forked from github/server
Merge branch 'badgerman-hotfix/bug-2109-give-unit' into develop
This commit is contained in:
commit
7a881885c3
10
src/give.c
10
src/give.c
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@ -401,7 +401,7 @@ message * disband_men(int n, unit * u, struct order *ord) {
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void give_unit(unit * u, unit * u2, order * ord)
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{
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region *r = u->region;
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int n = u->number;
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int maxt = max_transfers();
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if (!rule_transfermen() && u->faction != u2->faction) {
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cmistake(u, ord, 74, MSG_COMMERCE);
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@ -472,10 +472,12 @@ void give_unit(unit * u, unit * u2, order * ord)
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cmistake(u, ord, 105, MSG_COMMERCE);
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return;
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}
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if (u2->faction->newbies + n > max_transfers()) {
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if (maxt >= 0 && u->faction != u2->faction) {
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if (u2->faction->newbies + u->number > maxt) {
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cmistake(u, ord, 129, MSG_COMMERCE);
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return;
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}
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}
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if (u_race(u) != u2->faction->race) {
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if (u2->faction->race != get_race(RC_HUMAN)) {
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cmistake(u, ord, 120, MSG_COMMERCE);
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@ -510,9 +512,9 @@ void give_unit(unit * u, unit * u2, order * ord)
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cmistake(u, ord, 156, MSG_COMMERCE);
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return;
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}
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add_give(u, u2, n, n, get_resourcetype(R_PERSON), ord, 0);
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add_give(u, u2, u->number, u->number, get_resourcetype(R_PERSON), ord, 0);
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u_setfaction(u, u2->faction);
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u2->faction->newbies += n;
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u2->faction->newbies += u->number;
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}
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bool can_give_to(unit *u, unit *u2) {
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@ -3,6 +3,7 @@
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#include "give.h"
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#include "economy.h"
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#include <kernel/ally.h>
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#include <kernel/config.h>
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#include <kernel/item.h>
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#include <kernel/terrain.h>
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@ -34,6 +35,10 @@ static void setup_give(struct give *env) {
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env->dst = env->f2 ? test_create_unit(env->f2, env->r) : 0;
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env->itype = it_get_or_create(rt_get_or_create("money"));
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env->itype->flags |= ITF_HERB;
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if (env->f1 && env->f2) {
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ally * al = ally_add(&env->f2->allies, env->f1);
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al->status = HELP_GIVE;
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}
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}
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static void test_give_unit_to_peasants(CuTest * tc) {
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@ -49,6 +54,25 @@ static void test_give_unit_to_peasants(CuTest * tc) {
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test_cleanup();
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}
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static void test_give_unit(CuTest * tc) {
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struct give env;
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test_cleanup();
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env.f1 = test_create_faction(0);
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env.f2 = test_create_faction(0);
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setup_give(&env);
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env.r->terrain = test_create_terrain("ocean", SEA_REGION);
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set_param(&global.parameters, "rules.give.max_men", "0");
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give_unit(env.src, env.dst, NULL);
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CuAssertPtrEquals(tc, env.f1, env.src->faction);
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CuAssertIntEquals(tc, 0, env.f2->newbies);
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set_param(&global.parameters, "rules.give.max_men", "-1");
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give_unit(env.src, env.dst, NULL);
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CuAssertPtrEquals(tc, env.f2, env.src->faction);
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CuAssertIntEquals(tc, 1, env.f2->newbies);
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CuAssertPtrEquals(tc, 0, env.f1->units);
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test_cleanup();
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}
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static void test_give_unit_in_ocean(CuTest * tc) {
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struct give env;
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test_cleanup();
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@ -284,6 +308,7 @@ CuSuite *get_give_suite(void)
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SUITE_ADD_TEST(suite, test_give_men_other_faction);
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SUITE_ADD_TEST(suite, test_give_men_requires_contact);
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SUITE_ADD_TEST(suite, test_give_men_not_to_self);
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SUITE_ADD_TEST(suite, test_give_unit);
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SUITE_ADD_TEST(suite, test_give_unit_in_ocean);
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SUITE_ADD_TEST(suite, test_give_unit_to_peasants);
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SUITE_ADD_TEST(suite, test_give_peasants);
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@ -696,12 +696,11 @@ static void test_reserve_self(CuTest *tc) {
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static void statistic_test(CuTest *tc, int peasants, int luck, int maxp,
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double variance, int min_value, int max_value) {
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int effect, i;
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for (i = 0; i < 1000; ++i) {
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int effect;
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effect = peasant_luck_effect(peasants, luck, maxp, variance);
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CuAssertTrue(tc, min_value <= effect);
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CuAssertTrue(tc, max_value >= effect);
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}
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}
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static void test_peasant_luck_effect(CuTest *tc) {
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@ -713,6 +712,10 @@ static void test_peasant_luck_effect(CuTest *tc) {
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statistic_test(tc, 100, 0, 1000, 0, 0, 0);
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statistic_test(tc, 100, 2, 1000, 0, 1, 1);
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/*
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statistic_test(tc, 1000, 400, 1000, 0, (int)(400 * 10 * 0.001 * .75),
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(int)(400 * 10 * 0.001 * .75));
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*/
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statistic_test(tc, 1000, 400, 1000, 0, 3, 3);
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statistic_test(tc, 1000, 1000, 2000, .5, 1, 501);
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