Rewrite the test framwework to report individual suites.

Stop leaking CuTestSuite objects.
This commit is contained in:
Enno Rehling 2014-12-12 12:17:41 +01:00
parent cd70b8684d
commit 78f4dfac1d
1 changed files with 67 additions and 55 deletions

View File

@ -5,75 +5,87 @@
#include <util/log.h>
#pragma warning(disable: 4210)
#define ADD_TESTS(suite, name) \
CuSuite *get_##name##_suite(void); \
CuSuiteAddSuite(suite, get_##name##_suite())
void RunTests(CuSuite * suite, const char *name) {
CuString *output = CuStringNew();
CuSuiteRun(suite);
CuSuiteDetails(suite, output);
if (suite->failCount) CuSuiteSummary(suite, output);
printf("%s: %s", name, output->buffer);
CuStringDelete(output);
}
#define RUN_TESTS(suite, name) \
CuSuite *get_##name##_suite(void); \
CuSuite *name = get_##name##_suite(); \
RunTests(name, #name); \
suite->failCount += name->failCount; \
suite->count += name->count; \
CuSuiteDelete(name);
int RunAllTests(void)
{
CuString *output = CuStringNew();
CuSuite *suite = CuSuiteNew();
int flags = log_flags;
int fail_count, flags = log_flags;
log_flags = LOG_FLUSH | LOG_CPERROR;
kernel_init();
/* self-test */
ADD_TESTS(suite, tests);
ADD_TESTS(suite, callback);
ADD_TESTS(suite, json);
ADD_TESTS(suite, jsonconf);
ADD_TESTS(suite, direction);
ADD_TESTS(suite, skill);
ADD_TESTS(suite, keyword);
ADD_TESTS(suite, order);
ADD_TESTS(suite, race);
RUN_TESTS(suite, tests);
RUN_TESTS(suite, callback);
RUN_TESTS(suite, json);
RUN_TESTS(suite, jsonconf);
RUN_TESTS(suite, direction);
RUN_TESTS(suite, skill);
RUN_TESTS(suite, keyword);
RUN_TESTS(suite, order);
RUN_TESTS(suite, race);
/* util */
ADD_TESTS(suite, config);
ADD_TESTS(suite, attrib);
ADD_TESTS(suite, base36);
ADD_TESTS(suite, bsdstring);
ADD_TESTS(suite, functions);
ADD_TESTS(suite, umlaut);
ADD_TESTS(suite, unicode);
ADD_TESTS(suite, strings);
RUN_TESTS(suite, config);
RUN_TESTS(suite, attrib);
RUN_TESTS(suite, base36);
RUN_TESTS(suite, bsdstring);
RUN_TESTS(suite, functions);
RUN_TESTS(suite, umlaut);
RUN_TESTS(suite, unicode);
RUN_TESTS(suite, strings);
/* kernel */
ADD_TESTS(suite, alliance);
ADD_TESTS(suite, unit);
ADD_TESTS(suite, faction);
ADD_TESTS(suite, group);
ADD_TESTS(suite, build);
ADD_TESTS(suite, pool);
ADD_TESTS(suite, curse);
ADD_TESTS(suite, equipment);
ADD_TESTS(suite, item);
ADD_TESTS(suite, magic);
ADD_TESTS(suite, reports);
ADD_TESTS(suite, save);
ADD_TESTS(suite, ship);
ADD_TESTS(suite, spellbook);
ADD_TESTS(suite, building);
ADD_TESTS(suite, spell);
ADD_TESTS(suite, ally);
RUN_TESTS(suite, alliance);
RUN_TESTS(suite, unit);
RUN_TESTS(suite, faction);
RUN_TESTS(suite, group);
RUN_TESTS(suite, build);
RUN_TESTS(suite, pool);
RUN_TESTS(suite, curse);
RUN_TESTS(suite, equipment);
RUN_TESTS(suite, item);
RUN_TESTS(suite, magic);
RUN_TESTS(suite, reports);
RUN_TESTS(suite, save);
RUN_TESTS(suite, ship);
RUN_TESTS(suite, spellbook);
RUN_TESTS(suite, building);
RUN_TESTS(suite, spell);
RUN_TESTS(suite, ally);
/* gamecode */
ADD_TESTS(suite, battle);
ADD_TESTS(suite, economy);
ADD_TESTS(suite, give);
ADD_TESTS(suite, laws);
ADD_TESTS(suite, market);
ADD_TESTS(suite, move);
ADD_TESTS(suite, stealth);
ADD_TESTS(suite, upkeep);
ADD_TESTS(suite, vortex);
ADD_TESTS(suite, wormhole);
CuSuiteRun(suite);
CuSuiteSummary(suite, output);
CuSuiteDetails(suite, output);
printf("%s\n", output->buffer);
RUN_TESTS(suite, battle);
RUN_TESTS(suite, economy);
RUN_TESTS(suite, give);
RUN_TESTS(suite, laws);
RUN_TESTS(suite, market);
RUN_TESTS(suite, move);
RUN_TESTS(suite, stealth);
RUN_TESTS(suite, upkeep);
RUN_TESTS(suite, vortex);
RUN_TESTS(suite, wormhole);
printf("\ntest summary: %d tests, %d failed\n", suite->count, suite->failCount);
log_flags = flags;
return suite->failCount;
fail_count = suite->failCount;
CuSuiteDelete(suite);
return fail_count;
}
int main(int argc, char ** argv) {