forked from github/server
commit
78b9149636
10 changed files with 165 additions and 138 deletions
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@ -4,7 +4,7 @@
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<!-- begin main races -->
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<race name="template" maintenance="0" magres="100" maxaura="0" regaura="0" weight="0" capacity="1000" speed="10.000000" hp="10" damage="1d4" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" fly="yes" swim="yes" walk="yes" shapeshift="yes" shapeshiftany="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" recruitunlimited="yes" equipment="yes">
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<race name="template" maintenance="0" magres="100" maxaura="0" regaura="0" weight="0" capacity="1000" speed="10.0" hp="10" damage="1d4" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" fly="yes" swim="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" recruitunlimited="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
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<attack type="1" damage="1d4"/>
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</race>
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@ -101,7 +101,7 @@
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<!-- begin secondary races -->
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<race name="demon" magres="15" maxaura="1" regaura="1.1" recruitcost="360" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="30" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
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<race name="demon" magres="15" maxaura="1" regaura="1.1" recruitcost="360" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="30" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
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<skill name="cartmaking" modifier="-2"/>
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<skill name="forestry" modifier="1"/>
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@ -689,7 +689,7 @@
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<attack type="4" damage="1d6"/>
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<attack type="1" damage="1d5"/>
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</race>
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<race name="catdragon" magres="90" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="10000" speed="1.000000" hp="20" damage="2d40" unarmedattack="0" unarmeddefense="0" defensemodifier="50" fly="yes" walk="yes" teach="no" shapeshift="yes" giveperson="yes" getitem="yes" dragon="yes">
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<race name="catdragon" magres="90" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="10000" speed="1.000000" hp="20" damage="2d40" unarmedattack="0" unarmeddefense="0" defensemodifier="50" fly="yes" walk="yes" teach="no" giveperson="yes" getitem="yes" dragon="yes">
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<ai splitsize="1"/>
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<attack type="4" damage="2d40"/>
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<attack type="4" damage="2d40"/>
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@ -840,7 +840,10 @@
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<familiar race="tunnelworm"/>
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<familiar race="imp"/>
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</race>
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<race name="demon" magres="15" maxaura="1" regaura="1.25" recruitcost="150" maintenance="10" weight="1000" capacity="540" speed="1" hp="50" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
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<race name="demon" magres="15" maxaura="1" regaura="1.25" recruitcost="150"
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maintenance="10" weight="1000" capacity="540" speed="1" hp="50" ac="2" damage="1d5"
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unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes"
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giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
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<skill name="alchemy" modifier="2"/>
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<skill name="trade" modifier="-3"/>
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@ -24,17 +24,20 @@ const char *get_racename(attrib * alist)
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void set_racename(attrib ** palist, const char *name)
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{
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attrib *a = a_find(*palist, &at_racename);
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if (!a && name) {
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a = a_add(palist, a_new(&at_racename));
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a->data.v = str_strdup(name);
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}
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else if (a && !name) {
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a_remove(palist, a);
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}
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else if (a) {
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if (a) {
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if (name) {
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if (strcmp(a->data.v, name) != 0) {
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free(a->data.v);
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a->data.v = str_strdup(name);
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}
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}
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else {
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a_remove(palist, a);
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}
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}
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else if (name) {
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a = a_add(palist, a_new(&at_racename));
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a->data.v = str_strdup(name);
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}
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}
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@ -117,6 +117,7 @@ static translation *junkyard;
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static const char *translate(const char *key, const char *value)
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{
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if (value) {
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int kk = ((key[0] << 5) + key[0]) % TRANSMAXHASH;
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translation *t = translation_table[kk];
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while (t && strcmp(t->key, key) != 0)
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@ -136,6 +137,7 @@ static const char *translate(const char *key, const char *value)
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t->next = translation_table[kk];
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translation_table[kk] = t;
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}
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}
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return crtag(key);
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}
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@ -796,18 +798,14 @@ void cr_output_unit(stream *out, const faction * f,
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pzTmp = get_racename(u->attribs);
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if (pzTmp) {
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const char *pzRace = locale_string(lang, mkname("race", pzTmp), false);
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if (pzRace) {
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pzTmp = pzRace;
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const race *irace = rc_find(pzTmp);
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if (irace) {
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const char *pzRace = rc_name_s(irace, NAME_PLURAL);
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stream_printf(out, "\"%s\";Typ\n",
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translate(pzRace, LOC(lang, pzRace)));
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}
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pzRace = translate(pzTmp, locale_string(lang, pzTmp, false));
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if (!pzRace) {
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pzRace = pzTmp;
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}
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stream_printf(out, "\"%s\";Typ\n", pzRace);
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if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) {
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pzRace = rc_name_s(u_race(u), NAME_PLURAL);
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stream_printf(out, "\"%s\";wahrerTyp\n", pzRace);
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else {
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stream_printf(out, "\"%s\";Typ\n", pzTmp);
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}
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}
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else {
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@ -299,15 +299,27 @@ static void test_cr_hiderace(CuTest *tc) {
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/* when we use racename, nobody can tell it's not the real deal */
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u->irace = NULL;
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set_racename(&u->attribs, "Zwerge");
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set_racename(&u->attribs, "human");
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mstream_init(&strm);
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cr_output_unit(&strm, f1, u, seen_unit);
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Zwerge"));
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Menschen"));
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CuAssertTrue(tc, cr_find_string(&strm, ";wahrerTyp", NULL));
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mstream_done(&strm);
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mstream_init(&strm);
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cr_output_unit(&strm, f2, u, seen_unit);
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Zwerge"));
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Menschen"));
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CuAssertTrue(tc, cr_find_string(&strm, ";wahrerTyp", NULL));
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mstream_done(&strm);
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set_racename(&u->attribs, "Ritter von Go");
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mstream_init(&strm);
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cr_output_unit(&strm, f1, u, seen_unit);
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Ritter von Go"));
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CuAssertTrue(tc, cr_find_string(&strm, ";wahrerTyp", NULL));
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mstream_done(&strm);
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mstream_init(&strm);
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cr_output_unit(&strm, f2, u, seen_unit);
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CuAssertTrue(tc, cr_find_string(&strm, ";Typ", "Ritter von Go"));
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CuAssertTrue(tc, cr_find_string(&strm, ";wahrerTyp", NULL));
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mstream_done(&strm);
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@ -45,9 +45,10 @@
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#define FIX_RES_BASE_VERSION 367 /* fixing resource base */
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#define FIX_CLONES_VERSION 368 /* dissolve clones */
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#define FIX_MIGRANT_AURA_VERSION 369 /* bug 2585, migrants with aura */
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#define SHIP_NUMBER_VERISON 370 /* ships have a number */
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#define SHIP_NUMBER_VERSION 370 /* ships have a number */
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#define FIX_SHAPESHIFT_VERSION 371 /* ships have a number */
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#define RELEASE_VERSION SHIP_NUMBER_VERISON /* current datafile */
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#define RELEASE_VERSION FIX_SHAPESHIFT_VERSION /* current datafile */
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#define MIN_VERSION UIDHASH_VERSION /* minimal datafile we support */
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#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */
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@ -207,7 +207,6 @@ extern "C" {
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#define RCF_NOHEAL (1<<16) /* Einheit kann nicht geheilt werden */
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#define RCF_NOWEAPONS (1<<17) /* Einheit kann keine Waffen benutzen */
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#define RCF_SHAPESHIFT (1<<18) /* Kann TARNE RASSE benutzen. */
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#define RCF_SHAPESHIFTANY (1<<19) /* Kann TARNE RASSE "string" benutzen. */
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#define RCF_UNDEAD (1<<20) /* Undead. */
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#define RCF_DRAGON (1<<21) /* Drachenart (fuer Zauber) */
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#define RCF_COASTAL (1<<22) /* kann in Landregionen an der Kueste sein */
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@ -34,6 +34,7 @@
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/* attributes includes */
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#include <attributes/attributes.h>
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#include <attributes/key.h>
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#include <attributes/racename.h>
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#include <triggers/timeout.h>
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#include <triggers/shock.h>
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@ -381,6 +382,12 @@ unit *read_unit(gamedata *data)
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char obuf[DISPLAYSIZE];
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faction *f;
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char rname[32];
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static const struct race * rc_demon;
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static int config;
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if (rc_changed(&config)) {
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rc_demon = get_race(RC_DAEMON);
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}
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READ_INT(data->store, &n);
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if (n <= 0) {
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@ -518,6 +525,18 @@ unit *read_unit(gamedata *data)
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u->hp = u->number;
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}
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read_attribs(data, &u->attribs, u);
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if (rc_demon && data->version < FIX_SHAPESHIFT_VERSION) {
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if (u_race(u) == rc_demon) {
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const char *zRace = get_racename(u->attribs);
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if (zRace) {
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const struct race *rc = rc_find(zRace);
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if (rc) {
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set_racename(&u->attribs, NULL);
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u->irace = rc;
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}
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}
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}
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}
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resolve_unit(u);
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return u;
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}
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@ -1322,7 +1341,7 @@ ship *read_ship(gamedata *data)
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}
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assert(sh->type || !"ship_type not registered!");
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if (data->version < SHIP_NUMBER_VERISON) {
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if (data->version < SHIP_NUMBER_VERSION) {
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sh->number = 1;
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}
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else {
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@ -698,7 +698,7 @@ void bufunit(const faction * f, const unit * u, const faction *fv,
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if (pzTmp) {
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const char *name = locale_string(lang, mkname("race", pzTmp), false);
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sbs_strcat(sbp, name ? name : pzTmp);
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if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) {
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if (u->faction == f) {
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sbs_strcat(sbp, " (");
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sbs_strcat(sbp, racename(lang, u, u_race(u)));
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sbs_strcat(sbp, ")");
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88
src/spy.c
88
src/spy.c
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@ -195,6 +195,39 @@ void set_factionstealth(unit *u, faction *f) {
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a->data.v = f;
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}
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static void stealth_race(unit *u, const char *s) {
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const race *trace;
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trace = findrace(s, u->faction->locale);
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if (trace) {
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/* demons can cloak as other player-races */
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if (u_race(u) == get_race(RC_DAEMON)) {
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if (playerrace(trace)) {
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u->irace = trace;
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}
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}
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/* Singdrachen können sich nur als Drachen tarnen */
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else if (u_race(u) == get_race(RC_SONGDRAGON)
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|| u_race(u) == get_race(RC_BIRTHDAYDRAGON)) {
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if (trace == get_race(RC_SONGDRAGON) || trace == get_race(RC_FIREDRAGON)
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|| trace == get_race(RC_DRAGON) || trace == get_race(RC_WYRM)) {
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u->irace = trace;
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}
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}
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/* Schablonen können sich als alles mögliche tarnen */
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if (u_race(u)->flags & RCF_SHAPESHIFT) {
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u->irace = trace;
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set_racename(&u->attribs, NULL);
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}
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}
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else {
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if (u_race(u)->flags & RCF_SHAPESHIFT) {
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set_racename(&u->attribs, s);
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}
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}
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}
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int setstealth_cmd(unit * u, struct order *ord)
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{
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char token[64];
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@ -207,59 +240,18 @@ int setstealth_cmd(unit * u, struct order *ord)
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if (s == NULL || *s == 0) {
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u_seteffstealth(u, -1);
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return 0;
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}
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if (isdigit(*(const unsigned char *)s)) {
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else if (isdigit(*(const unsigned char *)s)) {
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/* Tarnungslevel setzen */
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int level = atoi((const char *)s);
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if (level > effskill(u, SK_STEALTH, NULL)) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_lowstealth", ""));
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return 0;
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}
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else {
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u_seteffstealth(u, level);
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return 0;
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}
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if (skill_enabled(SK_STEALTH)) { /* hack! E3 erlaubt keine Tarnung */
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const race *trace;
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trace = findrace(s, u->faction->locale);
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if (trace) {
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/* demons can cloak as other player-races */
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if (u_race(u) == get_race(RC_DAEMON)) {
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if (playerrace(trace)) {
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u->irace = trace;
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if (u_race(u)->flags & RCF_SHAPESHIFTANY && get_racename(u->attribs)) {
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set_racename(&u->attribs, NULL);
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}
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}
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return 0;
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}
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/* Singdrachen koennen sich nur als Drachen tarnen */
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else if (u_race(u) == get_race(RC_SONGDRAGON)
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|| u_race(u) == get_race(RC_BIRTHDAYDRAGON)) {
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if (trace == get_race(RC_SONGDRAGON) || trace == get_race(RC_FIREDRAGON)
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|| trace == get_race(RC_DRAGON) || trace == get_race(RC_WYRM)) {
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u->irace = trace;
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if (u_race(u)->flags & RCF_SHAPESHIFTANY && get_racename(u->attribs))
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set_racename(&u->attribs, NULL);
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}
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return 0;
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}
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/* Daemomen und Illusionsparteien koennen sich als andere race tarnen */
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if (u_race(u)->flags & RCF_SHAPESHIFT) {
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if (playerrace(trace)) {
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u->irace = trace;
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if ((u_race(u)->flags & RCF_SHAPESHIFTANY) && get_racename(u->attribs))
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set_racename(&u->attribs, NULL);
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}
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}
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return 0;
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}
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}
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else {
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switch (findparam(s, u->faction->locale)) {
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case P_FACTION:
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/* TARNE PARTEI [NICHT|NUMMER abcd] */
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@ -301,17 +293,17 @@ int setstealth_cmd(unit * u, struct order *ord)
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}
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cmistake(u, ord, 289, MSG_EVENT);
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break;
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case P_ANY:
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case P_NOT:
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/* TARNE ALLES (was nicht so alles geht?) */
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u_seteffstealth(u, -1);
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break;
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default:
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if (u_race(u)->flags & RCF_SHAPESHIFTANY) {
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set_racename(&u->attribs, s);
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if (skill_enabled(SK_STEALTH)) { /* hack! E3 erlaubt keine Tarnung */
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stealth_race(u, s);
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}
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else {
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cmistake(u, ord, 289, MSG_EVENT);
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}
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}
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return 0;
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