Schattenmeister nicht lernen lassen.

This commit is contained in:
Enno Rehling 2004-12-05 20:08:15 +00:00
parent 3691f8c9ca
commit 788c0046a7
1 changed files with 2 additions and 2 deletions

View File

@ -615,14 +615,14 @@
<ai splitsize="1"/>
<attack type="4" damage="2d40"/>
</race>
<race name="shadowmaster" magres="0.750000" maxaura="1.000000" regaura="2.000000" recruitcost="50000" maintenance="0" weight="500" capacity="200" speed="1.000000" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes" nogive="yes">
<race name="shadowmaster" nolearn="yes" magres="0.750000" maxaura="1.000000" regaura="2.000000" recruitcost="50000" maintenance="0" weight="500" capacity="200" speed="1.000000" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" scarepeasants="yes" walk="yes" teach="no" desert="yes" nogive="yes">
<ai splitsize="50" killpeasants="yes" attackrandom="yes" moverandom="yes" learn="yes"/>
<function name="name" value="nameshadow"/>
<attack type="4" damage="2d4"/>
<attack type="2" damage="2d30"/>
<attack type="3" damage="1d2"/>
</race>
<race name="shadowdemon" magres="0.750000" maxaura="1.000000" regaura="1.000000" recruitcost="5000" maintenance="0" weight="500" capacity="200" speed="1.000000" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes" nogive="yes">
<race name="shadowdemon" nolearn="yes" magres="0.750000" maxaura="1.000000" regaura="1.000000" recruitcost="5000" maintenance="0" weight="500" capacity="200" speed="1.000000" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" scarepeasants="yes" walk="yes" teach="no" desert="yes" recruitethereal="yes" nogive="yes">
<ai splitsize="1000" killpeasants="yes" attackrandom="yes" moverandom="yes" learn="yes"/>
<function name="name" value="nameshadow"/>
<attack type="4" damage="2d3"/>