forked from github/server
Merge branch 'develop' of github.com:ennorehling/eressea into develop
This commit is contained in:
commit
787cc28a4c
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@ -14,6 +14,29 @@ function setup()
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eressea.settings.set("magic.regeneration.enable", "0")
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end
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function test_undead_cannot_enter_holyground()
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local r1 = region.create(0, 0, 'plain')
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local r2 = region.create(1, 0, 'plain')
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local f = faction.create('human')
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local u1 = unit.create(f, r1, 1)
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local u2 = unit.create(f, r2, 1)
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u2.name = "Xolgrim's Magier"
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u1.name = "Xolgrim's Opfer"
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u2.magic = 'gwyrrd'
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u2:set_skill('magic', 100)
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u2.aura = 200
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u2:add_spell('holyground')
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u2:add_order('ZAUBERE STUFE 10 "Heiliger Boden"')
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u1.race = "skeleton"
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u1:add_order("NACH Osten")
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process_orders()
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assert_not_nil(r2:get_curse('holyground'))
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assert_equal(r1, u1.region)
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end
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function test_shapeshift()
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local r = region.create(42, 0, "plain")
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local f = faction.create("demon", "noreply@eressea.de", "de")
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@ -28,9 +28,6 @@ static int tolua_levitate_ship(lua_State * L)
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return 1;
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}
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extern void spawn_undead(void);
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extern void plan_monsters(struct faction *f);
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static int tolua_planmonsters(lua_State * L)
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{
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faction *f = (faction *)tolua_tousertype(L, 1, get_monsters());
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22
src/laws.c
22
src/laws.c
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@ -3712,8 +3712,9 @@ void process(void)
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log_debug("- Step %u", prio);
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while (proc && proc->priority == prio) {
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if (proc->name)
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if (proc->name) {
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log_debug(" - %s", proc->name);
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}
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proc = proc->next;
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}
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@ -3721,8 +3722,9 @@ void process(void)
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pglobal->data.global.process();
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pglobal = pglobal->next;
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}
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if (pglobal == NULL || pglobal->priority != prio)
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if (pglobal == NULL || pglobal->priority != prio) {
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continue;
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}
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for (r = regions; r; r = r->next) {
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unit *u;
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@ -3733,8 +3735,9 @@ void process(void)
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pregion->data.per_region.process(r);
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pregion = pregion->next;
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}
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if (pregion == NULL || pregion->priority != prio)
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if (pregion == NULL || pregion->priority != prio) {
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continue;
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}
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if (r->units) {
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for (u = r->units; u; u = u->next) {
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@ -3744,14 +3747,16 @@ void process(void)
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punit->data.per_unit.process(u);
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punit = punit->next;
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}
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if (punit == NULL || punit->priority != prio)
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if (punit == NULL || punit->priority != prio) {
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continue;
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}
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porder = punit;
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while (porder && porder->priority == prio && porder->type == PR_ORDER) {
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order **ordp = &u->orders;
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if (porder->flags & PROC_THISORDER)
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if (porder->flags & PROC_THISORDER) {
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ordp = &u->thisorder;
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}
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while (*ordp) {
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order *ord = *ordp;
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if (getkeyword(ord) == porder->data.per_order.kword) {
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@ -3780,9 +3785,10 @@ void process(void)
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}
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}
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}
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if (!ord || *ordp == ord)
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if (!ord || *ordp == ord) {
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ordp = &(*ordp)->next;
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}
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}
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porder = porder->next;
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}
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}
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@ -3798,9 +3804,9 @@ void process(void)
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pregion->data.per_region.process(r);
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pregion = pregion->next;
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}
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if (pregion == NULL || pregion->priority != prio)
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if (pregion == NULL || pregion->priority != prio) {
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continue;
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}
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}
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}
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@ -21,6 +21,10 @@ extern "C" {
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bool monster_is_waiting(const struct unit *u);
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void make_zombie(struct unit * u);
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void spawn_undead(void);
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void plan_monsters(struct faction *f);
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#ifdef __cplusplus
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}
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#endif
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11
src/move.c
11
src/move.c
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@ -974,10 +974,17 @@ bool move_blocked(const unit * u, const region * r, const region * r2)
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}
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if (r->attribs) {
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const curse_type *fogtrap_ct = &ct_fogtrap;
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curse *c = get_curse(r->attribs, fogtrap_ct);
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curse *c = get_curse(r->attribs, &ct_fogtrap);
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if (curse_active(c)) {
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return true;
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}
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}
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if (r2->attribs && fval(u_race(u), RCF_UNDEAD)) {
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curse *c = get_curse(r2->attribs, &ct_holyground);
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return curse_active(c);
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}
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return false;
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}
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