forked from github/server
ZERSTOERE Schiffe evtl. auch richtig? Best effort.
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@ -239,7 +239,7 @@ int destroy_cmd(unit * u, struct order *ord)
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}
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else {
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/* partial destroy */
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sh->size -= (sh->type->construction->maxsize * n) / 100;
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sh->size -= (ship_maxsize(sh) * n) / 100;
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ADDMSG(&u->faction->msgs, msg_message("shipdestroy_partial",
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"unit region ship", u, r, sh));
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}
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