use all external libraries from the external/ fodler, do not require any other installations to be presetn (VS2010)

rename server folder to shared/
This commit is contained in:
Enno Rehling 2010-08-07 22:58:40 -07:00
parent e608d40e7a
commit 72d186787b
4 changed files with 33 additions and 34 deletions

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@ -1,18 +1,18 @@
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005 # Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\server\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\server\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\server\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\server\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amalgamation-example", "src\example.vcproj", "{4A17DAEE-2261-4E2C-96F6-BA4132A09551}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amalgamation-example", "src\example.vcproj", "{4A17DAEE-2261-4E2C-96F6-BA4132A09551}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tests", "..\server\src\tests.vcproj", "{228B8781-480F-4608-BA14-1EB82581EADE}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tests", "..\shared\src\tests.vcproj", "{228B8781-480F-4608-BA14-1EB82581EADE}"
EndProject EndProject
Global Global
GlobalSection(SubversionScc) = preSolution GlobalSection(SubversionScc) = preSolution

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@ -1,12 +1,12 @@
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010 # Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\server\src\kernel.vcxproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcxproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\server\src\gamecode.vcxproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcxproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\server\src\util.vcxproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcxproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\server\src\lua-bindings.vcxproj", "{75501170-51C2-E641-BA8B-EDC008184192}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcxproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcxproj", "{F9AE4586-8F65-486B-9666-744839E40A54}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcxproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
EndProject EndProject

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@ -41,7 +41,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalOptions="/MP" AdditionalOptions="/MP"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="../../server/src;../../external" AdditionalIncludeDirectories="../../shared/src;../../external"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -120,7 +120,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../server/src;../../external" AdditionalIncludeDirectories="../../shared/src;../../external"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="2" RuntimeLibrary="2"
UsePrecompiledHeader="2" UsePrecompiledHeader="2"
@ -209,7 +209,7 @@
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
> >
<File <File
RelativePath="..\..\server\src\build\stdafx.h" RelativePath="..\..\shared\src\build\stdafx.h"
> >
</File> </File>
</Filter> </Filter>
@ -217,19 +217,19 @@
Name="Unity Build" Name="Unity Build"
> >
<File <File
RelativePath="..\..\server\src\build\external.c" RelativePath="..\..\shared\src\build\external.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\gamecode.c" RelativePath="..\..\shared\src\build\gamecode.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\kernel.c" RelativePath="..\..\shared\src\build\kernel.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\lib.c" RelativePath="..\..\shared\src\build\lib.c"
> >
</File> </File>
<File <File
@ -237,7 +237,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\stdafx.c" RelativePath="..\..\shared\src\build\stdafx.c"
> >
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"
@ -258,7 +258,7 @@
</FileConfiguration> </FileConfiguration>
</File> </File>
<File <File
RelativePath="..\..\server\src\build\util.c" RelativePath="..\..\shared\src\build\util.c"
> >
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"

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@ -49,9 +49,8 @@
<ClCompile> <ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../server/src;../../external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>LIBXML_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
@ -60,30 +59,30 @@
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>libxml2.lib;pdcurses.lib;lua5.1_d.lib;tolua.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>libxml2.lib;pdcurses.lib;lua.lib;tolua.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)eressea.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>..\..\external\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>../../server/src;../../external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>libxml2.lib;pdcurses.lib;lua5.1.lib;tolua.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>libxml2.lib;pdcurses.lib;lua.lib;tolua.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)eressea.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>..\..\external\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -91,22 +90,22 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\server\src\build\external.c" /> <ClCompile Include="..\..\shared\src\build\external.c" />
<ClCompile Include="..\..\server\src\build\gamecode.c" /> <ClCompile Include="..\..\shared\src\build\gamecode.c" />
<ClCompile Include="..\..\server\src\build\kernel.c" /> <ClCompile Include="..\..\shared\src\build\kernel.c" />
<ClCompile Include="..\..\server\src\build\lib.c" /> <ClCompile Include="..\..\shared\src\build\lib.c" />
<ClCompile Include="server.c" /> <ClCompile Include="server.c" />
<ClCompile Include="..\..\server\src\build\stdafx.c"> <ClCompile Include="..\..\shared\src\build\stdafx.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\server\src\build\util.c"> <ClCompile Include="..\..\shared\src\build\util.c">
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">src/util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">src/util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\server\src\build\stdafx.h" /> <ClInclude Include="..\..\shared\src\build\stdafx.h" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">