forked from github/server
improve logging information (missing race, log levels)
do nothing when thre is no peasant blood
This commit is contained in:
parent
5ee99f97d2
commit
6f29e4dab5
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@ -2,7 +2,6 @@
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GAME=$1
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GAME=$1
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BIN=$HOME/bin
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BIN=$HOME/bin
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export ERESSEA=$HOME/eressea
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export ERESSEA=$HOME/eressea
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export PATH
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TURN=$(cat $ERESSEA/game-$GAME/turn)
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TURN=$(cat $ERESSEA/game-$GAME/turn)
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if [ ! -e $ERESSEA/game-$GAME/data/$TURN.dat ]; then
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if [ ! -e $ERESSEA/game-$GAME/data/$TURN.dat ]; then
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echo "data file $TURN is missing, cannot run turn for game $GAME"
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echo "data file $TURN is missing, cannot run turn for game $GAME"
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@ -13,6 +12,7 @@ if [ -d $REPORTS ]; then
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rm -rf $REPORTS
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rm -rf $REPORTS
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fi
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fi
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mkdir $REPORTS
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mkdir $REPORTS
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$BIN/backup-eressea $GAME
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$BIN/run-turn.sh $GAME
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$BIN/run-turn.sh $GAME
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if [ ! -s $ERESSEA/game-$GAME/orders.$TURN ]; then
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if [ ! -s $ERESSEA/game-$GAME/orders.$TURN ]; then
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echo "server did not create orders for turn $TURN in game $GAME"
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echo "server did not create orders for turn $TURN in game $GAME"
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@ -29,3 +29,4 @@ if [ ! -s $REPORTS/reports.txt ]; then
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fi
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fi
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$BIN/compress.sh $GAME $TURN
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$BIN/compress.sh $GAME $TURN
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$BIN/sendreports.sh $GAME
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$BIN/sendreports.sh $GAME
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$BIN/backup-eressea $GAME
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@ -1269,6 +1269,9 @@ faction *readfaction(struct gamedata * data)
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READ_INT(data->store, &f->age);
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READ_INT(data->store, &f->age);
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READ_STR(data->store, name, sizeof(name));
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READ_STR(data->store, name, sizeof(name));
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f->race = rc_find(name);
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f->race = rc_find(name);
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if (!f->race) {
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log_error("unknown race in data: %s\n", name);
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}
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assert(f->race);
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assert(f->race);
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READ_INT(data->store, &n);
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READ_INT(data->store, &n);
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f->magiegebiet = (magic_t)n;
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f->magiegebiet = (magic_t)n;
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@ -307,8 +307,10 @@ void get_food(region * r)
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while (donor != NULL && hungry > 0) {
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while (donor != NULL && hungry > 0) {
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int blut = get_effect(donor, pt_blood);
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int blut = get_effect(donor, pt_blood);
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blut = _min(blut, hungry);
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blut = _min(blut, hungry);
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if (blut) {
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change_effect(donor, pt_blood, -blut);
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change_effect(donor, pt_blood, -blut);
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hungry -= blut;
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hungry -= blut;
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}
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if (donor == u)
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if (donor == u)
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donor = r->units;
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donor = r->units;
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while (donor != NULL) {
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while (donor != NULL) {
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@ -3496,6 +3498,9 @@ int checkunitnumber(const faction * f, int add)
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number of units allowed in an alliance */
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number of units allowed in an alliance */
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faction *f2;
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faction *f2;
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int unitsinalliance = fno;
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int unitsinalliance = fno;
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if (unitsinalliance > alimit) {
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return 1;
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}
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for (f2 = factions; f2; f2 = f2->next) {
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for (f2 = factions; f2; f2 = f2->next) {
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if (f != f2 && f->alliance == f2->alliance) {
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if (f != f2 && f->alliance == f2->alliance) {
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@ -236,7 +236,7 @@ int findtoken(const void * root, const char *key, variant * result)
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if (ret != 0) {
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if (ret != 0) {
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/* encoding is broken. youch */
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/* encoding is broken. youch */
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log_debug("findtoken | encoding error in '%s'\n", key);
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log_error("findtoken | encoding error in '%s'\n", key);
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return E_TOK_NOMATCH;
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return E_TOK_NOMATCH;
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}
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}
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#if NODEHASHSIZE == 8
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#if NODEHASHSIZE == 8
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@ -249,7 +249,7 @@ int findtoken(const void * root, const char *key, variant * result)
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ref = ref->nexthash;
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ref = ref->nexthash;
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str += len;
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str += len;
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if (!ref) {
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if (!ref) {
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log_debug("findtoken | token not found '%s'\n", key);
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log_info("findtoken | token not found '%s'\n", key);
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return E_TOK_NOMATCH;
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return E_TOK_NOMATCH;
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}
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}
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tk = ref->node;
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tk = ref->node;
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@ -258,6 +258,6 @@ int findtoken(const void * root, const char *key, variant * result)
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*result = tk->id;
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*result = tk->id;
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return E_TOK_SUCCESS;
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return E_TOK_SUCCESS;
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}
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}
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log_debug("findtoken | token not found '%s'\n", key);
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log_info("findtoken | token not found '%s'\n", key);
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return E_TOK_NOMATCH;
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return E_TOK_NOMATCH;
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}
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}
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