disable force_leave code, it is too surprising

This commit is contained in:
Enno Rehling 2015-06-17 23:58:18 +02:00
parent 563a08de97
commit 6e4c7c12d5
3 changed files with 3 additions and 3 deletions

View File

@ -97,7 +97,7 @@
<param name="seed.population.min" value="8"/>
<param name="seed.population.max" value="8"/>
<param name="rules.reserve.twophase" value="1"/>
<param name="rules.owners.force_leave" value="1"/>
<param name="rules.owners.force_leave" value="0"/>
<param name="rules.give.max_men" value="-1"/>
<param name="rules.check_overload" value="0"/>
<param name="rules.limit.faction" value="2500"/>

View File

@ -120,7 +120,7 @@
<param name="seed.population.max" value="8"/>
<param name="rules.migrants" value="0"/>
<param name="rules.reserve.twophase" value="1"/>
<param name="rules.owners.force_leave" value="1"/>
<param name="rules.owners.force_leave" value="0"/>
<param name="rules.monsters.attack_chance" value="0.0"/>
<param name="rules.transfermen" value="0"/>
<param name="rules.stealth.faction" value="1"/>

View File

@ -118,7 +118,7 @@
<param name="world.era" value="3"/>
<param name="rules.migrants" value="0"/>
<param name="rules.reserve.twophase" value="1"/>
<param name="rules.owners.force_leave" value="1"/>
<param name="rules.owners.force_leave" value="0"/>
<param name="rules.transfermen" value="0"/>
<param name="rules.stealth.faction" value="1"/>
<param name="rules.stealth.anon_battle" value="0"/>