forked from github/server
Chang "git submodule update --init" with "clone --recursive"
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@ -12,9 +12,8 @@ Eressea depends on a number of external libraries. On a recent Debian-based Linu
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This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:
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git clone git://github.com/eressea/server.git
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git clone --recursive git://github.com/eressea/server.git
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cd server
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git submodule update --init
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./configure
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If you got this far and all went well, you have built a server (it is linked from the `game` subdirectory), and it will have passed some basic functionality tests.
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