From 6ca3f04b894265a705507b14bb91bf9710e86b0d Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sat, 20 Aug 2016 23:42:15 +0200 Subject: [PATCH] issue #538: default terrain I think it's unnecessary, so delete it --- conf/e2/terrains.json | 8 -------- src/reports.c | 2 +- 2 files changed, 1 insertion(+), 9 deletions(-) diff --git a/conf/e2/terrains.json b/conf/e2/terrains.json index a96023ef8..1b400438f 100644 --- a/conf/e2/terrains.json +++ b/conf/e2/terrains.json @@ -283,14 +283,6 @@ }, "wall1": { "flags": [ "forbidden", "land" ] - }, - "default": { - "size": 0, - "herbs": [], - "seed": 0, - "road": 0, - "flags": [ "land", "walk", "sail", "fly" ], - "production": {} } } } diff --git a/src/reports.c b/src/reports.c index 48a01d9a8..8dfd055c4 100644 --- a/src/reports.c +++ b/src/reports.c @@ -1540,7 +1540,7 @@ int write_reports(faction * f, time_t ltime) } prepare_report(&ctx, f); get_addresses(&ctx); - log_debug("Reports for %s:", factionname(f)); + log_debug("Reports for %s", factionname(f)); for (rtype = report_types; rtype != NULL; rtype = rtype->next) { if (f->options & rtype->flag) { int error = 0;