diff --git a/CMakeLists.txt b/CMakeLists.txt index 9b26ecb6e..15629bf4c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -25,4 +25,5 @@ add_subdirectory (src eressea) install(DIRECTORY res conf DESTINATION ${CMAKE_INSTALL_PREFIX} FILES_MATCHING PATTERN "*.xml") install(DIRECTORY res conf DESTINATION ${CMAKE_INSTALL_PREFIX} FILES_MATCHING PATTERN "*.json") install(DIRECTORY scripts DESTINATION ${CMAKE_INSTALL_PREFIX} FILES_MATCHING PATTERN "*.lua") +install(DIRECTORY lunit DESTINATION ${CMAKE_INSTALL_PREFIX} FILES_MATCHING PATTERN "*.lua") install(DIRECTORY share DESTINATION ${CMAKE_INSTALL_PREFIX}) diff --git a/conf/eressea.ini b/conf/eressea.ini index e14d0af50..b6db180ca 100644 --- a/conf/eressea.ini +++ b/conf/eressea.ini @@ -1,5 +1,7 @@ - -[eressea] +[game] +email = eressea-server@kn-bremen.de +sender = Eressea Server +name = Eressea base = . report = reports verbose = 0 diff --git a/process/orders-accept b/process/orders-accept index 151f0b196..78af0a056 100755 --- a/process/orders-accept +++ b/process/orders-accept @@ -3,22 +3,53 @@ from email.Utils import parseaddr from email.Parser import Parser -from os import mkdir, rename, stat, utime, unlink, symlink -from os.path import exists +import os +import os.path +import ConfigParser from re import compile, IGNORECASE from stat import ST_MTIME from string import upper, split, replace import logging -from sys import argv, stdin, exit +import sys +from sys import stdin from time import ctime, sleep, time from socket import gethostname from rfc822 import parsedate_tz, mktime_tz -LOG_FILENAME='/home/eressea/log/orders.log' +if 'ERESSEA' in os.environ: + dir = os.environ['ERESSEA'] +elif 'HOME' in os.environ: + dir = os.path.join(os.environ['HOME'], '/eressea') +else: # WTF? No HOME? + dir = "/home/eressea/eressea" +if not os.path.isdir(dir): + print "please set the ERESSEA environment variable to the install path" + sys.exit(1) +rootdir = dir + +game = int(sys.argv[1]) +gamedir = os.path.join(rootdir, "game-%d" % (game, )) +frommail = 'eressea-server@kn-bremen.de' +gamename = 'Eressea' +sender = '%s Server <%s>' % (gamename, frommail) + +inifile = os.path.join(gamedir, 'eressea.ini') +if not os.path.exists(inifile): + print "no such file: " . inifile +else: + config = ConfigParser.ConfigParser() + config.read(inifile) + if config.has_option('game', 'email'): + frommail = config.get('game', 'email') + if config.has_option('game', 'name'): + gamename = config.get('game', 'name') + if config.has_option('game', 'sender'): + sender = config.get('game', 'sender') + else: + sender = "%s Server <%s>" % (gamename, frommail) + config = None prefix = 'turn-' hostname = gethostname() -# base directory for all your games: -rootdir = "/home/eressea" orderbase = "orders.dir" sendmail = True # maximum number of reports per sender: @@ -28,36 +59,21 @@ writeheaders = True # reject all html email? rejecthtml = True -games = [ - { - "from" : "Eressea Server ", - "prefix" : "Eressea" - }, - { - "from" : "Eressea Server ", - "prefix": "E3" - }, - { - "from" : "Eressea Server ", - "prefix": "E4" - }, -] - def unlock_file(filename): try: - unlink(filename+".lock") + os.unlink(filename+".lock") except: print "could not unlock %s.lock, file not found" % filename def lock_file(filename): i = 0 wait = 1 - if not exists(filename): + if not os.path.exists(filename): file=open(filename, "w") file.close() while True: try: - symlink(filename, filename+".lock") + os.symlink(filename, filename+".lock") return except: i = i+1 @@ -74,17 +90,17 @@ messages = { "software and re-send the orders.", "multipart-de" : - "FEHLER: Die von dir eingeschickte Mail enthält keinen " \ + "FEHLER: Die von dir eingeschickte Mail enth�lt keinen " \ "Text. Evtl. hast Du den Zug als HTML oder als anderweitig " \ - "ungültig formatierte Mail ingeschickt. Wir können ihn " \ - "deshalb nicht berücksichtigen. Schicke den Zug nochmals " \ + "ung�ltig formatierte Mail ingeschickt. Wir k�nnen ihn " \ + "deshalb nicht ber�cksichtigen. Schicke den Zug nochmals " \ "als reinen Text ohne Formatierungen ein.", "maildate-de": - "Es erreichte uns bereits ein Zug mit einem späteren " \ + "Es erreichte uns bereits ein Zug mit einem sp�teren " \ "Absendedatum (%s > %s). Entweder ist deine " \ "Systemzeit verstellt, oder ein Zug hat einen anderen Zug von " \ - "dir auf dem Transportweg überholt. Entscheidend für die " \ + "dir auf dem Transportweg �berholt. Entscheidend f�r die " \ "Auswertungsreihenfolge ist das Absendedatum, d.h. der Date:-Header " \ "deiner Mail.", @@ -173,8 +189,8 @@ def available_file(dirname, basename): ver = 0 maxdate = 0 filename = "%s/%s,%s,%d" % (dirname, basename, hostname, ver) - while exists(filename): - maxdate = max(stat(filename)[ST_MTIME], maxdate) + while os.path.exists(filename): + maxdate = max(os.stat(filename)[ST_MTIME], maxdate) ver = ver + 1 filename = "%s/%s,%s,%d" % (dirname, basename, hostname, ver) if ver >= maxfiles: @@ -234,7 +250,7 @@ def copy_orders(message, filename, sender): from os.path import split dirname, basename = split(filename) dirname = dirname + '/headers' - if not exists(dirname): mkdir(dirname) + if not os.path.exists(dirname): os.mkdir(dirname) outfile = open(dirname + '/' + basename, "w") for name, value in message.items(): outfile.write(name + ": " + value + "\n") @@ -265,104 +281,94 @@ def copy_orders(message, filename, sender): # create a file, containing: # game=0 locale=de file=/path/to/filename email=rcpt@domain.to def accept(game, locale, stream, extend=None): - global rootdir, orderbase + global rootdir, orderbase, gamedir, gamename, sender if extend is not None: orderbase = orderbase + ".pre-" + extend - gamename = games[game-2]["prefix"] - gamedir = rootdir+"/eressea/game-%d" % (game, ) - savedir = gamedir+"/"+orderbase + savedir = os.path.join(gamedir, orderbase) # check if it's one of the pre-sent orders. # create the save-directories if they don't exist - if not exists(gamedir): mkdir(gamedir) - if not exists(savedir): mkdir(savedir) + if not os.path.exists(gamedir): os.mkdir(gamedir) + if not os.path.exists(savedir): os.mkdir(savedir) # parse message message = Parser().parse(stream) - sender = get_sender(message) - logger = logging.getLogger(sender) + email = get_sender(message) + logger = logging.getLogger(email) # write syslog - if sender is None or valid_email(sender)==0: - logger.warning("invalid email address: " + str(sender)) + if email is None or valid_email(email)==0: + logger.warning("invalid email address: " + str(email)) return -1 - logger.info("received orders from " + sender) + logger.info("received orders from " + email) # get an available filename lock_file(gamedir + "/orders.queue") - maxdate, filename = available_file(savedir, prefix + sender) + maxdate, filename = available_file(savedir, prefix + email) if filename is None: - logger.warning("more than " + str(maxfiles) + " orders from " + sender) + logger.warning("more than " + str(maxfiles) + " orders from " + email) return -1 # copy the orders to the file - text_ok = copy_orders(message, filename, sender) + text_ok = copy_orders(message, filename, email) unlock_file(gamedir + "/orders.queue") warning, msg, fail = None, "", False maildate = message.get("Date") if maildate != None: turndate = mktime_tz(parsedate_tz(maildate)) - utime(filename, (turndate, turndate)) + os.utime(filename, (turndate, turndate)) logger.debug("mail date is '%s' (%d)" % (maildate, turndate)) if turndate < maxdate: - logger.warning("inconsistent message date " + sender) + logger.warning("inconsistent message date " + email) warning = " (" + messages["warning-" + locale] + ")" msg = msg + formatpar(messages["maildate-" + locale] % (ctime(maxdate),ctime(turndate)), 76, 2) + "\n" else: - logger.warning("missing message date " + sender) + logger.warning("missing message date " + email) warning = " (" + messages["warning-" + locale] + ")" msg = msg + formatpar(messages["nodate-" + locale], 76, 2) + "\n" if not text_ok: warning = " (" + messages["error-" + locale] + ")" msg = msg + formatpar(messages["multipart-" + locale], 76, 2) + "\n" - logger.warning("rejected - no text/plain in orders from " + sender) - unlink(filename) + logger.warning("rejected - no text/plain in orders from " + email) + os.unlink(filename) savedir = savedir + "/rejected" - if not exists(savedir): mkdir(savedir) + if not os.path.exists(savedir): os.mkdir(savedir) lock_file(gamedir + "/orders.queue") - maxdate, filename = available_file(savedir, prefix + sender) + maxdate, filename = available_file(savedir, prefix + email) store_message(message, filename) unlock_file(gamedir + "/orders.queue") fail = True if sendmail and warning is not None: - frommail = games[key]["from"] subject = gamename + " " + messages["subject-"+locale] + warning - mail = "Subject: %s\nFrom: %s\nTo: %s\n\n" % (subject, frommail, sender) + msg + mail = "Subject: %s\nFrom: %s\nTo: %s\n\n" % (subject, sender, email) + msg from smtplib import SMTP server = SMTP("localhost") - server.sendmail(frommail, sender, mail) + server.sendmail(sender, email, mail) server.close() if not sendmail: - print text_ok, fail, sender + print text_ok, fail, email print filename if not fail: lock_file(gamedir + "/orders.queue") queue = open(gamedir + "/orders.queue", "a") - queue.write("email=%s file=%s locale=%s game=%s\n" % (sender, filename, locale, game)) + queue.write("email=%s file=%s locale=%s game=%s\n" % (email, filename, locale, game)) queue.close() unlock_file(gamedir + "/orders.queue") - logger.info("done - accepted orders from " + sender) + logger.info("done - accepted orders from " + email) return 0 # the main body of the script: +LOG_FILENAME=os.path.join(rootdir, 'log/orders.log') logging.basicConfig(level=logging.DEBUG, filename=LOG_FILENAME) logger = logging delay=None # TODO: parse the turn delay -try: - game = int(argv[1]) -except: - game = argv[1] - if game[:3]=='e3a': - game = 3 - elif game[:7]=='eressea': - game = 2 -locale = argv[2] +locale = sys.argv[2] infile = stdin -if len(argv)>3: - infile = open(argv[3], "r") +if len(sys.argv)>3: + infile = open(sys.argv[3], "r") retval = accept(game, locale, infile, delay) if infile!=stdin: infile.close() -exit(retval) +sys.exit(retval) diff --git a/process/orders-process b/process/orders-process index 753385e2e..b33cc05bf 100755 --- a/process/orders-process +++ b/process/orders-process @@ -2,7 +2,9 @@ # -*- coding: iso-8859-1 -*- from os import unlink, symlink, rename, popen, tmpfile -from os.path import exists +import os +import os.path +import ConfigParser from re import compile, IGNORECASE from string import split, join, upper, strip from sys import argv, exit @@ -14,9 +16,8 @@ from epasswd import EPasswd def pwd_get_email(faction, pwd, pwdfile=None): return None -def splitfilename(filename): - from os.path import split - return split(filename) +def split_filename(filename): + return os.path.split(filename) def unlock_file(filename): try: @@ -28,7 +29,7 @@ def unlock_file(filename): def lock_file(filename): i = 0 wait = 1 - if not exists(filename): + if not os.path.exists(filename): file=open(filename, "w") file.close() while True: @@ -62,17 +63,47 @@ messages = { "error-en": "Error", } +game = int(sys.argv[1]) +echeck_cmd = "/home/eressea/echeck/echeck.sh" +maxlines = 25 # base directory for all your games: -rootdir = "/home/eressea/eressea" -frommail = "Eressea Server " -orderbase = "orders.dir" -sendmail = True -maxlines = 25 -echeck_cmd = "/home/eressea/echeck/echeck.sh" +install_dir = "/home/eressea/eressea" +if 'ERESSEA' in os.environ: + install_dir = os.environ['ERESSEA'] +elif 'HOME' in os.environ: + install_dir = os.path.join(os.environ['HOME'], '/eressea') +if not os.path.isdir(install_dir): + print "please set the ERESSEA environment variable to the install path" + sys.exit(1) + +game_dir = os.path.join(install_dir, "game-%d" % (game, )) +frommail = 'eressea-server@kn-bremen.de' +gamename = 'Eressea' +sender = '%s Server <%s>' % (gamename, frommail) + +inifile = os.path.join(gamedir, 'eressea.ini') +if not os.path.exists(inifile): + print "no such file: " . inifile +else: + config = ConfigParser.ConfigParser() + config.read(inifile) + if config.has_option('game', 'email'): + frommail = config.get('game', 'email') + if config.has_option('game', 'name'): + gamename = config.get('game', 'name') + if config.has_option('game', 'sender'): + sender = config.get('game', 'sender') + else: + sender = "%s Server <%s>" % (gamename, frommail) + config = None + +queue_file = os.path.join(game_dir, "orders.queue") +if not os.path.exists(queue_file): + exit(0) # regular expression that finds the start of a faction -fact_re = compile("^\s*(eressea|vinyambar|partei|faction)\s+([a-zA-Z0-9]+)\s+\"?([^\"]*)\"?", IGNORECASE) +fact_re = compile("^\s*(eressea|partei|faction)\s+([a-zA-Z0-9]+)\s+\"?([^\"]*)\"?", IGNORECASE) def check_pwd(filename, email, pw_data): results = [] @@ -98,7 +129,7 @@ def check_pwd(filename, email, pw_data): return results def echeck(filename, locale, rules): - dirname, filename = splitfilename(filename) + dirname, filename = split_filename(filename) stream = popen("%s %s %s %s %s" % (echeck_cmd, locale, filename, dirname, rules), 'r') lines = stream.readlines() if len(lines)==0: @@ -111,14 +142,6 @@ def echeck(filename, locale, rules): stream.close() return mail -## the main body of the script -game = int(argv[1]) - -basedir = rootdir + "/game-%d" % (game, ) -queuename = basedir + "/orders.queue" -if not exists(queuename): - exit(0) - # parse the queue file - #print "connecting to SMTP..." from smtplib import SMTP @@ -127,16 +150,17 @@ try: except: print "could not connect to SMTP server" exit(0) + #print "reading password file..." -pw_data = EPasswd(basedir + "/passwd") +pw_data = EPasswd(os.path.join(game_dir,"passwd")) #print "reading orders.queue..." # move the queue file to a save space while locking it: try: - lock_file(queuename) + lock_file(queue_file) except: exit(0) -queuefile = open(queuename, "r") +queuefile = open(queue_file, "r") lines = queuefile.readlines() queuefile.close() @@ -154,9 +178,9 @@ tmpfile.close() openlog("orders") -unlink(queuename) +unlink(queue_file) try: - unlock_file(queuename) + unlock_file(queue_file) except: pass @@ -170,15 +194,15 @@ for line in lines: email = dict["email"] locale = dict["locale"] game = int(dict["game"]) - file = dict["file"] + infile = dict["file"] gamename='[E%d]' % game rules='e%d' % game warning = "" failed = True - results = check_pwd(file, email, pw_data) - logfile = open(basedir+"/zug.log", "a") - dirname, filename = splitfilename(file) - msg = messages["validate-"+locale] + " " + filename + "\n\n" + results = check_pwd(infile, email, pw_data) + logfile = open(os.path.join(game_dir, "zug.log"), "a") + dirname, filename = split_filename(infile) + msg = messages["validate-"+locale] + " " + infilename + "\n\n" for faction, game_email, success, pwd in results: msg = msg + messages["faction-"+locale] + " " + faction + "\n" if success: failed = False @@ -189,25 +213,24 @@ for line in lines: if failed: warning = " (" + messages["warning-" + locale] + ")" - syslog("failed - no valid password in " + file) + syslog("failed - no valid password in " + infile) else: - result = echeck(file, locale, rules) - if email=='eressea': - print result - continue - elif result is None: + result = None + if os.path.exists(echeck_cmd): + result = echeck(infile, locale, rules) + if result is None: # echeck did not finish - msg = msg + "Echeck was killed. Your turn was accepted, but could not be verified.\n" + msg = msg + "Echeck is broken. Your turn was accepted, but could not be verified.\n" warning = " (" + messages["warning-" + locale] + ")" - syslog("process - echeck got killed, " + file) + syslog("process - echeck broken, " + infile) else: msg = msg + result - syslog("process - checked orders in " + file) + syslog("process - checked orders in " + infile) subject = gamename + " " + messages["subject-" + locale] + warning - msg = "Subject: %s\nFrom: %s\nTo: %s\nContent-Type: text/plain; charset=utf-8\n\n" % (subject, frommail, email) + msg + msg = "Subject: %s\nFrom: %s\nTo: %s\nContent-Type: text/plain; charset=utf-8\n\n" % (subject, sender, email) + msg try: - server.sendmail(frommail, email, msg) + server.sendmail(sender, email, msg) except: syslog("failed - cannot send to " + email) diff --git a/process/send-bz2-report b/process/send-bz2-report index e9962d539..983564bea 100755 --- a/process/send-bz2-report +++ b/process/send-bz2-report @@ -8,7 +8,6 @@ if [ ! -f reports.txt ]; then exit -2 fi source $HOME/bin/functions.sh -source $ERESSEA/etc/eressea.conf TEMPLATE=report-mail.txt if [ "$1" == "-Lde" ] diff --git a/process/sendreport.sh b/process/sendreport.sh index 1b9af1d35..93d52f0b4 100755 --- a/process/sendreport.sh +++ b/process/sendreport.sh @@ -8,7 +8,6 @@ if [ -z $ERESSEA ]; then exit -2 fi source $HOME/bin/functions.sh -source $HOME/etc/eressea.conf GAME=$1 EMAIL=$2 diff --git a/process/sendreports.sh b/process/sendreports.sh index fc24200b6..c2bfa741c 100755 --- a/process/sendreports.sh +++ b/process/sendreports.sh @@ -8,7 +8,6 @@ if [ -z $ERESSEA ]; then exit -2 fi source $HOME/bin/functions.sh -source $ERESSEA/etc/eressea.conf if [ ! -z $1 ]; then GAME=$ERESSEA/game-$1 diff --git a/res/core/messages.xml b/res/core/messages.xml index 260f76c70..41569d9f3 100644 --- a/res/core/messages.xml +++ b/res/core/messages.xml @@ -1804,7 +1804,7 @@ "$unit($unit) in $region($region): '$order($command)' - Der Magier erschafft ein Traumgebäude." "$unit($unit) in $region($region): '$order($command)' - The magician creates an illusionary building." - + @@ -2402,7 +2402,7 @@ "Eine Botschaft von $unit.dative($unit) in $region($region): 'Ups! Quack, Quack!'" "A message from $unit($unit) in $region($region): 'Oops! Croak, Croak!'" - + @@ -2412,7 +2412,7 @@ "$unit($unit) in $region($region): '$order($command)' - $unit($mage) kann Zauber, die durch $unit($unit) gewirkt werden, nicht zusätzlich in die Ferne richten." "$unit($unit) in $region($region): '$order($command)' - $unit($mage) cannot direct spells that are channeled through $unit($unit) into distant regions." - + @@ -2552,13 +2552,6 @@ "$unit($unit) in $region($region) regeneriert $int($amount) Aura." "$unit($unit) regenerates $int($amount) aura in $region($region)." - - - - - "$string" - "$string" - @@ -2596,13 +2589,6 @@ "$unit($teacher) lehrt $unit($student) $skill($skill)." "$unit($teacher) teaches $unit($student) $skill($skill)." - - - - - "$string" - "$string" - @@ -2834,13 +2820,6 @@ "$unit($unit) baut für $int($size) an $ship($ship) weiter." "$unit($unit) builds $int($size) more on $ship($ship)." - - - - - "$string" - "$string" - @@ -2878,15 +2857,7 @@ "$unit($unit) $if($eq($mode,1),"reitet", "wandert") von $region($start) nach $region($end).$if($isnull($regions),""," Dabei wurde $trail($regions) durchquert.")" "$unit($unit) $if($eq($mode,1),"rides", "walks") from $region($start) to $region($end)$if($isnull($regions),""," by way of $trail($regions)")." - - - - - - "$unit($unit) entdeckt dass im $direction($direction) $terrain($region) ist." - "$unit($unit) discovered that $terrain($region) lies in the $direction($direction)." - - + @@ -2895,7 +2866,7 @@ "$unit($unit) entdeckt, dass $region($region) $localize($terrain) ist." "$unit($unit) discovered that $region($region) is $localize($terrain)." - + @@ -2903,7 +2874,7 @@ "$unit($unit) ist in dieser Runde gelandet und kann nicht weiter ins Landesinnere nach $region($region) vorstossen." "$unit($unit) has just landed and cannot continue moving to $region($region)." - + @@ -2911,7 +2882,7 @@ "Die Mannschaft der $ship($ship) kann in letzter Sekunde verhindern, dass das Schiff in $region($region) auf Land aufläuft." "At the very last moment, the crew of the $ship($ship) saved the ship from running aground in $region($region)." - + @@ -2919,7 +2890,7 @@ "Die $ship($ship) konnte in $region($region) nicht einreisen, die Küste ist zu gefährlich für das Schiff." "The $ship($ship) could not berth in $region($region). The coast is too dangerous for the vessel." - + @@ -2927,7 +2898,7 @@ "Die Mannschaft der $ship($ship) weigert sich, nach $direction($direction) zu reisen." "The crew of the $ship($ship) refuses to travel to the $direction($direction)." - + @@ -2935,7 +2906,7 @@ "Die Mannschaft der $ship($ship) weigert sich, nach $region($region) zu reisen." "The crew of the $ship($ship) refuses to travel to $region($region)." - + @@ -2943,7 +2914,7 @@ "$unit($unit) weigert sich, nach $direction($direction) zu reisen." "$unit($unit) refuses to travel to the $direction($direction)." - + @@ -2951,7 +2922,7 @@ "$unit($unit) weigert sich, nach $region($region) zu reisen." "$unit($unit) refuses to travel to $region($region)." - + @@ -2959,7 +2930,7 @@ "Die $ship($ship) konnte $region($region) nicht verlassen." "The $ship($ship) could not leave $region($region)." - + @@ -2968,35 +2939,7 @@ "$unit($unit) wurde in $region($region) von $unit.dative($guard) aufgehalten." "$unit($unit) was kept in $region($region) by $unit($guard)." - - - - - "Wir haben den Krieg mit $faction($faction) beendet." - "We declared peace with $faction($faction)." - - - - - - "$faction($faction) hat den Krieg mit uns beendet." - "$faction($faction) has declared peace with us." - - - - - - "Wir haben $faction($faction) den Krieg erklärt." - "We declared war on $faction($faction)." - - - - - - "$faction($faction) hat uns den Krieg erklärt." - "$faction($faction) has declared war on us." - - + @@ -3005,7 +2948,7 @@ "$unit($unit) konnte nicht von $region($region) nach $region($target) reisen, da der Besitzer der Region es verhinderte." "$unit($unit) could not travel from $region($region) to $region($target) because the owner denied entrance." - + @@ -3029,7 +2972,7 @@ "$unit($follower) konnte $unit($unit) nicht folgen." "$unit($follower) could not follow $unit($unit)." - + @@ -3037,7 +2980,7 @@ "$unit($unit) entdeckt, dass es keinen Weg nach $direction($direction) gibt." "$unit($unit) discovers that there is no route going $direction($direction)." - + @@ -3046,13 +2989,6 @@ "$unit($unit) konnte von $region($region) nicht nach $direction($direction) ausreisen, der Nebel war zu dicht." "$unit($unit) could not travel $direction($direction) from $region($region), the fog was too dense." - - - - - "$string" - "$string" - @@ -6945,13 +6881,6 @@ "$unit($unit) in $region($region): '$order($command)' - Man benötigt mindestens $int($minskill) $skill($skill), um $resource($product,0) zu produzieren." "$unit($unit) in $region($region): '$order($command)' - You need at least $int($minskill) $skill($skill), to produce $resource($product,0)." - - - - - "$string" - "$string" - @@ -6959,13 +6888,6 @@ "$string" "$string" - - - - - "$string" - "$string" - @@ -6997,7 +6919,6 @@ "$unit($target) erhält $int($amount) $resource($resource,$amount) von $unit($unit)." "$unit($target) receives $int($amount) $resource($resource,$amount) from $unit($unit)." - @@ -7200,7 +7121,7 @@ "$unit($unit) in $region($region): '$order($command)' - No pyramids may be build in this region. The closest region to build a pyramid in is between $int($mindist) and $int($maxdist) regions away." - + @@ -7621,7 +7542,7 @@ "Heer $int($index)($abbrev): $int($dead) Tote, $int($fled) Geflohene, $int($survived) Ãœberlebende." "Army $int($index)($abbrev): $int($dead) dead, $int($fled) fled, $int($survived) survivors." - + diff --git a/s/cmake-init b/s/cmake-init index ea94afb7c..84a1d9cdb 100755 --- a/s/cmake-init +++ b/s/cmake-init @@ -35,12 +35,13 @@ if [ -d $HOME/usr ]; then PREFIX_PATH=$HOME/usr:$HOME/usr/local:$PREFIX_PATH fi +DEST=$(dirname $ROOT)/server ARGS=" -DCMAKE_MODULE_PATH=$ROOT/cmake/Modules \ -DCMAKE_BUILD_TYPE=$BUILD \ -DCMAKE_LIBRARY_PATH=$LIBRARY_PATH \ -DCMAKE_INCLUDE_PATH=$INCLUDE_PATH \ -DCMAKE_PREFIX_PATH=$PREFIX_PATH \ - -DCMAKE_INSTALL_PREFIX=$HOME/eressea/server" + -DCMAKE_INSTALL_PREFIX=$DEST" git submodule update --init diff --git a/s/install b/s/install index 416d07f9a..962961063 100755 --- a/s/install +++ b/s/install @@ -8,8 +8,6 @@ while [ ! -d $ROOT/.git ]; do fi done -DEST=$(dirname $ROOT)/server - [ -z "$CC" ] && [ ! -z `which clang` ] && CC="clang" [ -z "$CC" ] && [ ! -z `which gcc` ] && CC="gcc" [ -z "$CC" ] && [ ! -z `which tcc` ] && CC="tcc" diff --git a/s/setup b/s/setup index 0839d5b8f..d8ffa74ad 100755 --- a/s/setup +++ b/s/setup @@ -1,5 +1,15 @@ #!/bin/bash +ROOT=$(pwd) +while [ ! -d $ROOT/.git ]; do + ROOT=$(dirname $ROOT) + if [ "/" = "$ROOT" ]; then + echo "could not find root, are you in the git repository?" + exit + fi +done +ERESSEA=$(dirname $ROOT) + function abort() { echo $1 [ -z $2 ] && exit -1 @@ -37,7 +47,6 @@ while getopts :d:g:r:s:hfn o; do done [ $game -gt 0 ] || abort "must use a positive integer for game id" -[ -d $ERESSEA ] || abort "invalid or missing env variable ERESSEA ($ERESSEA)" [ -z $SOURCE ] && SOURCE=$ERESSEA/$src [ -d $SOURCE ] || abort "invalid source directory $SOURCE" [ -z $rules ] && rules=e$game @@ -46,7 +55,8 @@ done [ -e $TOOLS ] || TOOLS=$SOURCE/bin [ -z $INIFILE ] && INIFILE=$TOOLS/inifile [ -e $INIFILE ] || INIFILE=$TOOLS/iniparser/inifile -#[ -e $INIFILE ] || abort "tool is not installed: $INIFILE" + +[ -e $SOURCE/conf/$rules/config.xml ] || abort "cannot find conf/$rules/config.xml" cd $ERESSEA if [ -d $dir ] ; then @@ -84,8 +94,8 @@ touch eressea.ini } ini_start -ini_sec eressea -ini_add eressea locales de,en +ini_sec game +ini_add game locales de,en ini_sec lua ini_add lua install $SOURCE ini_add lua paths $SOURCE/scripts:$SOURCE/lunit diff --git a/src/battle.c b/src/battle.c index 7e5c4b9d8..d802c0785 100644 --- a/src/battle.c +++ b/src/battle.c @@ -93,12 +93,6 @@ typedef enum combatmagic { DO_POSTCOMBATSPELL } combatmagic_t; -/* globals */ -bool battledebug = false; - -static int obs_count = 0; -static FILE *bdebug; - #define MINSPELLRANGE 1 #define MAXSPELLRANGE 7 @@ -1219,9 +1213,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) kritchance = MIN(0.9, kritchance); while (chance(kritchance)) { - if (bdebug) { - fprintf(bdebug, "%s/%d lands a critical hit\n", itoa36(au->no), at.index); - } da += dice_rand(damage); } } @@ -1302,10 +1293,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) } if (df->person[dt.index].hp > 0) { /* Hat �berlebt */ - if (bdebug) { - fprintf(bdebug, "Damage %d, armor %d: %d -> %d HP\n", - da, ar, df->person[dt.index].hp + rda, df->person[dt.index].hp); - } if (u_race(au) == get_race(RC_DAEMON)) { if (!(df->person[dt.index].flags & (FL_COURAGE | FL_DAZZLED))) { df->person[dt.index].flags |= FL_DAZZLED; @@ -1334,10 +1321,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile) } ++at.fighter->kills; - if (bdebug) { - fprintf(bdebug, "Damage %d, armor %d, type %d: %d -> %d HP, tot.\n", - da, ar, type, df->person[dt.index].hp + rda, df->person[dt.index].hp); - } for (pitm = &du->items; *pitm;) { item *itm = *pitm; const item_type *itype = itm->type; @@ -1979,20 +1962,6 @@ int getreload(troop at) return at.fighter->person[at.index].reload; } -static void -debug_hit(troop at, const weapon * awp, troop dt, const weapon * dwp, -int skdiff, int dist, bool success) -{ - fprintf(bdebug, "%.4s/%d [%6s/%d] %s %.4s/%d [%6s/%d] with %d, distance %d\n", - itoa36(at.fighter->unit->no), at.index, - LOC(default_locale, awp ? resourcename(awp->type->itype->rtype, - 0) : "unarmed"), weapon_effskill(at, dt, awp, true, dist > 1), - success ? "hits" : "misses", itoa36(dt.fighter->unit->no), dt.index, - LOC(default_locale, dwp ? resourcename(dwp->type->itype->rtype, - 0) : "unarmed"), weapon_effskill(dt, at, dwp, false, dist > 1), skdiff, - dist); -} - int hits(troop at, troop dt, weapon * awp) { fighter *af = at.fighter, *df = dt.fighter; @@ -2032,14 +2001,8 @@ int hits(troop at, troop dt, weapon * awp) shield = select_armor(dt, false); } if (contest(skdiff, dt, armor, shield)) { - if (bdebug) { - debug_hit(at, awp, dt, dwp, skdiff, dist, true); - } return 1; } - if (bdebug) { - debug_hit(at, awp, dt, dwp, skdiff, dist, false); - } return 0; } @@ -2190,11 +2153,7 @@ static void attack(battle * b, troop ta, const att * a, int numattack) } } if (reload && wp && wp->type->reload && !getreload(ta)) { - int i = setreload(ta); - if (bdebug) { - fprintf(bdebug, "%s/%d reloading %d turns\n", itoa36(au->no), - ta.index, i); - } + setreload(ta); } } } @@ -2874,13 +2833,6 @@ static void aftermath(battle * b) } reorder_fleeing(r); - - if (bdebug) { - fprintf(bdebug, "The battle lasted %d turns, %s and %s.\n", - b->turn, - b->has_tactics_turn ? "had a tactic turn" : "had no tactic turn", - ships_damaged ? "was relevant" : "was not relevant."); - } } static void battle_punit(unit * u, battle * b) @@ -2894,10 +2846,6 @@ static void battle_punit(unit * u, battle * b) spunit(&S, f, u, 4, seen_battle); for (x = S; x; x = x->next) { fbattlerecord(b, f, x->s); - if (bdebug && u->faction == f) { - fputs(x->s, bdebug); - fputc('\n', bdebug); - } } if (S) freestrlist(S); @@ -3077,17 +3025,6 @@ static void print_stats(battle * b) fbattlerecord(b, f, buf); } - if (bdebug && s->faction) { - if (f_get_alliance(s->faction)) { - fprintf(bdebug, "##### %s (%s/%d)\n", s->faction->name, - itoa36(s->faction->no), - s->faction->alliance ? s->faction->alliance->id : 0); - } - else { - fprintf(bdebug, "##### %s (%s)\n", s->faction->name, - itoa36(s->faction->no)); - } - } print_fighters(b, s); } @@ -3519,28 +3456,6 @@ static int join_battle(battle * b, unit * u, bool attack, fighter ** cp) return false; } -static const char *simplename(region * r) -{ - int i; - static char name[17]; - const char *cp = rname(r, default_locale); - for (i = 0; *cp && i != 16; ++i, ++cp) { - int c = *(unsigned char *)cp; - while (c && !isalpha(c) && !isspace(c)) { - ++cp; - c = *(unsigned char *)cp; - } - if (isspace(c)) - name[i] = '_'; - else - name[i] = *cp; - if (c == 0) - break; - } - name[i] = 0; - return name; -} - battle *make_battle(region * r) { battle *b = (battle *)calloc(1, sizeof(battle)); @@ -3552,29 +3467,6 @@ battle *make_battle(region * r) for (bld = r->buildings; bld != NULL; bld = bld->next) bld->sizeleft = bld->size; - if (battledebug) { - char zText[4096]; - char zFilename[4096]; - join_path(basepath(), "battles", zText, sizeof(zText)); - if (mkdir(zText, 0777) != 0) { - log_error("could not create subdirectory for battle logs: %s", zText); - battledebug = false; - } - else { - sprintf(zFilename, "battle-%d-%s.log", obs_count++, simplename(r)); - join_path(zText, zFilename, zText, sizeof(zText)); - bdebug = fopen(zText, "w"); - if (!bdebug) - log_error("battles cannot be debugged"); - else { - const unsigned char utf8_bom[4] = { 0xef, 0xbb, 0xbf, 0 }; - fwrite(utf8_bom, 1, 3, bdebug); - fprintf(bdebug, "In %s findet ein Kampf statt:\n", rname(r, - default_locale)); - } - } - } - b->region = r; b->plane = getplane(r); /* Finde alle Parteien, die den Kampf beobachten k�nnen: */ @@ -3644,10 +3536,6 @@ static void battle_free(battle * b) { void free_battle(battle * b) { - if (bdebug) { - fclose(bdebug); - } - while (b->factions) { bfaction *bf = b->factions; b->factions = bf->next; @@ -3812,13 +3700,7 @@ static void join_allies(battle * b) } /* keine Einw�nde, also soll er mitmachen: */ if (c == NULL) { - if (join_battle(b, u, false, &c)) { - if (battledebug) { - fprintf(bdebug, "%s joins to help %s against %s.\n", - unitname(u), factionname(s->faction), factionname(se->faction)); - } - } - else if (c == NULL) { + if (!join_battle(b, u, false, &c)) { continue; } } @@ -3826,12 +3708,7 @@ static void join_allies(battle * b) /* the enemy of my friend is my enemy: */ for (se = b->sides; se != s_end; ++se) { if (se->faction != u->faction && enemy(s, se)) { - if (set_enemy(se, c->side, false) && battledebug) { - fprintf(bdebug, - "%u/%s hates %u/%s because they are enemies with %u/%s.\n", - c->side->index, sidename(c->side), se->index, sidename(se), - s->index, sidename(s)); - } + set_enemy(se, c->side, false); } } } @@ -4012,18 +3889,8 @@ static bool start_battle(region * r, battle ** bp) } b = make_battle(r); } - if (join_battle(b, u, true, &c1)) { - if (battledebug) { - fprintf(bdebug, "%s joins by attacking %s.\n", - unitname(u), unitname(u2)); - } - } - if (join_battle(b, u2, false, &c2)) { - if (battledebug) { - fprintf(bdebug, "%s joins because of an attack from %s.\n", - unitname(u2), unitname(u)); - } - } + join_battle(b, u, true, &c1); + join_battle(b, u2, false, &c2); /* Hat die attackierte Einheit keinen Noaid-Status, * wird das Flag von der Faction genommen, andere @@ -4036,11 +3903,7 @@ static bool start_battle(region * r, battle ** bp) * Pr�combataura bei kurzem Kampf. */ c1->side->bf->attacker = true; - if (set_enemy(c1->side, c2->side, true) && battledebug) { - fprintf(bdebug, "%u/%s hates %u/%s because they attacked them.\n", - c2->side->index, sidename(c2->side), - c1->side->index, sidename(c1->side)); - } + set_enemy(c1->side, c2->side, true); fighting = true; } } @@ -4159,10 +4022,6 @@ static void battle_flee(battle * b) flee(dt); } } - if (bdebug && runners > 0) { - fprintf(bdebug, "Fleeing: %d from %s\n", runners, - itoa36(fig->unit->no)); - } } } } @@ -4265,9 +4124,6 @@ void do_battle(region * r) log_debug("battle in %s (%d, %d) : ", regionname(r, 0), r->x, r->y); for (; battle_report(b) && b->turn <= max_turns; ++b->turn) { - if (bdebug) { - fprintf(bdebug, "*** Turn: %d\n", b->turn); - } battle_flee(b); battle_update(b); battle_attacks(b); diff --git a/src/battle.h b/src/battle.h index 060906958..4d29f1a7f 100644 --- a/src/battle.h +++ b/src/battle.h @@ -225,7 +225,6 @@ extern "C" { } meffect; extern const troop no_troop; - extern bool battledebug; /* BEGIN battle interface */ side * find_side(battle * b, const struct faction * f, const struct group * g, unsigned int flags, const struct faction * stealthfaction); diff --git a/src/kernel/messages.c b/src/kernel/messages.c index 89278624f..cb859df96 100644 --- a/src/kernel/messages.c +++ b/src/kernel/messages.c @@ -214,29 +214,11 @@ caddmessage(region * r, faction * f, const char *s, msg_t mtype, int level) UNUSED_ARG(level); switch (mtype) { - case MSG_INCOME: - assert(f); - m = add_message(&f->msgs, msg_message("msg_economy", "string", s)); - break; case MSG_BATTLE: assert(0 || !"battle messages must not use addmessage"); break; - case MSG_MOVE: - assert(f); - m = add_message(&f->msgs, msg_message("msg_movement", "string", s)); - break; - case MSG_COMMERCE: - assert(f); - m = add_message(&f->msgs, msg_message("msg_economy", "string", s)); - break; - case MSG_PRODUCE: - assert(f); - m = add_message(&f->msgs, msg_message("msg_production", "string", s)); - break; case MSG_MAGIC: - case MSG_COMMENT: case MSG_MESSAGE: - case MSG_ORCVERMEHRUNG: case MSG_EVENT: /* Botschaften an REGION oder einzelne PARTEI */ m = msg_message("msg_event", "string", s); diff --git a/src/kernel/types.h b/src/kernel/types.h index da4fefecf..92f471688 100644 --- a/src/kernel/types.h +++ b/src/kernel/types.h @@ -146,9 +146,7 @@ typedef enum { /* Fehler und Meldungen im Report */ MSG_INCOME, MSG_COMMERCE, MSG_PRODUCE, - MSG_ORCVERMEHRUNG, MSG_MESSAGE, - MSG_COMMENT, MSG_MAGIC, MAX_MSG } msg_t; diff --git a/src/main.c b/src/main.c index 44c1b9e2d..2d81041ec 100644 --- a/src/main.c +++ b/src/main.c @@ -25,7 +25,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include #include #include "eressea.h" -#include "battle.h" #ifdef USE_CURSES #include "gmtool.h" #endif @@ -55,25 +54,23 @@ static void load_inifile(dictionary * d) assert(d); - str = iniparser_getstring(d, "eressea:base", basedir); + str = iniparser_getstring(d, "game:base", basedir); if (str != basedir) { set_basepath(str); } - str = iniparser_getstring(d, "eressea:report", reportdir); + str = iniparser_getstring(d, "game:report", reportdir); if (str != reportdir) { set_reportpath(str); } - str = iniparser_getstring(d, "eressea:data", datadir); + str = iniparser_getstring(d, "game:data", datadir); if (str != datadir) { set_datapath(str); } - lomem = iniparser_getint(d, "eressea:lomem", lomem) ? 1 : 0; + lomem = iniparser_getint(d, "game:lomem", lomem) ? 1 : 0; - verbosity = iniparser_getint(d, "eressea:verbose", 2); - battledebug = iniparser_getint(d, "eressea:debug", battledebug) ? 1 : 0; - - str = iniparser_getstring(d, "eressea:locales", "de,en"); + verbosity = iniparser_getint(d, "game:verbose", 2); + str = iniparser_getstring(d, "game:locales", "de,en"); make_locales(str); if (global.inifile) iniparser_freedict(global.inifile); @@ -87,7 +84,7 @@ static void parse_config(const char *filename) load_inifile(d); log_debug("reading from configuration file %s\n", filename); - memdebug = iniparser_getint(d, "eressea:memcheck", memdebug); + memdebug = iniparser_getint(d, "game:memcheck", memdebug); #ifdef USE_CURSES /* only one value in the [editor] section */ force_color = iniparser_getint(d, "editor:color", force_color); diff --git a/src/util/unicode.test.c b/src/util/unicode.test.c index ef07c944c..a6268186e 100644 --- a/src/util/unicode.test.c +++ b/src/util/unicode.test.c @@ -100,9 +100,26 @@ static void test_unicode_utf8_to_ucs(CuTest *tc) { CuAssertIntEquals(tc, 1, sz); } +static void test_unicode_bug2262(CuTest *tc) { + char name[7]; + ucs4_t ucs; + size_t sz; + + strcpy(name, "utende"); + CuAssertIntEquals(tc, 0, unicode_utf8_to_ucs4(&ucs, name, &sz)); + CuAssertIntEquals(tc, 1, sz); + CuAssertIntEquals(tc, 'u', ucs); + CuAssertIntEquals(tc, 0, unicode_utf8_trim(name)); + + name[0] = -4; // latin1: ü should fail to decode + CuAssertIntEquals(tc, EILSEQ, unicode_utf8_to_ucs4(&ucs, name, &sz)); + CuAssertIntEquals(tc, EILSEQ, unicode_utf8_trim(name)); +} + CuSuite *get_unicode_suite(void) { CuSuite *suite = CuSuiteNew(); + SUITE_ADD_TEST(suite, test_unicode_bug2262); SUITE_ADD_TEST(suite, test_unicode_tolower); SUITE_ADD_TEST(suite, test_unicode_trim); SUITE_ADD_TEST(suite, test_unicode_utf8_to_other);