Einbau des letzten Bugfixes

This commit is contained in:
Enno Rehling 2001-02-22 21:46:46 +00:00
parent 3e4303858a
commit 6acbbe1321
17 changed files with 52 additions and 73 deletions

View File

@ -166,11 +166,11 @@ SOURCE=.\orcification.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\reduceproduction.c SOURCE=.\overrideroads.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\roadsoverride.c SOURCE=.\reduceproduction.c
# End Source File # End Source File
# Begin Source File # Begin Source File

View File

@ -66,7 +66,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I ".." /I "../.." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe
@ -90,7 +90,7 @@ LIB32=link.exe -lib
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /Za /W4 /Z7 /Od /I ".." /I "../util" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /FD /c # ADD BASE CPP /nologo /MDd /Za /W4 /Z7 /Od /I ".." /I "../util" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /FD /c
# SUBTRACT BASE CPP /YX # SUBTRACT BASE CPP /YX
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "CONVERT_TRIGGER" /FR /FD /c
# SUBTRACT CPP /YX # SUBTRACT CPP /YX
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: monster.c,v 1.8 2001/02/04 11:34:52 katze Exp $ * $Id: monster.c,v 1.9 2001/02/22 21:46:44 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -874,8 +874,11 @@ plan_monsters(void)
} }
else a_remove(&u->attribs, ta); else a_remove(&u->attribs, ta);
} }
#ifdef CONVERT_TRIGGER
ta = set_new_dragon_target(u, r, DRAGON_RANGE);
#else
ta = a_find(u->attribs, &at_targetregion); ta = a_find(u->attribs, &at_targetregion);
#endif
if (ta!=NULL) { if (ta!=NULL) {
tr = (region *) ta->data.v; tr = (region *) ta->data.v;
if (tr != r) is_moving = true; if (tr != r) is_moving = true;
@ -930,7 +933,6 @@ plan_monsters(void)
set_item(u, I_STONE, 0); set_item(u, I_STONE, 0);
set_item(u, I_WOOD, 0); set_item(u, I_WOOD, 0);
set_item(u, I_IRON, 0); set_item(u, I_IRON, 0);
if (rand() % 100 < 4) { if (rand() % 100 < 4) {
/* dragon gets bored and looks for a different place to go */ /* dragon gets bored and looks for a different place to go */
ta = set_new_dragon_target(u, r, DRAGON_RANGE); ta = set_new_dragon_target(u, r, DRAGON_RANGE);

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: spy.c,v 1.5 2001/02/19 16:45:23 katze Exp $ * $Id: spy.c,v 1.6 2001/02/22 21:46:44 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -118,7 +118,7 @@ setstealth(unit * u, strlist * S)
/* Pseudodrachen auch */ /* Pseudodrachen auch */
if (u->race == RC_PSEUDODRAGON || RC_BIRTHDAYDRAGON) { if (u->race == RC_PSEUDODRAGON || u->race == RC_BIRTHDAYDRAGON) {
t = findrace(s); t = findrace(s);
if(t==RC_PSEUDODRAGON||t==RC_FIREDRAGON||t==RC_DRAGON||t==RC_WYRM) { if(t==RC_PSEUDODRAGON||t==RC_FIREDRAGON||t==RC_DRAGON||t==RC_WYRM) {
u->irace = t; u->irace = t;

View File

@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: eressea.c,v 1.20 2001/02/20 08:43:59 enno Exp $ * $Id: eressea.c,v 1.21 2001/02/22 21:46:44 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)

View File

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release" # PROP Intermediate_Dir "Release"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /YX /FD /c # ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe
@ -89,7 +89,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Conversion" # PROP Intermediate_Dir "Conversion"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD BASE CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "BETA_CODE" /D "CONVERT_TRIGGER" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "CONVERT_TRIGGER" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe
@ -155,10 +155,18 @@ SOURCE=.\building.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\creation.h
# End Source File
# Begin Source File
SOURCE=.\curse.h SOURCE=.\curse.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\economy.h
# End Source File
# Begin Source File
SOURCE=.\eressea.h SOURCE=.\eressea.h
# End Source File # End Source File
# Begin Source File # Begin Source File

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: pathfinder.h,v 1.2 2001/01/26 16:19:40 enno Exp $ * $Id: pathfinder.h,v 1.3 2001/02/22 21:46:44 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -19,7 +19,6 @@ extern int search_len;
#define NEW_PATH #define NEW_PATH
#ifdef NEW_PATH #ifdef NEW_PATH
extern void path_init(void);
extern struct region ** path_find(struct region *start, const struct region *target, int maxlen, boolean (*allowed)(const struct region*, const struct region*)); extern struct region ** path_find(struct region *start, const struct region *target, int maxlen, boolean (*allowed)(const struct region*, const struct region*));
extern boolean path_exists(struct region *start, const struct region *target, int maxlen, boolean (*allowed)(const struct region*, const struct region*)); extern boolean path_exists(struct region *start, const struct region *target, int maxlen, boolean (*allowed)(const struct region*, const struct region*));
extern boolean allowed_swim(const struct region * src, const struct region * target); extern boolean allowed_swim(const struct region * src, const struct region * target);

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: save.c,v 1.20 2001/02/18 10:06:09 enno Exp $ * $Id: save.c,v 1.21 2001/02/22 21:46:44 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -44,9 +44,7 @@
#include "karma.h" #include "karma.h"
#include "ship.h" #include "ship.h"
#include "pathfinder.h" #include "pathfinder.h"
#ifdef GROUPS
#include "group.h" #include "group.h"
#endif
/* attributes includes */ /* attributes includes */
#include <attributes/key.h> #include <attributes/key.h>
@ -1518,7 +1516,7 @@ write_items(FILE *F, item *ilist)
wi(F, itm->number); wi(F, itm->number);
wspace(F); wspace(F);
} }
ws(F, "end"); fputs("end", F);
} }
void void
@ -1743,7 +1741,7 @@ writegame(char *path, char quiet)
wi(F, demand->value); wi(F, demand->value);
wspace(F); wspace(F);
} }
ws(F, "end"); fputs("end", F);
wnl(F); wnl(F);
} }
a_write(F, r->attribs); a_write(F, r->attribs);

View File

@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe

View File

@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe

View File

@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe

View File

@ -89,7 +89,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD BASE CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "BETA_CODE" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe
@ -143,6 +143,10 @@ SOURCE=.\base36.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\crmessage.h
# End Source File
# Begin Source File
SOURCE=.\cvector.h SOURCE=.\cvector.h
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -171,6 +175,14 @@ SOURCE=.\log.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\message.h
# End Source File
# Begin Source File
SOURCE=.\nrmessage.h
# End Source File
# Begin Source File
SOURCE=.\rand.h SOURCE=.\rand.h
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -179,6 +191,10 @@ SOURCE=.\resolve.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\translation.h
# End Source File
# Begin Source File
SOURCE=.\umlaut.h SOURCE=.\umlaut.h
# End Source File # End Source File
# Begin Source File # Begin Source File

View File

@ -2,9 +2,7 @@
## enable some new features in the source: ## enable some new features in the source:
# #
CONVERT_TRIGGERS = 1 #CONVERT_TRIGGERS = 1
#CFLAGS += -DUSE_GM_COMMANDS -DTEST_GM_COMMANDS
LD=gcc LD=gcc
AR=ar AR=ar

View File

@ -54,18 +54,6 @@ Package=<4>
############################################################################### ###############################################################################
Project: "echeck"=..\echeck\echeck.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "eressea"=".\eressea\eressea-6.dsp" - Package Owner=<4> Project: "eressea"=".\eressea\eressea-6.dsp" - Package Owner=<4>
Package=<5> Package=<5>

View File

@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /FR /YX /FD /c # ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@ -68,7 +68,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/gamecode" /I "../common/kernel" /I "../common/util" /I ".." /I "../common" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@ -94,7 +94,7 @@ LINK32=link.exe
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /Za /W4 /Gm /Zi /Od /I ".." /I "../util" /I "../common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c # ADD BASE CPP /nologo /MDd /Za /W4 /Gm /Zi /Od /I ".." /I "../util" /I "../common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /c
# SUBTRACT BASE CPP /YX # SUBTRACT BASE CPP /YX
# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "CONVERT_TRIGGER" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /FD /c # ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "CONVERT_TRIGGER" /D "WIN32" /D "_DEBUG" /FR /FD /c
# SUBTRACT CPP /YX # SUBTRACT CPP /YX
# ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG"
@ -837,36 +837,6 @@ SOURCE=..\common\attributes\giveitem.h
# Begin Source File # Begin Source File
SOURCE=..\common\attributes\gm.c SOURCE=..\common\attributes\gm.c
!IF "$(CFG)" == "eressea - Win32 Release"
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Intermediate_Dir "..\common\attributes\Debug"
!ELSEIF "$(CFG)" == "eressea - Win32 Conversion"
!ELSEIF "$(CFG)" == "eressea - Win32 Profile"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\common\attributes\gm.h
!IF "$(CFG)" == "eressea - Win32 Release"
!ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Intermediate_Dir "..\common\attributes\Debug"
!ELSEIF "$(CFG)" == "eressea - Win32 Conversion"
!ELSEIF "$(CFG)" == "eressea - Win32 Profile"
!ENDIF
# End Source File # End Source File
# Begin Source File # Begin Source File

View File

@ -66,7 +66,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c # ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "BETA_CODE" /FR /YX"stdafx.h" /FD /c
# ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe