forked from github/server
- prevent heros from being promoted twice
- don't initialize order parser twice - Übergabe von Helden an TEMP-Einheiten erlauben
This commit is contained in:
parent
1fb793509c
commit
68edb409fb
4 changed files with 23 additions and 4 deletions
|
@ -152,7 +152,7 @@ give_men(int n, unit * u, unit * u2, struct order * ord)
|
|||
/* snotlings may not be given to the peasants. */
|
||||
error = 307;
|
||||
#ifdef HEROES
|
||||
} else if (u2 && (fval(u, UFL_HERO) != fval(u2, UFL_HERO))) {
|
||||
} else if (u2 && u2->number && (fval(u, UFL_HERO) != fval(u2, UFL_HERO))) {
|
||||
/* heroes may not be given to non-heroes and vice versa*/
|
||||
error = 75;
|
||||
#endif
|
||||
|
|
|
@ -2233,6 +2233,11 @@ promotion_cmd(unit * u, struct order * ord)
|
|||
{
|
||||
int money, people;
|
||||
|
||||
if (fval(u, UFL_HERO)) {
|
||||
/* TODO: message "is already a hero" */
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (maxheroes(u->faction) < countheroes(u->faction)+u->number) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "heroes_maxed", "max count",
|
||||
maxheroes(u->faction), countheroes(u->faction)));
|
||||
|
@ -3803,9 +3808,8 @@ warn_password(void)
|
|||
}
|
||||
|
||||
void
|
||||
processorders (void)
|
||||
init_processor(void)
|
||||
{
|
||||
region *r;
|
||||
int p;
|
||||
|
||||
p = 10;
|
||||
|
@ -3962,7 +3966,18 @@ processorders (void)
|
|||
|
||||
p+=10;
|
||||
add_proc_global(p, &renumber_factions, "Neue Nummern");
|
||||
}
|
||||
|
||||
void
|
||||
processorders (void)
|
||||
{
|
||||
static int init = 0;
|
||||
region *r;
|
||||
|
||||
if (!init) {
|
||||
init_processor();
|
||||
init = 1;
|
||||
}
|
||||
process();
|
||||
/*************************************************/
|
||||
|
||||
|
|
|
@ -35,6 +35,8 @@
|
|||
|
||||
#include <string.h>
|
||||
|
||||
#undef SUMMARY_BOM /* write a BOM in the summary file */
|
||||
|
||||
typedef struct summary {
|
||||
int waffen;
|
||||
int factions;
|
||||
|
@ -149,10 +151,12 @@ report_summary(summary * s, summary * o, boolean full)
|
|||
}
|
||||
F = cfopen(zText, "w");
|
||||
if (!F) return;
|
||||
#ifdef SUMMARY_BOM
|
||||
else {
|
||||
const unsigned char utf8_bom[4] = { 0xef, 0xbb, 0xbf };
|
||||
fwrite(utf8_bom, 1, 3, F);
|
||||
}
|
||||
#endif
|
||||
printf("Schreibe Zusammenfassung (parteien)...\n");
|
||||
fprintf(F, "%s\n%s\n\n", global.gamename, gamedate2(default_locale));
|
||||
fprintf(F, "Auswertung Nr: %d\n\n", turn);
|
||||
|
|
|
@ -107,7 +107,7 @@ use_potion(unit * u, const item_type * itype, int amount, struct order *ord)
|
|||
region * r = u->region;
|
||||
int holz = 0;
|
||||
|
||||
/* für die Aufforstung von Mallornwäldern braucht man Mallorn */
|
||||
/* mallorn is required to make mallorn forests, wood for regular ones */
|
||||
if (fval(r, RF_MALLORN)) {
|
||||
holz = use_pooled(u, rt_find("mallorn"),
|
||||
GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, 10*amount);
|
||||
|
|
Loading…
Add table
Reference in a new issue