Startmoral von leeren Regionen auf 1 setzen
This commit is contained in:
Enno Rehling 2009-09-19 11:33:37 +00:00
parent 8b68ce41da
commit 681df700fe
1 changed files with 1 additions and 1 deletions

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@ -64,7 +64,7 @@ struct item;
#define MORALE_TAX_FACTOR 0.005 /* 0.5% tax per point of morale */ #define MORALE_TAX_FACTOR 0.005 /* 0.5% tax per point of morale */
#define MORALE_MAX 10 /* Maximum morale allowed */ #define MORALE_MAX 10 /* Maximum morale allowed */
#define MORALE_DEFAULT 2 /* Morale of peasants when they are conquered for the first time */ #define MORALE_DEFAULT 1 /* Morale of peasants when they are conquered for the first time */
#define MORALE_TAKEOVER 0 /* Morale of peasants after they lose their lord */ #define MORALE_TAKEOVER 0 /* Morale of peasants after they lose their lord */
#define MORALE_COOLDOWN 2 /* minimum cooldown before a morale change occurs */ #define MORALE_COOLDOWN 2 /* minimum cooldown before a morale change occurs */
#define MORALE_AVERAGE 6 /* default average time for morale to change */ #define MORALE_AVERAGE 6 /* default average time for morale to change */