adding sqlite to the mix

the PAY command
This commit is contained in:
Enno Rehling 2009-07-27 05:53:07 +00:00
parent 94869811fc
commit 678571f071
19 changed files with 112849 additions and 40 deletions

View file

@ -3,3 +3,4 @@
#include "stdafx.h"
#include <eressea/server.c>
#include <external/sqlite3.c>

View file

@ -227,7 +227,9 @@ extern char * strdup(const char *s);
#if !defined(MAX_PATH)
# ifdef WIN32
# define MAX_PATH _MAX_PATH
# define VC_EXTRALEAN
# include <Windows.h>
# undef MOUSE_MOVED
# elif defined(PATH_MAX)
# define MAX_PATH PATH_MAX
# else
@ -258,8 +260,10 @@ extern char * strdup(const char *s);
/**** ****
** The Eressea boolean type **
**** ****/
#if defined(WIN32) && defined(USE_MYSQL)
#if defined(WIN32)
typedef unsigned char boolean;
#elif defined(BOOLEAN)
# define boolean BOOLEAN
#else
typedef int boolean; /* not bool! wrong size. */
#endif

View file

@ -998,6 +998,9 @@ maintain(building * b, boolean first)
fset(b, BLD_WORKING);
return true;
}
if (fval(b, BLD_DONTPAY)) {
return false;
}
u = buildingowner(r, b);
if (u==NULL) return false;
for (c=0;b->type->maintenance[c].number;++c) {

View file

@ -3678,6 +3678,28 @@ use_cmd(unit * u, struct order * ord)
return 0;
}
static int
pay_cmd(unit * u, struct order * ord)
{
if (!u->building) {
cmistake(u, ord, 6, MSG_EVENT);
} else {
param_t p;
init_tokens(ord);
skip_token();
p = getparam(u->faction->locale);
if (p==P_NOT) {
unit * owner = buildingowner(u->building->region, u->building);
if (owner->faction!=u->faction) {
cmistake(u, ord, 1222, MSG_EVENT);
} else {
u->building->flags |= BLD_DONTPAY;
}
}
}
return 0;
}
static int
claim_cmd(unit * u, struct order * ord)
{
@ -4030,7 +4052,10 @@ init_processor(void)
add_proc_region(p, &economics, "Zerstoeren, Geben, Rekrutieren, Vergessen");
p+=10;
add_proc_region(p, &maintain_buildings_1, "Gebaeudeunterhalt (1. Versuch)");
if (!global.disabled[K_PAY]) {
add_proc_order(p, K_PAY, &pay_cmd, 0, "Gebaeudeunterhalt (disable)");
}
add_proc_postregion(p, &maintain_buildings_1, "Gebaeudeunterhalt (1. Versuch)");
p+=10; /* QUIT fuer sich alleine */
add_proc_global(p, &quit, "Sterben");
@ -4083,6 +4108,7 @@ init_processor(void)
add_proc_global(p, &randomevents, "Zufallsereignisse");
p+=10;
add_proc_global(p, &monthly_healing, "Regeneration (HP)");
add_proc_global(p, &regeneration_magiepunkte, "Regeneration (Aura)");
if (!global.disabled[K_DEFAULT]) {
@ -4090,8 +4116,10 @@ init_processor(void)
}
add_proc_global(p, &demographics, "Nahrung, Seuchen, Wachstum, Wanderung");
#ifdef COLLAPSE_CHANCE
p+=10;
add_proc_region(p, &maintain_buildings_2, "Gebaeudeunterhalt (2. Versuch)");
#endif
if (!global.disabled[K_SORT]) {
p+=10;

View file

@ -84,8 +84,8 @@ extern int bt_effsize(const struct building_type * btype, int bsize);
#define BLD_WORKING 0x02 /* full maintenance paid, it works */
#define BLD_UNGUARDED 0x04 /* you can enter this building anytime */
#define BLD_EXPANDED 0x08 /* has been expanded this turn */
#define BLD_SELECT 0x10 /* formerly FL_DH */
#define BLD_DONTPAY 0x20 /* PAY NOT */
#define BLD_SAVEMASK 0x00 /* mask for persistent flags */

View file

@ -439,6 +439,7 @@ const char *keywords[MAXKEYWORDS] =
"ALLIANZ",
"BEANSPRUCHEN",
"PROMOTION",
"BEZAHLEN",
};
const char *report_options[MAX_MSG] =

View file

@ -149,6 +149,7 @@ enum {
K_ALLIANCE,
K_CLAIM,
K_PROMOTION,
K_PAY,
MAXKEYWORDS,
NOKEYWORD = (keyword_t) - 1
};

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@ -882,7 +882,7 @@ xml_readitem(xmlXPathContextPtr xpath, resource_type * rtype)
} else if (strcmp((const char*)propValue, "use")==0) {
itype->use = (int (*)(struct unit *, const struct item_type *, int, struct order *))fun;
} else if (strcmp((const char*)propValue, "canuse")==0) {
itype->canuse = (int (*)(const struct unit *, const struct item_type *))fun;
itype->canuse = (boolean (*)(const struct unit *, const struct item_type *))fun;
} else if (strcmp((const char*)propValue, "useonother")==0) {
itype->useonother = (int (*)(struct unit *, int, const struct item_type *, int, struct order *))fun;
} else {

View file

@ -906,8 +906,8 @@ smooth_island(region_list * island)
r = rlist->data;
runhash(r);
runhash(rn[n]);
SWAP(int, r->x, rn[n]->x);
SWAP(int, r->y, rn[n]->y);
SWAP_VARS(int, r->x, rn[n]->x);
SWAP_VARS(int, r->y, rn[n]->y);
rhash(r);
rhash(rn[n]);
rlist->data = r;

View file

@ -52,7 +52,7 @@ extern unsigned int wang_hash(unsigned int a);
#define HASH1 JENKINS_HASH1
#define HASH2 JENKINS_HASH2
#define SWAP(T, a, b) { T x = a; a = b; b = x; }
#define SWAP_VARS(T, a, b) { T x = a; a = b; b = x; }
#ifdef __cplusplus
}
#endif

View file

@ -45,7 +45,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories=".;common"
AdditionalIncludeDirectories=".;common;external"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"

View file

@ -376,6 +376,20 @@ static int tolua_faction_set_name(lua_State* L)
return 0;
}
static int tolua_faction_get_uid(lua_State* L)
{
faction* f = (faction*) tolua_tousertype(L, 1, 0);
tolua_pushnumber(L, f->subscription);
return 1;
}
static int tolua_faction_set_uid(lua_State* L)
{
faction* f = (faction*)tolua_tousertype(L, 1, 0);
f->subscription = (int)tolua_tonumber(L, 2, 0);
return 0;
}
static int tolua_faction_get_info(lua_State* L)
{
faction* self = (faction*) tolua_tousertype(L, 1, 0);
@ -465,8 +479,9 @@ tolua_faction_open(lua_State* L)
{
tolua_function(L, TOLUA_CAST "__tostring", tolua_faction_tostring);
tolua_variable(L, TOLUA_CAST "name", tolua_faction_get_name, tolua_faction_set_name);
tolua_variable(L, TOLUA_CAST "info", tolua_faction_get_info, tolua_faction_set_info);
tolua_variable(L, TOLUA_CAST "name", &tolua_faction_get_name, &tolua_faction_set_name);
tolua_variable(L, TOLUA_CAST "uid", &tolua_faction_get_uid, &tolua_faction_set_uid);
tolua_variable(L, TOLUA_CAST "info", &tolua_faction_get_info, &tolua_faction_set_info);
tolua_variable(L, TOLUA_CAST "units", tolua_faction_get_units, NULL);
tolua_variable(L, TOLUA_CAST "heroes", tolua_faction_get_heroes, NULL);
tolua_variable(L, TOLUA_CAST "spells", tolua_faction_get_spells, 0);

106729
src/external/sqlite3.c vendored Normal file

File diff suppressed because it is too large Load diff

5626
src/external/sqlite3.h vendored Normal file

File diff suppressed because it is too large Load diff

380
src/external/sqlite3ext.h vendored Normal file
View file

@ -0,0 +1,380 @@
/*
** 2006 June 7
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This header file defines the SQLite interface for use by
** shared libraries that want to be imported as extensions into
** an SQLite instance. Shared libraries that intend to be loaded
** as extensions by SQLite should #include this file instead of
** sqlite3.h.
**
** @(#) $Id: sqlite3ext.h,v 1.25 2008/10/12 00:27:54 shane Exp $
*/
#ifndef _SQLITE3EXT_H_
#define _SQLITE3EXT_H_
#include "sqlite3.h"
typedef struct sqlite3_api_routines sqlite3_api_routines;
/*
** The following structure holds pointers to all of the SQLite API
** routines.
**
** WARNING: In order to maintain backwards compatibility, add new
** interfaces to the end of this structure only. If you insert new
** interfaces in the middle of this structure, then older different
** versions of SQLite will not be able to load each others' shared
** libraries!
*/
struct sqlite3_api_routines {
void * (*aggregate_context)(sqlite3_context*,int nBytes);
int (*aggregate_count)(sqlite3_context*);
int (*bind_blob)(sqlite3_stmt*,int,const void*,int n,void(*)(void*));
int (*bind_double)(sqlite3_stmt*,int,double);
int (*bind_int)(sqlite3_stmt*,int,int);
int (*bind_int64)(sqlite3_stmt*,int,sqlite_int64);
int (*bind_null)(sqlite3_stmt*,int);
int (*bind_parameter_count)(sqlite3_stmt*);
int (*bind_parameter_index)(sqlite3_stmt*,const char*zName);
const char * (*bind_parameter_name)(sqlite3_stmt*,int);
int (*bind_text)(sqlite3_stmt*,int,const char*,int n,void(*)(void*));
int (*bind_text16)(sqlite3_stmt*,int,const void*,int,void(*)(void*));
int (*bind_value)(sqlite3_stmt*,int,const sqlite3_value*);
int (*busy_handler)(sqlite3*,int(*)(void*,int),void*);
int (*busy_timeout)(sqlite3*,int ms);
int (*changes)(sqlite3*);
int (*close)(sqlite3*);
int (*collation_needed)(sqlite3*,void*,void(*)(void*,sqlite3*,int eTextRep,const char*));
int (*collation_needed16)(sqlite3*,void*,void(*)(void*,sqlite3*,int eTextRep,const void*));
const void * (*column_blob)(sqlite3_stmt*,int iCol);
int (*column_bytes)(sqlite3_stmt*,int iCol);
int (*column_bytes16)(sqlite3_stmt*,int iCol);
int (*column_count)(sqlite3_stmt*pStmt);
const char * (*column_database_name)(sqlite3_stmt*,int);
const void * (*column_database_name16)(sqlite3_stmt*,int);
const char * (*column_decltype)(sqlite3_stmt*,int i);
const void * (*column_decltype16)(sqlite3_stmt*,int);
double (*column_double)(sqlite3_stmt*,int iCol);
int (*column_int)(sqlite3_stmt*,int iCol);
sqlite_int64 (*column_int64)(sqlite3_stmt*,int iCol);
const char * (*column_name)(sqlite3_stmt*,int);
const void * (*column_name16)(sqlite3_stmt*,int);
const char * (*column_origin_name)(sqlite3_stmt*,int);
const void * (*column_origin_name16)(sqlite3_stmt*,int);
const char * (*column_table_name)(sqlite3_stmt*,int);
const void * (*column_table_name16)(sqlite3_stmt*,int);
const unsigned char * (*column_text)(sqlite3_stmt*,int iCol);
const void * (*column_text16)(sqlite3_stmt*,int iCol);
int (*column_type)(sqlite3_stmt*,int iCol);
sqlite3_value* (*column_value)(sqlite3_stmt*,int iCol);
void * (*commit_hook)(sqlite3*,int(*)(void*),void*);
int (*complete)(const char*sql);
int (*complete16)(const void*sql);
int (*create_collation)(sqlite3*,const char*,int,void*,int(*)(void*,int,const void*,int,const void*));
int (*create_collation16)(sqlite3*,const void*,int,void*,int(*)(void*,int,const void*,int,const void*));
int (*create_function)(sqlite3*,const char*,int,int,void*,void (*xFunc)(sqlite3_context*,int,sqlite3_value**),void (*xStep)(sqlite3_context*,int,sqlite3_value**),void (*xFinal)(sqlite3_context*));
int (*create_function16)(sqlite3*,const void*,int,int,void*,void (*xFunc)(sqlite3_context*,int,sqlite3_value**),void (*xStep)(sqlite3_context*,int,sqlite3_value**),void (*xFinal)(sqlite3_context*));
int (*create_module)(sqlite3*,const char*,const sqlite3_module*,void*);
int (*data_count)(sqlite3_stmt*pStmt);
sqlite3 * (*db_handle)(sqlite3_stmt*);
int (*declare_vtab)(sqlite3*,const char*);
int (*enable_shared_cache)(int);
int (*errcode)(sqlite3*db);
const char * (*errmsg)(sqlite3*);
const void * (*errmsg16)(sqlite3*);
int (*exec)(sqlite3*,const char*,sqlite3_callback,void*,char**);
int (*expired)(sqlite3_stmt*);
int (*finalize)(sqlite3_stmt*pStmt);
void (*free)(void*);
void (*free_table)(char**result);
int (*get_autocommit)(sqlite3*);
void * (*get_auxdata)(sqlite3_context*,int);
int (*get_table)(sqlite3*,const char*,char***,int*,int*,char**);
int (*global_recover)(void);
void (*interruptx)(sqlite3*);
sqlite_int64 (*last_insert_rowid)(sqlite3*);
const char * (*libversion)(void);
int (*libversion_number)(void);
void *(*malloc)(int);
char * (*mprintf)(const char*,...);
int (*open)(const char*,sqlite3**);
int (*open16)(const void*,sqlite3**);
int (*prepare)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
int (*prepare16)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
void * (*profile)(sqlite3*,void(*)(void*,const char*,sqlite_uint64),void*);
void (*progress_handler)(sqlite3*,int,int(*)(void*),void*);
void *(*realloc)(void*,int);
int (*reset)(sqlite3_stmt*pStmt);
void (*result_blob)(sqlite3_context*,const void*,int,void(*)(void*));
void (*result_double)(sqlite3_context*,double);
void (*result_error)(sqlite3_context*,const char*,int);
void (*result_error16)(sqlite3_context*,const void*,int);
void (*result_int)(sqlite3_context*,int);
void (*result_int64)(sqlite3_context*,sqlite_int64);
void (*result_null)(sqlite3_context*);
void (*result_text)(sqlite3_context*,const char*,int,void(*)(void*));
void (*result_text16)(sqlite3_context*,const void*,int,void(*)(void*));
void (*result_text16be)(sqlite3_context*,const void*,int,void(*)(void*));
void (*result_text16le)(sqlite3_context*,const void*,int,void(*)(void*));
void (*result_value)(sqlite3_context*,sqlite3_value*);
void * (*rollback_hook)(sqlite3*,void(*)(void*),void*);
int (*set_authorizer)(sqlite3*,int(*)(void*,int,const char*,const char*,const char*,const char*),void*);
void (*set_auxdata)(sqlite3_context*,int,void*,void (*)(void*));
char * (*snprintf)(int,char*,const char*,...);
int (*step)(sqlite3_stmt*);
int (*table_column_metadata)(sqlite3*,const char*,const char*,const char*,char const**,char const**,int*,int*,int*);
void (*thread_cleanup)(void);
int (*total_changes)(sqlite3*);
void * (*trace)(sqlite3*,void(*xTrace)(void*,const char*),void*);
int (*transfer_bindings)(sqlite3_stmt*,sqlite3_stmt*);
void * (*update_hook)(sqlite3*,void(*)(void*,int ,char const*,char const*,sqlite_int64),void*);
void * (*user_data)(sqlite3_context*);
const void * (*value_blob)(sqlite3_value*);
int (*value_bytes)(sqlite3_value*);
int (*value_bytes16)(sqlite3_value*);
double (*value_double)(sqlite3_value*);
int (*value_int)(sqlite3_value*);
sqlite_int64 (*value_int64)(sqlite3_value*);
int (*value_numeric_type)(sqlite3_value*);
const unsigned char * (*value_text)(sqlite3_value*);
const void * (*value_text16)(sqlite3_value*);
const void * (*value_text16be)(sqlite3_value*);
const void * (*value_text16le)(sqlite3_value*);
int (*value_type)(sqlite3_value*);
char *(*vmprintf)(const char*,va_list);
/* Added ??? */
int (*overload_function)(sqlite3*, const char *zFuncName, int nArg);
/* Added by 3.3.13 */
int (*prepare_v2)(sqlite3*,const char*,int,sqlite3_stmt**,const char**);
int (*prepare16_v2)(sqlite3*,const void*,int,sqlite3_stmt**,const void**);
int (*clear_bindings)(sqlite3_stmt*);
/* Added by 3.4.1 */
int (*create_module_v2)(sqlite3*,const char*,const sqlite3_module*,void*,void (*xDestroy)(void *));
/* Added by 3.5.0 */
int (*bind_zeroblob)(sqlite3_stmt*,int,int);
int (*blob_bytes)(sqlite3_blob*);
int (*blob_close)(sqlite3_blob*);
int (*blob_open)(sqlite3*,const char*,const char*,const char*,sqlite3_int64,int,sqlite3_blob**);
int (*blob_read)(sqlite3_blob*,void*,int,int);
int (*blob_write)(sqlite3_blob*,const void*,int,int);
int (*create_collation_v2)(sqlite3*,const char*,int,void*,int(*)(void*,int,const void*,int,const void*),void(*)(void*));
int (*file_control)(sqlite3*,const char*,int,void*);
sqlite3_int64 (*memory_highwater)(int);
sqlite3_int64 (*memory_used)(void);
sqlite3_mutex *(*mutex_alloc)(int);
void (*mutex_enter)(sqlite3_mutex*);
void (*mutex_free)(sqlite3_mutex*);
void (*mutex_leave)(sqlite3_mutex*);
int (*mutex_try)(sqlite3_mutex*);
int (*open_v2)(const char*,sqlite3**,int,const char*);
int (*release_memory)(int);
void (*result_error_nomem)(sqlite3_context*);
void (*result_error_toobig)(sqlite3_context*);
int (*sleep)(int);
void (*soft_heap_limit)(int);
sqlite3_vfs *(*vfs_find)(const char*);
int (*vfs_register)(sqlite3_vfs*,int);
int (*vfs_unregister)(sqlite3_vfs*);
int (*xthreadsafe)(void);
void (*result_zeroblob)(sqlite3_context*,int);
void (*result_error_code)(sqlite3_context*,int);
int (*test_control)(int, ...);
void (*randomness)(int,void*);
sqlite3 *(*context_db_handle)(sqlite3_context*);
int (*extended_result_codes)(sqlite3*,int);
int (*limit)(sqlite3*,int,int);
sqlite3_stmt *(*next_stmt)(sqlite3*,sqlite3_stmt*);
const char *(*sql)(sqlite3_stmt*);
int (*status)(int,int*,int*,int);
};
/*
** The following macros redefine the API routines so that they are
** redirected throught the global sqlite3_api structure.
**
** This header file is also used by the loadext.c source file
** (part of the main SQLite library - not an extension) so that
** it can get access to the sqlite3_api_routines structure
** definition. But the main library does not want to redefine
** the API. So the redefinition macros are only valid if the
** SQLITE_CORE macros is undefined.
*/
#ifndef SQLITE_CORE
#define sqlite3_aggregate_context sqlite3_api->aggregate_context
#ifndef SQLITE_OMIT_DEPRECATED
#define sqlite3_aggregate_count sqlite3_api->aggregate_count
#endif
#define sqlite3_bind_blob sqlite3_api->bind_blob
#define sqlite3_bind_double sqlite3_api->bind_double
#define sqlite3_bind_int sqlite3_api->bind_int
#define sqlite3_bind_int64 sqlite3_api->bind_int64
#define sqlite3_bind_null sqlite3_api->bind_null
#define sqlite3_bind_parameter_count sqlite3_api->bind_parameter_count
#define sqlite3_bind_parameter_index sqlite3_api->bind_parameter_index
#define sqlite3_bind_parameter_name sqlite3_api->bind_parameter_name
#define sqlite3_bind_text sqlite3_api->bind_text
#define sqlite3_bind_text16 sqlite3_api->bind_text16
#define sqlite3_bind_value sqlite3_api->bind_value
#define sqlite3_busy_handler sqlite3_api->busy_handler
#define sqlite3_busy_timeout sqlite3_api->busy_timeout
#define sqlite3_changes sqlite3_api->changes
#define sqlite3_close sqlite3_api->close
#define sqlite3_collation_needed sqlite3_api->collation_needed
#define sqlite3_collation_needed16 sqlite3_api->collation_needed16
#define sqlite3_column_blob sqlite3_api->column_blob
#define sqlite3_column_bytes sqlite3_api->column_bytes
#define sqlite3_column_bytes16 sqlite3_api->column_bytes16
#define sqlite3_column_count sqlite3_api->column_count
#define sqlite3_column_database_name sqlite3_api->column_database_name
#define sqlite3_column_database_name16 sqlite3_api->column_database_name16
#define sqlite3_column_decltype sqlite3_api->column_decltype
#define sqlite3_column_decltype16 sqlite3_api->column_decltype16
#define sqlite3_column_double sqlite3_api->column_double
#define sqlite3_column_int sqlite3_api->column_int
#define sqlite3_column_int64 sqlite3_api->column_int64
#define sqlite3_column_name sqlite3_api->column_name
#define sqlite3_column_name16 sqlite3_api->column_name16
#define sqlite3_column_origin_name sqlite3_api->column_origin_name
#define sqlite3_column_origin_name16 sqlite3_api->column_origin_name16
#define sqlite3_column_table_name sqlite3_api->column_table_name
#define sqlite3_column_table_name16 sqlite3_api->column_table_name16
#define sqlite3_column_text sqlite3_api->column_text
#define sqlite3_column_text16 sqlite3_api->column_text16
#define sqlite3_column_type sqlite3_api->column_type
#define sqlite3_column_value sqlite3_api->column_value
#define sqlite3_commit_hook sqlite3_api->commit_hook
#define sqlite3_complete sqlite3_api->complete
#define sqlite3_complete16 sqlite3_api->complete16
#define sqlite3_create_collation sqlite3_api->create_collation
#define sqlite3_create_collation16 sqlite3_api->create_collation16
#define sqlite3_create_function sqlite3_api->create_function
#define sqlite3_create_function16 sqlite3_api->create_function16
#define sqlite3_create_module sqlite3_api->create_module
#define sqlite3_create_module_v2 sqlite3_api->create_module_v2
#define sqlite3_data_count sqlite3_api->data_count
#define sqlite3_db_handle sqlite3_api->db_handle
#define sqlite3_declare_vtab sqlite3_api->declare_vtab
#define sqlite3_enable_shared_cache sqlite3_api->enable_shared_cache
#define sqlite3_errcode sqlite3_api->errcode
#define sqlite3_errmsg sqlite3_api->errmsg
#define sqlite3_errmsg16 sqlite3_api->errmsg16
#define sqlite3_exec sqlite3_api->exec
#ifndef SQLITE_OMIT_DEPRECATED
#define sqlite3_expired sqlite3_api->expired
#endif
#define sqlite3_finalize sqlite3_api->finalize
#define sqlite3_free sqlite3_api->free
#define sqlite3_free_table sqlite3_api->free_table
#define sqlite3_get_autocommit sqlite3_api->get_autocommit
#define sqlite3_get_auxdata sqlite3_api->get_auxdata
#define sqlite3_get_table sqlite3_api->get_table
#ifndef SQLITE_OMIT_DEPRECATED
#define sqlite3_global_recover sqlite3_api->global_recover
#endif
#define sqlite3_interrupt sqlite3_api->interruptx
#define sqlite3_last_insert_rowid sqlite3_api->last_insert_rowid
#define sqlite3_libversion sqlite3_api->libversion
#define sqlite3_libversion_number sqlite3_api->libversion_number
#define sqlite3_malloc sqlite3_api->malloc
#define sqlite3_mprintf sqlite3_api->mprintf
#define sqlite3_open sqlite3_api->open
#define sqlite3_open16 sqlite3_api->open16
#define sqlite3_prepare sqlite3_api->prepare
#define sqlite3_prepare16 sqlite3_api->prepare16
#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
#define sqlite3_profile sqlite3_api->profile
#define sqlite3_progress_handler sqlite3_api->progress_handler
#define sqlite3_realloc sqlite3_api->realloc
#define sqlite3_reset sqlite3_api->reset
#define sqlite3_result_blob sqlite3_api->result_blob
#define sqlite3_result_double sqlite3_api->result_double
#define sqlite3_result_error sqlite3_api->result_error
#define sqlite3_result_error16 sqlite3_api->result_error16
#define sqlite3_result_int sqlite3_api->result_int
#define sqlite3_result_int64 sqlite3_api->result_int64
#define sqlite3_result_null sqlite3_api->result_null
#define sqlite3_result_text sqlite3_api->result_text
#define sqlite3_result_text16 sqlite3_api->result_text16
#define sqlite3_result_text16be sqlite3_api->result_text16be
#define sqlite3_result_text16le sqlite3_api->result_text16le
#define sqlite3_result_value sqlite3_api->result_value
#define sqlite3_rollback_hook sqlite3_api->rollback_hook
#define sqlite3_set_authorizer sqlite3_api->set_authorizer
#define sqlite3_set_auxdata sqlite3_api->set_auxdata
#define sqlite3_snprintf sqlite3_api->snprintf
#define sqlite3_step sqlite3_api->step
#define sqlite3_table_column_metadata sqlite3_api->table_column_metadata
#define sqlite3_thread_cleanup sqlite3_api->thread_cleanup
#define sqlite3_total_changes sqlite3_api->total_changes
#define sqlite3_trace sqlite3_api->trace
#ifndef SQLITE_OMIT_DEPRECATED
#define sqlite3_transfer_bindings sqlite3_api->transfer_bindings
#endif
#define sqlite3_update_hook sqlite3_api->update_hook
#define sqlite3_user_data sqlite3_api->user_data
#define sqlite3_value_blob sqlite3_api->value_blob
#define sqlite3_value_bytes sqlite3_api->value_bytes
#define sqlite3_value_bytes16 sqlite3_api->value_bytes16
#define sqlite3_value_double sqlite3_api->value_double
#define sqlite3_value_int sqlite3_api->value_int
#define sqlite3_value_int64 sqlite3_api->value_int64
#define sqlite3_value_numeric_type sqlite3_api->value_numeric_type
#define sqlite3_value_text sqlite3_api->value_text
#define sqlite3_value_text16 sqlite3_api->value_text16
#define sqlite3_value_text16be sqlite3_api->value_text16be
#define sqlite3_value_text16le sqlite3_api->value_text16le
#define sqlite3_value_type sqlite3_api->value_type
#define sqlite3_vmprintf sqlite3_api->vmprintf
#define sqlite3_overload_function sqlite3_api->overload_function
#define sqlite3_prepare_v2 sqlite3_api->prepare_v2
#define sqlite3_prepare16_v2 sqlite3_api->prepare16_v2
#define sqlite3_clear_bindings sqlite3_api->clear_bindings
#define sqlite3_bind_zeroblob sqlite3_api->bind_zeroblob
#define sqlite3_blob_bytes sqlite3_api->blob_bytes
#define sqlite3_blob_close sqlite3_api->blob_close
#define sqlite3_blob_open sqlite3_api->blob_open
#define sqlite3_blob_read sqlite3_api->blob_read
#define sqlite3_blob_write sqlite3_api->blob_write
#define sqlite3_create_collation_v2 sqlite3_api->create_collation_v2
#define sqlite3_file_control sqlite3_api->file_control
#define sqlite3_memory_highwater sqlite3_api->memory_highwater
#define sqlite3_memory_used sqlite3_api->memory_used
#define sqlite3_mutex_alloc sqlite3_api->mutex_alloc
#define sqlite3_mutex_enter sqlite3_api->mutex_enter
#define sqlite3_mutex_free sqlite3_api->mutex_free
#define sqlite3_mutex_leave sqlite3_api->mutex_leave
#define sqlite3_mutex_try sqlite3_api->mutex_try
#define sqlite3_open_v2 sqlite3_api->open_v2
#define sqlite3_release_memory sqlite3_api->release_memory
#define sqlite3_result_error_nomem sqlite3_api->result_error_nomem
#define sqlite3_result_error_toobig sqlite3_api->result_error_toobig
#define sqlite3_sleep sqlite3_api->sleep
#define sqlite3_soft_heap_limit sqlite3_api->soft_heap_limit
#define sqlite3_vfs_find sqlite3_api->vfs_find
#define sqlite3_vfs_register sqlite3_api->vfs_register
#define sqlite3_vfs_unregister sqlite3_api->vfs_unregister
#define sqlite3_threadsafe sqlite3_api->xthreadsafe
#define sqlite3_result_zeroblob sqlite3_api->result_zeroblob
#define sqlite3_result_error_code sqlite3_api->result_error_code
#define sqlite3_test_control sqlite3_api->test_control
#define sqlite3_randomness sqlite3_api->randomness
#define sqlite3_context_db_handle sqlite3_api->context_db_handle
#define sqlite3_extended_result_codes sqlite3_api->extended_result_codes
#define sqlite3_limit sqlite3_api->limit
#define sqlite3_next_stmt sqlite3_api->next_stmt
#define sqlite3_sql sqlite3_api->sql
#define sqlite3_status sqlite3_api->status
#endif /* SQLITE_CORE */
#define SQLITE_EXTENSION_INIT1 const sqlite3_api_routines *sqlite3_api = 0;
#define SQLITE_EXTENSION_INIT2(v) sqlite3_api = v;
#endif /* _SQLITE3EXT_H_ */

View file

@ -2215,6 +2215,10 @@
<text locale="de">BEFÖRDERUNG</text>
<text locale="en">PROMOTION</text>
</string>
<string name="BEZAHLEN">
<text locale="de">BEZAHLEN</text>
<text locale="en">PAY</text>
</string>
<string name="PFLANZEN">
<text locale="de">PFLANZEN</text>
</string>

View file

@ -49,6 +49,14 @@
<game name="Eressea" units="1000">
<!-- Game specific settings -->
<order name="BEZAHLEN" disable="yes"/>
<order name="FRIEDEN" disable="yes"/>
<order name="GM" disable="yes"/>
<order name="JIHAD" disable="yes"/>
<order name="KRIEG" disable="yes"/>
<order name="WERWESEN" disable="yes"/>
<order name="XONTORMIA" disable="yes"/>
<skill name="alchemy" enable="true"/>
<skill name="crossbow" enable="true"/>
<skill name="mining" enable="true"/>

View file

@ -6828,6 +6828,15 @@
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - Das Schiff gehört uns nicht."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - The ship is not ours."</text>
</message>
<message name="error1222" section="errors">
<type>
<arg name="unit" type="unit"/>
<arg name="region" type="region"/>
<arg name="command" type="order"/>
</type>
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - Das Gebäude gehört uns nicht."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - The building is not ours."</text>
</message>
<message name="error11" section="errors">
<type>
<arg name="unit" type="unit"/>

View file

@ -1,7 +1,7 @@
local function test_rename()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
u:add_item("aoh", 1)
assert(u:get_item("ao_healing")==1)
@ -10,7 +10,7 @@ end
local function test_blessed()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
r:set_resource("peasant", 100)
r:set_resource("money", 0)
@ -43,7 +43,7 @@ end
local function test_read_write()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
u.number = 2
local fno = f.id
@ -98,7 +98,7 @@ end
local function test_faction()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
assert(f)
f.info = "Spazz"
assert(f.info=="Spazz")
@ -122,7 +122,7 @@ end
local function test_unit()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
u.number = 20
u.name = "Enno"
@ -157,7 +157,7 @@ end
local function test_building()
free_game()
local u
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local r = region.create(0, 0, "plain")
local b = building.create(r, "castle")
u = unit.create(f, r)
@ -192,7 +192,7 @@ end
local function test_message()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
local msg = message.create("item_create_spell")
msg:set_unit("mage", u)
@ -206,7 +206,7 @@ end
local function test_hashtable()
free_game()
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.objects:set("enno", "smart guy")
f.objects:set("age", 10)
assert(f.objects:get("jesus") == nil)
@ -232,7 +232,7 @@ function test_events()
plain = region.create(0, 0, "plain")
skill = 8
f = faction.create("enno@eressea.de", "orc", "de")
f = faction.create("noreply@eressea.de", "orc", "de")
f.age = 20
u = unit.create(f, plain)
@ -242,7 +242,7 @@ function test_events()
u:add_order("NUMMER PARTEI test")
u:add_handler("message", msg_handler)
msg = "BOTSCHAFT EINHEIT " .. itoa36(u.id) .. " Du~Elf~stinken"
f = faction.create("enno@eressea.de", "elf", "de")
f = faction.create("noreply@eressea.de", "elf", "de")
f.age = 20
u = unit.create(f, plain)
@ -258,7 +258,7 @@ end
local function test_recruit2()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
u.number = 1
u:add_item("money", 2000)
@ -275,9 +275,9 @@ end
local function test_owners()
free_game()
local r = region.create(0, 0, "plain")
local f1 = faction.create("enno@eressea.de", "human", "de")
local f1 = faction.create("noreply@eressea.de", "human", "de")
local u1 = unit.create(f1, r, 1)
local f2 = faction.create("enno@eressea.de", "human", "de")
local f2 = faction.create("noreply@eressea.de", "human", "de")
local u2 = unit.create(f2, r, 1)
local u3 = unit.create(f2, r, 1)
@ -305,9 +305,9 @@ end
local function test_morale()
free_game()
local r = region.create(0, 0, "plain")
local f1 = faction.create("enno@eressea.de", "human", "de")
local f1 = faction.create("noreply@eressea.de", "human", "de")
local u1 = unit.create(f1, r, 1)
local f2 = faction.create("enno@eressea.de", "human", "de")
local f2 = faction.create("noreply@eressea.de", "human", "de")
local u2 = unit.create(f2, r, 1)
local b = building.create(r, "castle")
@ -333,7 +333,7 @@ end
local function test_recruit()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r)
u.number = 1
local n = 3
@ -351,7 +351,7 @@ end
local function test_spells()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u.race = "elf"
u:clear_orders()
@ -381,7 +381,7 @@ end
local function test_produce()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:clear_orders()
u:set_skill("weaponsmithing", 3)
@ -396,7 +396,7 @@ end
local function test_alliance()
free_game()
local r = region.create(0, 0, "plain")
local f1 = faction.create("enno@eressea.de", "human", "de")
local f1 = faction.create("noreply@eressea.de", "human", "de")
local u1 = unit.create(f1, r, 1)
u1:add_item("money", u1.number * 100)
local f2 = faction.create("info@eressea.de", "human", "de")
@ -457,7 +457,7 @@ function test_taxes()
local r = region.create(0, 0, "plain")
r.peasants = 1000
r:set_resource("money", 5000)
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 10)
u:clear_orders()
@ -480,7 +480,7 @@ function test_market()
r = get_region(0, 0)
local b = building.create(r, "market")
b.size = 10
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local u = unit.create(f, r, 1)
u.building = b
@ -499,7 +499,7 @@ end
function test_work()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 10) -- humans cost 10
@ -513,7 +513,7 @@ end
function test_upkeep()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local u = unit.create(f, r, 5)
u:add_item("money", u.number * 11)
@ -527,7 +527,7 @@ function test_id()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = atoi36("42")
assert(get_faction(42)~=f)
assert(get_faction("42")==f)
@ -558,7 +558,7 @@ end
function test_herbalism()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 100)
@ -571,7 +571,7 @@ end
function test_leave()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local b1 = building.create(r, "castle")
b1.size = 10
@ -598,7 +598,7 @@ function test_mallorn()
m:set_resource("tree", 100)
assert(m:get_resource("tree")==100)
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
local u1 = unit.create(f, r, 1)
u1:add_item("money", u1.number * 100)
@ -626,7 +626,7 @@ end
function test_storage()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("enno@eressea.de", "human", "de")
local f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
local u = unit.create(f, r, 1)
u:add_item("money", u.number * 100)
@ -637,7 +637,7 @@ function test_storage()
free_game()
-- recreate world:
r = region.create(0, 0, "plain")
f = faction.create("enno@eressea.de", "human", "de")
f = faction.create("noreply@eressea.de", "human", "de")
f.id = 42
store = storage.create("test.unit.dat", "rb")
assert(store)