forked from github/server
Merge pull request #709 from ennorehling/develop
code cleanup: ECF_ flags removed and renamed.
This commit is contained in:
commit
64783d0e96
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@ -1062,16 +1062,6 @@
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<text locale="de">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) können nichts stehelen."</text>
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<text locale="en">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) cannot steal anything."</text>
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</message>
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<message name="race_nogive" section="production">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="region" type="region"/>
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<arg name="command" type="order"/>
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<arg name="race" type="race"/>
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</type>
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<text locale="de">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) geben nichts weg."</text>
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<text locale="en">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) do not give things away."</text>
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</message>
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<message name="regionmessage" section="mail">
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<type>
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<arg name="sender" type="unit"/>
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33
src/give.c
33
src/give.c
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@ -678,16 +678,11 @@ void give_cmd(unit * u, order * ord)
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}
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else if (p == P_HERBS) {
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bool given = false;
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if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (!can_give(u, u2, NULL, GIVE_HERBS)) {
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feedback_give_not_allowed(u, ord);
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return;
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}
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if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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if (u2 && !(u_race(u2)->ec_flags & ECF_GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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@ -721,7 +716,7 @@ void give_cmd(unit * u, order * ord)
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}
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else if (p == P_UNIT) { /* Einheiten uebergeben */
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if (!(u_race(u)->ec_flags & GIVEUNIT)) {
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if (!(u_race(u)->ec_flags & ECF_GIVEUNIT)) {
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cmistake(u, ord, 167, MSG_COMMERCE);
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return;
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}
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@ -741,12 +736,7 @@ void give_cmd(unit * u, order * ord)
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if (!s || *s == 0) { /* GIVE ALL items that you have */
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/* do these checks once, not for each item we have: */
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if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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if (u2 && !(u_race(u2)->ec_flags & ECF_GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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@ -773,7 +763,7 @@ void give_cmd(unit * u, order * ord)
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}
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else {
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if (isparam(s, u->faction->locale, P_PERSON)) {
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if (!(u_race(u)->ec_flags & GIVEPERSON)) {
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if (!(u_race(u)->ec_flags & ECF_GIVEPERSON)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
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}
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@ -785,11 +775,7 @@ void give_cmd(unit * u, order * ord)
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}
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}
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}
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else if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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}
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else if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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else if (u2 && !(u_race(u2)->ec_flags & ECF_GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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}
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@ -830,7 +816,7 @@ void give_cmd(unit * u, order * ord)
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if (isparam(s, u->faction->locale, P_PERSON)) {
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message * msg;
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if (!(u_race(u)->ec_flags & GIVEPERSON)) {
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if (!(u_race(u)->ec_flags & ECF_GIVEPERSON)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
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return;
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@ -844,12 +830,7 @@ void give_cmd(unit * u, order * ord)
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}
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if (u2 != NULL) {
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if ((u_race(u)->ec_flags & ECF_KEEP_ITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (!(u_race(u2)->ec_flags & GETITEM)) {
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if (!(u_race(u2)->ec_flags & ECF_GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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@ -36,7 +36,7 @@ static void setup_give(struct give *env) {
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assert(env->f1);
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rc = test_create_race(env->f1->race ? env->f1->race->_name : "humon");
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rc->ec_flags |= GIVEPERSON;
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rc->ec_flags |= ECF_GIVEPERSON;
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env->r = test_create_region(0, 0, ter);
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env->src = test_create_unit(env->f1, env->r);
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@ -58,10 +58,9 @@ static void test_flags(CuTest *tc) {
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check_flag(tc, "undead", RCF_UNDEAD);
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check_flag(tc, "dragon", RCF_DRAGON);
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check_flag(tc, "fly", RCF_FLY);
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check_ec_flag(tc, "getitem", GETITEM);
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check_ec_flag(tc, "keepitem", ECF_KEEP_ITEM);
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check_ec_flag(tc, "giveperson", GIVEPERSON);
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check_ec_flag(tc, "giveunit", GIVEUNIT);
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check_ec_flag(tc, "getitem", ECF_GETITEM);
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check_ec_flag(tc, "giveperson", ECF_GIVEPERSON);
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check_ec_flag(tc, "giveunit", ECF_GIVEUNIT);
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test_cleanup();
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}
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@ -160,7 +160,7 @@ int count)
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region *r = u->region;
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int have = get_resource(u, rtype);
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if ((u_race(u)->ec_flags & GETITEM) == 0) {
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if ((u_race(u)->ec_flags & ECF_GETITEM) == 0) {
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mode &= (GET_SLACK | GET_RESERVE);
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}
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@ -179,9 +179,6 @@ int count)
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if (u != v) {
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int mask;
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if ((u_race(v)->ec_flags & ECF_KEEP_ITEM))
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continue;
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if (v->faction == f) {
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mask = (mode >> 3) & (GET_SLACK | GET_RESERVE);
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}
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@ -204,7 +201,7 @@ use_pooled(unit * u, const resource_type * rtype, unsigned int mode, int count)
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region *r = u->region;
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int n = 0, have = get_resource(u, rtype);
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if ((u_race(u)->ec_flags & GETITEM) == 0) {
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if ((u_race(u)->ec_flags & ECF_GETITEM) == 0) {
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mode &= (GET_SLACK | GET_RESERVE);
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}
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@ -232,9 +229,6 @@ use_pooled(unit * u, const resource_type * rtype, unsigned int mode, int count)
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for (v = r->units; use > 0 && v != NULL; v = v->next) {
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if (u != v) {
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int mask;
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if ((u_race(v)->ec_flags & ECF_KEEP_ITEM))
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continue;
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if (v->faction == f) {
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mask = (mode >> 3) & (GET_SLACK | GET_RESERVE);
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}
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@ -233,10 +233,9 @@ extern "C" {
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#define RCF_FAMILIAR (1<<31) /* may be a familiar */
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/* Economic flags */
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#define ECF_KEEP_ITEM (1<<1) /* gibt Gegenst<73>nde weg */
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#define GIVEPERSON (1<<2) /* <20>bergibt Personen */
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#define GIVEUNIT (1<<3) /* Einheiten an andere Partei <20>bergeben */
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#define GETITEM (1<<4) /* nimmt Gegenst<73>nde an */
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#define ECF_GIVEPERSON (1<<2) /* <20>bergibt Personen */
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#define ECF_GIVEUNIT (1<<3) /* Einheiten an andere Partei <20>bergeben */
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#define ECF_GETITEM (1<<4) /* nimmt Gegenst<73>nde an */
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#define ECF_REC_ETHEREAL (1<<7) /* Rekrutiert aus dem Nichts */
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#define ECF_REC_UNLIMITED (1<<8) /* Rekrutiert ohne Limit */
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@ -213,7 +213,7 @@ static buddy *get_friends(const unit * u, int *numfriends)
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buddy *nf, **fr = &friends;
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/* some units won't take stuff: */
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if (u_race(u2)->ec_flags & GETITEM) {
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if (u_race(u2)->ec_flags & ECF_GETITEM) {
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while (*fr && (*fr)->faction->no < u2->faction->no)
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fr = &(*fr)->next;
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nf = *fr;
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@ -225,13 +225,6 @@ static buddy *get_friends(const unit * u, int *numfriends)
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nf->number = 0;
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*fr = nf;
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}
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else if (nf->faction == u2->faction
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&& !(u_race(u2)->ec_flags & ECF_KEEP_ITEM)) {
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/* we don't like to gift it to units that won't give it back */
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if ((u_race(nf->unit)->ec_flags & ECF_KEEP_ITEM)) {
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nf->unit = u2;
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}
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}
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nf->number += u2->number;
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number += u2->number;
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}
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@ -269,8 +262,6 @@ int gift_items(unit * u, int flags)
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if (u->items == NULL || fval(u_race(u), RCF_ILLUSIONARY))
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return 0;
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if ((u_race(u)->ec_flags & ECF_KEEP_ITEM))
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return 0;
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/* at first, I should try giving my crap to my own units in this region */
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if (u->faction && (u->faction->flags & FFL_QUIT) == 0 && (flags & GIFT_SELF)) {
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@ -278,16 +269,10 @@ int gift_items(unit * u, int flags)
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for (u2 = r->units; u2; u2 = u2->next) {
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if (u2 != u && u2->faction == u->faction && u2->number > 0) {
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/* some units won't take stuff: */
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if (u_race(u2)->ec_flags & GETITEM) {
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/* we don't like to gift it to units that won't give it back */
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if (!(u_race(u2)->ec_flags & ECF_KEEP_ITEM)) {
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i_merge(&u2->items, &u->items);
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u->items = NULL;
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break;
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}
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else {
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u3 = u2;
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}
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if (u_race(u2)->ec_flags & ECF_GETITEM) {
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i_merge(&u2->items, &u->items);
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u->items = NULL;
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break;
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}
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}
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}
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@ -1423,14 +1423,12 @@ static int parse_races(xmlDocPtr doc)
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if (xml_bvalue(node, "irongolem", false))
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rc->flags |= RCF_IRONGOLEM;
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if (xml_bvalue(node, "keepitem", false))
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rc->ec_flags |= ECF_KEEP_ITEM;
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if (xml_bvalue(node, "giveperson", false))
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rc->ec_flags |= GIVEPERSON;
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rc->ec_flags |= ECF_GIVEPERSON;
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if (xml_bvalue(node, "giveunit", false))
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rc->ec_flags |= GIVEUNIT;
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rc->ec_flags |= ECF_GIVEUNIT;
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if (xml_bvalue(node, "getitem", false))
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rc->ec_flags |= GETITEM;
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rc->ec_flags |= ECF_GETITEM;
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if (xml_bvalue(node, "recruitethereal", false))
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rc->ec_flags |= ECF_REC_ETHEREAL;
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if (xml_bvalue(node, "recruitunlimited", false))
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@ -2823,7 +2823,7 @@ static void age_stonecircle(building *b) {
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if (!mage && is_mage(u)) {
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mage = u;
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}
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if (rtype && (u_race(u)->ec_flags & ECF_KEEP_ITEM) == 0) {
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if (rtype) {
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int n, unicorns = 0;
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for (n = 0; n != u->number; ++n) {
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if (chance(0.02)) {
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@ -3533,7 +3533,7 @@ int pay_cmd(unit * u, struct order *ord)
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static int reserve_i(unit * u, struct order *ord, int flags)
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{
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char token[128];
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if (u->number > 0 && (u_race(u)->ec_flags & GETITEM)) {
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if (u->number > 0 && (u_race(u)->ec_flags & ECF_GETITEM)) {
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int use, count, para;
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const item_type *itype;
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const char *s;
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@ -42,7 +42,7 @@ struct race *test_create_race(const char *name)
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rc->maintenance = 10;
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rc->hitpoints = 20;
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rc->maxaura = 100;
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rc->ec_flags |= GETITEM;
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rc->ec_flags |= ECF_GETITEM;
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rc->battle_flags = BF_EQUIPMENT;
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return rc;
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}
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13
src/upkeep.c
13
src/upkeep.c
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@ -38,11 +38,6 @@ int lifestyle(const unit * u)
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return need;
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}
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static bool help_money(const unit * u)
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{
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return !(u_race(u)->ec_flags & ECF_KEEP_ITEM);
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}
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static void help_feed(unit * donor, unit * u, int *need_p)
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{
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int need = *need_p;
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@ -172,7 +167,7 @@ void get_food(region * r)
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unit *v;
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for (v = r->units; need && v; v = v->next) {
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if (v->faction == u->faction && help_money(v)) {
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if (v->faction == u->faction) {
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int give = get_money(v) - lifestyle(v);
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give = MIN(need, give);
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if (give > 0) {
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@ -202,8 +197,7 @@ void get_food(region * r)
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faction *owner = region_get_owner(r);
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if (owner && owner != u->faction) {
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for (v = r->units; v; v = v->next) {
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if (v->faction == owner && alliedunit(v, f, HELP_MONEY)
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&& help_money(v)) {
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if (v->faction == owner && alliedunit(v, f, HELP_MONEY)) {
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help_feed(v, u, &need);
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break;
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}
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@ -211,8 +205,7 @@ void get_food(region * r)
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}
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}
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for (v = r->units; need && v; v = v->next) {
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if (v->faction != f && alliedunit(v, f, HELP_MONEY)
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&& help_money(v)) {
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if (v->faction != f && alliedunit(v, f, HELP_MONEY)) {
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help_feed(v, u, &need);
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}
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}
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