forked from github/server
BUG 2401: fix attacker list, move code to reports.c
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parent
0440fcc11c
commit
643c989cf9
4 changed files with 68 additions and 63 deletions
76
src/battle.c
76
src/battle.c
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@ -185,7 +185,7 @@ static int army_index(side * s)
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return s->index;
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}
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static char *sidename(side * s)
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const char *sidename(const side * s)
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{
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#define SIDENAMEBUFLEN 256
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static int bufno; /* STATIC_XCALL: used across calls */
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@ -206,7 +206,7 @@ static const char *sideabkz(side * s, bool truename)
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return sideabkz_buf;
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}
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static void message_faction(battle * b, faction * f, struct message *m)
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void battle_message_faction(battle * b, faction * f, struct message *m)
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{
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region *r = b->region;
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@ -227,14 +227,14 @@ void message_all(battle * b, message * m)
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for (bf = b->factions; bf; bf = bf->next) {
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assert(bf->faction);
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message_faction(b, bf->faction, m);
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battle_message_faction(b, bf->faction, m);
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}
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}
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static void fbattlerecord(battle * b, faction * f, const char *s)
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{
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message *m = msg_message("battle_msg", "string", s);
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message_faction(b, f, m);
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battle_message_faction(b, f, m);
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msg_release(m);
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}
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@ -1302,7 +1302,7 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
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if (oldpotiontype[P_HEAL] && !fval(&df->person[dt.index], FL_HEALING_USED)) {
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if (i_get(du->items, oldpotiontype[P_HEAL]->itype) > 0) {
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message *m = msg_message("potionsave", "unit", du);
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message_faction(b, du->faction, m);
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battle_message_faction(b, du->faction, m);
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msg_release(m);
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i_change(&du->items, oldpotiontype[P_HEAL]->itype, -1);
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fset(&df->person[dt.index], FL_HEALING_USED);
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@ -2531,7 +2531,7 @@ static void loot_items(fighter * corpse)
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}
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}
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static bool seematrix(const faction * f, const side * s)
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bool seematrix(const faction * f, const side * s)
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{
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if (f == s->faction)
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return true;
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@ -2615,7 +2615,7 @@ static void aftermath(battle * b)
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struct message *m =
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msg_message("killsandhits", "unit hits kills", du, df->hits,
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df->kills);
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message_faction(b, du->faction, m);
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battle_message_faction(b, du->faction, m);
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msg_release(m);
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}
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}
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@ -2755,7 +2755,7 @@ static void aftermath(battle * b)
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faction *f = bf->faction;
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message *m = seematrix(f, s) ? seen : unseen;
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message_faction(b, f, m);
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battle_message_faction(b, f, m);
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}
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msg_release(seen);
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@ -2779,7 +2779,7 @@ static void aftermath(battle * b)
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message *m =
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msg_message("battle_loot", "unit amount item", du, l->number,
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itype->rtype);
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message_faction(b, du->faction, m);
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battle_message_faction(b, du->faction, m);
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msg_release(m);
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i_change(&du->items, itype, l->number);
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}
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@ -2877,54 +2877,6 @@ static void set_attacker(fighter * fig)
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fset(fig, FIG_ATTACKER);
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}
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static void print_header(battle * b)
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{
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bfaction *bf;
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char zText[32 * MAXSIDES];
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for (bf = b->factions; bf; bf = bf->next) {
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message *m;
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faction *f = bf->faction;
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const char *lastf = NULL;
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bool first = false;
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side *s;
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char *bufp = zText;
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size_t size = sizeof(zText) - 1;
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for (s = b->sides; s != b->sides + b->nsides; ++s) {
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fighter *df;
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for (df = s->fighters; df; df = df->next) {
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if (is_attacker(df)) {
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if (first) {
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str_strlcpy(bufp, ", ", size);
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}
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if (lastf) {
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str_strlcpy(bufp, lastf, size);
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first = true;
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}
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if (seematrix(f, s))
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lastf = sidename(s);
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else
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lastf = LOC(f->locale, "unknown_faction_dative");
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break;
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}
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}
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}
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if (first) {
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bufp = STRLCPY(bufp, " ", size);
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bufp = STRLCPY(bufp, LOC(f->locale, "and"), size);
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bufp = STRLCPY(bufp, " ", size);
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}
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if (lastf) {
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bufp = STRLCPY(bufp, lastf, size);
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}
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m = msg_message("start_battle", "factions", zText);
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message_faction(b, f, m);
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msg_release(m);
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}
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}
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static void print_stats(battle * b)
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{
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side *s2;
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@ -2947,10 +2899,10 @@ static void print_stats(battle * b)
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message *msg;
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char buf[1024];
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message_faction(b, f, msg_separator);
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battle_message_faction(b, f, msg_separator);
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msg = msg_message("battle_army", "index name", army_index(s), sname);
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message_faction(b, f, msg);
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battle_message_faction(b, f, msg);
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msg_release(msg);
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bufp = buf;
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@ -3569,13 +3521,13 @@ static int battle_report(battle * b)
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size_t size = sizeof(buf) - 1;
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message *m;
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message_faction(b, fac, msg_separator);
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battle_message_faction(b, fac, msg_separator);
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if (cont)
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m = msg_message("lineup_battle", "turn", b->turn);
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else
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m = msg_message("after_battle", "");
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message_faction(b, fac, m);
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battle_message_faction(b, fac, m);
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msg_release(m);
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komma = false;
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@ -4078,7 +4030,7 @@ void do_battle(region * r)
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/* Bevor wir die alliierten hineinziehen, sollten wir schauen, *
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* Ob jemand fliehen kann. Dann er<EFBFBD>brigt sich das ganze ja
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* vielleicht schon. */
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print_header(b);
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report_battle_start(b);
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if (!fighting) {
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/* Niemand mehr da, Kampf kann nicht stattfinden. */
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message *m = msg_message("aborted_battle", "");
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@ -47,7 +47,6 @@ extern "C" {
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#define LAST_ROW FLEE_ROW
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#define MAXSIDES 192 /* if there are ever more than this, we're fucked. */
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typedef struct bfaction {
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struct bfaction *next;
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struct side *sides;
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@ -266,6 +265,9 @@ extern "C" {
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const struct faction * stealthfaction);
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int skilldiff(troop at, troop dt, int dist);
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void force_leave(struct region *r, struct battle *b);
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bool seematrix(const struct faction * f, const struct side * s);
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const char *sidename(const struct side * s);
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void battle_message_faction(struct battle * b, struct faction * f, struct message *m);
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#ifdef __cplusplus
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}
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@ -20,6 +20,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <kernel/config.h>
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#include "reports.h"
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#include "battle.h"
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#include "calendar.h"
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#include "guard.h"
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#include "laws.h"
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@ -2030,6 +2031,54 @@ static void eval_order(struct opstack **stack, const void *userdata)
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opush(stack, var);
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}
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void report_battle_start(battle * b)
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{
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bfaction *bf;
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char zText[32 * MAXSIDES];
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for (bf = b->factions; bf; bf = bf->next) {
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message *m;
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faction *f = bf->faction;
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const char *lastf = NULL;
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bool first = false;
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side *s;
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char *bufp = zText;
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size_t size = sizeof(zText) - 1;
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for (s = b->sides; s != b->sides + b->nsides; ++s) {
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fighter *df;
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for (df = s->fighters; df; df = df->next) {
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if (is_attacker(df)) {
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if (first) {
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bufp += str_strlcpy(bufp, ", ", size);
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}
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if (lastf) {
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bufp += str_strlcpy(bufp, lastf, size);
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first = true;
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}
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if (seematrix(f, s))
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lastf = sidename(s);
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else
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lastf = LOC(f->locale, "unknown_faction_dative");
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break;
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}
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}
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}
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if (first) {
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bufp = STRLCPY(bufp, " ", size);
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bufp = STRLCPY(bufp, LOC(f->locale, "and"), size);
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bufp = STRLCPY(bufp, " ", size);
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}
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if (lastf) {
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bufp = STRLCPY(bufp, lastf, size);
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}
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m = msg_message("start_battle", "factions", zText);
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battle_message_faction(b, f, m);
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msg_release(m);
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}
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}
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static void eval_resources(struct opstack **stack, const void *userdata)
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{ /* order -> string */
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const faction *f = (const faction *)userdata;
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@ -29,6 +29,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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extern "C" {
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#endif
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struct battle;
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struct gamedate;
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struct selist;
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struct stream;
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@ -97,6 +98,7 @@ extern "C" {
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const struct locale *lang);
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size_t report_status(const struct unit *u,
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const struct locale *lang, char *buf, size_t siz);
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void report_battle_start(struct battle * b);
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void register_reports(void);
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