forked from github/server
Merge pull request #655 from ennorehling/develop
BUG 2281: guardhouses are unlimited
This commit is contained in:
commit
635edf314d
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@ -3,7 +3,7 @@
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<xi:include href="config://default/buildings/castle-2.xml" />
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<building name="watch" capacity="1" fort="yes">
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<building name="watch" maxsize="10" capacity="1" fort="yes">
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<function name="name" value="fort_name"/>
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<function name="protection" value="building_protection"/>
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<function name="taxes" value="lua_building_taxes"/>
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@ -5,6 +5,20 @@ if not config.embassy then return nil end
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local embassy = {}
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local home = nil
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-- global exports (use item)
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function use_seashell(u, amount)
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-- Muschelplateau...
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local visit = u.faction:get_key('mupL')
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if visit and u.region~= home then
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local turns = get_turn() - visit
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local msg = message.create('msg_event')
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msg:set_string("string", u.name .. "(" .. itoa36(u.id) .. ") erzählt den Bewohnern von " .. u.region.name .. " von Muschelplateau, das die Partei " .. u.faction.name .. " vor " .. turns .. " Wochen besucht hat." )
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msg:send_region(u.region)
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return 0
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end
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return -4
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end
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function embassy.init()
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home = get_region(165,30)
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if home==nil then
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@ -20,7 +34,7 @@ function embassy.update()
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eressea.log.debug("updating embassies in " .. tostring(home))
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local u
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for u in home.units do
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if not u.faction:get_key('mupL') then
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if u.faction:get_key('mupL')==0 then
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if (u.faction:add_item('seashell', 1)>0) then
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eressea.log.debug("new seashell for " .. tostring(u.faction))
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u.faction:set_key('mupL', get_turn())
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@ -11,30 +11,62 @@ function teardown()
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eressea.settings.set("rules.food.flags", "0")
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end
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function test_build_watch()
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local r = region.create(0, 0, "plain")
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local f = faction.create("e3build@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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u.number = 20
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u:add_item("log", 20)
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u.id = 42
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u:set_skill("building", 1)
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u:add_order("MACHE Wache")
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process_orders()
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assert_not_nil(u.building)
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assert_equal(5, u.building.size)
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u:set_skill("building", 2)
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u:add_order("MACHE Wache " .. itoa36(u.building.id))
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process_orders()
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assert_not_nil(u.building)
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assert_equal(10, u.building.size)
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end
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function test_watch()
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local r = region.create(0, 0, "plain")
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local b = building.create(r, "watch")
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assert_equal("scaffolding", b:get_typename(1))
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assert_equal("scaffolding", b:get_typename(4))
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assert_equal("guardhouse", b:get_typename(5))
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assert_equal("guardhouse", b:get_typename(9))
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assert_equal("guardtower", b:get_typename(10))
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end
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function test_small_castles()
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local r = region.create(0, 0, "plain")
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local u1 = unit.create(f1, r, 1)
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local f2 = faction.create("noreply@eressea.de", "halfling", "de")
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local u2 = unit.create(f2, r, 1)
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u1:add_item("money", 10000)
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local r = region.create(0, 0, "plain")
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local u1 = unit.create(f1, r, 1)
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local f2 = faction.create("noreply@eressea.de", "halfling", "de")
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local u2 = unit.create(f2, r, 1)
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local b = building.create(r, "castle")
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u2.building = b
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u1.building = b
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local b = building.create(r, "castle")
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u2.building = b
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u1.building = b
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b.owner = u2
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assert_equal("site", b:get_typename(7))
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assert_equal("fortification", b:get_typename(8))
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b.owner = u1
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assert_equal("site", b:get_typename(9))
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assert_equal("fortification", b:get_typename(10))
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b.owner = u2
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assert_equal("site", b:get_typename(7))
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assert_equal("fortification", b:get_typename(8))
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b.owner = u1
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assert_equal("site", b:get_typename(9))
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assert_equal("fortification", b:get_typename(10))
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end
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function test_build_normal()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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u:clear_orders()
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u:add_item("stone", 10)
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u:set_skill("building", 10)
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@ -45,9 +77,9 @@ function test_build_normal()
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end
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function test_build_packice()
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local r = region.create(0, 0, "packice")
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local f = faction.create("packice@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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local r = region.create(0, 0, "packice")
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local f = faction.create("packice@eressea.de", "human", "de")
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local u = unit.create(f, r, 1)
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u:clear_orders()
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u:add_item("stone", 10)
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u:set_skill("building", 10)
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@ -42,6 +42,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <stdlib.h>
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#include <assert.h>
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typedef enum {
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TNONE = 0, TINTEGER = 1
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} dict_type;
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typedef struct dict_data {
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dict_type type;
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char *name;
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@ -62,94 +66,38 @@ static int dict_read(attrib * a, void *owner, gamedata *data)
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storage *store = data->store;
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char name[NAMESIZE];
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dict_data *dd = (dict_data *)a->data.v;
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int result, n;
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float flt;
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int n;
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READ_STR(store, name, sizeof(name));
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dd->name = strdup(name);
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READ_INT(store, &n);
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dd->type = (dict_type)n;
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switch (dd->type) {
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case TINTEGER:
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READ_INT(store, &dd->data.i);
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break;
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case TREAL:
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READ_FLT(store, &flt);
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if ((int)flt == flt) {
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dd->type = TINTEGER;
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dd->data.i = (int)flt;
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}
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else {
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dd->data.real = flt;
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}
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break;
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case TSTRING:
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READ_STR(store, name, sizeof(name));
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dd->data.str = strdup(name);
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break;
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case TBUILDING:
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result =
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read_reference(&dd->data.b, data, read_building_reference,
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resolve_building);
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if (result == 0 && !dd->data.b) {
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return AT_READ_FAIL;
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}
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break;
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case TUNIT:
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result =
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read_reference(&dd->data.u, data, read_unit_reference, resolve_unit);
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if (result == 0 && !dd->data.u) {
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return AT_READ_FAIL;
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}
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break;
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case TFACTION:
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result =
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read_reference(&dd->data.f, data, read_faction_reference,
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resolve_faction);
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if (result == 0 && !dd->data.f) {
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return AT_READ_FAIL;
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}
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break;
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case TREGION:
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result =
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read_reference(&dd->data.r, data, read_region_reference,
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RESOLVE_REGION(data->version));
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if (result == 0 && !dd->data.r) {
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return AT_READ_FAIL;
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}
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break;
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case TSHIP:
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/* return read_ship_reference(&data->data.sh, store); */
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assert(!"not implemented");
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break;
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case TNONE:
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break;
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default:
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if (dd->type != TINTEGER) {
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log_error("read dict, invalid type %d", n);
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return AT_READ_FAIL;
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}
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READ_INT(store, &dd->data.i);
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return AT_READ_DEPR;
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}
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static void dict_init(attrib * a)
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{
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dict_data *data;
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dict_data *dd;
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a->data.v = malloc(sizeof(dict_data));
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data = (dict_data *)a->data.v;
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data->type = TNONE;
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dd = (dict_data *)a->data.v;
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dd->type = TNONE;
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}
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static void dict_done(attrib * a)
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{
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dict_data *data = (dict_data *)a->data.v;
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if (data->type == TSTRING)
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free(data->data.str);
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free(data->name);
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dict_data *dd = (dict_data *)a->data.v;
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free(dd->name);
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free(a->data.v);
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}
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static void dict_upgrade(attrib **alist, attrib *abegin) {
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int n = 0, *keys = 0;
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int i = 0, val[4];
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int i = 0, val[8];
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attrib *a, *ak = a_find(*alist, &at_keys);
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if (ak) {
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keys = (int *)ak->data.v;
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@ -162,7 +110,9 @@ static void dict_upgrade(attrib **alist, attrib *abegin) {
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}
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else {
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if (strcmp(dd->name, "embassy_muschel")==0) {
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val[i++] = atoi36("mupL");
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val[i * 2] = atoi36("mupL");
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val[i * 2 + 1] = dd->data.i;
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++i;
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}
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else {
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log_error("dict conversion, bad entry %s", dd->name);
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@ -170,23 +120,35 @@ static void dict_upgrade(attrib **alist, attrib *abegin) {
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}
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if (i == 4) {
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keys = realloc(keys, sizeof(int) * (n + i + 1));
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memcpy(keys + n + 1, val, sizeof(int)*i);
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memcpy(keys + n + 1, val, sizeof(val));
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n += i;
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i = 0;
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}
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}
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if (i > 0) {
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keys = realloc(keys, sizeof(int) * (n + i + 1));
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memcpy(keys + n + 1, val, sizeof(int)*i);
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keys = realloc(keys, sizeof(int) * (2 * (n + i) + 1));
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memcpy(keys + n*2 + 1, val, sizeof(int)*i*2);
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if (!ak) {
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ak = a_add(alist, a_new(&at_keys));
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}
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}
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ak->data.v = keys;
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keys[0] = n + i;
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if (ak) {
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ak->data.v = keys;
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if (keys) {
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keys[0] = n + i;
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}
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}
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}
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attrib_type at_dict = {
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"object", dict_init, dict_done, NULL,
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NULL, dict_read, dict_upgrade
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};
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void dict_set(attrib * a, const char * name, int value)
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{
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dict_data *dd = (dict_data *)a->data.v;
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dd->name = strdup(name);
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dd->type = TINTEGER;
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dd->data.i = value;
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}
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|
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@ -13,18 +13,16 @@
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#ifndef H_ATTRIBUTE_OBJECT
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#define H_ATTRIBUTE_OBJECT
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#include <util/variant.h>
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struct attrib_type;
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struct attrib;
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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TNONE = 0, TINTEGER = 1, TREAL = 2, TSTRING = 3,
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TUNIT = 10, TFACTION = 11, TREGION = 12, TBUILDING = 13, TSHIP = 14
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} dict_type;
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extern struct attrib_type at_dict; // DEPRECATED: at_dict has been replaced with at_keys
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extern struct attrib_type at_dict;
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void dict_set(struct attrib * a, const char * name, int value);
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#ifdef __cplusplus
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}
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|
|
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@ -30,8 +30,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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static void a_writekeys(const attrib *a, const void *o, storage *store) {
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int i, *keys = (int *)a->data.v;
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for (i = 0; i <= keys[0]; ++i) {
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WRITE_INT(store, keys[i]);
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WRITE_INT(store, keys[0]);
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for (i = 0; i < keys[0]; ++i) {
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WRITE_INT(store, keys[i * 2 + 1]);
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WRITE_INT(store, keys[i * 2 + 2]);
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}
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}
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|
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|
@ -42,10 +44,16 @@ static int a_readkeys(attrib * a, void *owner, gamedata *data) {
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if (i == 0) {
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return AT_READ_FAIL;
|
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}
|
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a->data.v = p = malloc(sizeof(int)*(i + 1));
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a->data.v = p = malloc(sizeof(int)*(i*2 + 1));
|
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*p++ = i;
|
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while (i--) {
|
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READ_INT(data->store, p++);
|
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if (data->version >= KEYVAL_VERSION) {
|
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READ_INT(data->store, p++);
|
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}
|
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else {
|
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*p++ = 1;
|
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}
|
||||
}
|
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return AT_READ_OK;
|
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}
|
||||
|
@ -71,30 +79,35 @@ attrib_type at_keys = {
|
|||
|
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static void a_upgradekeys(attrib **alist, attrib *abegin) {
|
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int n = 0, *keys = 0;
|
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int i = 0, val[4];
|
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int i = 0, val[8];
|
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attrib *a, *ak = a_find(*alist, &at_keys);
|
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if (ak) {
|
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keys = (int *)ak->data.v;
|
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if (keys) n = keys[0];
|
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}
|
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for (a = abegin; a && a->type == abegin->type; a = a->next) {
|
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val[i++] = a->data.i;
|
||||
if (i == 4) {
|
||||
keys = realloc(keys, sizeof(int) * (n + i + 1));
|
||||
memcpy(keys + n + 1, val, sizeof(int)*i);
|
||||
val[i * 2] = a->data.i;
|
||||
val[i * 2 + 1] = 1;
|
||||
if (++i == 4) {
|
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keys = realloc(keys, sizeof(int) * (2 * (n + i) + 1));
|
||||
memcpy(keys + 2 * n + 1, val, sizeof(val));
|
||||
n += i;
|
||||
i = 0;
|
||||
}
|
||||
}
|
||||
if (i > 0) {
|
||||
keys = realloc(keys, sizeof(int) * (n + i + 1));
|
||||
memcpy(keys + n + 1, val, sizeof(int)*i);
|
||||
keys = realloc(keys, sizeof(int) * (2 * (n + i) + 1));
|
||||
memcpy(keys + 2 * n + 1, val, sizeof(int)*i*2);
|
||||
if (!ak) {
|
||||
ak = a_add(alist, a_new(&at_keys));
|
||||
}
|
||||
}
|
||||
ak->data.v = keys;
|
||||
keys[0] = n + i;
|
||||
if (ak) {
|
||||
ak->data.v = keys;
|
||||
if (keys) {
|
||||
keys[0] = n + i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
attrib_type at_key = {
|
||||
|
@ -107,9 +120,9 @@ attrib_type at_key = {
|
|||
a_upgradekeys
|
||||
};
|
||||
|
||||
void key_set(attrib ** alist, int key)
|
||||
void key_set(attrib ** alist, int key, int val)
|
||||
{
|
||||
int *keys, n = 1;
|
||||
int *keys, n = 0;
|
||||
attrib *a;
|
||||
assert(key != 0);
|
||||
a = a_find(*alist, &at_keys);
|
||||
|
@ -118,12 +131,13 @@ void key_set(attrib ** alist, int key)
|
|||
}
|
||||
keys = (int *)a->data.v;
|
||||
if (keys) {
|
||||
n = keys[0] + 1;
|
||||
n = keys[0];
|
||||
}
|
||||
keys = realloc(keys, sizeof(int) *(n + 1));
|
||||
// TODO: does insertion sort pay off here?
|
||||
keys[0] = n;
|
||||
keys[n] = key;
|
||||
keys = realloc(keys, sizeof(int) *(2 * n + 3));
|
||||
// TODO: does insertion sort pay off here? prob. not.
|
||||
keys[0] = n + 1;
|
||||
keys[2 * n + 1] = key;
|
||||
keys[2 * n + 2] = val;
|
||||
a->data.v = keys;
|
||||
}
|
||||
|
||||
|
@ -135,29 +149,31 @@ void key_unset(attrib ** alist, int key)
|
|||
if (a) {
|
||||
int i, *keys = (int *)a->data.v;
|
||||
if (keys) {
|
||||
for (i = 1; i <= keys[0]; ++i) {
|
||||
if (keys[i] == key) {
|
||||
keys[i] = keys[keys[0]];
|
||||
int n = keys[0];
|
||||
for (i = 0; i != n; ++i) {
|
||||
if (keys[2 * i + 1] == key) {
|
||||
memmove(keys + 2 * i + 1, keys + 2 * n - 1, 2 * sizeof(int));
|
||||
keys[0]--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool key_get(attrib *alist, int key) {
|
||||
int key_get(attrib *alist, int key) {
|
||||
attrib *a;
|
||||
assert(key != 0);
|
||||
a = a_find(alist, &at_keys);
|
||||
if (a) {
|
||||
int i, *keys = (int *)a->data.v;
|
||||
if (keys) {
|
||||
for (i = 1; i <= keys[0]; ++i) {
|
||||
if (keys[i] == key) {
|
||||
return true;
|
||||
for (i = 0; i != keys[0]; ++i) {
|
||||
if (keys[i*2+1] == key) {
|
||||
return keys[i * 2 + 2];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -26,12 +26,12 @@ extern "C" {
|
|||
#endif
|
||||
struct attrib;
|
||||
struct attrib_type;
|
||||
extern struct attrib_type at_key;
|
||||
extern struct attrib_type at_key; // DEPRECATED: at_key has been replaced with at_keys
|
||||
extern struct attrib_type at_keys;
|
||||
|
||||
void key_set(struct attrib **alist, int key);
|
||||
void key_set(struct attrib **alist, int key, int value);
|
||||
void key_unset(struct attrib **alist, int key);
|
||||
bool key_get(struct attrib *alist, int key);
|
||||
int key_get(struct attrib *alist, int key);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -1,22 +1,24 @@
|
|||
#include <platform.h>
|
||||
#include "key.h"
|
||||
#include "dict.h"
|
||||
|
||||
#include <util/attrib.h>
|
||||
#include <util/base36.h>
|
||||
#include <CuTest.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void test_get_set_keys(CuTest *tc) {
|
||||
attrib *a = 0;
|
||||
key_set(&a, 42);
|
||||
key_set(&a, 43);
|
||||
key_set(&a, 44);
|
||||
CuAssertTrue(tc, key_get(a, 42));
|
||||
CuAssertTrue(tc, key_get(a, 43));
|
||||
CuAssertTrue(tc, key_get(a, 44));
|
||||
key_set(&a, 42, 1);
|
||||
key_set(&a, 43, 2);
|
||||
key_set(&a, 44, 3);
|
||||
CuAssertIntEquals(tc, 1, key_get(a, 42));
|
||||
CuAssertIntEquals(tc, 2, key_get(a, 43));
|
||||
CuAssertIntEquals(tc, 3, key_get(a, 44));
|
||||
key_unset(&a, 42);
|
||||
CuAssertTrue(tc, !key_get(a, 42));
|
||||
CuAssertTrue(tc, key_get(a, 43));
|
||||
CuAssertTrue(tc, key_get(a, 44));
|
||||
CuAssertIntEquals(tc, 0, key_get(a, 42));
|
||||
CuAssertIntEquals(tc, 2, key_get(a, 43));
|
||||
CuAssertIntEquals(tc, 3, key_get(a, 44));
|
||||
a_removeall(&a, NULL);
|
||||
}
|
||||
|
||||
|
@ -26,7 +28,7 @@ static attrib *key_set_orig(attrib **alist, int key) {
|
|||
return a;
|
||||
}
|
||||
|
||||
static void test_upgrade(CuTest *tc) {
|
||||
static void test_upgrade_key(CuTest *tc) {
|
||||
attrib *alist = 0;
|
||||
key_set_orig(&alist, 40);
|
||||
key_set_orig(&alist, 41);
|
||||
|
@ -35,18 +37,31 @@ static void test_upgrade(CuTest *tc) {
|
|||
key_set_orig(&alist, 44);
|
||||
CuAssertPtrNotNull(tc, alist->type->upgrade);
|
||||
alist->type->upgrade(&alist, alist);
|
||||
CuAssertTrue(tc, key_get(alist, 40));
|
||||
CuAssertTrue(tc, key_get(alist, 41));
|
||||
CuAssertTrue(tc, key_get(alist, 42));
|
||||
CuAssertTrue(tc, key_get(alist, 43));
|
||||
CuAssertTrue(tc, key_get(alist, 44));
|
||||
CuAssertIntEquals(tc, 1, key_get(alist, 40));
|
||||
CuAssertIntEquals(tc, 1, key_get(alist, 41));
|
||||
CuAssertIntEquals(tc, 1, key_get(alist, 42));
|
||||
CuAssertIntEquals(tc, 1, key_get(alist, 43));
|
||||
CuAssertIntEquals(tc, 1, key_get(alist, 44));
|
||||
a_removeall(&alist, NULL);
|
||||
}
|
||||
|
||||
static void test_upgrade_dict(CuTest *tc) {
|
||||
attrib *a;
|
||||
|
||||
a = a_new(&at_dict);
|
||||
|
||||
dict_set(a, "embassy_muschel", 42);
|
||||
CuAssertPtrNotNull(tc, a->type->upgrade);
|
||||
a->type->upgrade(&a, a);
|
||||
CuAssertIntEquals(tc, 42, key_get(a, atoi36("mupL")));
|
||||
a_removeall(&a, NULL);
|
||||
}
|
||||
|
||||
CuSuite *get_key_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_get_set_keys);
|
||||
SUITE_ADD_TEST(suite, test_upgrade);
|
||||
SUITE_ADD_TEST(suite, test_upgrade_key);
|
||||
SUITE_ADD_TEST(suite, test_upgrade_dict);
|
||||
return suite;
|
||||
}
|
||||
|
|
|
@ -248,7 +248,7 @@ static int tolua_faction_getkey(lua_State * L)
|
|||
const char *name = tolua_tostring(L, 2, 0);
|
||||
int flag = atoi36(name);
|
||||
|
||||
lua_pushboolean(L, key_get(self->attribs, flag));
|
||||
lua_pushinteger(L, key_get(self->attribs, flag));
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -256,11 +256,11 @@ static int tolua_faction_setkey(lua_State * L)
|
|||
{
|
||||
faction *self = (faction *)tolua_tousertype(L, 1, 0);
|
||||
const char *name = tolua_tostring(L, 2, 0);
|
||||
int value = tolua_toboolean(L, 3, 0);
|
||||
int value = (int)tolua_tonumber(L, 3, 0);
|
||||
int flag = atoi36(name);
|
||||
|
||||
if (value) {
|
||||
key_set(&self->attribs, flag);
|
||||
key_set(&self->attribs, flag, value);
|
||||
}
|
||||
else {
|
||||
key_unset(&self->attribs, flag);
|
||||
|
|
|
@ -544,11 +544,11 @@ static int tolua_region_setkey(lua_State * L)
|
|||
{
|
||||
region *self = (region *)tolua_tousertype(L, 1, 0);
|
||||
const char *name = tolua_tostring(L, 2, 0);
|
||||
int value = tolua_toboolean(L, 3, 0);
|
||||
int value = (int)tolua_tonumber(L, 3, 0);
|
||||
int flag = atoi36(name);
|
||||
|
||||
if (value) {
|
||||
key_set(&self->attribs, flag);
|
||||
key_set(&self->attribs, flag, value);
|
||||
}
|
||||
else {
|
||||
key_unset(&self->attribs, flag);
|
||||
|
|
|
@ -786,7 +786,7 @@ static int tolua_unit_set_flag(lua_State * L)
|
|||
int value = (int)tolua_tonumber(L, 3, 0);
|
||||
int flag = atoi36(name);
|
||||
if (value) {
|
||||
key_set(&self->attribs, flag);
|
||||
key_set(&self->attribs, flag, value);
|
||||
}
|
||||
else {
|
||||
key_unset(&self->attribs, flag);
|
||||
|
|
|
@ -206,10 +206,10 @@ static int tolua_translate(lua_State * L)
|
|||
static int tolua_setkey(lua_State * L)
|
||||
{
|
||||
const char *name = tolua_tostring(L, 1, 0);
|
||||
int value = tolua_toboolean(L, 2, 0);
|
||||
int value = (int)tolua_tonumber(L, 3, 0);
|
||||
int flag = atoi36(name);
|
||||
if (value) {
|
||||
key_set(&global.attribs, flag);
|
||||
key_set(&global.attribs, flag, value);
|
||||
}
|
||||
else {
|
||||
key_unset(&global.attribs, flag);
|
||||
|
|
|
@ -2707,7 +2707,7 @@ static void expandloot(region * r, request * lootorders)
|
|||
{
|
||||
unit *u;
|
||||
unsigned int i;
|
||||
int looted = 0;
|
||||
int m, looted = 0;
|
||||
int startmoney = rmoney(r);
|
||||
|
||||
expandorders(r, lootorders);
|
||||
|
@ -2724,9 +2724,9 @@ static void expandloot(region * r, request * lootorders)
|
|||
free(g_requests);
|
||||
|
||||
/* Lowering morale by 1 depending on the looted money (+20%) */
|
||||
if (rng_int() % 100 < 20 + (looted * 80) / startmoney) {
|
||||
int m = region_get_morale(r);
|
||||
if (m) {
|
||||
m = region_get_morale(r);
|
||||
if (m && startmoney>0) {
|
||||
if (rng_int() % 100 < 20 + (looted * 80) / startmoney) {
|
||||
/*Nur Moral -1, turns is not changed, so the first time nothing happens if the morale is good*/
|
||||
region_set_morale(r, m - 1, -1);
|
||||
}
|
||||
|
|
|
@ -428,6 +428,76 @@ int roqf_factor(void)
|
|||
return value;
|
||||
}
|
||||
|
||||
static int use_materials(unit *u, const construction *type, int n, int completed) {
|
||||
if (type->materials) {
|
||||
int c;
|
||||
for (c = 0; type->materials[c].number; c++) {
|
||||
const struct resource_type *rtype = type->materials[c].rtype;
|
||||
int prebuilt =
|
||||
required(completed, type->reqsize, type->materials[c].number);
|
||||
int need =
|
||||
required(completed + n, type->reqsize, type->materials[c].number);
|
||||
int multi = 1;
|
||||
int canuse = 100; /* normalization */
|
||||
if (building_is_active(u->building) && inside_building(u)) {
|
||||
canuse = matmod(u->building->type->attribs, u, rtype, canuse);
|
||||
}
|
||||
if (canuse < 0) {
|
||||
return canuse; /* pass errors to caller */
|
||||
}
|
||||
canuse = matmod(type->attribs, u, rtype, canuse);
|
||||
|
||||
assert(canuse % 100 == 0
|
||||
|| !"only constant multipliers are implemented in build()");
|
||||
multi = canuse / 100;
|
||||
if (canuse < 0) {
|
||||
return canuse; /* pass errors to caller */
|
||||
}
|
||||
use_pooled(u, rtype, GET_DEFAULT,
|
||||
(need - prebuilt + multi - 1) / multi);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int count_materials(unit *u, const construction *type, int n, int completed)
|
||||
{
|
||||
if (type->materials) {
|
||||
int c;
|
||||
for (c = 0; n > 0 && type->materials[c].number; c++) {
|
||||
const struct resource_type *rtype = type->materials[c].rtype;
|
||||
int need, prebuilt;
|
||||
int canuse = get_pooled(u, rtype, GET_DEFAULT, INT_MAX);
|
||||
|
||||
if (building_is_active(u->building) && inside_building(u)) {
|
||||
canuse = matmod(u->building->type->attribs, u, rtype, canuse);
|
||||
}
|
||||
|
||||
if (canuse < 0)
|
||||
return canuse; /* pass errors to caller */
|
||||
canuse = matmod(type->attribs, u, rtype, canuse);
|
||||
if (type->reqsize > 1) {
|
||||
prebuilt =
|
||||
required(completed, type->reqsize, type->materials[c].number);
|
||||
for (; n;) {
|
||||
need =
|
||||
required(completed + n, type->reqsize, type->materials[c].number);
|
||||
if (need - prebuilt <= canuse)
|
||||
break;
|
||||
--n; /* TODO: optimieren? */
|
||||
}
|
||||
}
|
||||
else {
|
||||
int maxn = canuse / type->materials[c].number;
|
||||
if (maxn < n) {
|
||||
n = maxn;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
/** Use up resources for building an object.
|
||||
* Build up to 'size' points of 'type', where 'completed'
|
||||
* of the first object have already been finished. return the
|
||||
|
@ -492,7 +562,7 @@ int build(unit * u, const construction * ctype, int completed, int want)
|
|||
}
|
||||
}
|
||||
for (; want > 0 && skills > 0;) {
|
||||
int c, n;
|
||||
int err, n;
|
||||
|
||||
/* skip over everything that's already been done:
|
||||
* type->improvement==NULL means no more improvements, but no size limits
|
||||
|
@ -559,67 +629,17 @@ int build(unit * u, const construction * ctype, int completed, int want)
|
|||
}
|
||||
}
|
||||
|
||||
if (type->materials)
|
||||
for (c = 0; n > 0 && type->materials[c].number; c++) {
|
||||
const struct resource_type *rtype = type->materials[c].rtype;
|
||||
int need, prebuilt;
|
||||
int canuse = get_pooled(u, rtype, GET_DEFAULT, INT_MAX);
|
||||
|
||||
if (building_is_active(u->building) && inside_building(u)) {
|
||||
canuse = matmod(u->building->type->attribs, u, rtype, canuse);
|
||||
}
|
||||
|
||||
if (canuse < 0)
|
||||
return canuse; /* pass errors to caller */
|
||||
canuse = matmod(type->attribs, u, rtype, canuse);
|
||||
if (type->reqsize > 1) {
|
||||
prebuilt =
|
||||
required(completed, type->reqsize, type->materials[c].number);
|
||||
for (; n;) {
|
||||
need =
|
||||
required(completed + n, type->reqsize, type->materials[c].number);
|
||||
if (need - prebuilt <= canuse)
|
||||
break;
|
||||
--n; /* TODO: optimieren? */
|
||||
}
|
||||
}
|
||||
else {
|
||||
int maxn = canuse / type->materials[c].number;
|
||||
if (maxn < n)
|
||||
n = maxn;
|
||||
}
|
||||
}
|
||||
n = count_materials(u, type, n, completed);
|
||||
if (n <= 0) {
|
||||
if (made == 0)
|
||||
return ENOMATERIALS;
|
||||
else
|
||||
break;
|
||||
}
|
||||
if (type->materials)
|
||||
for (c = 0; type->materials[c].number; c++) {
|
||||
const struct resource_type *rtype = type->materials[c].rtype;
|
||||
int prebuilt =
|
||||
required(completed, type->reqsize, type->materials[c].number);
|
||||
int need =
|
||||
required(completed + n, type->reqsize, type->materials[c].number);
|
||||
int multi = 1;
|
||||
int canuse = 100; /* normalization */
|
||||
if (building_is_active(u->building) && inside_building(u)) {
|
||||
canuse = matmod(u->building->type->attribs, u, rtype, canuse);
|
||||
}
|
||||
if (canuse < 0)
|
||||
return canuse; /* pass errors to caller */
|
||||
canuse = matmod(type->attribs, u, rtype, canuse);
|
||||
|
||||
assert(canuse % 100 == 0
|
||||
|| !"only constant multipliers are implemented in build()");
|
||||
multi = canuse / 100;
|
||||
if (canuse < 0)
|
||||
return canuse; /* pass errors to caller */
|
||||
|
||||
use_pooled(u, rtype, GET_DEFAULT,
|
||||
(need - prebuilt + multi - 1) / multi);
|
||||
}
|
||||
err = use_materials(u, type, n, completed);
|
||||
if (err < 0) {
|
||||
return err;
|
||||
}
|
||||
made += n;
|
||||
skills -= n * type->minskill;
|
||||
want -= n;
|
||||
|
|
|
@ -84,7 +84,7 @@ static void test_group_readwrite(CuTest * tc)
|
|||
f = test_create_faction(0);
|
||||
new_group(f, "NW", 42);
|
||||
g = new_group(f, "Egoisten", 43);
|
||||
key_set(&g->attribs, 44);
|
||||
key_set(&g->attribs, 44, 44);
|
||||
al = ally_add(&g->allies, f);
|
||||
al->status = HELP_GIVE;
|
||||
write_groups(&store, f);
|
||||
|
@ -108,7 +108,7 @@ static void test_group_readwrite(CuTest * tc)
|
|||
CuAssertStrEquals(tc, "Egoisten", f->groups->next->name);
|
||||
CuAssertPtrEquals(tc, 0, f->groups->allies);
|
||||
g = f->groups->next;
|
||||
CuAssertTrue(tc, key_get(g->attribs, 44));
|
||||
CuAssertIntEquals(tc, 44, key_get(g->attribs, 44));
|
||||
CuAssertPtrNotNull(tc, g->allies);
|
||||
CuAssertPtrEquals(tc, 0, g->allies->next);
|
||||
CuAssertPtrEquals(tc, f, g->allies->faction);
|
||||
|
|
|
@ -939,7 +939,7 @@ struct order *ord)
|
|||
use_pooled(user, itype->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
|
||||
user->number);
|
||||
|
||||
key_set(&f->attribs, atoi36("mbst"));
|
||||
key_set(&f->attribs, atoi36("mbst"), turn);
|
||||
set_level(user, SK_MAGIC, 3);
|
||||
|
||||
ADDMSG(&user->faction->msgs, msg_message("use_item",
|
||||
|
|
|
@ -211,8 +211,8 @@ static void test_readwrite_attrib(CuTest *tc) {
|
|||
attrib *a = NULL;
|
||||
|
||||
test_setup();
|
||||
key_set(&a, 41);
|
||||
key_set(&a, 42);
|
||||
key_set(&a, 41, 42);
|
||||
key_set(&a, 42, 43);
|
||||
mstream_init(&data.strm);
|
||||
gamedata_init(&data, &store, RELEASE_VERSION);
|
||||
write_attribs(data.store, a, NULL);
|
||||
|
@ -223,8 +223,8 @@ static void test_readwrite_attrib(CuTest *tc) {
|
|||
read_attribs(&data, &a, NULL);
|
||||
mstream_done(&data.strm);
|
||||
gamedata_done(&data);
|
||||
CuAssertTrue(tc, key_get(a, 41));
|
||||
CuAssertTrue(tc, key_get(a, 42));
|
||||
CuAssertIntEquals(tc, 42, key_get(a, 41));
|
||||
CuAssertIntEquals(tc, 43, key_get(a, 42));
|
||||
a_removeall(&a, NULL);
|
||||
|
||||
test_cleanup();
|
||||
|
|
|
@ -11,8 +11,9 @@
|
|||
const char *eressea_version(void) {
|
||||
#ifdef ERESSEA_BUILDNO
|
||||
return ERESSEA_VERSION "-" ERESSEA_BUILDNO;
|
||||
#endif
|
||||
#else
|
||||
return ERESSEA_VERSION;
|
||||
#endif
|
||||
}
|
||||
|
||||
int version_no(const char *str) {
|
||||
|
|
|
@ -32,10 +32,11 @@
|
|||
#define NOCRYPT_VERSION 352 /* passwords are plaintext again */
|
||||
#define ATHASH_VERSION 353 /* attribute-type hash, not name */
|
||||
#define NOWATCH_VERSION 354 /* plane->watchers is gone */
|
||||
#define KEYVAL_VERSION 355 /* at_keys has values */
|
||||
/* unfinished: */
|
||||
#define CRYPT_VERSION 400 /* passwords are encrypted */
|
||||
|
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#define RELEASE_VERSION NOWATCH_VERSION /* current datafile */
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#define RELEASE_VERSION KEYVAL_VERSION /* current datafile */
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#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
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#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */
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||||
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||||
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Reference in New Issue