fix accidental assignment instead of comparison.

This commit is contained in:
Enno Rehling 2014-08-14 20:08:29 +02:00
parent fa0c999d3e
commit 61ebd1d6b7
1 changed files with 5 additions and 5 deletions

View File

@ -892,15 +892,15 @@ static unit *bewegung_blockiert_von(unit * reisender, region * r)
if (guard) { if (guard) {
prob += base_prob; /* 30% base chance */ prob += base_prob; /* 30% base chance */
prob = +guard_count*guard_number_prob; prob = +guard_count*guard_number_prob;
if (r->terrain = newterrain(T_GLACIER)) if (r->terrain == newterrain(T_GLACIER))
prob = +region_type_prob*2; prob = +region_type_prob*2;
if (r->terrain = newterrain(T_SWAMP)) if (r->terrain == newterrain(T_SWAMP))
prob = +region_type_prob*2; prob = +region_type_prob*2;
if (r->terrain = newterrain(T_MOUNTAIN)) if (r->terrain == newterrain(T_MOUNTAIN))
prob = +region_type_prob; prob = +region_type_prob;
if (r->terrain = newterrain(T_VOLCANO)) if (r->terrain == newterrain(T_VOLCANO))
prob = +region_type_prob; prob = +region_type_prob;
if (r->terrain = newterrain(T_VOLCANO_SMOKING)) if (r->terrain == newterrain(T_VOLCANO_SMOKING))
prob = +region_type_prob; prob = +region_type_prob;
if (prob > 0 && chance(prob)) { if (prob > 0 && chance(prob)) {