forked from github/server
- Bei der Berechnung des Talentunterschieds für Lerne/Lehre werden
item_modifications nicht mehr berücksichtigt.
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@ -291,7 +291,7 @@ teach(region * r, unit * u)
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for (i=0;teachskill[i]!=NOSKILL;++i) if (sk==teachskill[i]) break;
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sk = teachskill[i];
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}
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if (sk != NOSKILL && eff_skill(u, sk, r) > eff_skill(student, sk, r)) {
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if (sk != NOSKILL && eff_skill_study(u, sk, r)-TEACHDIFFERENCE > eff_skill_study(student, sk, r)) {
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teaching -= teach_unit(u, student, teaching, sk, true, &academy);
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}
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}
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@ -304,7 +304,7 @@ teach(region * r, unit * u)
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if (igetkeyword(student->thisorder, student->faction->locale) == K_STUDY) {
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/* Input ist nun von student->thisorder !! */
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sk = getskill(student->faction->locale);
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if (sk != NOSKILL && eff_skill(u, sk, r)-TEACHDIFFERENCE >= eff_skill(student, sk, r)) {
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if (sk != NOSKILL && eff_skill_study(u, sk, r)-TEACHDIFFERENCE >= eff_skill(student, sk, r)) {
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teaching -= teach_unit(u, student, teaching, sk, true, &academy);
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}
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}
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@ -407,7 +407,7 @@ teach(region * r, unit * u)
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continue;
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}
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/* u is teacher, u2 is student */
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if (eff_skill(u2, sk, r) > eff_skill(u, sk, r)-TEACHDIFFERENCE) {
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if (eff_skill_study(u2, sk, r) > eff_skill_study(u, sk, r)-TEACHDIFFERENCE) {
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add_message(&u->faction->msgs,
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msg_error(u, u->thisorder, "teach_asgood", "student", u2));
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continue;
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@ -633,7 +633,7 @@ spskill(const struct locale * lang, const struct unit * u, skill_t sk, int *dh,
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int diff;
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if(skill->old > 0) {
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oldeff = skill->old + get_modifier(u, sk, skill->old, u->region);
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oldeff = skill->old + get_modifier(u, sk, skill->old, u->region, false);
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}
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oldeff = max(0, oldeff);
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@ -963,8 +963,7 @@ item_modification(const unit *u, skill_t sk, int val)
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/* Presseausweis: *2 Spionage, 0 Tarnung */
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if(sk == SK_SPY && get_item(u, I_PRESSCARD) >= u->number) {
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val = val * 2;
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}
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if(sk == SK_STEALTH) {
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} else if(sk == SK_STEALTH) {
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#if NEWATSROI == 1
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if(get_item(u, I_RING_OF_INVISIBILITY)
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+ 100 * get_item(u, I_SPHERE_OF_INVISIBILITY) >= u->number) {
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@ -1031,7 +1030,7 @@ att_modification(const unit *u, skill_t sk)
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}
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int
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get_modifier(const unit * u, skill_t sk, int level, const region * r)
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get_modifier(const unit *u, skill_t sk, int level, const region *r, boolean noitem)
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{
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int bskill = level;
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int skill = bskill;
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@ -1042,7 +1041,9 @@ get_modifier(const unit * u, skill_t sk, int level, const region * r)
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skill += rc_skillmod(u->race, r, sk);
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skill += att_modification(u, sk);
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if(noitem == false) {
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skill = item_modification(u, sk, skill);
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}
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skill = skillmod(u->attribs, u, r, sk, skill, SMF_ALWAYS);
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if (fspecial(u->faction, FS_TELEPATHY)) {
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@ -1072,7 +1073,19 @@ eff_skill(const unit * u, skill_t sk, const region * r)
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{
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int level = get_level(u, sk);
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if (level>0) {
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int mlevel = level + get_modifier(u, sk, level, r);
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int mlevel = level + get_modifier(u, sk, level, r, false);
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if (mlevel>0) return mlevel;
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}
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return 0;
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}
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int
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eff_skill_study(const unit * u, skill_t sk, const region * r)
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{
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int level = get_level(u, sk);
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if (level>0) {
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int mlevel = level + get_modifier(u, sk, level, r, true);
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if (mlevel>0) return mlevel;
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}
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@ -120,7 +120,9 @@ extern int get_level(const struct unit * u, skill_t id);
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extern void transfermen(struct unit * u, struct unit * u2, int n);
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extern int eff_skill(const struct unit * u, skill_t sk, const struct region * r);
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extern int get_modifier(const struct unit * u, skill_t sk, int lvl, const struct region * r);
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extern int eff_skill_study(const struct unit * u, skill_t sk, const struct region * r);
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extern int get_modifier(const struct unit * u, skill_t sk, int lvl, const struct region * r, boolean noitem);
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#undef DESTROY
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