Merge pull request #542 from ennorehling/feature/plane-enhancements

Some code cleanup for planes
This commit is contained in:
Enno Rehling 2016-08-18 19:23:58 +02:00 committed by GitHub
commit 5d44874807
13 changed files with 220 additions and 113 deletions

28
scripts/kill-planes.lua Normal file
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@ -0,0 +1,28 @@
path = 'scripts'
if config.install then
path = config.install .. '/' .. path
package.path = package.path .. ';' .. config.install .. '/lunit/?.lua'
--needed to find lunit if not run from eressea root. Needs right [lua] install setting in eressea.ini (point to eressea root from the start folder)
end
package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
config.rules = 'e2'
require 'eressea'
require 'eressea.xmlconf'
require 'eressea.path'
eressea.read_game(get_turn() .. '.dat')
ids = {2081501646, 1967748303, 1137, 2000, 1456894557, 1580742069, 1143084084, 285224813, 604912520, 296884068, 50}
p=plane.create(50, -7280, -4494, 83, 83, "Regatta")
for k,v in ipairs(ids) do
p = plane.get(v)
print(v, p)
p:erase()
end
eressea.write_game(get_turn() .. '.new')
eressea.free_game()
eressea.read_game(get_turn() .. '.new')
write_reports()
eressea.write_game(get_turn() .. '.fix')

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@ -3,7 +3,6 @@ function nmr_check(maxnmrs)
if nmrs >= maxnmrs then
eressea.log.error("Shit. More than " .. maxnmrs .. " factions with 1 NMR (" .. nmrs .. ")")
write_summary()
eressea.write_game("aborted.dat")
return -1
end
print (nmrs .. " Factions with 1 NMR")

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@ -582,6 +582,13 @@ static int tolua_plane_get(lua_State * L)
return 1;
}
static int tolua_plane_erase(lua_State *L)
{
plane *self = (plane *)tolua_tousertype(L, 1, 0);
remove_plane(self);
return 0;
}
static int tolua_plane_create(lua_State * L)
{
int id = (int)tolua_tonumber(L, 1, 0);
@ -739,6 +746,7 @@ void tolua_region_open(lua_State * L)
tolua_beginmodule(L, TOLUA_CAST "plane");
{
tolua_function(L, TOLUA_CAST "create", tolua_plane_create);
tolua_function(L, TOLUA_CAST "erase", tolua_plane_erase);
tolua_function(L, TOLUA_CAST "get", tolua_plane_get);
tolua_function(L, TOLUA_CAST "__tostring", tolua_plane_tostring);

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@ -58,7 +58,7 @@ void free_alliances(void)
alliance *makealliance(int id, const char *name)
{
alliance *al;;
alliance *al;
for (;;) {
if (id > 0) {
@ -73,6 +73,13 @@ alliance *makealliance(int id, const char *name)
}
id = id ? id : (1 + (rng_int() % MAX_UNIT_NR));
}
return new_alliance(id, name);
}
alliance *new_alliance(int id, const char *name) {
alliance *al;
assert(id>0);
al = calloc(1, sizeof(alliance));
al->id = id;
if (name) {

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@ -54,13 +54,14 @@ extern "C" {
} alliance;
extern alliance *alliances;
extern alliance *findalliance(int id);
extern alliance *makealliance(int id, const char *name);
extern const char *alliancename(const struct alliance *al);
extern void setalliance(struct faction *f, alliance * al);
alliance *findalliance(int id);
alliance *new_alliance(int id, const char *name);
alliance *makealliance(int id, const char *name);
const char *alliancename(const struct alliance *al);
void setalliance(struct faction *f, alliance * al);
void free_alliances(void);
extern struct faction *alliance_get_leader(struct alliance *al);
extern void alliance_cmd(void);
struct faction *alliance_get_leader(struct alliance *al);
void alliance_cmd(void);
bool is_allied(const struct faction *f1, const struct faction *f2);
void alliance_setname(alliance * self, const char *name);

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@ -1104,8 +1104,7 @@ void free_gamedata(void)
while (planes) {
plane *pl = planes;
planes = planes->next;
free(pl->name);
free(pl);
free_plane(pl);
}
while (global.attribs) {

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@ -616,6 +616,13 @@ int read_borders(gamedata *data)
READ_TOK(store, zText, sizeof(zText));
if (!strcmp(zText, "end"))
break;
type = find_bordertype(zText);
if (type == NULL) {
log_error("[read_borders] connection %d type %s is not registered", bid, zText);
assert(type || !"connection type not registered");
}
READ_INT(store, &bid);
if (data->version < UIDHASH_VERSION) {
int fx, fy, tx, ty;
@ -632,17 +639,18 @@ int read_borders(gamedata *data)
READ_INT(store, &tid);
from = findregionbyid(fid);
to = findregionbyid(tid);
}
if (!to || !from) {
log_warning("%s connection between incomplete regions %d and %d", zText, fid, tid);
if (!to || !from) {
log_error("%s connection %d has missing regions", zText, bid);
}
if (type->read) {
// skip ahead
connection dummy;
type->read(&dummy, data);
}
continue;
}
}
type = find_bordertype(zText);
if (type == NULL) {
log_error("[read_borders] unknown connection type '%s' in %s\n", zText, regionname(from, NULL));
assert(type || !"connection type not registered");
}
if (to == from && type && from) {
direction_t dir = (direction_t)(rng_int() % MAXDIRECTIONS);

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@ -134,7 +134,7 @@ extern "C" {
void write_faction_reference(const struct faction *f,
struct storage *store);
variant read_faction_reference(struct gamedata *store);
variant read_faction_reference(struct gamedata *data);
int resolve_faction(variant data, void *addr);
void renumber_faction(faction * f, int no);

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@ -290,3 +290,33 @@ int read_plane_reference(plane ** pp, struct storage *store)
ur_add(id, pp, resolve_plane);
return AT_READ_OK;
}
void free_plane(plane *pl) {
free(pl->name);
free(pl);
}
void remove_plane(plane *pl) {
region **rp = &regions;
plane **pp = &planes;
assert(pl);
while (*rp) {
region *r = *rp;
if (r->_plane == pl) {
remove_region(rp, r);
}
else {
rp = &r->next;
}
}
while (*pp) {
if (pl==*pp) {
*pp = pl->next;
free_plane(pl);
break;
}
else {
pp = &(*pp)->next;
}
}
}

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@ -68,13 +68,16 @@ extern "C" {
int miny, int maxy, int flags);
struct plane *getplanebyname(const char *);
struct plane *get_homeplane(void);
extern int rel_to_abs(const struct plane *pl, const struct faction *f,
int rel_to_abs(const struct plane *pl, const struct faction *f,
int rel, unsigned char index);
extern void write_plane_reference(const plane * p, struct storage *store);
extern int read_plane_reference(plane ** pp, struct storage *store);
extern int plane_width(const plane * pl);
extern int plane_height(const plane * pl);
void write_plane_reference(const plane * p, struct storage *store);
int read_plane_reference(plane ** pp, struct storage *store);
int plane_width(const plane * pl);
int plane_height(const plane * pl);
void adjust_coordinates(const struct faction *f, int *x, int *y, const struct plane *pl);
void free_plane(struct plane *pl);
void remove_plane(struct plane *pl);
#ifdef __cplusplus
}
#endif

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@ -645,20 +645,39 @@ void rsetmoney(region * r, int value)
}
}
int rherbs(const struct region *r)
int rherbs(const region *r)
{
return r->land?r->land->herbs:0;
}
void rsetherbs(const struct region *r, int value)
void rsetherbs(region *r, int value)
{
assert(r->land || value==0);
assert(value >= 0);
assert(value >= 0 && value<=SHRT_MAX);
if (r->land) {
r->land->herbs = (short)(value);
r->land->herbs = (short)value;
}
}
void rsetherbtype(region *r, const struct item_type *itype) {
assert(r->land && r->terrain);
if (itype == NULL) {
r->land->herbtype = NULL;
}
else {
if (r->terrain->herbs) {
int i;
for (i = 0; r->terrain->herbs[i]; ++i) {
if (r->terrain->herbs[i] == itype) {
r->land->herbtype = itype;
return;
}
}
}
log_debug("attempt to set herbtype=%s for terrain=%s in %s", itype->rtype->_name, r->terrain->_name, regionname(r, 0));
r->land->herbtype = itype;
}
}
void r_setdemand(region * r, const luxury_type * ltype, int value)
{

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@ -202,12 +202,12 @@ extern "C" {
void rsethorses(const struct region *r, int value);
int rherbs(const struct region *r);
void rsetherbs(const struct region *r, int value);
void rsetherbs(struct region *r, int value);
void rsetherbtype(struct region *r, const struct item_type *itype);
#define rbuildings(r) ((r)->buildings)
#define rherbtype(r) ((r)->land?(r)->land->herbtype:0)
#define rsetherbtype(r, value) if ((r)->land) (r)->land->herbtype=(value)
bool r_isforest(const struct region *r);
@ -276,6 +276,8 @@ extern "C" {
struct faction *update_owners(struct region *r);
void region_erase(struct region *r);
#ifdef __cplusplus
}
#endif

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@ -436,7 +436,7 @@ static void read_alliances(struct gamedata *data)
char aname[128];
alliance *al;
READ_STR(store, aname, sizeof(aname));
al = makealliance(id, aname);
al = new_alliance(id, aname);
if (data->version >= OWNER_2_VERSION) {
READ_INT(store, &al->flags);
}
@ -452,6 +452,88 @@ static void read_alliances(struct gamedata *data)
}
}
void read_planes(gamedata *data) {
struct storage *store = data->store;
int nread;
char name[32];
/* Planes */
planes = NULL;
READ_INT(store, &nread);
while (--nread >= 0) {
int id;
variant fno;
plane *pl;
READ_INT(store, &id);
pl = getplanebyid(id);
if (pl == NULL) {
pl = calloc(1, sizeof(plane));
}
else {
log_warning("the plane with id=%d already exists.", id);
}
pl->id = id;
READ_STR(store, name, sizeof(name));
pl->name = _strdup(name);
READ_INT(store, &pl->minx);
READ_INT(store, &pl->maxx);
READ_INT(store, &pl->miny);
READ_INT(store, &pl->maxy);
READ_INT(store, &pl->flags);
/* read watchers */
if (data->version < FIX_WATCHERS_VERSION) {
char rname[64];
/* before this version, watcher storage was pretty broken. we are incompatible and don't read them */
for (;;) {
READ_TOK(store, rname, sizeof(rname));
if (strcmp(rname, "end") == 0) {
break; /* this is most likely the end of the list */
}
else {
log_error(
("This datafile contains watchers, but we are unable to read them."));
}
}
}
else {
/* WATCHERS - eliminated in February 2016, ca. turn 966 */
if (data->version < NOWATCH_VERSION) {
fno = read_faction_reference(data);
while (fno.i) {
fno = read_faction_reference(data);
}
}
}
read_attribs(data, &pl->attribs, pl);
if (pl->id != 1094969858) { // Regatta
addlist(&planes, pl);
}
}
}
void write_planes(storage *store) {
plane *pl;
/* Write planes */
WRITE_INT(store, listlen(planes));
for (pl = planes; pl; pl = pl->next) {
WRITE_INT(store, pl->id);
WRITE_STR(store, pl->name);
WRITE_INT(store, pl->minx);
WRITE_INT(store, pl->maxx);
WRITE_INT(store, pl->miny);
WRITE_INT(store, pl->maxy);
WRITE_INT(store, pl->flags);
#if RELEASE_VERSION < NOWATCH_VERSION
write_faction_reference(NULL, store); /* mark the end of pl->watchers (gone since T966) */
#endif
a_write(store, pl->attribs, pl);
WRITE_SECTION(store);
}
}
void write_alliances(struct gamedata *data)
{
alliance *al = alliances;
@ -984,7 +1066,7 @@ static region *readregion(struct gamedata *data, int x, int y)
rsetherbtype(r, NULL);
}
READ_INT(data->store, &n);
rsetherbs(r, (short)n);
rsetherbs(r, n);
READ_INT(data->store, &n);
if (n < 0) {
/* bug 2182 */
@ -1554,63 +1636,7 @@ int read_game(gamedata *data) {
READ_INT(store, NULL); /* max_unique_id = ignore */
READ_INT(store, &nextborder);
/* Planes */
planes = NULL;
READ_INT(store, &nread);
while (--nread >= 0) {
int id;
variant fno;
plane *pl;
READ_INT(store, &id);
pl = getplanebyid(id);
if (pl == NULL) {
pl = calloc(1, sizeof(plane));
}
else {
log_warning("the plane with id=%d already exists.", id);
}
pl->id = id;
READ_STR(store, name, sizeof(name));
pl->name = _strdup(name);
READ_INT(store, &pl->minx);
READ_INT(store, &pl->maxx);
READ_INT(store, &pl->miny);
READ_INT(store, &pl->maxy);
READ_INT(store, &pl->flags);
/* read watchers */
if (data->version < FIX_WATCHERS_VERSION) {
char rname[64];
/* before this version, watcher storage was pretty broken. we are incompatible and don't read them */
for (;;) {
READ_TOK(store, rname, sizeof(rname));
if (strcmp(rname, "end") == 0) {
break; /* this is most likely the end of the list */
}
else {
log_error(
("This datafile contains watchers, but we are unable to read them."));
}
}
}
else {
/* WATCHERS - eliminated in February 2016, ca. turn 966 */
if (data->version < NOWATCH_VERSION) {
fno = read_faction_reference(data);
while (fno.i) {
fno = read_faction_reference(data);
}
}
}
read_attribs(data, &pl->attribs, pl);
if (pl->id != 1094969858) { // Regatta
addlist(&planes, pl);
}
}
/* Read factions */
read_planes(data);
read_alliances(data);
READ_INT(store, &nread);
log_debug(" - Einzulesende Parteien: %d\n", nread);
@ -1866,24 +1892,6 @@ int writegame(const char *filename)
return n;
}
void write_planes(storage *store) {
plane *pl;
for (pl = planes; pl; pl = pl->next) {
WRITE_INT(store, pl->id);
WRITE_STR(store, pl->name);
WRITE_INT(store, pl->minx);
WRITE_INT(store, pl->maxx);
WRITE_INT(store, pl->miny);
WRITE_INT(store, pl->maxy);
WRITE_INT(store, pl->flags);
#if RELEASE_VERSION < NOWATCH_VERSION
write_faction_reference(NULL, store); /* mark the end of pl->watchers (gone since T966) */
#endif
a_write(store, pl->attribs, pl);
WRITE_SECTION(store);
}
}
int write_game(gamedata *data) {
storage * store = data->store;
region *r;
@ -1903,11 +1911,6 @@ int write_game(gamedata *data) {
WRITE_INT(store, 0 /* max_unique_id */);
WRITE_INT(store, nextborder);
/* Write planes */
WRITE_SECTION(store);
WRITE_INT(store, listlen(planes));
WRITE_SECTION(store);
write_planes(store);
write_alliances(data);
n = listlen(factions);