forked from github/server
Merge pull request #263 from ennorehling/feature/bug-2125-test-ally-cmd
bug 2125: tests for ally_cmd
This commit is contained in:
commit
5ba6f6f836
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@ -2830,17 +2830,6 @@
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<text locale="de">"$unit($unit) in $region($region) produziert $int($amount)$if($eq($wanted,$amount),""," von $int($wanted)") $resource($resource,$wanted)."</text>
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<text locale="en">"$unit($unit) in $region($region) produces $int($amount)$if($eq($wanted,$amount),""," of $int($wanted)") $resource($resource,$amount)."</text>
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</message>
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<message name="manufacture" section="production">
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<type>
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<arg name="unit" type="unit"/>
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<arg name="region" type="region"/>
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<arg name="amount" type="int"/>
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<arg name="wanted" type="int"/>
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<arg name="resource" type="resource"/>
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</type>
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<text locale="de">"$unit($unit) in $region($region) produziert $int($amount)$if($eq($wanted,$amount),""," von $int($wanted)") $resource($resource,$wanted)."</text>
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<text locale="en">"$unit($unit) in $region($region) produces $int($amount)$if($eq($wanted,$amount),""," of $int($wanted)") $resource($resource,$amount)."</text>
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</message>
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<message name="buildbuilding" section="production">
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<type>
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<arg name="unit" type="unit"/>
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@ -1,7 +1,5 @@
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local pkg = {}
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print("loading jsreport module")
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function pkg.init()
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eressea.settings.set("feature.jsreport.enable", "1")
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end
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@ -460,7 +460,6 @@ function test_canoe_passes_through_land()
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u1:add_order("NACH O O O")
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process_orders()
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assert_equal(land, u2.region, "canoe did not stop at coast")
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u1:add_order("NACH O O O")
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process_orders()
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assert_equal(dst, sh.region, "canoe could not leave coast")
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assert_equal(dst, u1.region, "canoe could not leave coast")
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@ -58,7 +58,6 @@ function test_magic()
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u:add_spell("protective_runes")
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u:add_spell("analyze_magic")
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u:clear_orders()
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u:add_order("ZAUBERE \"Runen des Schutzes\" BURG " .. itoa36(b.id));
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u.building = b
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u:add_order("ZAUBERE \"Magie analysieren\" BURG " .. itoa36(b.id));
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process_orders()
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@ -3232,7 +3232,7 @@ fighter *make_fighter(battle * b, unit * u, side * s1, bool attack)
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}
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/* Illusionen und Zauber kaempfen nicht */
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if (fval(u_race(u), RCF_ILLUSIONARY) || idle(u->faction) || u->number == 0) {
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if (fval(u_race(u), RCF_ILLUSIONARY) || u->number == 0) {
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return NULL;
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}
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if (s1 == NULL) {
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@ -929,7 +929,8 @@ static void cr_output_unit(FILE * F, const region * r, const faction * f,
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}
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}
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for (ord = u->orders; ord; ord = ord->next) {
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if (u->old_orders && is_repeated(ord))
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keyword_t kwd = getkeyword(ord);
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if (u->old_orders && is_repeated(kwd))
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continue; /* unit has defaults */
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if (is_persistent(ord)) {
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fwriteorder(F, ord, f->locale, true);
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@ -563,7 +563,7 @@ static void recruit(unit * u, struct order *ord, request ** recruitorders)
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return;
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}
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}
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if (!playerrace(rc) || idle(u->faction)) {
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if (!playerrace(rc)) {
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cmistake(u, ord, 139, MSG_EVENT);
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return;
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}
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@ -979,27 +979,14 @@ void economics(region * r)
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remove_empty_units_in_region(r);
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for (u = r->units; u; u = u->next) {
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order *ord;
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bool destroyed = false;
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if (u->number > 0) {
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for (ord = u->orders; ord; ord = ord->next) {
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order *ord = u->thisorder;
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keyword_t kwd = getkeyword(ord);
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if (kwd == K_DESTROY) {
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if (!destroyed) {
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if (destroy_cmd(u, ord) != 0)
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ord = NULL;
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destroyed = true;
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}
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}
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if (u->orders == NULL) {
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break;
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}
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}
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}
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if (destroyed) {
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if (destroy_cmd(u, ord) == 0) {
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fset(u, UFL_LONGACTION | UFL_NOTMOVING);
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}
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}
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}
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}
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@ -1051,7 +1038,7 @@ static void manufacture(unit * u, const item_type * itype, int want)
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i_change(&u->items, itype, n);
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if (want == INT_MAX)
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want = n;
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ADDMSG(&u->faction->msgs, msg_message("manufacture",
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ADDMSG(&u->faction->msgs, msg_message("produce",
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"unit region amount wanted resource", u, u->region, n, want,
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itype->rtype));
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}
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@ -1466,7 +1453,7 @@ static void create_potion(unit * u, const potion_type * ptype, int want)
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i_change(&u->items, ptype->itype, built);
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if (want == INT_MAX)
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want = built;
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ADDMSG(&u->faction->msgs, msg_message("manufacture",
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ADDMSG(&u->faction->msgs, msg_message("produce",
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"unit region amount wanted resource", u, u->region, built, want,
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ptype->itype->rtype));
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break;
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@ -3216,7 +3203,7 @@ void produce(struct region *r)
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continue;
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if (fval(u, UFL_LONGACTION) && u->thisorder == NULL) {
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/* this message was already given in laws.setdefaults
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/* this message was already given in laws.c:update_long_order
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cmistake(u, u->thisorder, 52, MSG_PRODUCE);
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*/
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continue;
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@ -151,11 +151,11 @@ int destroy_cmd(unit * u, struct order *ord)
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int n = INT_MAX;
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if (u->number < 1)
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return 0;
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return 1;
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if (fval(u, UFL_LONGACTION)) {
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cmistake(u, ord, 52, MSG_PRODUCE);
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return 0;
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return 52;
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}
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init_order(ord);
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@ -183,11 +183,11 @@ int destroy_cmd(unit * u, struct order *ord)
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if (u != building_owner(b)) {
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cmistake(u, ord, 138, MSG_PRODUCE);
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return 0;
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return 138;
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}
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if (fval(b->type, BTF_INDESTRUCTIBLE)) {
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cmistake(u, ord, 138, MSG_PRODUCE);
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return 0;
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return 138;
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}
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if (n >= b->size) {
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/* destroy completly */
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@ -213,11 +213,11 @@ int destroy_cmd(unit * u, struct order *ord)
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if (u != ship_owner(sh)) {
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cmistake(u, ord, 138, MSG_PRODUCE);
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return 0;
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return 138;
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}
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if (fval(r->terrain, SEA_REGION)) {
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cmistake(u, ord, 14, MSG_EVENT);
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return 0;
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return 14;
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}
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if (n >= (sh->size * 100) / sh->type->construction->maxsize) {
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@ -242,11 +242,11 @@ int destroy_cmd(unit * u, struct order *ord)
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}
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else {
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cmistake(u, ord, 138, MSG_PRODUCE);
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return 0;
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return 138;
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}
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if (con) {
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/* TODO: Nicht an ZERSTÖRE mit Punktangabe angepaßt! */
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/* TODO: Nicht an ZERSTÖRE mit Punktangabe angepasst! */
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int c;
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for (c = 0; con->materials[c].number; ++c) {
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const requirement *rq = con->materials + c;
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@ -530,7 +530,9 @@ int alliedunit(const unit * u, const faction * f2, int mode)
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ally *sf;
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int automode;
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assert(u && u->region); /* the unit should be in a region, but it's possible that u->number==0 (TEMP units) */
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assert(u);
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assert(f2);
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assert(u->region); /* the unit should be in a region, but it's possible that u->number==0 (TEMP units) */
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if (u->faction == f2)
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return mode;
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if (u->faction != NULL && f2 != NULL) {
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@ -904,11 +906,6 @@ int newcontainerid(void)
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return random_no;
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}
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bool idle(faction * f)
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{
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return (bool)(f ? false : true);
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}
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int maxworkingpeasants(const struct region *r)
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{
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int size = production(r);
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@ -922,6 +919,10 @@ static const char * parameter_key(int i)
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return parameters[i];
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}
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void init_parameters(struct locale *lang) {
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init_translations(lang, UT_PARAMS, parameter_key, MAXPARAMS);
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}
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void init_terrains_translation(const struct locale *lang) {
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void **tokens;
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@ -1012,7 +1013,7 @@ void init_locale(struct locale *lang)
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if (name) addtoken(tokens, name, var);
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}
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init_translations(lang, UT_PARAMS, parameter_key, MAXPARAMS);
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init_parameters(lang);
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init_options_translation(lang);
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init_terrains_translation(lang);
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@ -1684,6 +1685,11 @@ void kernel_init(void)
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}
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static order * defaults[MAXLOCALES];
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keyword_t default_keyword = NOKEYWORD;
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void set_default_order(int kwd) {
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default_keyword = (keyword_t)kwd;
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}
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order *default_order(const struct locale *lang)
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{
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@ -1691,6 +1697,11 @@ order *default_order(const struct locale *lang)
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int i = locale_index(lang);
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order *result = 0;
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assert(i < MAXLOCALES);
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if (default_keyword!=NOKEYWORD) {
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return create_order(default_keyword, lang, 0);
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}
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result = defaults[i];
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if (!result && usedefault) {
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const char * str = LOC(lang, "defaultorder");
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@ -179,7 +179,6 @@ extern "C" {
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bool has_limited_skills(const struct unit *u);
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const struct race *findrace(const char *, const struct locale *);
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bool idle(struct faction *f);
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bool unit_has_cursed_item(const struct unit *u);
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/* grammatik-flags: */
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@ -287,8 +286,12 @@ extern "C" {
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int AllianceAuto(void); /* flags that allied factions get automatically */
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int AllianceRestricted(void); /* flags restricted to allied factions */
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int HelpMask(void); /* flags restricted to allied factions */
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struct order *default_order(const struct locale *lang);
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void set_default_order(int kwd);
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int entertainmoney(const struct region *r);
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void init_parameters(struct locale *lang);
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void free_gamedata(void);
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@ -285,8 +285,9 @@ extern unsigned int new_hashstring(const char *s);
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void free_messagelist(message_list * msgs)
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{
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struct mlist **mlistptr = &msgs->begin;
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while (*mlistptr) {
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struct mlist **mlistptr;
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assert(msgs && msgs->begin);
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for (mlistptr = &msgs->begin; *mlistptr;) {
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struct mlist *ml = *mlistptr;
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*mlistptr = ml->next;
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msg_release(ml->msg);
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@ -252,6 +252,19 @@ static order_data *create_data(keyword_t kwd, const char *sptr, int lindex)
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return data;
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}
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static void free_localedata(int lindex) {
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int i;
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for (i = 0; i != MAXKEYWORDS; ++i) {
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release_data(locale_array[lindex]->short_orders[i]);
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locale_array[lindex]->short_orders[i] = 0;
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}
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for (i = 0; i != MAXSKILLS; ++i) {
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release_data(locale_array[lindex]->study_orders[i]);
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locale_array[lindex]->study_orders[i] = 0;
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}
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locale_array[lindex]->lang = 0;
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}
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static order *create_order_i(keyword_t kwd, const char *sptr, bool persistent,
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const struct locale *lang)
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{
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|
@ -276,7 +289,12 @@ static order *create_order_i(keyword_t kwd, const char *sptr, bool persistent,
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lindex = locale_index(lang);
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assert(lindex < MAXLOCALES);
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if (!locale_array[lindex]) {
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locale_array[lindex] = (locale_data *)calloc(1, sizeof(locale_data));
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}
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else if (locale_array[lindex]->lang != lang) {
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free_localedata(lindex);
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}
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locale_array[lindex]->lang = lang;
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ord = (order *)malloc(sizeof(order));
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|
@ -292,13 +310,13 @@ order *create_order(keyword_t kwd, const struct locale * lang,
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const char *params, ...)
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{
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char zBuffer[DISPLAYSIZE];
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assert(lang);
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if (params) {
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char *bufp = zBuffer;
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int bytes;
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size_t size = sizeof(zBuffer) - 1;
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va_list marker;
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|
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assert(lang);
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va_start(marker, params);
|
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while (*params) {
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if (*params == '%') {
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|
@ -389,9 +407,8 @@ order *parse_order(const char *s, const struct locale * lang)
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* \return true if the order is long
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* \sa is_exclusive(), is_repeated(), is_persistent()
|
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*/
|
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bool is_repeated(const order * ord)
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bool is_repeated(keyword_t kwd)
|
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{
|
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keyword_t kwd = ORD_KEYWORD(ord);
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switch (kwd) {
|
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case K_CAST:
|
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case K_BUY:
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|
@ -468,10 +485,8 @@ bool is_exclusive(const order * ord)
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* \return true if the order is long
|
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* \sa is_exclusive(), is_repeated(), is_persistent()
|
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*/
|
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bool is_long(const order * ord)
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bool is_long(keyword_t kwd)
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{
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keyword_t kwd = ORD_KEYWORD(ord);
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|
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switch (kwd) {
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case K_CAST:
|
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case K_BUY:
|
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|
@ -522,7 +537,7 @@ bool is_persistent(const order * ord)
|
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case K_KOMMENTAR:
|
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return true;
|
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default:
|
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return ord->_persistent || is_repeated(ord);
|
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return ord->_persistent || is_repeated(kwd);
|
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}
|
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}
|
||||
|
||||
|
|
|
@ -55,8 +55,8 @@ extern "C" {
|
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char* get_command(const order *ord, char *buffer, size_t size);
|
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bool is_persistent(const order * ord);
|
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bool is_exclusive(const order * ord);
|
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bool is_repeated(const order * ord);
|
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bool is_long(const order * ord);
|
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bool is_repeated(keyword_t kwd);
|
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bool is_long(keyword_t kwd);
|
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|
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char *write_order(const order * ord, char *buffer, size_t size);
|
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keyword_t init_order(const struct order *ord);
|
||||
|
|
|
@ -139,7 +139,8 @@ static unit *unitorders(FILE * F, int enc, struct faction *f)
|
|||
ordp = &u->old_orders;
|
||||
while (*ordp) {
|
||||
order *ord = *ordp;
|
||||
if (!is_repeated(ord)) {
|
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keyword_t kwd = getkeyword(ord);
|
||||
if (!is_repeated(kwd)) {
|
||||
*ordp = ord->next;
|
||||
ord->next = NULL;
|
||||
free_order(ord);
|
||||
|
@ -233,7 +234,7 @@ static faction *factionorders(void)
|
|||
f->no, pass));
|
||||
return 0;
|
||||
}
|
||||
/* Die Partei hat sich zumindest gemeldet, so daß sie noch
|
||||
/* Die Partei hat sich zumindest gemeldet, so dass sie noch
|
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* nicht als untätig gilt */
|
||||
|
||||
/* TODO: +1 ist ein Workaround, weil cturn erst in process_orders
|
||||
|
@ -309,8 +310,8 @@ int readorders(const char *filename)
|
|||
* Partei, eine neue Einheit oder das File-Ende. Das switch() wird erneut
|
||||
* durchlaufen, und die entsprechende Funktion aufgerufen. Man darf buf
|
||||
* auf alle Fälle nicht überschreiben! Bei allen anderen Einträgen hier
|
||||
* muß buf erneut gefüllt werden, da die betreffende Information in nur
|
||||
* einer Zeile steht, und nun die nächste gelesen werden muß. */
|
||||
* muss buf erneut gefüllt werden, da die betreffende Information in nur
|
||||
* einer Zeile steht, und nun die nächste gelesen werden muss. */
|
||||
|
||||
case P_NEXT:
|
||||
f = NULL;
|
||||
|
@ -777,7 +778,8 @@ void write_unit(struct gamedata *data, const unit * u)
|
|||
}
|
||||
}
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (u->old_orders && is_repeated(ord))
|
||||
keyword_t kwd = getkeyword(ord);
|
||||
if (u->old_orders && is_repeated(kwd))
|
||||
continue; /* has new defaults */
|
||||
if (is_persistent(ord)) {
|
||||
if (++p < MAXPERSISTENT) {
|
||||
|
@ -1603,7 +1605,6 @@ int readgame(const char *filename, bool backup)
|
|||
|
||||
while (--p >= 0) {
|
||||
unit *u = read_unit(&gdata);
|
||||
sc_mage *mage;
|
||||
|
||||
if (gdata.version < JSON_REPORT_VERSION) {
|
||||
if (u->_name && fval(u->faction, FFL_NPC)) {
|
||||
|
@ -1618,21 +1619,6 @@ int readgame(const char *filename, bool backup)
|
|||
up = &u->next;
|
||||
|
||||
update_interval(u->faction, u->region);
|
||||
mage = get_mage(u);
|
||||
if (mage) {
|
||||
faction *f = u->faction;
|
||||
int skl = effskill(u, SK_MAGIC);
|
||||
if (!fval(f, FFL_NPC) && f->magiegebiet == M_GRAY) {
|
||||
log_error("faction %s had magic=gray, fixing (%s)\n", factionname(f), magic_school[mage->magietyp]);
|
||||
f->magiegebiet = mage->magietyp;
|
||||
}
|
||||
if (f->max_spelllevel < skl) {
|
||||
f->max_spelllevel = skl;
|
||||
}
|
||||
if (mage->spellcount < 0) {
|
||||
mage->spellcount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
log_printf(stdout, "\n");
|
||||
|
@ -1656,6 +1642,7 @@ int readgame(const char *filename, bool backup)
|
|||
for (f = factions; f; f = f->next) {
|
||||
if (f->flags & FFL_NPC) {
|
||||
f->alive = 1;
|
||||
f->magiegebiet = M_GRAY;
|
||||
if (f->no == 0) {
|
||||
int no = 666;
|
||||
while (findfaction(no))
|
||||
|
@ -1666,8 +1653,23 @@ int readgame(const char *filename, bool backup)
|
|||
}
|
||||
else {
|
||||
for (u = f->units; u; u = u->nextF) {
|
||||
sc_mage *mage = get_mage(u);
|
||||
if (mage) {
|
||||
faction *f = u->faction;
|
||||
int skl = effskill(u, SK_MAGIC);
|
||||
if (f->magiegebiet == M_GRAY) {
|
||||
log_error("faction %s had magic=gray, fixing (%s)\n", factionname(f), magic_school[mage->magietyp]);
|
||||
f->magiegebiet = mage->magietyp;
|
||||
}
|
||||
if (f->max_spelllevel < skl) {
|
||||
f->max_spelllevel = skl;
|
||||
}
|
||||
if (mage->spellcount < 0) {
|
||||
mage->spellcount = 0;
|
||||
}
|
||||
}
|
||||
if (u->number > 0) {
|
||||
f->alive = 1;
|
||||
f->alive = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1274,25 +1274,10 @@ static int item_modification(const unit * u, skill_t sk, int val)
|
|||
return val;
|
||||
}
|
||||
|
||||
static int update_gbdream(const unit * u, int bonus, curse *c, const curse_type *gbdream_ct, int sign){
|
||||
if (curse_active(c) && c->type == gbdream_ct) {
|
||||
double effect = curse_geteffect(c);
|
||||
unit *mage = c->magician;
|
||||
/* wir suchen jeweils den groessten Bonus und den groestsen Malus */
|
||||
if (sign * effect > sign * bonus) {
|
||||
if (mage == NULL || mage->number == 0
|
||||
|| (sign>0?alliedunit(mage, u->faction, HELP_GUARD):!alliedunit(mage, u->faction, HELP_GUARD))) {
|
||||
bonus = (int)effect;
|
||||
}
|
||||
}
|
||||
}
|
||||
return bonus;
|
||||
}
|
||||
|
||||
int att_modification(const unit * u, skill_t sk)
|
||||
static int att_modification(const unit * u, skill_t sk)
|
||||
{
|
||||
double result = 0;
|
||||
static bool init = false;
|
||||
static bool init = false; // TODO: static variables are bad global state
|
||||
static const curse_type *skillmod_ct, *gbdream_ct, *worse_ct;
|
||||
curse *c;
|
||||
|
||||
|
@ -1321,15 +1306,21 @@ int att_modification(const unit * u, skill_t sk)
|
|||
/* TODO hier kann nicht mit get/iscursed gearbeitet werden, da nur der
|
||||
* jeweils erste vom Typ C_GBDREAM zurueckgegen wird, wir aber alle
|
||||
* durchsuchen und aufaddieren muessen */
|
||||
if (u->region) {
|
||||
if (gbdream_ct && u->region) {
|
||||
int bonus = 0, malus = 0;
|
||||
attrib *a = a_find(u->region->attribs, &at_curse);
|
||||
while (a && a->type == &at_curse) {
|
||||
curse *c = (curse *)a->data.v;
|
||||
|
||||
bonus = update_gbdream(u, bonus, c, gbdream_ct, 1);
|
||||
malus = update_gbdream(u, malus, c, gbdream_ct, -1);
|
||||
|
||||
if (curse_active(c) && c->type == gbdream_ct) {
|
||||
int effect = curse_geteffect_int(c);
|
||||
bool allied = alliedunit(c->magician, u->faction, HELP_GUARD);
|
||||
if (allied) {
|
||||
if (effect > bonus) bonus = effect;
|
||||
} else {
|
||||
if (effect < malus) malus = effect;
|
||||
}
|
||||
}
|
||||
a = a->next;
|
||||
}
|
||||
result = result + bonus + malus;
|
||||
|
|
170
src/laws.c
170
src/laws.c
|
@ -183,7 +183,7 @@ static void live(region * r)
|
|||
reduce_skill(u, sb, weeks);
|
||||
ADDMSG(&u->faction->msgs, msg_message("dumbeffect",
|
||||
"unit weeks skill", u, weeks, (skill_t)sb->id));
|
||||
} /* sonst Glück gehabt: wer nix weiß, kann nix vergessen... */
|
||||
} /* sonst Glück gehabt: wer nix weiss, kann nix vergessen... */
|
||||
change_effect(u, oldpotiontype[P_FOOL], -effect);
|
||||
}
|
||||
age_unit(r, u);
|
||||
|
@ -402,7 +402,7 @@ static void migrate(region * r)
|
|||
* wer fragt das? Die Baumwanderung war abhängig von der
|
||||
* Auswertungsreihenfolge der regionen,
|
||||
* das hatte ich geändert. jemand hat es wieder gelöscht, toll.
|
||||
* ich habe es wieder aktiviert, muß getestet werden.
|
||||
* ich habe es wieder aktiviert, muss getestet werden.
|
||||
*/
|
||||
*hp = m->next;
|
||||
m->next = free_migrants;
|
||||
|
@ -442,7 +442,7 @@ static void horses(region * r)
|
|||
|
||||
/* Pferde wandern in Nachbarregionen.
|
||||
* Falls die Nachbarregion noch berechnet
|
||||
* werden muß, wird eine migration-Struktur gebildet,
|
||||
* werden muss, wird eine migration-Struktur gebildet,
|
||||
* die dann erst in die Berechnung der Nachbarstruktur einfließt.
|
||||
*/
|
||||
|
||||
|
@ -632,7 +632,7 @@ growing_trees(region * r, const int current_season, const int last_weeks_season)
|
|||
a->data.sa[0] = (short)rtrees(r, 0);
|
||||
a->data.sa[1] = (short)rtrees(r, 1);
|
||||
}
|
||||
/* wir haben 6 Wochen zum wachsen, jeder Same/Sproß hat 18% Chance
|
||||
/* wir haben 6 Wochen zum wachsen, jeder Same/Spross hat 18% Chance
|
||||
* zu wachsen, damit sollten nach 5-6 Wochen alle gewachsen sein */
|
||||
growth = 1800;
|
||||
|
||||
|
@ -1347,10 +1347,12 @@ int ally_cmd(unit * u, struct order *ord)
|
|||
|
||||
s = gettoken(token, sizeof(token));
|
||||
|
||||
if (s && !s[0])
|
||||
if (!s || !s[0]) {
|
||||
keyword = P_ANY;
|
||||
else
|
||||
}
|
||||
else {
|
||||
keyword = findparam(s, u->faction->locale);
|
||||
}
|
||||
|
||||
sfp = &u->faction->allies;
|
||||
if (fval(u, UFL_GROUP)) {
|
||||
|
@ -1990,7 +1992,7 @@ int mail_cmd(unit * u, struct order *ord)
|
|||
s = gettoken(token, sizeof(token));
|
||||
|
||||
/* Falls kein Parameter, ist das eine Einheitsnummer;
|
||||
* das Füllwort "AN" muß wegfallen, da gültige Nummer! */
|
||||
* das Füllwort "AN" muss wegfallen, da gültige Nummer! */
|
||||
|
||||
do {
|
||||
cont = 0;
|
||||
|
@ -3407,126 +3409,101 @@ void new_units(void)
|
|||
}
|
||||
}
|
||||
|
||||
/** Checks for two long orders and issues a warning if necessary.
|
||||
*/
|
||||
void check_long_orders(unit * u)
|
||||
{
|
||||
order *ord;
|
||||
keyword_t otherorder = MAXKEYWORDS;
|
||||
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (getkeyword(ord) == NOKEYWORD) {
|
||||
cmistake(u, ord, 22, MSG_EVENT);
|
||||
}
|
||||
else if (is_long(ord)) {
|
||||
keyword_t longorder = getkeyword(ord);
|
||||
if (otherorder != MAXKEYWORDS) {
|
||||
switch (longorder) {
|
||||
case K_CAST:
|
||||
if (otherorder != longorder) {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
case K_BUY:
|
||||
if (otherorder == K_SELL) {
|
||||
otherorder = K_BUY;
|
||||
}
|
||||
else {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
case K_SELL:
|
||||
if (otherorder != K_SELL && otherorder != K_BUY) {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
}
|
||||
else {
|
||||
otherorder = longorder;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_long_order(unit * u)
|
||||
{
|
||||
order *ord;
|
||||
bool trade = false;
|
||||
bool exclusive = true;
|
||||
keyword_t thiskwd = NOKEYWORD;
|
||||
bool hunger = LongHunger(u);
|
||||
|
||||
freset(u, UFL_MOVED);
|
||||
freset(u, UFL_LONGACTION);
|
||||
if (hunger) {
|
||||
/* Hungernde Einheiten führen NUR den default-Befehl aus */
|
||||
set_order(&u->thisorder, default_order(u->faction->locale));
|
||||
}
|
||||
else {
|
||||
check_long_orders(u);
|
||||
}
|
||||
|
||||
/* check all orders for a potential new long order this round: */
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (getkeyword(ord) == NOKEYWORD)
|
||||
continue;
|
||||
keyword_t kwd = getkeyword(ord);
|
||||
if (kwd == NOKEYWORD) continue;
|
||||
|
||||
if (u->old_orders && is_repeated(ord)) {
|
||||
if (u->old_orders && is_repeated(kwd)) {
|
||||
/* this new order will replace the old defaults */
|
||||
free_orders(&u->old_orders);
|
||||
if (hunger)
|
||||
break;
|
||||
}
|
||||
if (hunger)
|
||||
continue;
|
||||
|
||||
if (is_exclusive(ord)) {
|
||||
/* Über dieser Zeile nur Befehle, die auch eine idle Faction machen darf */
|
||||
if (idle(u->faction)) {
|
||||
set_order(&u->thisorder, default_order(u->faction->locale));
|
||||
}
|
||||
else {
|
||||
set_order(&u->thisorder, copy_order(ord));
|
||||
// hungry units do not get long orders:
|
||||
if (hunger) {
|
||||
if (u->old_orders) {
|
||||
// keep looking for repeated orders that might clear the old_orders
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
else {
|
||||
keyword_t keyword = getkeyword(ord);
|
||||
switch (keyword) {
|
||||
|
||||
if (is_long(kwd)) {
|
||||
if (thiskwd == NOKEYWORD) {
|
||||
// we have found the (first) long order
|
||||
// some long orders can have multiple instances:
|
||||
switch (kwd) {
|
||||
/* Wenn gehandelt wird, darf kein langer Befehl ausgeführt
|
||||
* werden. Da Handel erst nach anderen langen Befehlen kommt,
|
||||
* muß das vorher abgefangen werden. Wir merken uns also
|
||||
* muss das vorher abgefangen werden. Wir merken uns also
|
||||
* hier, ob die Einheit handelt. */
|
||||
case K_BUY:
|
||||
case K_SELL:
|
||||
/* Wenn die Einheit handelt, muß der Default-Befehl gelöscht
|
||||
* werden.
|
||||
* Wird je diese Ausschliesslichkeit aufgehoben, muss man aufpassen
|
||||
* mit der Reihenfolge von Kaufen, Verkaufen etc., damit es Spielern
|
||||
* nicht moeglich ist, Schulden zu machen. */
|
||||
trade = true;
|
||||
break;
|
||||
|
||||
case K_CAST:
|
||||
/* dient dazu, das neben Zaubern kein weiterer Befehl
|
||||
* ausgeführt werden kann, Zaubern ist ein kurzer Befehl */
|
||||
set_order(&u->thisorder, copy_order(ord));
|
||||
// non-exclusive orders can be used with others. BUY can be paired with SELL,
|
||||
// CAST with other CAST orders. compatibility is checked once the second
|
||||
// long order is analyzed (below).
|
||||
exclusive = false;
|
||||
break;
|
||||
|
||||
default:
|
||||
set_order(&u->thisorder, copy_order(ord));
|
||||
break;
|
||||
}
|
||||
thiskwd = kwd;
|
||||
}
|
||||
else {
|
||||
// we have found a second long order. this is okay for some, but not all commands.
|
||||
// u->thisorder is already set, and should not have to be updated.
|
||||
switch (kwd) {
|
||||
case K_CAST:
|
||||
if (thiskwd != K_CAST) {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
case K_SELL:
|
||||
if (thiskwd != K_SELL && thiskwd != K_BUY) {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
case K_BUY:
|
||||
if (thiskwd != K_SELL) {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
else {
|
||||
thiskwd = K_BUY;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// TODO: decide https://bugs.eressea.de/view.php?id=2080#c6011
|
||||
if (kwd > thiskwd) {
|
||||
// swap out thisorder for the new one
|
||||
cmistake(u, u->thisorder, 52, MSG_EVENT);
|
||||
set_order(&u->thisorder, copy_order(ord));
|
||||
}
|
||||
else {
|
||||
cmistake(u, ord, 52, MSG_EVENT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hunger) {
|
||||
return;
|
||||
}
|
||||
/* Wenn die Einheit handelt, muß der Default-Befehl gelöscht
|
||||
* werden. */
|
||||
|
||||
if (trade) {
|
||||
/* fset(u, UFL_LONGACTION|UFL_NOTMOVING); */
|
||||
if (hunger) {
|
||||
// Hungernde Einheiten führen NUR den default-Befehl aus
|
||||
set_order(&u->thisorder, default_order(u->faction->locale));
|
||||
} else if (!exclusive) {
|
||||
// Wenn die Einheit handelt oder zaubert, muss der Default-Befehl gelöscht werden.
|
||||
set_order(&u->thisorder, NULL);
|
||||
}
|
||||
}
|
||||
|
@ -3696,6 +3673,7 @@ void defaultorders(void)
|
|||
free_order(ord);
|
||||
if (!neworders) {
|
||||
/* lange Befehle aus orders und old_orders löschen zu gunsten des neuen */
|
||||
// TODO: why only is_exclusive, not is_long? what about CAST, BUY, SELL?
|
||||
remove_exclusive(&u->orders);
|
||||
remove_exclusive(&u->old_orders);
|
||||
neworders = true;
|
||||
|
|
217
src/laws.test.c
217
src/laws.test.c
|
@ -1,6 +1,7 @@
|
|||
#include <platform.h>
|
||||
#include "laws.h"
|
||||
#include "battle.h"
|
||||
#include "monster.h"
|
||||
|
||||
#include <kernel/ally.h>
|
||||
#include <kernel/config.h>
|
||||
|
@ -768,9 +769,225 @@ static void test_luck_message(CuTest *tc) {
|
|||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_normal(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
order *ord;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
fset(u, UFL_MOVED);
|
||||
fset(u, UFL_LONGACTION);
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
ord = create_order(K_MOVE, u->faction->locale, 0);
|
||||
unit_addorder(u, ord);
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, ord->data, u->thisorder->data);
|
||||
CuAssertIntEquals(tc, 0, fval(u, UFL_MOVED));
|
||||
CuAssertIntEquals(tc, 0, fval(u, UFL_LONGACTION));
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
CuAssertPtrEquals(tc, 0, u->old_orders);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_none(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrEquals(tc, 0, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_cast(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_buy_sell(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_multi_long(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_MOVE, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_DESTROY, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrNotNull(tc, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertStrEquals(tc, "error52", test_get_messagetype(u->faction->msgs->begin->msg));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_multi_buy(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertStrEquals(tc, "error52", test_get_messagetype(u->faction->msgs->begin->msg));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_multi_sell(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_buy_cast(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
|
||||
update_long_order(u);
|
||||
CuAssertPtrEquals(tc, 0, u->thisorder);
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertStrEquals(tc, "error52", test_get_messagetype(u->faction->msgs->begin->msg));
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_long_order_hungry(CuTest *tc) {
|
||||
// TODO: write more tests
|
||||
unit *u;
|
||||
test_cleanup();
|
||||
set_param(&global.parameters, "hunger.long", "1");
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
fset(u, UFL_HUNGER);
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
unit_addorder(u, create_order(K_MOVE, u->faction->locale, 0));
|
||||
unit_addorder(u, create_order(K_DESTROY, u->faction->locale, 0));
|
||||
set_default_order(K_WORK);
|
||||
update_long_order(u);
|
||||
CuAssertIntEquals(tc, K_WORK, getkeyword(u->thisorder));
|
||||
CuAssertPtrNotNull(tc, u->orders);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
set_default_order(NOKEYWORD);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_ally_cmd_errors(CuTest *tc) {
|
||||
unit *u;
|
||||
int fid;
|
||||
order *ord;
|
||||
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = get_or_create_locale("de");
|
||||
fid = u->faction->no + 1;
|
||||
CuAssertPtrEquals(tc, 0, findfaction(fid));
|
||||
|
||||
ord = create_order(K_ALLY, u->faction->locale, itoa36(fid));
|
||||
ally_cmd(u, ord);
|
||||
CuAssertStrEquals(tc, "error66", test_get_messagetype(u->faction->msgs->begin->msg));
|
||||
free_order(ord);
|
||||
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
static void test_ally_cmd(CuTest *tc) {
|
||||
unit *u;
|
||||
faction * f;
|
||||
order *ord;
|
||||
struct locale *lang;
|
||||
|
||||
test_cleanup();
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
f = test_create_faction(0);
|
||||
u->faction->locale = lang = get_or_create_locale("de");
|
||||
locale_setstring(lang, parameters[P_NOT], "NICHT");
|
||||
locale_setstring(lang, parameters[P_GUARD], "BEWACHE");
|
||||
init_parameters(lang);
|
||||
|
||||
ord = create_order(K_ALLY, lang, "%s", itoa36(f->no));
|
||||
ally_cmd(u, ord);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
CuAssertIntEquals(tc, HELP_ALL, alliedfaction(0, u->faction, f, HELP_ALL));
|
||||
free_order(ord);
|
||||
|
||||
ord = create_order(K_ALLY, lang, "%s NICHT", itoa36(f->no));
|
||||
ally_cmd(u, ord);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
CuAssertIntEquals(tc, 0, alliedfaction(0, u->faction, f, HELP_ALL));
|
||||
free_order(ord);
|
||||
|
||||
ord = create_order(K_ALLY, lang, "%s BEWACHE", itoa36(f->no));
|
||||
ally_cmd(u, ord);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
CuAssertIntEquals(tc, HELP_GUARD, alliedfaction(0, u->faction, f, HELP_ALL));
|
||||
free_order(ord);
|
||||
|
||||
ord = create_order(K_ALLY, lang, "%s BEWACHE NICHT", itoa36(f->no));
|
||||
ally_cmd(u, ord);
|
||||
CuAssertPtrEquals(tc, 0, u->faction->msgs);
|
||||
CuAssertIntEquals(tc, 0, alliedfaction(0, u->faction, f, HELP_ALL));
|
||||
free_order(ord);
|
||||
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
CuSuite *get_laws_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_ally_cmd);
|
||||
SUITE_ADD_TEST(suite, test_ally_cmd_errors);
|
||||
SUITE_ADD_TEST(suite, test_long_order_normal);
|
||||
SUITE_ADD_TEST(suite, test_long_order_none);
|
||||
SUITE_ADD_TEST(suite, test_long_order_cast);
|
||||
SUITE_ADD_TEST(suite, test_long_order_buy_sell);
|
||||
SUITE_ADD_TEST(suite, test_long_order_multi_long);
|
||||
SUITE_ADD_TEST(suite, test_long_order_multi_buy);
|
||||
SUITE_ADD_TEST(suite, test_long_order_multi_sell);
|
||||
SUITE_ADD_TEST(suite, test_long_order_buy_cast);
|
||||
SUITE_ADD_TEST(suite, test_long_order_hungry);
|
||||
SUITE_ADD_TEST(suite, test_new_building_can_be_renamed);
|
||||
SUITE_ADD_TEST(suite, test_rename_building);
|
||||
SUITE_ADD_TEST(suite, test_rename_building_twice);
|
||||
|
|
12
src/magic.c
12
src/magic.c
|
@ -777,7 +777,7 @@ int spellcost(unit * u, const spell * sp)
|
|||
int count = countspells(u, 0);
|
||||
const resource_type *r_aura = get_resourcetype(R_AURA);
|
||||
|
||||
for (k = 0; sp->components[k].type; k++) {
|
||||
for (k = 0; sp->components && sp->components[k].type; k++) {
|
||||
if (sp->components[k].type == r_aura) {
|
||||
aura = sp->components[k].amount;
|
||||
}
|
||||
|
@ -798,7 +798,7 @@ static int spl_costtyp(const spell * sp)
|
|||
int k;
|
||||
int costtyp = SPC_FIX;
|
||||
|
||||
for (k = 0; sp->components[k].type; k++) {
|
||||
for (k = 0; sp->components && sp->components[k].type; k++) {
|
||||
if (costtyp == SPC_LINEAR)
|
||||
return SPC_LINEAR;
|
||||
|
||||
|
@ -827,7 +827,7 @@ int eff_spelllevel(unit * u, const spell * sp, int cast_level, int range)
|
|||
int k, maxlevel, needplevel;
|
||||
int costtyp = SPC_FIX;
|
||||
|
||||
for (k = 0; sp->components[k].type; k++) {
|
||||
for (k = 0; sp->components && sp->components[k].type; k++) {
|
||||
if (cast_level == 0)
|
||||
return 0;
|
||||
|
||||
|
@ -894,7 +894,7 @@ void pay_spell(unit * u, const spell * sp, int cast_level, int range)
|
|||
int resuse;
|
||||
|
||||
assert(cast_level > 0);
|
||||
for (k = 0; sp->components[k].type; k++) {
|
||||
for (k = 0; sp->components && sp->components[k].type; k++) {
|
||||
if (sp->components[k].type == r_aura) {
|
||||
resuse = spellcost(u, sp) * range;
|
||||
}
|
||||
|
@ -954,7 +954,7 @@ cancast(unit * u, const spell * sp, int level, int range, struct order * ord)
|
|||
return false;
|
||||
}
|
||||
|
||||
for (k = 0; sp->components[k].type; ++k) {
|
||||
for (k = 0; sp->components && sp->components[k].type; ++k) {
|
||||
if (sp->components[k].amount > 0) {
|
||||
const resource_type *rtype = sp->components[k].type;
|
||||
int itemhave;
|
||||
|
@ -2768,7 +2768,6 @@ void magic(void)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (u->thisorder != NULL) {
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (getkeyword(ord) == K_CAST) {
|
||||
castorder *co = cast_cmd(u, ord);
|
||||
|
@ -2781,7 +2780,6 @@ void magic(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Da sich die Aura und Komponenten in der Zwischenzeit verändert
|
||||
* haben können und sich durch vorherige Sprüche das Zaubern
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "magic.h"
|
||||
|
||||
#include <kernel/faction.h>
|
||||
#include <kernel/order.h>
|
||||
#include <kernel/item.h>
|
||||
#include <kernel/region.h>
|
||||
#include <kernel/spell.h>
|
||||
|
@ -382,9 +383,45 @@ void test_hasspell(CuTest * tc)
|
|||
test_cleanup();
|
||||
}
|
||||
|
||||
static quicklist * casts;
|
||||
|
||||
static int cast_fireball(struct castorder * co) {
|
||||
ql_push(&casts, co);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void test_multi_cast(CuTest *tc) {
|
||||
unit *u;
|
||||
spell *sp;
|
||||
struct locale * lang;
|
||||
|
||||
test_cleanup();
|
||||
sp = create_spell("fireball", 0);
|
||||
sp->cast = cast_fireball;
|
||||
CuAssertPtrEquals(tc, sp, find_spell("fireball"));
|
||||
|
||||
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
|
||||
u->faction->locale = lang = get_or_create_locale("de");
|
||||
locale_setstring(lang, mkname("spell", sp->sname), "Feuerball");
|
||||
CuAssertStrEquals(tc, "Feuerball", spell_name(sp, lang));
|
||||
set_level(u, SK_MAGIC, 10);
|
||||
unit_add_spell(u, 0, sp, 1);
|
||||
CuAssertPtrEquals(tc, sp, unit_getspell(u, "Feuerball", lang));
|
||||
|
||||
unit_addorder(u, create_order(K_CAST, u->faction->locale, "Feuerball"));
|
||||
unit_addorder(u, create_order(K_CAST, u->faction->locale, "Feuerball"));
|
||||
CuAssertPtrEquals(tc, casts, 0);
|
||||
magic();
|
||||
CuAssertPtrNotNull(tc, casts);
|
||||
CuAssertIntEquals(tc, 2, ql_length(casts));
|
||||
ql_free(casts);
|
||||
test_cleanup();
|
||||
}
|
||||
|
||||
CuSuite *get_magic_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_multi_cast);
|
||||
SUITE_ADD_TEST(suite, test_updatespells);
|
||||
SUITE_ADD_TEST(suite, test_spellbooks);
|
||||
SUITE_ADD_TEST(suite, test_pay_spell);
|
||||
|
|
|
@ -366,7 +366,7 @@ static int canwalk(unit * u)
|
|||
return E_CANWALK_TOOMANYCARTS;
|
||||
/* Es muß nicht zwingend an den Wagen liegen, aber egal... (man
|
||||
* könnte z.B. auch 8 Eisen abladen, damit ein weiterer Wagen als
|
||||
* Fracht draufpaßt) */
|
||||
* Fracht draufpasst) */
|
||||
|
||||
return E_CANWALK_TOOHEAVY;
|
||||
}
|
||||
|
|
|
@ -1471,14 +1471,12 @@ report_template(const char *filename, report_context * ctx, const char *charset)
|
|||
newline(out);
|
||||
newline(out);
|
||||
|
||||
sprintf(buf, "%s %s \"%s\"", LOC(f->locale, "ERESSEA"), factionid(f),
|
||||
LOC(f->locale, "enterpasswd"));
|
||||
sprintf(buf, "%s %s \"%s\"", LOC(f->locale, "ERESSEA"), factionid(f), f->passw);
|
||||
rps_nowrap(out, buf);
|
||||
newline(out);
|
||||
newline(out);
|
||||
sprintf(buf, "; ECHECK -l -w4 -r%d -v%s", f->race->recruitcost,
|
||||
ECHECK_VERSION);
|
||||
/* -v3.4: ECheck Version 3.4.x */
|
||||
rps_nowrap(out, buf);
|
||||
newline(out);
|
||||
|
||||
|
@ -1575,7 +1573,8 @@ report_template(const char *filename, report_context * ctx, const char *charset)
|
|||
newline(out);
|
||||
}
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (u->old_orders && is_repeated(ord))
|
||||
keyword_t kwd = getkeyword(ord);
|
||||
if (u->old_orders && is_repeated(kwd))
|
||||
continue; /* unit has defaults */
|
||||
if (is_persistent(ord)) {
|
||||
strcpy(buf, " ");
|
||||
|
|
|
@ -793,7 +793,8 @@ size_t size)
|
|||
bool printed = 0;
|
||||
order *ord;;
|
||||
for (ord = u->old_orders; ord; ord = ord->next) {
|
||||
if (is_repeated(ord)) {
|
||||
keyword_t kwd = getkeyword(ord);
|
||||
if (is_repeated(kwd)) {
|
||||
if (printed < ORDERS_IN_NR) {
|
||||
bytes = buforder(bufp, size, ord, printed++);
|
||||
if (wrptr(&bufp, &size, bytes) != 0)
|
||||
|
@ -805,7 +806,8 @@ size_t size)
|
|||
}
|
||||
if (printed < ORDERS_IN_NR)
|
||||
for (ord = u->orders; ord; ord = ord->next) {
|
||||
if (is_repeated(ord)) {
|
||||
keyword_t kwd = getkeyword(ord);
|
||||
if (is_repeated(kwd)) {
|
||||
if (printed < ORDERS_IN_NR) {
|
||||
bytes = buforder(bufp, size, ord, printed++);
|
||||
if (wrptr(&bufp, &size, bytes) != 0)
|
||||
|
|
|
@ -20,13 +20,10 @@
|
|||
#include <assert.h>
|
||||
|
||||
|
||||
static struct castorder *test_create_castorder(castorder *order, unit *u, const char *name, int level, float force, int range) {
|
||||
static void test_create_castorder(castorder *order, unit *u, int level, float force, int range) {
|
||||
struct locale * lang;
|
||||
spell *sp;
|
||||
|
||||
lang = get_or_create_locale("en");
|
||||
sp = create_spell(name, 0);
|
||||
return order = create_castorder(order, u, NULL, sp, u->region, level, force, range, create_order(K_CAST, lang, ""), NULL);
|
||||
create_castorder(order, u, NULL, NULL, u->region, level, force, range, create_order(K_CAST, lang, ""), NULL);
|
||||
}
|
||||
|
||||
static void test_dreams(CuTest *tc) {
|
||||
|
@ -39,12 +36,12 @@ static void test_dreams(CuTest *tc) {
|
|||
test_cleanup();
|
||||
test_create_world();
|
||||
r=findregion(0, 0);
|
||||
f1 = test_create_faction(test_create_race("human"));
|
||||
f2 = test_create_faction(test_create_race("human"));
|
||||
f1 = test_create_faction(0);
|
||||
f2 = test_create_faction(0);
|
||||
u1 = test_create_unit(f1, r);
|
||||
u2 = test_create_unit(f2, r);
|
||||
|
||||
test_create_castorder(&order, u1, "goodreams", 10, 10., 0);
|
||||
test_create_castorder(&order, u1, 10, 10., 0);
|
||||
level = sp_gooddreams(&order);
|
||||
CuAssertIntEquals(tc, 10, level);
|
||||
|
||||
|
@ -57,7 +54,7 @@ static void test_dreams(CuTest *tc) {
|
|||
CuAssertIntEquals(tc, 1, get_modifier(u1, SK_MELEE, 11, r, false));
|
||||
CuAssertIntEquals(tc, 0, get_modifier(u2, SK_MELEE, 11, r, false));
|
||||
|
||||
test_create_castorder(&order, u1, "baddreams", 10, 10., 0);
|
||||
test_create_castorder(&order, u1, 10, 10., 0);
|
||||
level = sp_baddreams(&order);
|
||||
CuAssertIntEquals(tc, 10, level);
|
||||
|
||||
|
|
|
@ -123,9 +123,9 @@ static void update_faction(sqlite3 *db, const faction *f) {
|
|||
"INSERT INTO faction_data (faction_id, code, name, email, lang, turn)"
|
||||
" VALUES (?, ?, ?, ?, ?, ?)";
|
||||
sqlite3_stmt *stmt = 0;
|
||||
strcpy(code, itoa36(f->no));
|
||||
sqlite3_prepare_v2(db, sql, -1, &stmt, 0);
|
||||
sqlite3_bind_int(stmt, 1, f->subscription);
|
||||
strcpy(code, itoa36(f->no));
|
||||
sqlite3_bind_text(stmt, 2, code, -1, SQLITE_STATIC);
|
||||
sqlite3_bind_text(stmt, 3, f->name, -1, SQLITE_STATIC);
|
||||
sqlite3_bind_text(stmt, 4, f->email, -1, SQLITE_STATIC);
|
||||
|
|
|
@ -43,6 +43,7 @@ char *set_string(char **s, const char *neu)
|
|||
unsigned int hashstring(const char *s)
|
||||
{
|
||||
unsigned int key = 0;
|
||||
assert(s);
|
||||
while (*s) {
|
||||
key = key * 37 + *s++;
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
typedef struct opstack {
|
||||
variant *begin;
|
||||
variant *top;
|
||||
int size;
|
||||
unsigned int size;
|
||||
} opstack;
|
||||
|
||||
variant opstack_pop(opstack ** stackp)
|
||||
|
@ -53,10 +53,16 @@ void opstack_push(opstack ** stackp, variant data)
|
|||
stack->top = stack->begin;
|
||||
*stackp = stack;
|
||||
}
|
||||
if (stack->top - stack->begin == stack->size) {
|
||||
if (stack->top == stack->begin + stack->size) {
|
||||
size_t pos = stack->top - stack->begin;
|
||||
void *tmp;
|
||||
stack->size += stack->size;
|
||||
stack->begin = realloc(stack->begin, sizeof(variant) * stack->size);
|
||||
tmp = realloc(stack->begin, sizeof(variant) * stack->size);
|
||||
if (!tmp) {
|
||||
log_error("realloc out of memory");
|
||||
abort();
|
||||
}
|
||||
stack->begin = (variant *)tmp;
|
||||
stack->top = stack->begin + pos;
|
||||
}
|
||||
*stack->top++ = data;
|
||||
|
@ -66,7 +72,7 @@ void opstack_push(opstack ** stackp, variant data)
|
|||
** static buffer malloc
|
||||
**/
|
||||
|
||||
#define BBUFSIZE 128*1024
|
||||
#define BBUFSIZE 0x20000
|
||||
static struct {
|
||||
char *begin;
|
||||
char *end;
|
||||
|
@ -79,7 +85,7 @@ char *balloc(size_t size)
|
|||
static int init = 0; /* STATIC_XCALL: used across calls */
|
||||
if (!init) {
|
||||
init = 1;
|
||||
buffer.current = buffer.begin = malloc(BBUFSIZE);
|
||||
buffer.current = buffer.begin = malloc(BBUFSIZE * sizeof(char));
|
||||
buffer.end = buffer.begin + BBUFSIZE;
|
||||
}
|
||||
if (buffer.current + size > buffer.end) {
|
||||
|
@ -269,7 +275,7 @@ static const char *parse_string(opstack ** stack, const char *in,
|
|||
}
|
||||
else {
|
||||
int ch = (unsigned char)(*ic);
|
||||
int bytes;
|
||||
size_t bytes;
|
||||
|
||||
switch (ch) {
|
||||
case '\\':
|
||||
|
@ -285,8 +291,8 @@ static const char *parse_string(opstack ** stack, const char *in,
|
|||
if (ic == NULL)
|
||||
return NULL;
|
||||
c = (char *)opop_v(stack);
|
||||
bytes = (int)(c ? strlcpy(oc, c, size) : 0);
|
||||
if (bytes < (int)size)
|
||||
bytes = (c ? strlcpy(oc, c, size) : 0);
|
||||
if (bytes < size)
|
||||
oc += bytes;
|
||||
else
|
||||
oc += size;
|
||||
|
@ -363,7 +369,7 @@ static const char *parse(opstack ** stack, const char *inn,
|
|||
const char *translate(const char *format, const void *userdata,
|
||||
const char *vars, variant args[])
|
||||
{
|
||||
int i = 0;
|
||||
unsigned int i = 0;
|
||||
const char *ic = vars;
|
||||
char symbol[32];
|
||||
char *oc = symbol;
|
||||
|
|
Loading…
Reference in New Issue