telepath_see is a planned, but never realized, feature. delete it.

This commit is contained in:
Enno Rehling 2016-08-29 18:20:36 +01:00
parent 4bc8817056
commit 5a73fc80d8
1 changed files with 4 additions and 10 deletions

View File

@ -455,7 +455,6 @@ size_t size)
const char *pzTmp, *str;
building *b;
bool isbattle = (bool)(mode == see_battle);
int telepath_see = 0;
item *itm;
item *show;
faction *fv = visible_faction(f, u);
@ -553,7 +552,7 @@ size_t size)
}
/* status */
if (u->number && (u->faction == f || telepath_see || isbattle)) {
if (u->number && (u->faction == f || isbattle)) {
const char *c = hp_status(u);
c = c ? LOC(f->locale, c) : 0;
bufp = STRLCPY(bufp, ", ", size);
@ -586,7 +585,7 @@ size_t size)
}
dh = 0;
if (u->faction == f || telepath_see) {
if (u->faction == f) {
skill *sv;
for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
size_t bytes = spskill(bufp, size, f->locale, u, sv, &dh, 1);
@ -597,7 +596,7 @@ size_t size)
}
dh = 0;
if (f == u->faction || telepath_see || omniscient(f)) {
if (f == u->faction || omniscient(f)) {
show = u->items;
}
else if (!itemcloak && mode >= see_unit) {
@ -634,7 +633,7 @@ size_t size)
}
}
if (u->faction == f || telepath_see) {
if (u->faction == f) {
spellbook *book = unit_get_spellbook(u);
if (book) {
@ -761,11 +760,6 @@ size_t size)
return dh;
}
/* TODO: telepath_see wird nicht berücksichtigt: Parteien mit
* telepath_see sollten immer einzelne Einheiten zu sehen
* bekommen, alles andere ist darstellungsteschnisch kompliziert.
*/
size_t
spskill(char *buffer, size_t size, const struct locale * lang,
const struct unit * u, struct skill * sv, int *dh, int days)