remove unused race.move_allowed method

This commit is contained in:
Enno Rehling 2017-02-20 09:00:48 +01:00
parent ba1fdcce59
commit 59f87edbb1
8 changed files with 1 additions and 17 deletions

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@ -875,7 +875,6 @@
<race name="seaserpent" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes"> <race name="seaserpent" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/> <ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/>
<function name="name" value="namegeneric"/> <function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>

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@ -732,7 +732,6 @@
<race name="wyrm" magres="90" maxaura="1.000000" regaura="3.000000" weight="18000" capacity="1000000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes"> <race name="wyrm" magres="90" maxaura="1.000000" regaura="3.000000" weight="18000" capacity="1000000" speed="1.000000" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/> <ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="12"/> <skill name="magic" modifier="12"/>
<skill name="tactics" modifier="12"/> <skill name="tactics" modifier="12"/>
<skill name="perception" modifier="10"/> <skill name="perception" modifier="10"/>
@ -745,7 +744,6 @@
<ai splitsize="2" killpeasants="yes" learn="yes"/> <ai splitsize="2" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agedragon"/> <function name="age" value="agedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="8"/> <skill name="magic" modifier="8"/>
<skill name="tactics" modifier="8"/> <skill name="tactics" modifier="8"/>
<skill name="perception" modifier="5"/> <skill name="perception" modifier="5"/>
@ -758,7 +756,6 @@
<ai splitsize="6" killpeasants="yes" learn="yes"/> <ai splitsize="6" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agefiredragon"/> <function name="age" value="agefiredragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="4"/> <skill name="magic" modifier="4"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<skill name="stealth" modifier="2"/> <skill name="stealth" modifier="2"/>
@ -1141,7 +1138,6 @@
<race name="seaserpent" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="5000" speed="1.000000" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes"> <race name="seaserpent" magres="50" maxaura="1.000000" regaura="1.000000" weight="20000" capacity="5000" speed="1.000000" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/> <ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes" moveattack="yes"/>
<function name="name" value="namegeneric"/> <function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>
@ -1273,7 +1269,6 @@
<race name="shadowdragon" magres="95" maxaura="1.000000" regaura="3.000000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes"> <race name="shadowdragon" magres="95" maxaura="1.000000" regaura="3.000000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/> <ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="tactics" modifier="20"/> <skill name="tactics" modifier="20"/>
<skill name="perception" modifier="20"/> <skill name="perception" modifier="20"/>
<attack type="4" damage="5d30"/> <attack type="4" damage="5d30"/>

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@ -6,7 +6,6 @@ dragon="yes">
<ai splitsize="2" killpeasants="yes" learn="yes" scare="400"/> <ai splitsize="2" killpeasants="yes" learn="yes" scare="400"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agedragon"/> <function name="age" value="agedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="8"/> <skill name="magic" modifier="8"/>
<skill name="tactics" modifier="8"/> <skill name="tactics" modifier="8"/>
<attack type="4" damage="2d20"/> <attack type="4" damage="2d20"/>

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@ -5,7 +5,6 @@ defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes"
teach="no" getitem="yes" resistbash="yes" dragon="yes" income="5000"> teach="no" getitem="yes" resistbash="yes" dragon="yes" income="5000">
<ai splitsize="1" killpeasants="yes" learn="yes" scare="1000"/> <ai splitsize="1" killpeasants="yes" learn="yes" scare="1000"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="12"/> <skill name="magic" modifier="12"/>
<skill name="tactics" modifier="12"/> <skill name="tactics" modifier="12"/>
<attack type="4" damage="3d20"/> <attack type="4" damage="3d20"/>

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@ -6,7 +6,6 @@ teach="no" getitem="yes" resistbash="yes" dragon="yes" income="150">
<ai splitsize="6" killpeasants="yes" learn="yes" scare="160"/> <ai splitsize="6" killpeasants="yes" learn="yes" scare="160"/>
<function name="name" value="namedragon"/> <function name="name" value="namedragon"/>
<function name="age" value="agefiredragon"/> <function name="age" value="agefiredragon"/>
<function name="move" value="movedragon"/>
<skill name="magic" modifier="4"/> <skill name="magic" modifier="4"/>
<skill name="tactics" modifier="4"/> <skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/> <attack type="4" damage="1d30"/>

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@ -145,7 +145,6 @@ extern "C" {
race_name_func generate_name; race_name_func generate_name;
void(*age) (struct unit * u); void(*age) (struct unit * u);
bool(*move_allowed) (const struct region *, const struct region *);
struct item *(*itemdrop) (const struct race *, int size); struct item *(*itemdrop) (const struct race *, int size);
void(*init_familiar) (struct unit *); void(*init_familiar) (struct unit *);

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@ -1798,10 +1798,6 @@ static int parse_races(xmlDocPtr doc)
else if (strcmp((const char *)propValue, "age") == 0) { else if (strcmp((const char *)propValue, "age") == 0) {
rc->age = (void(*)(struct unit *))fun; rc->age = (void(*)(struct unit *))fun;
} }
else if (strcmp((const char *)propValue, "move") == 0) {
rc->move_allowed =
(bool(*)(const struct region *, const struct region *))fun;
}
else if (strcmp((const char *)propValue, "itemdrop") == 0) { else if (strcmp((const char *)propValue, "itemdrop") == 0) {
rc->itemdrop = (struct item * (*)(const struct race *, int))fun; rc->itemdrop = (struct item * (*)(const struct race *, int))fun;
} }

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@ -88,15 +88,13 @@ static void equip_newunits(const struct equipment *eq, struct unit *u)
} }
} }
/* Die Funktionen werden über den hier registrierten Namen in races.xml /* Die Funktionen werden <EFBFBD>ber den hier registrierten Namen in races.xml
* in die jeweilige Rassendefiniton eingebunden */ * in die jeweilige Rassendefiniton eingebunden */
void register_races(void) void register_races(void)
{ {
/* function initfamiliar */ /* function initfamiliar */
register_function((pf_generic)oldfamiliars, "oldfamiliars"); register_function((pf_generic)oldfamiliars, "oldfamiliars");
register_function((pf_generic)allowed_dragon, "movedragon");
register_function((pf_generic)allowed_swim, "moveswimming"); register_function((pf_generic)allowed_swim, "moveswimming");
register_function((pf_generic)allowed_fly, "moveflying"); register_function((pf_generic)allowed_fly, "moveflying");
register_function((pf_generic)allowed_walk, "movewalking"); register_function((pf_generic)allowed_walk, "movewalking");