forked from github/server
commit
59d145c4b5
|
@ -23,7 +23,7 @@
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</building>
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<building name="inn" capacity="1">
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<maintenance type="money" amount="5" variable="yes" vital="yes"/>
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<maintenance type="money" amount="5" variable="yes"/>
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<construction skill="building" minskill="2" reqsize="10">
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<requirement type="iron" quantity="10"/>
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<requirement type="log" quantity="30"/>
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@ -34,7 +34,7 @@
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<building name="tunnel" capacity="1" maxsize="100">
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<maintenance type="stone" amount="2"/>
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<maintenance type="money" amount="100" vital="yes"/>
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<maintenance type="money" amount="100"/>
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<construction skill="building" minskill="6" reqsize="100" maxsize="100">
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<requirement type="iron" quantity="100"/>
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<requirement type="log" quantity="500"/>
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@ -45,7 +45,7 @@
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<building name="caravan" capacity="1" maxsize="10">
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<maintenance type="horse" amount="2"/>
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<maintenance type="money" amount="3000" vital="yes"/>
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<maintenance type="money" amount="3000"/>
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<construction skill="building" minskill="2" reqsize="10" maxsize="10">
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<requirement type="iron" quantity="10"/>
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<requirement type="log" quantity="50"/>
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@ -56,7 +56,7 @@
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<building name="dam" capacity="1" maxsize="50">
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<maintenance type="log" amount="3"/>
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<maintenance type="money" amount="1000" vital="yes"/>
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<maintenance type="money" amount="1000"/>
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<construction skill="building" minskill="4" reqsize="50" maxsize="50">
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<requirement type="iron" quantity="50"/>
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<requirement type="log" quantity="500"/>
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@ -75,7 +75,7 @@
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</building>
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<building name="stables" capacity="1">
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<maintenance type="money" amount="150" vital="yes"/>
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<maintenance type="money" amount="150"/>
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<construction skill="building" minskill="2">
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<requirement type="log" quantity="4"/>
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<requirement type="stone" quantity="2"/>
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@ -85,7 +85,7 @@
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</building>
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<building name="sawmill" capacity="1">
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<maintenance type="money" amount="250" vital="yes"/>
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<maintenance type="money" amount="250"/>
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<construction skill="building" minskill="3">
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<requirement type="log" quantity="5"/>
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<requirement type="stone" quantity="5"/>
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@ -96,7 +96,7 @@
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<building name="smithy" capacity="1">
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<function name="init" value="init_smithy"/>
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<maintenance type="money" amount="300" vital="yes"/>
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<maintenance type="money" amount="300"/>
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<maintenance type="log" amount="1"/>
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<construction skill="building" minskill="3">
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<requirement type="log" quantity="5"/>
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@ -107,7 +107,7 @@
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</building>
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<building name="magictower" maxcapacity="2" maxsize="50" magic="yes" magres="40" fumblebonus="10" auraregen="1.75">
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<maintenance type="money" amount="1000" vital="yes"/>
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<maintenance type="money" amount="1000"/>
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<construction skill="building" minskill="5" reqsize="50" maxsize="50">
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<requirement type="log" quantity="150"/>
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<requirement type="stone" quantity="250"/>
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@ -119,7 +119,7 @@
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</building>
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<building name="academy" maxcapacity="25" maxsize="25">
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<maintenance type="money" amount="1000" vital="yes"/>
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<maintenance type="money" amount="1000"/>
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<construction skill="building" minskill="3" reqsize="25" maxsize="25">
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<requirement type="log" quantity="125"/>
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<requirement type="stone" quantity="125"/>
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@ -129,7 +129,7 @@
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</building>
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<building name="harbour" capacity="1" maxcapacity="25" maxsize="25" unique="yes">
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<maintenance type="money" amount="250" vital="yes"/>
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<maintenance type="money" amount="250"/>
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<construction skill="building" minskill="3" reqsize="25" maxsize="25">
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<requirement type="log" quantity="125"/>
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<requirement type="stone" quantity="125"/>
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@ -138,7 +138,7 @@
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</building>
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<building name="quarry" capacity="1">
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<maintenance type="money" amount="250" vital="yes"/>
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<maintenance type="money" amount="250"/>
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<construction skill="building" minskill="2">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="5"/>
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@ -148,7 +148,7 @@
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</building>
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<building name="mine" capacity="1">
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<maintenance type="money" amount="500" vital="yes"/>
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<maintenance type="money" amount="500"/>
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<construction skill="building" minskill="4">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="10"/>
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@ -158,7 +158,7 @@
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</building>
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<building name="lighthouse" capacity="1" maxcapacity="4">
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<maintenance type="money" amount="100" vital="yes"/>
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<maintenance type="money" amount="100"/>
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<construction skill="building" minskill="3">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="1"/>
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@ -19,7 +19,7 @@
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</building>
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<building name="market" capacity="1" maxsize="10">
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<maintenance type="money" amount="200" vital="yes"/>
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<maintenance type="money" amount="200"/>
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<construction skill="building" minskill="3">
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<requirement type="log" quantity="1"/>
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<requirement type="stone" quantity="1"/>
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@ -717,7 +717,7 @@ static int maintain(building * b)
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{
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int c;
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region *r = b->region;
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bool paid = true, work = true;
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bool paid = true;
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unit *u;
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if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) {
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@ -738,78 +738,40 @@ static int maintain(building * b)
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return 0;
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}
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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for (c = 0; b->type->maintenance[c].number && paid; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int need = m->number;
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if (fval(m, MTF_VARIABLE))
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need = need * b->size;
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if (u) {
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/* first ist im ersten versuch true, im zweiten aber false! Das
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* bedeutet, das in der Runde in die Region geschafften Resourcen
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* nicht genutzt werden können, weil die reserviert sind! */
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need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
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}
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if (need > 0) {
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if (!fval(m, MTF_VITAL))
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work = false;
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else {
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paid = false;
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break;
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}
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}
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}
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if (fval(b, BLD_DONTPAY)) {
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ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
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return 0;
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}
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u = building_owner(b);
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if (!u) {
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return 0;
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int need = m->number;
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if (fval(m, MTF_VARIABLE))
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need = need * b->size;
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if (u) {
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need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
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if (need > 0) {
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work = false;
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if (fval(m, MTF_VITAL)) {
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paid = false;
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break;
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}
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}
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}
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}
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if (paid && c > 0) {
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if (!work) {
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if (!paid) {
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ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
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ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
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return 0;
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}
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for (c = 0; b->type->maintenance[c].number; ++c) {
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const maintenance *m = b->type->maintenance + c;
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int cost = m->number;
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if (!fval(m, MTF_VITAL) && !work)
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continue;
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if (fval(m, MTF_VARIABLE))
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if (fval(m, MTF_VARIABLE)) {
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cost = cost * b->size;
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}
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cost -=
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use_pooled(u, m->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
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cost);
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assert(cost == 0);
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}
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if (work) {
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ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
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return BLD_MAINTAINED;
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}
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}
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ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
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return 0;
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}
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void maintain_buildings(region * r)
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@ -824,19 +786,6 @@ void maintain_buildings(region * r)
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flags = maintain(b);
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}
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fset(b, flags);
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if (!fval(b, BLD_MAINTAINED)) {
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unit *u = building_owner(b);
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struct message *msg = msg_message("maintenance_nowork", "building", b);
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if (u) {
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add_message(&u->faction->msgs, msg);
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r_addmessage(r, u->faction, msg);
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}
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else {
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add_message(&r->msgs, msg);
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}
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msg_release(msg);
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}
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bp = &b->next;
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}
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}
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@ -241,11 +241,15 @@ static void test_tax_cmd(CuTest *tc) {
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test_cleanup();
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}
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/**
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* see https://bugs.eressea.de/view.php?id=2234
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*/
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static void test_maintain_buildings(CuTest *tc) {
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region *r;
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building *b;
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building_type *btype;
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unit *u;
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faction *f;
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maintenance *req;
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item_type *itype;
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@ -253,7 +257,8 @@ static void test_maintain_buildings(CuTest *tc) {
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btype = test_create_buildingtype("Hort");
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btype->maxsize = 10;
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r = test_create_region(0, 0, 0);
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u = test_create_unit(test_create_faction(0), r);
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f = test_create_faction(0);
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u = test_create_unit(f, r);
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b = test_create_building(r, btype);
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itype = test_create_itemtype("money");
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b->size = btype->maxsize;
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@ -263,6 +268,8 @@ static void test_maintain_buildings(CuTest *tc) {
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b->flags = 0;
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maintain_buildings(r);
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CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED));
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CuAssertPtrEquals(tc, 0, f->msgs);
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CuAssertPtrEquals(tc, 0, r->msgs);
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req = calloc(2, sizeof(maintenance));
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req[0].number = 100;
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@ -273,6 +280,10 @@ static void test_maintain_buildings(CuTest *tc) {
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b->flags = 0;
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maintain_buildings(r);
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CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
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CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenancefail"));
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CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_nowork"));
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test_clear_messagelist(&f->msgs);
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test_clear_messagelist(&r->msgs);
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// we can afford to pay:
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i_change(&u->items, itype, 100);
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|
@ -280,12 +291,19 @@ static void test_maintain_buildings(CuTest *tc) {
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maintain_buildings(r);
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CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED));
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CuAssertIntEquals(tc, 0, i_get(u->items, itype));
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CuAssertPtrEquals(tc, 0, r->msgs);
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CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "maintenance_nowork"));
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CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenance"));
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test_clear_messagelist(&f->msgs);
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// this building has no owner, it doesn't work:
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u_set_building(u, NULL);
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b->flags = 0;
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maintain_buildings(r);
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CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
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CuAssertPtrEquals(tc, 0, f->msgs);
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CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_noowner"));
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test_clear_messagelist(&r->msgs);
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||||
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test_cleanup();
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}
|
||||
|
|
|
@ -31,7 +31,6 @@ extern "C" {
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/* maintenance::flags */
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#define MTF_NONE 0x00
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#define MTF_VARIABLE 0x01 /* resource usage scales with size */
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#define MTF_VITAL 0x02 /* if resource missing, building may crash */
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||||
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typedef struct maintenance {
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||||
const struct resource_type *rtype; /* type of resource required */
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||||
|
|
|
@ -106,7 +106,7 @@ static void json_maintenance_i(cJSON *json, maintenance *mt) {
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break;
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case cJSON_Array:
|
||||
if (strcmp(child->string, "flags") == 0) {
|
||||
const char * flags[] = { "variable", "required", 0 };
|
||||
const char * flags[] = { "variable", 0 };
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mt->flags = json_flags(child, flags);
|
||||
}
|
||||
else {
|
||||
|
|
|
@ -319,7 +319,7 @@ static void test_spells(CuTest * tc)
|
|||
static const char * building_data = "{\"buildings\": { "
|
||||
"\"house\" : { "
|
||||
"\"maintenance\" : "
|
||||
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"required\", \"variable\" ] }"
|
||||
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"variable\" ] }"
|
||||
","
|
||||
"\"construction\" : {"
|
||||
"\"maxsize\" : 20,"
|
||||
|
@ -363,7 +363,7 @@ static void test_buildings(CuTest * tc)
|
|||
CuAssertPtrNotNull(tc, bt->maintenance);
|
||||
CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
|
||||
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
|
||||
CuAssertIntEquals(tc, MTF_VARIABLE | MTF_VITAL, bt->maintenance[0].flags);
|
||||
CuAssertIntEquals(tc, MTF_VARIABLE, bt->maintenance[0].flags);
|
||||
CuAssertIntEquals(tc, 0, bt->maintenance[1].number);
|
||||
|
||||
CuAssertPtrNotNull(tc, bt->construction);
|
||||
|
|
|
@ -339,9 +339,6 @@ static int parse_buildings(xmlDocPtr doc)
|
|||
|
||||
if (xml_bvalue(node, "variable", false))
|
||||
mt->flags |= MTF_VARIABLE;
|
||||
if (xml_bvalue(node, "vital", false))
|
||||
mt->flags |= MTF_VITAL;
|
||||
|
||||
}
|
||||
xmlXPathFreeObject(result);
|
||||
|
||||
|
|
|
@ -452,6 +452,14 @@ struct message * test_find_messagetype(struct message_list *msgs, const char *na
|
|||
return test_find_messagetype_ex(msgs, name, NULL);
|
||||
}
|
||||
|
||||
void test_clear_messagelist(message_list **msgs) {
|
||||
if (*msgs) {
|
||||
free_messagelist((*msgs)->begin);
|
||||
free(*msgs);
|
||||
*msgs = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void test_clear_messages(faction *f) {
|
||||
if (f->msgs) {
|
||||
free_messagelist(f->msgs->begin);
|
||||
|
|
|
@ -61,6 +61,7 @@ extern "C" {
|
|||
struct message * test_find_messagetype(struct message_list *msgs, const char *name);
|
||||
struct message * test_get_last_message(struct message_list *mlist);
|
||||
void test_clear_messages(struct faction *f);
|
||||
void test_clear_messagelist(struct message_list **msgs);
|
||||
void assert_message(struct CuTest * tc, struct message *msg, char *name, int numpar);
|
||||
|
||||
void assert_pointer_parameter(struct CuTest * tc, struct message *msg, int index, void *arg);
|
||||
|
|
Loading…
Reference in New Issue