Merge pull request #13 from eressea/develop

update my fork
This commit is contained in:
Enno Rehling 2016-10-01 18:48:15 +02:00 committed by GitHub
commit 59d145c4b5
10 changed files with 63 additions and 91 deletions

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@ -23,7 +23,7 @@
</building> </building>
<building name="inn" capacity="1"> <building name="inn" capacity="1">
<maintenance type="money" amount="5" variable="yes" vital="yes"/> <maintenance type="money" amount="5" variable="yes"/>
<construction skill="building" minskill="2" reqsize="10"> <construction skill="building" minskill="2" reqsize="10">
<requirement type="iron" quantity="10"/> <requirement type="iron" quantity="10"/>
<requirement type="log" quantity="30"/> <requirement type="log" quantity="30"/>
@ -34,7 +34,7 @@
<building name="tunnel" capacity="1" maxsize="100"> <building name="tunnel" capacity="1" maxsize="100">
<maintenance type="stone" amount="2"/> <maintenance type="stone" amount="2"/>
<maintenance type="money" amount="100" vital="yes"/> <maintenance type="money" amount="100"/>
<construction skill="building" minskill="6" reqsize="100" maxsize="100"> <construction skill="building" minskill="6" reqsize="100" maxsize="100">
<requirement type="iron" quantity="100"/> <requirement type="iron" quantity="100"/>
<requirement type="log" quantity="500"/> <requirement type="log" quantity="500"/>
@ -45,7 +45,7 @@
<building name="caravan" capacity="1" maxsize="10"> <building name="caravan" capacity="1" maxsize="10">
<maintenance type="horse" amount="2"/> <maintenance type="horse" amount="2"/>
<maintenance type="money" amount="3000" vital="yes"/> <maintenance type="money" amount="3000"/>
<construction skill="building" minskill="2" reqsize="10" maxsize="10"> <construction skill="building" minskill="2" reqsize="10" maxsize="10">
<requirement type="iron" quantity="10"/> <requirement type="iron" quantity="10"/>
<requirement type="log" quantity="50"/> <requirement type="log" quantity="50"/>
@ -56,7 +56,7 @@
<building name="dam" capacity="1" maxsize="50"> <building name="dam" capacity="1" maxsize="50">
<maintenance type="log" amount="3"/> <maintenance type="log" amount="3"/>
<maintenance type="money" amount="1000" vital="yes"/> <maintenance type="money" amount="1000"/>
<construction skill="building" minskill="4" reqsize="50" maxsize="50"> <construction skill="building" minskill="4" reqsize="50" maxsize="50">
<requirement type="iron" quantity="50"/> <requirement type="iron" quantity="50"/>
<requirement type="log" quantity="500"/> <requirement type="log" quantity="500"/>
@ -75,7 +75,7 @@
</building> </building>
<building name="stables" capacity="1"> <building name="stables" capacity="1">
<maintenance type="money" amount="150" vital="yes"/> <maintenance type="money" amount="150"/>
<construction skill="building" minskill="2"> <construction skill="building" minskill="2">
<requirement type="log" quantity="4"/> <requirement type="log" quantity="4"/>
<requirement type="stone" quantity="2"/> <requirement type="stone" quantity="2"/>
@ -85,7 +85,7 @@
</building> </building>
<building name="sawmill" capacity="1"> <building name="sawmill" capacity="1">
<maintenance type="money" amount="250" vital="yes"/> <maintenance type="money" amount="250"/>
<construction skill="building" minskill="3"> <construction skill="building" minskill="3">
<requirement type="log" quantity="5"/> <requirement type="log" quantity="5"/>
<requirement type="stone" quantity="5"/> <requirement type="stone" quantity="5"/>
@ -96,7 +96,7 @@
<building name="smithy" capacity="1"> <building name="smithy" capacity="1">
<function name="init" value="init_smithy"/> <function name="init" value="init_smithy"/>
<maintenance type="money" amount="300" vital="yes"/> <maintenance type="money" amount="300"/>
<maintenance type="log" amount="1"/> <maintenance type="log" amount="1"/>
<construction skill="building" minskill="3"> <construction skill="building" minskill="3">
<requirement type="log" quantity="5"/> <requirement type="log" quantity="5"/>
@ -107,7 +107,7 @@
</building> </building>
<building name="magictower" maxcapacity="2" maxsize="50" magic="yes" magres="40" fumblebonus="10" auraregen="1.75"> <building name="magictower" maxcapacity="2" maxsize="50" magic="yes" magres="40" fumblebonus="10" auraregen="1.75">
<maintenance type="money" amount="1000" vital="yes"/> <maintenance type="money" amount="1000"/>
<construction skill="building" minskill="5" reqsize="50" maxsize="50"> <construction skill="building" minskill="5" reqsize="50" maxsize="50">
<requirement type="log" quantity="150"/> <requirement type="log" quantity="150"/>
<requirement type="stone" quantity="250"/> <requirement type="stone" quantity="250"/>
@ -119,7 +119,7 @@
</building> </building>
<building name="academy" maxcapacity="25" maxsize="25"> <building name="academy" maxcapacity="25" maxsize="25">
<maintenance type="money" amount="1000" vital="yes"/> <maintenance type="money" amount="1000"/>
<construction skill="building" minskill="3" reqsize="25" maxsize="25"> <construction skill="building" minskill="3" reqsize="25" maxsize="25">
<requirement type="log" quantity="125"/> <requirement type="log" quantity="125"/>
<requirement type="stone" quantity="125"/> <requirement type="stone" quantity="125"/>
@ -129,7 +129,7 @@
</building> </building>
<building name="harbour" capacity="1" maxcapacity="25" maxsize="25" unique="yes"> <building name="harbour" capacity="1" maxcapacity="25" maxsize="25" unique="yes">
<maintenance type="money" amount="250" vital="yes"/> <maintenance type="money" amount="250"/>
<construction skill="building" minskill="3" reqsize="25" maxsize="25"> <construction skill="building" minskill="3" reqsize="25" maxsize="25">
<requirement type="log" quantity="125"/> <requirement type="log" quantity="125"/>
<requirement type="stone" quantity="125"/> <requirement type="stone" quantity="125"/>
@ -138,7 +138,7 @@
</building> </building>
<building name="quarry" capacity="1"> <building name="quarry" capacity="1">
<maintenance type="money" amount="250" vital="yes"/> <maintenance type="money" amount="250"/>
<construction skill="building" minskill="2"> <construction skill="building" minskill="2">
<requirement type="iron" quantity="1"/> <requirement type="iron" quantity="1"/>
<requirement type="log" quantity="5"/> <requirement type="log" quantity="5"/>
@ -148,7 +148,7 @@
</building> </building>
<building name="mine" capacity="1"> <building name="mine" capacity="1">
<maintenance type="money" amount="500" vital="yes"/> <maintenance type="money" amount="500"/>
<construction skill="building" minskill="4"> <construction skill="building" minskill="4">
<requirement type="iron" quantity="1"/> <requirement type="iron" quantity="1"/>
<requirement type="log" quantity="10"/> <requirement type="log" quantity="10"/>
@ -158,7 +158,7 @@
</building> </building>
<building name="lighthouse" capacity="1" maxcapacity="4"> <building name="lighthouse" capacity="1" maxcapacity="4">
<maintenance type="money" amount="100" vital="yes"/> <maintenance type="money" amount="100"/>
<construction skill="building" minskill="3"> <construction skill="building" minskill="3">
<requirement type="iron" quantity="1"/> <requirement type="iron" quantity="1"/>
<requirement type="log" quantity="1"/> <requirement type="log" quantity="1"/>

View File

@ -19,7 +19,7 @@
</building> </building>
<building name="market" capacity="1" maxsize="10"> <building name="market" capacity="1" maxsize="10">
<maintenance type="money" amount="200" vital="yes"/> <maintenance type="money" amount="200"/>
<construction skill="building" minskill="3"> <construction skill="building" minskill="3">
<requirement type="log" quantity="1"/> <requirement type="log" quantity="1"/>
<requirement type="stone" quantity="1"/> <requirement type="stone" quantity="1"/>

View File

@ -717,7 +717,7 @@ static int maintain(building * b)
{ {
int c; int c;
region *r = b->region; region *r = b->region;
bool paid = true, work = true; bool paid = true;
unit *u; unit *u;
if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) { if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) {
@ -738,78 +738,40 @@ static int maintain(building * b)
return 0; return 0;
} }
} }
for (c = 0; b->type->maintenance[c].number; ++c) { for (c = 0; b->type->maintenance[c].number && paid; ++c) {
const maintenance *m = b->type->maintenance + c; const maintenance *m = b->type->maintenance + c;
int need = m->number; int need = m->number;
if (fval(m, MTF_VARIABLE)) if (fval(m, MTF_VARIABLE))
need = need * b->size; need = need * b->size;
if (u) { need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
/* first ist im ersten versuch true, im zweiten aber false! Das
* bedeutet, das in der Runde in die Region geschafften Resourcen
* nicht genutzt werden können, weil die reserviert sind! */
need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
}
if (need > 0) { if (need > 0) {
if (!fval(m, MTF_VITAL)) paid = false;
work = false;
else {
paid = false;
break;
}
} }
} }
if (fval(b, BLD_DONTPAY)) { if (fval(b, BLD_DONTPAY)) {
ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
return 0; return 0;
} }
u = building_owner(b); if (!paid) {
if (!u) { ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
ADDMSG(&r->msgs, msg_message("maintenance_nowork", "building", b));
return 0; return 0;
} }
for (c = 0; b->type->maintenance[c].number; ++c) { for (c = 0; b->type->maintenance[c].number; ++c) {
const maintenance *m = b->type->maintenance + c; const maintenance *m = b->type->maintenance + c;
int need = m->number; int cost = m->number;
if (fval(m, MTF_VARIABLE)) if (fval(m, MTF_VARIABLE)) {
need = need * b->size; cost = cost * b->size;
if (u) {
need -= get_pooled(u, m->rtype, GET_DEFAULT, need);
if (need > 0) {
work = false;
if (fval(m, MTF_VITAL)) {
paid = false;
break;
}
}
} }
cost -=
use_pooled(u, m->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
cost);
assert(cost == 0);
} }
if (paid && c > 0) { ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
if (!work) { return BLD_MAINTAINED;
ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
return 0;
}
for (c = 0; b->type->maintenance[c].number; ++c) {
const maintenance *m = b->type->maintenance + c;
int cost = m->number;
if (!fval(m, MTF_VITAL) && !work)
continue;
if (fval(m, MTF_VARIABLE))
cost = cost * b->size;
cost -=
use_pooled(u, m->rtype, GET_SLACK | GET_RESERVE | GET_POOLED_SLACK,
cost);
assert(cost == 0);
}
if (work) {
ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
return BLD_MAINTAINED;
}
}
ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
return 0;
} }
void maintain_buildings(region * r) void maintain_buildings(region * r)
@ -824,19 +786,6 @@ void maintain_buildings(region * r)
flags = maintain(b); flags = maintain(b);
} }
fset(b, flags); fset(b, flags);
if (!fval(b, BLD_MAINTAINED)) {
unit *u = building_owner(b);
struct message *msg = msg_message("maintenance_nowork", "building", b);
if (u) {
add_message(&u->faction->msgs, msg);
r_addmessage(r, u->faction, msg);
}
else {
add_message(&r->msgs, msg);
}
msg_release(msg);
}
bp = &b->next; bp = &b->next;
} }
} }

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@ -241,11 +241,15 @@ static void test_tax_cmd(CuTest *tc) {
test_cleanup(); test_cleanup();
} }
/**
* see https://bugs.eressea.de/view.php?id=2234
*/
static void test_maintain_buildings(CuTest *tc) { static void test_maintain_buildings(CuTest *tc) {
region *r; region *r;
building *b; building *b;
building_type *btype; building_type *btype;
unit *u; unit *u;
faction *f;
maintenance *req; maintenance *req;
item_type *itype; item_type *itype;
@ -253,7 +257,8 @@ static void test_maintain_buildings(CuTest *tc) {
btype = test_create_buildingtype("Hort"); btype = test_create_buildingtype("Hort");
btype->maxsize = 10; btype->maxsize = 10;
r = test_create_region(0, 0, 0); r = test_create_region(0, 0, 0);
u = test_create_unit(test_create_faction(0), r); f = test_create_faction(0);
u = test_create_unit(f, r);
b = test_create_building(r, btype); b = test_create_building(r, btype);
itype = test_create_itemtype("money"); itype = test_create_itemtype("money");
b->size = btype->maxsize; b->size = btype->maxsize;
@ -263,6 +268,8 @@ static void test_maintain_buildings(CuTest *tc) {
b->flags = 0; b->flags = 0;
maintain_buildings(r); maintain_buildings(r);
CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED)); CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED));
CuAssertPtrEquals(tc, 0, f->msgs);
CuAssertPtrEquals(tc, 0, r->msgs);
req = calloc(2, sizeof(maintenance)); req = calloc(2, sizeof(maintenance));
req[0].number = 100; req[0].number = 100;
@ -273,19 +280,30 @@ static void test_maintain_buildings(CuTest *tc) {
b->flags = 0; b->flags = 0;
maintain_buildings(r); maintain_buildings(r);
CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED)); CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenancefail"));
CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_nowork"));
test_clear_messagelist(&f->msgs);
test_clear_messagelist(&r->msgs);
// we can afford to pay: // we can afford to pay:
i_change(&u->items, itype, 100); i_change(&u->items, itype, 100);
b->flags = 0; b->flags = 0;
maintain_buildings(r); maintain_buildings(r);
CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED)); CuAssertIntEquals(tc, BLD_MAINTAINED, fval(b, BLD_MAINTAINED));
CuAssertIntEquals(tc, 0, i_get(u->items, itype)); CuAssertIntEquals(tc, 0, i_get(u->items, itype));
CuAssertPtrEquals(tc, 0, r->msgs);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "maintenance_nowork"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "maintenance"));
test_clear_messagelist(&f->msgs);
// this building has no owner, it doesn't work: // this building has no owner, it doesn't work:
u_set_building(u, NULL); u_set_building(u, NULL);
b->flags = 0; b->flags = 0;
maintain_buildings(r); maintain_buildings(r);
CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED)); CuAssertIntEquals(tc, 0, fval(b, BLD_MAINTAINED));
CuAssertPtrEquals(tc, 0, f->msgs);
CuAssertPtrNotNull(tc, test_find_messagetype(r->msgs, "maintenance_noowner"));
test_clear_messagelist(&r->msgs);
test_cleanup(); test_cleanup();
} }

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@ -31,7 +31,6 @@ extern "C" {
/* maintenance::flags */ /* maintenance::flags */
#define MTF_NONE 0x00 #define MTF_NONE 0x00
#define MTF_VARIABLE 0x01 /* resource usage scales with size */ #define MTF_VARIABLE 0x01 /* resource usage scales with size */
#define MTF_VITAL 0x02 /* if resource missing, building may crash */
typedef struct maintenance { typedef struct maintenance {
const struct resource_type *rtype; /* type of resource required */ const struct resource_type *rtype; /* type of resource required */

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@ -106,7 +106,7 @@ static void json_maintenance_i(cJSON *json, maintenance *mt) {
break; break;
case cJSON_Array: case cJSON_Array:
if (strcmp(child->string, "flags") == 0) { if (strcmp(child->string, "flags") == 0) {
const char * flags[] = { "variable", "required", 0 }; const char * flags[] = { "variable", 0 };
mt->flags = json_flags(child, flags); mt->flags = json_flags(child, flags);
} }
else { else {

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@ -319,7 +319,7 @@ static void test_spells(CuTest * tc)
static const char * building_data = "{\"buildings\": { " static const char * building_data = "{\"buildings\": { "
"\"house\" : { " "\"house\" : { "
"\"maintenance\" : " "\"maintenance\" : "
"{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"required\", \"variable\" ] }" "{ \"type\" : \"iron\", \"amount\" : 1, \"flags\" : [ \"variable\" ] }"
"," ","
"\"construction\" : {" "\"construction\" : {"
"\"maxsize\" : 20," "\"maxsize\" : 20,"
@ -363,7 +363,7 @@ static void test_buildings(CuTest * tc)
CuAssertPtrNotNull(tc, bt->maintenance); CuAssertPtrNotNull(tc, bt->maintenance);
CuAssertIntEquals(tc, 1, bt->maintenance[0].number); CuAssertIntEquals(tc, 1, bt->maintenance[0].number);
CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype); CuAssertPtrEquals(tc, (void *)get_resourcetype(R_IRON), (void *)bt->maintenance[0].rtype);
CuAssertIntEquals(tc, MTF_VARIABLE | MTF_VITAL, bt->maintenance[0].flags); CuAssertIntEquals(tc, MTF_VARIABLE, bt->maintenance[0].flags);
CuAssertIntEquals(tc, 0, bt->maintenance[1].number); CuAssertIntEquals(tc, 0, bt->maintenance[1].number);
CuAssertPtrNotNull(tc, bt->construction); CuAssertPtrNotNull(tc, bt->construction);

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@ -339,9 +339,6 @@ static int parse_buildings(xmlDocPtr doc)
if (xml_bvalue(node, "variable", false)) if (xml_bvalue(node, "variable", false))
mt->flags |= MTF_VARIABLE; mt->flags |= MTF_VARIABLE;
if (xml_bvalue(node, "vital", false))
mt->flags |= MTF_VITAL;
} }
xmlXPathFreeObject(result); xmlXPathFreeObject(result);

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@ -452,6 +452,14 @@ struct message * test_find_messagetype(struct message_list *msgs, const char *na
return test_find_messagetype_ex(msgs, name, NULL); return test_find_messagetype_ex(msgs, name, NULL);
} }
void test_clear_messagelist(message_list **msgs) {
if (*msgs) {
free_messagelist((*msgs)->begin);
free(*msgs);
*msgs = NULL;
}
}
void test_clear_messages(faction *f) { void test_clear_messages(faction *f) {
if (f->msgs) { if (f->msgs) {
free_messagelist(f->msgs->begin); free_messagelist(f->msgs->begin);

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@ -61,6 +61,7 @@ extern "C" {
struct message * test_find_messagetype(struct message_list *msgs, const char *name); struct message * test_find_messagetype(struct message_list *msgs, const char *name);
struct message * test_get_last_message(struct message_list *mlist); struct message * test_get_last_message(struct message_list *mlist);
void test_clear_messages(struct faction *f); void test_clear_messages(struct faction *f);
void test_clear_messagelist(struct message_list **msgs);
void assert_message(struct CuTest * tc, struct message *msg, char *name, int numpar); void assert_message(struct CuTest * tc, struct message *msg, char *name, int numpar);
void assert_pointer_parameter(struct CuTest * tc, struct message *msg, int index, void *arg); void assert_pointer_parameter(struct CuTest * tc, struct message *msg, int index, void *arg);