forked from github/server
remove lomem code, it was a bad idea
This commit is contained in:
parent
85306165d6
commit
599efb2e76
12
src/battle.h
12
src/battle.h
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@ -172,17 +172,6 @@ extern "C" {
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int catmsg; /* Merkt sich, ob Katapultmessage schon generiert. */
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struct person {
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int hp; /* Trefferpunkte der Personen */
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#ifdef LOMEM
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int attack : 8; /* (Magie) Attackenbonus der Personen */
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int defence : 8; /* (Magie) Paradenbonus der Personen */
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int damage : 8; /* (Magie) Schadensbonus der Personen im Nahkampf */
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int damage_rear : 8; /* (Magie) Schadensbonus der Personen im Fernkampf */
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int flags : 8; /* (Magie) Diverse Flags auf Kaempfern */
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int speed : 8; /* (Magie) Geschwindigkeitsmultiplkator. */
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int reload : 4; /* Anzahl Runden, die die Waffe x noch laden muss.
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* dahinter steckt ein array[RL_MAX] wenn er min. eine hat. */
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int last_action : 4; /* In welcher Runde haben wir zuletzt etwas getan */
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#else
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int attack;
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int defence;
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int damage;
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@ -191,7 +180,6 @@ extern "C" {
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int speed;
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int reload;
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int last_action;
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#endif
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struct weapon *missile; /* missile weapon */
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struct weapon *melee; /* melee weapon */
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} *person;
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@ -95,7 +95,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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struct settings global;
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bool lomem = false;
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int turn = 0;
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const char *parameters[MAXPARAMS] = {
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@ -141,7 +141,6 @@ extern "C" {
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extern const char *parameters[];
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extern settings global;
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extern bool lomem; /* save memory */
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extern int turn;
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#ifdef __cplusplus
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@ -291,7 +291,7 @@ void free_messagelist(mlist *msgs)
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message *add_message(message_list ** pm, message * m)
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{
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assert(m && m->type);
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if (!lomem && m != NULL) {
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if (m != NULL) {
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struct mlist *mnew = malloc(sizeof(struct mlist));
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if (*pm == NULL) {
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*pm = malloc(sizeof(message_list));
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@ -487,16 +487,11 @@ unit *read_unit(gamedata *data)
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log_warning("trim unit %s name to '%s'", itoa36(u->no), obuf);
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}
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u->_name = obuf[0] ? strdup(obuf) : 0;
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if (lomem) {
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READ_STR(data->store, NULL, 0);
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}
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else {
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_warning("trim unit %s info to '%s'", itoa36(u->no), obuf);
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}
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u->display = obuf[0] ? strdup(obuf) : 0;
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_warning("trim unit %s info to '%s'", itoa36(u->no), obuf);
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}
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u->display = obuf[0] ? strdup(obuf) : 0;
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READ_INT(data->store, &number);
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set_number(u, number);
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@ -557,24 +552,23 @@ unit *read_unit(gamedata *data)
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p = n = 0;
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orderp = &u->orders;
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while (obuf[0]) {
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if (!lomem) {
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order *ord = parse_order(obuf, u->faction->locale);
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order *ord = parse_order(obuf, u->faction->locale);
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if (ord != NULL) {
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if (++n < MAXORDERS) {
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if (!is_persistent(ord) || ++p < MAXPERSISTENT) {
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*orderp = ord;
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orderp = &ord->next;
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ord = NULL;
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}
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else if (p == MAXPERSISTENT) {
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log_info("%s had %d or more persistent orders", unitname(u), MAXPERSISTENT);
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}
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}
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else if (n == MAXORDERS) {
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log_info("%s had %d or more orders", unitname(u), MAXORDERS);
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}
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if (ord != NULL) {
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if (++n < MAXORDERS) {
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if (!is_persistent(ord) || ++p < MAXPERSISTENT) {
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*orderp = ord;
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orderp = &ord->next;
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ord = NULL;
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}
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else if (p == MAXPERSISTENT) {
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log_info("%s had %d or more persistent orders", unitname(u), MAXPERSISTENT);
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}
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}
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else if (n == MAXORDERS) {
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log_info("%s had %d or more orders", unitname(u), MAXORDERS);
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}
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if (ord != NULL)
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free_order(ord);
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free_order(ord);
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}
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}
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READ_STR(data->store, obuf, sizeof(obuf));
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@ -659,14 +653,9 @@ void write_unit(gamedata *data, const unit * u)
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}
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static void read_regioninfo(gamedata *data, const region *r, char *info, size_t len) {
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if (lomem) {
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READ_STR(data->store, NULL, 0);
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}
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else {
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READ_STR(data->store, info, len);
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if (unicode_utf8_trim(info) != 0) {
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log_warning("trim region %d info to '%s'", r->uid, info);
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}
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READ_STR(data->store, info, len);
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if (unicode_utf8_trim(info) != 0) {
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log_warning("trim region %d info to '%s'", r->uid, info);
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}
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}
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@ -1288,16 +1277,11 @@ struct building *read_building(gamedata *data) {
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log_warning("trim building %s name to '%s'", itoa36(b->no), name);
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}
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b->name = strdup(name);
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if (lomem) {
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READ_STR(store, NULL, 0);
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}
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else {
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READ_STR(store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_warning("trim building %s info to '%s'", itoa36(b->no), name);
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}
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b->display = strdup(name);
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READ_STR(store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_warning("trim building %s info to '%s'", itoa36(b->no), name);
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}
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b->display = strdup(name);
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READ_INT(store, &b->size);
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READ_STR(store, name, sizeof(name));
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b->type = bt_find(name);
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@ -1347,16 +1331,11 @@ ship *read_ship(gamedata *data)
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log_warning("trim ship %s name to '%s'", itoa36(sh->no), name);
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}
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sh->name = strdup(name);
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if (lomem) {
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READ_STR(store, NULL, 0);
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}
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else {
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READ_STR(store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_warning("trim ship %s info to '%s'", itoa36(sh->no), name);
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}
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sh->display = strdup(name);
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READ_STR(store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_warning("trim ship %s info to '%s'", itoa36(sh->no), name);
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}
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sh->display = strdup(name);
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READ_STR(store, name, sizeof(name));
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sh->type = st_find(name);
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if (sh->type == NULL) {
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@ -62,7 +62,6 @@ static void load_inifile(void)
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set_datapath(str);
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}
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lomem = config_get_int("game.lomem", lomem) ? 1 : 0;
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verbosity = config_get_int("game.verbose", 2);
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memdebug = config_get_int("game.memcheck", memdebug);
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#ifdef USE_CURSES
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@ -79,7 +78,6 @@ static const char * valid_keys[] = {
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"game.locale",
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"game.verbose",
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"game.report",
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"game.lomem",
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"game.memcheck",
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"game.email",
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"game.mailcmd",
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