forked from github/server
simplicate
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1 changed files with 1 additions and 2 deletions
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@ -106,8 +106,7 @@ static int lc_read(struct attrib *a, void *owner, gamedata *data)
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building *b = (building *)owner;
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int result = 0;
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if (data->version < ATTRIBOWNER_VERSION) {
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result = read_reference(&b, data, read_building_reference, resolve_building);
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assert(b == owner);
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READ_INT(data->store, NULL);
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}
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READ_TOK(store, name, sizeof(name));
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if (strcmp(name, "tunnel_action") == 0) {
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