- mapper kompiliert wieder

This commit is contained in:
Christian Schlittchen 2002-04-28 15:08:28 +00:00
parent c672393691
commit 58626cdcd0
3 changed files with 8 additions and 8 deletions

View File

@ -1051,7 +1051,7 @@ terminate(troop dt, troop at, int type, const char *damage, boolean missile)
} }
#if CHANGED_CROSSBOWS == 1 #if CHANGED_CROSSBOWS == 1
if(fval(awtype,ARMORPIERCING)) { if(fval(awtype,WTF_ARMORPIERCING)) {
/* crossbows */ /* crossbows */
ar /= 2; ar /= 2;
an /= 2; an /= 2;
@ -2685,8 +2685,7 @@ make_fighter(battle * b, unit * u, boolean attack)
int h; int h;
int berserk; int berserk;
int strongmen; int strongmen;
int speeded = 0; int speeded = 0, speed = 1;
int speed = 0;
boolean pr_aid = false; boolean pr_aid = false;
boolean stealth = (boolean)((fval(u, FL_PARTEITARNUNG)!=0)?true:false); boolean stealth = (boolean)((fval(u, FL_PARTEITARNUNG)!=0)?true:false);
int rest; int rest;

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@ -30,10 +30,10 @@
#define SKILLPOINTS 0 #define SKILLPOINTS 0
#define NEW_MIGRATION 1 #define NEW_MIGRATION 1
#define PEASANTS_DO_NOT_STARVE 0 #define PEASANTS_DO_NOT_STARVE 0
#define GUARD_DISABLES_RECRUIT 1 #define GUARD_DISABLES_RECRUIT 0
#define GUARD_DISABLES_PRODUCTION 1 #define GUARD_DISABLES_PRODUCTION 0
#define RESOURCE_QUANTITY 0.5 #define RESOURCE_QUANTITY 1.0
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */ #define RECRUITFRACTION 20 /* 100/RECRUITFRACTION% */
#define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */ #define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */
#define CHANGED_CROSSBOWS 1 #define CHANGED_CROSSBOWS 0

View File

@ -27,6 +27,7 @@ LIBS += \
-le-races \ -le-races \
-le-attributes \ -le-attributes \
-le-util \ -le-util \
-le-modules \
-lm -lm
ifeq ($(NCURSES), 1) ifeq ($(NCURSES), 1)