- mapper kompiliert wieder

This commit is contained in:
Christian Schlittchen 2002-04-28 15:08:28 +00:00
parent c672393691
commit 58626cdcd0
3 changed files with 8 additions and 8 deletions

View File

@ -1051,7 +1051,7 @@ terminate(troop dt, troop at, int type, const char *damage, boolean missile)
}
#if CHANGED_CROSSBOWS == 1
if(fval(awtype,ARMORPIERCING)) {
if(fval(awtype,WTF_ARMORPIERCING)) {
/* crossbows */
ar /= 2;
an /= 2;
@ -2685,8 +2685,7 @@ make_fighter(battle * b, unit * u, boolean attack)
int h;
int berserk;
int strongmen;
int speeded = 0;
int speed = 0;
int speeded = 0, speed = 1;
boolean pr_aid = false;
boolean stealth = (boolean)((fval(u, FL_PARTEITARNUNG)!=0)?true:false);
int rest;

View File

@ -30,10 +30,10 @@
#define SKILLPOINTS 0
#define NEW_MIGRATION 1
#define PEASANTS_DO_NOT_STARVE 0
#define GUARD_DISABLES_RECRUIT 1
#define GUARD_DISABLES_PRODUCTION 1
#define RESOURCE_QUANTITY 0.5
#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
#define GUARD_DISABLES_RECRUIT 0
#define GUARD_DISABLES_PRODUCTION 0
#define RESOURCE_QUANTITY 1.0
#define RECRUITFRACTION 20 /* 100/RECRUITFRACTION% */
#define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */
#define CHANGED_CROSSBOWS 1
#define CHANGED_CROSSBOWS 0

View File

@ -27,6 +27,7 @@ LIBS += \
-le-races \
-le-attributes \
-le-util \
-le-modules \
-lm
ifeq ($(NCURSES), 1)