forked from github/server
fixed a few includes, problem caused by the header move yesterday
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parent
b0e5f436cd
commit
584cea02ed
2 changed files with 3 additions and 2 deletions
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@ -2,6 +2,8 @@
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#include <kernel/eressea.h>
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#include <kernel/eressea.h>
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#include "items.h"
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#include "items.h"
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#include "study.h"
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#include <kernel/curse.h>
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#include <kernel/curse.h>
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#include <kernel/building.h>
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/faction.h>
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@ -16,7 +18,6 @@
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#include <kernel/ship.h>
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#include <kernel/ship.h>
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#include <kernel/skill.h>
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#include <kernel/skill.h>
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#include <kernel/spell.h>
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#include <kernel/spell.h>
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#include <kernel/study.h>
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#include <kernel/unit.h>
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#include <kernel/unit.h>
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#include <items/demonseye.h>
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#include <items/demonseye.h>
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@ -32,6 +32,7 @@
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/* gamecode includes */
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/* gamecode includes */
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#include <gamecode/economy.h>
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#include <gamecode/economy.h>
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#include <gamecode/monster.h>
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#include <gamecode/monster.h>
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#include <gamecode/study.h>
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/* kernel includes */
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/* kernel includes */
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#include <kernel/alchemy.h>
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#include <kernel/alchemy.h>
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@ -55,7 +56,6 @@
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#include <kernel/skill.h>
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#include <kernel/skill.h>
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#include <kernel/spell.h>
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#include <kernel/spell.h>
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#include <kernel/spellid.h>
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#include <kernel/spellid.h>
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#include <kernel/study.h>
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#include <kernel/teleport.h>
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#include <kernel/teleport.h>
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#include <kernel/terrain.h>
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#include <kernel/terrain.h>
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#include <kernel/terrainid.h>
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#include <kernel/terrainid.h>
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