fixed a few includes, problem caused by the header move yesterday

This commit is contained in:
Enno Rehling 2006-01-29 08:31:54 +00:00
parent b0e5f436cd
commit 584cea02ed
2 changed files with 3 additions and 2 deletions

View File

@ -2,6 +2,8 @@
#include <kernel/eressea.h> #include <kernel/eressea.h>
#include "items.h" #include "items.h"
#include "study.h"
#include <kernel/curse.h> #include <kernel/curse.h>
#include <kernel/building.h> #include <kernel/building.h>
#include <kernel/faction.h> #include <kernel/faction.h>
@ -16,7 +18,6 @@
#include <kernel/ship.h> #include <kernel/ship.h>
#include <kernel/skill.h> #include <kernel/skill.h>
#include <kernel/spell.h> #include <kernel/spell.h>
#include <kernel/study.h>
#include <kernel/unit.h> #include <kernel/unit.h>
#include <items/demonseye.h> #include <items/demonseye.h>

View File

@ -32,6 +32,7 @@
/* gamecode includes */ /* gamecode includes */
#include <gamecode/economy.h> #include <gamecode/economy.h>
#include <gamecode/monster.h> #include <gamecode/monster.h>
#include <gamecode/study.h>
/* kernel includes */ /* kernel includes */
#include <kernel/alchemy.h> #include <kernel/alchemy.h>
@ -55,7 +56,6 @@
#include <kernel/skill.h> #include <kernel/skill.h>
#include <kernel/spell.h> #include <kernel/spell.h>
#include <kernel/spellid.h> #include <kernel/spellid.h>
#include <kernel/study.h>
#include <kernel/teleport.h> #include <kernel/teleport.h>
#include <kernel/terrain.h> #include <kernel/terrain.h>
#include <kernel/terrainid.h> #include <kernel/terrainid.h>