forked from github/server
clean and extend the enum of resources.
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@ -2130,7 +2130,7 @@ static void planttrees(unit * u, int raw)
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}
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/* Mallornb<6E>ume kann man nur in Mallornregionen z<>chten */
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rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORNSEED : R_SEED);
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rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORN_SEED : R_SEED);
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/* Skill pr<70>fen */
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skill = effskill(u, SK_HERBALISM, 0);
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@ -2195,7 +2195,7 @@ static void breedtrees(unit * u, int raw)
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}
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/* Mallornb<6E>ume kann man nur in Mallornregionen z<>chten */
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rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORNSEED : R_SEED);
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rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORN_SEED : R_SEED);
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/* Skill pr<70>fen */
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skill = effskill(u, SK_HERBALISM, 0);
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@ -2313,7 +2313,7 @@ static void breed_cmd(unit * u, struct order *ord)
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default:
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if (p != P_ANY) {
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rtype = findresourcetype(s, u->faction->locale);
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if (rtype == get_resourcetype(R_SEED) || rtype == get_resourcetype(R_MALLORNSEED)) {
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if (rtype == get_resourcetype(R_SEED) || rtype == get_resourcetype(R_MALLORN_SEED)) {
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breedtrees(u, m);
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break;
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}
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@ -614,25 +614,24 @@ struct order *ord)
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#define R_MINHERB R_PLAIN_1
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#define R_MINPOTION R_FAST
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#define R_MINITEM R_IRON
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#define MAXITEMS MAX_ITEMS
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#define MAXRESOURCES MAX_RESOURCES
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#define MAXHERBS MAX_HERBS
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#define MAXPOTIONS MAX_POTIONS
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#define MAXHERBSPERPOTION 6
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const potion_type *oldpotiontype[MAXPOTIONS + 1];
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const potion_type *oldpotiontype[MAX_POTIONS + 1];
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/*** alte items ***/
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static const char *resourcenames[MAX_RESOURCES] = {
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"money", "aura", "permaura",
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"hp", "peasant", "person",
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"sapling", "mallornsapling",
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"tree", "mallorntree",
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"seed", "mallornseed",
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"iron", "stone", "horse", "ao_healing",
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"aots", "roi", "rop", "ao_chastity",
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"laen", "fairyboot", "aoc", "pegasus",
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"elvenhorse", "charger", "dolphin", "roqf", "trollbelt",
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"aurafocus", "sphereofinv", "magicbag",
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"magicherbbag", "dreameye", "p2", "seed", "mallornseed",
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"money", "aura", "permaura",
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"hp", "peasant", "person"
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"magicherbbag", "dreameye", "p2"
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};
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const resource_type *get_resourcetype(resource_t type) {
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@ -966,7 +965,7 @@ static void init_oldpotions(void)
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};
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int p;
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for (p = 0; p != MAXPOTIONS; ++p) {
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for (p = 0; p != MAX_POTIONS; ++p) {
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item_type *itype = it_find(potionnames[p]);
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if (itype != NULL) {
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oldpotiontype[p] = itype->rtype->ptype;
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@ -978,6 +977,11 @@ void init_resources(void)
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{
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resource_type *rtype;
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/* there are resources that are special and must be hard-coded.
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* these are not items, but things like trees or hitpoints
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* which can be used in a construction recipe or as a spell ingredient.
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*/
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rt_get_or_create(resourcenames[R_PERSON]); /* lousy hack */
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rtype = rt_get_or_create(resourcenames[R_PEASANT]);
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@ -252,8 +252,27 @@ extern "C" {
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variant magres, int prot, unsigned int flags);
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potion_type *new_potiontype(item_type * itype, int level);
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/* these constants are used with get_resourcetype.
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* The order of the enum is not important for stored data.
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* The resourcenames array must be updated to match.
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*/
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typedef enum {
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/* SPECIAL */
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R_SILVER,
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R_AURA, /* Aura */
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R_PERMAURA, /* Permanente Aura */
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R_LIFE,
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R_PEASANT,
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R_PERSON,
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R_SAPLING,
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R_MALLORN_SAPLING,
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R_TREE,
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R_MALLORN_TREE,
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/* ITEMS: */
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R_SEED,
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R_MALLORN_SEED,
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R_IRON,
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R_STONE,
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R_HORSE,
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@ -277,15 +296,7 @@ extern "C" {
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R_SACK_OF_CONSERVATION,
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R_TACTICCRYSTAL,
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R_WATER_OF_LIFE,
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R_SEED,
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R_MALLORNSEED,
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/* SONSTIGE */
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R_SILVER,
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R_AURA, /* Aura */
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R_PERMAURA, /* Permanente Aura */
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R_LIFE,
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R_PEASANT,
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R_PERSON,
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MAX_RESOURCES, /* do not use outside item.c ! */
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NORESOURCE = -1
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@ -149,7 +149,7 @@ enter_arena(unit * u, const item_type * itype, int amount, order * ord)
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assert(!"not implemented");
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/*
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for (res=0;res!=MAXRESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) {
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for (res=0;res!=MAX_RESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) {
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int x = get_resource(u, res);
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if (x) {
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if (u2) {
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