forked from github/server
Eliminate dead code: FFL_NOTIMEOUT.
old feature for time-limited factions, not used anywhere.
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7df47fd25c
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559f1f905a
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@ -49,10 +49,10 @@ extern "C" {
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#define FFL_NOIDLEOUT (1<<24) /* Partei stirbt nicht an NMRs */
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#define FFL_NPC (1<<25) /* eine Partei mit Monstern */
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#define FFL_DBENTRY (1<<28) /* Partei ist in Datenbank eingetragen */
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#define FFL_NOTIMEOUT (1<<29) /* ignore MaxAge() */
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#define FFL_GM (1<<30) /* eine Partei mit Sonderrechten */
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#define FFL_SAVEMASK (FFL_DEFENDER|FFL_NEWID|FFL_GM|FFL_NPC|FFL_NOTIMEOUT|FFL_DBENTRY|FFL_NOIDLEOUT)
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#define FFL_SAVEMASK (FFL_DEFENDER|FFL_NEWID|FFL_GM|FFL_NPC|FFL_DBENTRY|FFL_NOIDLEOUT)
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#define is_monsters(f) ((f)->flags&FFL_NPC)
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@ -1312,7 +1312,7 @@ faction *readfaction(struct gamedata * data)
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READ_INT(data->store, &f->flags);
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if (data->version < INTFLAGS_VERSION) {
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if (f->no == 0 || f->no == 666) {
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f->flags = FFL_NPC | FFL_NOTIMEOUT | FFL_NOIDLEOUT;
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f->flags = FFL_NPC | FFL_NOIDLEOUT;
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}
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}
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assert((f->flags&FFL_SAVEMASK) == f->flags);
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@ -1786,21 +1786,9 @@ int effskill(const unit * u, skill_t sk)
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return eff_skill(u, sk, u->region);
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}
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static int MaxAge(void)
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{
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static int value = -1;
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static int gamecookie = -1;
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if (value < 0 || gamecookie != global.cookie) {
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gamecookie = global.cookie;
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value = get_param_int(global.parameters, "MaxAge", 0);
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}
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return value;
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}
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void remove_empty_units_in_region(region * r)
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{
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unit **up = &r->units;
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int max_age = MaxAge();
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while (*up) {
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unit *u = *up;
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@ -1810,11 +1798,6 @@ void remove_empty_units_in_region(region * r)
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if (f == NULL || !f->alive) {
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set_number(u, 0);
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}
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if (max_age > 0) {
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if ((!fval(f, FFL_NOTIMEOUT) && f->age > max_age)) {
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set_number(u, 0);
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}
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}
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}
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if ((u->number == 0 && u_race(u) != get_race(RC_SPELL)) || (u->age <= 0
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&& u_race(u) == get_race(RC_SPELL))) {
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