From 554979a100ed76e29765ccf0f411837ab84bcccf Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Mon, 28 Sep 2009 21:42:55 +0000 Subject: [PATCH] reducing the impact of dragons --- src/common/gamecode/monster.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/common/gamecode/monster.c b/src/common/gamecode/monster.c index dbbd04524..7bbe28df7 100644 --- a/src/common/gamecode/monster.c +++ b/src/common/gamecode/monster.c @@ -597,6 +597,8 @@ monster_attacks(unit * u) static void eaten_by_monster(unit * u) { + /* adjustment for smaller worlds */ + double multi = RESOURCE_QUANTITY * newterrain(T_PLAIN)->size / 10000.0; int n = 0; int horse = 0; @@ -617,6 +619,7 @@ eaten_by_monster(unit * u) n = rng_int()%(u->number/20+1); } + n = (int)(n * multi); if (n > 0) { n = lovar(n); n = MIN(rpeasants(u->region), n);