fix a crash in E2 caused by the recent removal of FFL_TIMEOUT.

This commit is contained in:
Enno Rehling 2014-10-18 19:19:21 +02:00
parent 5626abd8dc
commit 539d2673f7

View file

@ -1313,7 +1313,6 @@ faction *readfaction(struct gamedata * data)
f->flags = FFL_NPC | FFL_NOIDLEOUT;
}
}
assert((f->flags&FFL_SAVEMASK) == f->flags);
a_read(data->store, &f->attribs, f);
if (data->version >= CLAIM_VERSION) {