forked from github/server
Fixing non-compilable state of the game
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29f5839ab5
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52bab772ec
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@ -1321,9 +1321,9 @@ stats(void)
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for (itype=itemtypes;itype;itype=itype->next) {
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stats_t * itm = s_find(items, itype);
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if (itm && itm->number>0.0)
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fprintf(F, "%4.0lf %s\n", itm->number, locale_string(NULL, resourcename(itype->rtype, 0)));
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fprintf(F, "%4.0f %s\n", itm->number, locale_string(NULL, resourcename(itype->rtype, 0)));
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else
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fprintf(F, "%4.0lf %s\n", 0.0, locale_string(NULL, resourcename(itype->rtype, 0)));
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fprintf(F, "%4.0f %s\n", 0.0, locale_string(NULL, resourcename(itype->rtype, 0)));
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}
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fclose(F);
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} else {
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@ -2835,7 +2835,7 @@ korrektur(void)
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#ifdef ENHANCED_QUIT
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no_teurefremde(0);
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#else
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no_teurefremde(1)
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no_teurefremde(1);
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#endif
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update_igjarjuk_quest();
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fix_allies();
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@ -147,7 +147,7 @@ crwritemap(void)
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}
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static void
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game_init(const char *executable_name)
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game_init(void)
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{
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init_triggers();
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init_xmas();
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@ -163,7 +163,7 @@ game_init(const char *executable_name)
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register_spells();
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register_dungeon();
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init_data(xmlfile?xmlfile:executable_name);
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init_data(xmlfile?xmlfile:"eressea.xml");
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init_locales();
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init_attributes();
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@ -690,7 +690,7 @@ main(int argc, char *argv[])
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if ((i=read_datenames(zText))!=0) return i;
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kernel_init();
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game_init(basename(argv[0]));
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game_init();
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#if defined(BETA_CODE)
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/* xml_writeships(); */
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/* xml_writebuildings(); */
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