Merge branch 'master' into develop

Conflicts:
	scripts/tests/e2/init.lua
	scripts/tests/e3/init.lua
	src/economy.c
	src/economy.test.c
	src/kernel/item.c
	src/modules/arena.c
This commit is contained in:
Enno Rehling 2017-03-11 14:41:25 +01:00
commit 51ec560f72
68 changed files with 1330 additions and 660 deletions

2
clibs

@ -1 +1 @@
Subproject commit b91413316ce13044c555084a9f605983586107b4
Subproject commit d286006a28c8aa7cd70ed7fd4cd172b50ade9727

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<calendar name="secondage" newyear="month_1" start="0">
<calendar name="secondage" newyear="month_1">
<season name="winter">
<month name="month_4" storm="50" />
<month name="month_5" storm="30" />

View file

@ -484,13 +484,13 @@
</string>
<string name="mallorntree">
<text locale="de">Mallornbaum</text>
<text locale="en">mallorn tree</text>
<text locale="de">Mallorn</text>
<text locale="en">mallorn</text>
</string>
<string name="mallorntree_p">
<text locale="de">Mallornbäume</text>
<text locale="en">mallorn trees</text>
<text locale="de">Mallorn</text>
<text locale="en">mallorn</text>
</string>
<!--Küsten -->
@ -6564,15 +6564,6 @@
</string>
</namespace>
<string name="nr_tree">
<text locale="de">Baum</text>
<text locale="en">tree</text>
</string>
<string name="nr_tree_p">
<text locale="de">Bäume</text>
<text locale="en">trees</text>
</string>
<string name="nr_mallorntree">
<text locale="de">Mallornbaum</text>
<text locale="en">mallorn tree</text>
@ -6607,11 +6598,21 @@
</string>
<string name="sapling">
<text locale="de">Schößling</text>
<text locale="en">sapling</text>
</string>
<string name="sapling_p">
<text locale="de">Schößlinge</text>
<text locale="en">saplings</text>
</string>
<string name="mallornsapling">
<text locale="de">Mallornschößling</text>
<text locale="en">mallorn sapling</text>
</string>
<string name="mallornsapling_p">
<text locale="de">Mallornschößlinge</text>
<text locale="en">mallorn saplings</text>
</string>

View file

@ -6882,6 +6882,7 @@
<text locale="de">"$string"</text>
<text locale="en">"$string"</text>
</message>
<message name="give_person" section="economy">
<type>
<arg name="unit" type="unit"/>
@ -6892,6 +6893,16 @@
<text locale="en">"$unit($unit) transfers $int($amount) person$if($eq($amount,1),"","s") to $unit($target)."</text>
</message>
<message name="receive_person" section="economy">
<type>
<arg name="unit" type="unit"/>
<arg name="amount" type="int"/>
<arg name="target" type="unit"/>
</type>
<text locale="de">"$unit($target) erhält $int($amount) Person$if($eq($amount,1),"","en") von $unit($unit)."</text>
<text locale="en">"$unit($target) receives $int($amount) person$if($eq($amount,1),"","s") from $unit($unit)."</text>
</message>
<message name="give" section="economy">
<type>
<arg name="unit" type="unit"/>
@ -6913,6 +6924,7 @@
<text locale="de">"$unit($target) erhält $int($amount) $resource($resource,$amount) von $unit($unit)."</text>
<text locale="en">"$unit($target) receives $int($amount) $resource($resource,$amount) from $unit($unit)."</text>
</message>
<message name="give_person_ocean" section="economy">
<type>
<arg name="unit" type="unit"/>

View file

@ -10,6 +10,11 @@ function setup()
eressea.settings.set("rules.encounters", "0")
end
function test_calendar()
assert_equal(get_season(1011), "calendar::winter")
assert_equal(get_season(1012), "calendar::spring")
end
function test_herbalism()
-- OBS: herbalism is currently an E2-only skill
local r = region.create(0, 0, "plain")

View file

@ -1,5 +1,3 @@
require 'tests.economy'
require 'tests.e2.undead'
require 'tests.e2.shiplanding'
require 'tests.e2.e2features'
@ -10,6 +8,7 @@ require 'tests.e2.spells'
require 'tests.e2.stealth'
require 'tests.e2.items'
require 'tests.items'
require 'tests.economy'
require 'tests.orders'
require 'tests.common'
require 'tests.report'

View file

@ -5,9 +5,9 @@ require 'tests.e3.rules'
require 'tests.e3.parser'
require 'tests.e3.morale'
require 'tests.e3.items'
require 'tests.economy'
require 'tests.orders'
require 'tests.common'
require 'tests.items'
-- require 'tests.report'
require 'tests.magicbag'
require 'tests.process'

View file

@ -37,6 +37,10 @@ function teardown()
set_rule("rules.ship.storms")
end
function test_calendar()
assert_equal(get_season(396), "calendar::winter")
end
function disable_test_bug_1738_build_castle_e3()
local r = region.create(0, 0, "plain")
local f = faction.create("bug_1738@eressea.de", "human", "de")

View file

@ -127,6 +127,20 @@ function test_ironkeeper_guards_iron()
assert_equal(level, u:get_item("iron"))
end
function test_sawmill()
local r = region.create(0, 0, "plain")
r:set_resource("tree", 100)
local u = unit.create(faction.create("human"), r)
u:add_item("money", 250) -- sawmill maintenance
u:set_skill("forestry", 6)
u.building = building.create(r, "sawmill")
u.building.size = 1
u:add_order("MACHE 6 HOLZ")
process_orders()
assert_equal(6, u:get_item("log"))
assert_equal(97, r:get_resource("tree"))
end
function test_ent_guards_trees()
local r = region.create(0, 0, "plain")
r:set_resource("tree", 100)

View file

@ -21,7 +21,7 @@ COMPILE_DEFINITIONS ERESSEA_BUILDNO="${ERESSEA_BUILDNO}")
ENDIF()
IF (CMAKE_COMPILER_IS_GNUCC)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-error=unused-but-set-variable")
# SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-error=unused-but-set-variable")
ENDIF()
IF (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
# SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wconversion -Wno-sign-conversion")

View file

@ -57,10 +57,16 @@ attrib_type at_otherfaction = {
"otherfaction", NULL, NULL, NULL, write_of, read_of, NULL, ATF_UNIQUE
};
struct faction *get_otherfaction(const struct attrib *a)
faction *get_otherfaction(const unit * u)
{
faction * f = (faction *)(a->data.v);
return (f && f->_alive) ? f : NULL;
attrib *a = a_find(u->attribs, &at_otherfaction);
if (a) {
faction * f = (faction *)(a->data.v);
if (f && f->_alive) {
return f;
}
}
return NULL;
}
struct attrib *make_otherfaction(struct faction *f)
@ -73,11 +79,8 @@ struct attrib *make_otherfaction(struct faction *f)
faction *visible_faction(const faction * f, const unit * u)
{
if (f == NULL || !alliedunit(u, f, HELP_FSTEALTH)) {
attrib *a = a_find(u->attribs, &at_otherfaction);
if (a) {
faction *fv = get_otherfaction(a);
if (fv) return fv;
}
faction *fv = get_otherfaction(u);
if (fv) return fv;
}
return u->faction;
}

View file

@ -25,9 +25,9 @@ extern "C" {
struct attrib;
extern struct attrib_type at_otherfaction;
extern struct faction *get_otherfaction(const struct attrib *a);
extern struct attrib *make_otherfaction(struct faction *f);
extern struct faction *visible_faction(const struct faction *f,
struct faction *get_otherfaction(const struct unit *u);
struct attrib *make_otherfaction(struct faction *f);
struct faction *visible_faction(const struct faction *f,
const struct unit *u);
#ifdef __cplusplus

View file

@ -3123,8 +3123,7 @@ fighter *make_fighter(battle * b, unit * u, side * s1, bool attack)
int speeded = 0, speed = 1;
int rest;
const group *g = NULL;
const attrib *a = a_find(u->attribs, &at_otherfaction);
const faction *stealthfaction = a ? get_otherfaction(a) : NULL;
const faction *stealthfaction = get_otherfaction(u);
unsigned int flags = 0;
assert(u->number);

View file

@ -18,7 +18,7 @@ int seasons = 0;
int first_turn(void)
{
return config_get_int("game.start", 1);
return config_get_int("game.start", 0);
}
const gamedate *get_gamedate(int turn, gamedate * gd)

View file

@ -91,10 +91,11 @@ bool opt_cr_absolute_coords = false;
#ifdef TAG_LOCALE
static const char *crtag(const char *key)
{
static const struct locale *lang = NULL;
if (!lang)
lang = get_locale(TAG_LOCALE);
return LOC(lang, key);
/* TODO: those locale lookups are shit, but static kills testing */
const char *result;
const struct locale *lang = get_locale(TAG_LOCALE);
result = LOC(lang, key);
return result;
}
#else
#define crtag(x) (x)
@ -416,6 +417,7 @@ static int cr_resources(variant var, char *buffer, const void *userdata)
char *wp = buffer;
if (rlist != NULL) {
const char *name = resourcename(rlist->type, rlist->number != 1);
assert(name);
wp +=
sprintf(wp, "\"%d %s", rlist->number, translate(name, LOC(f->locale,
name)));
@ -424,6 +426,7 @@ static int cr_resources(variant var, char *buffer, const void *userdata)
if (rlist == NULL)
break;
name = resourcename(rlist->type, rlist->number != 1);
assert(name);
wp +=
sprintf(wp, ", %d %s", rlist->number, translate(name,
LOC(f->locale, name)));
@ -748,8 +751,9 @@ void cr_output_unit(stream *out, const region * r, const faction * f,
const char *pzTmp;
skill *sv;
item result[MAX_INVENTORY];
const faction *sf;
const faction *fother;
const char *prefix;
bool allied;
assert(u && u->number);
assert(u->region == r); /* TODO: if this holds true, then why did we pass in r? */
@ -762,14 +766,8 @@ void cr_output_unit(stream *out, const region * r, const faction * f,
if (str) {
stream_printf(out, "\"%s\";Beschr\n", str);
}
/* print faction information */
sf = visible_faction(f, u);
prefix = raceprefix(u);
if (u->faction == f || omniscient(f)) {
const attrib *a_otherfaction = a_find(u->attribs, &at_otherfaction);
const faction *otherfaction =
a_otherfaction ? get_otherfaction(a_otherfaction) : NULL;
/* my own faction, full info */
if (u->faction == f) {
const attrib *a = NULL;
unit *mage;
@ -779,40 +777,34 @@ void cr_output_unit(stream *out, const region * r, const faction * f,
const group *g = (const group *)a->data.v;
stream_printf(out, "%d;gruppe\n", g->gid);
}
stream_printf(out, "%d;Partei\n", u->faction->no);
if (sf != u->faction)
stream_printf(out, "%d;Verkleidung\n", sf->no);
if (fval(u, UFL_ANON_FACTION))
stream_printf(out, "%d;Parteitarnung\n", (u->flags & UFL_ANON_FACTION)!=0);
if (otherfaction && otherfaction != u->faction) {
stream_printf(out, "%d;Anderepartei\n", otherfaction->no);
}
mage = get_familiar_mage(u);
if (mage) {
stream_printf(out, "%u;familiarmage\n", mage->no);
}
}
else {
if (fval(u, UFL_ANON_FACTION)) {
/* faction info is hidden */
stream_printf(out, "%d;Parteitarnung\n", (u->flags & UFL_ANON_FACTION) != 0);
fother = get_otherfaction(u);
allied = u->faction == f || alliedunit(u, f, HELP_FSTEALTH);
if (allied) {
/* allies can tell that the unit is anonymous */
/* the true faction is visible to allies */
stream_printf(out, "%d;Partei\n", u->faction->no);
if (fother) {
stream_printf(out, "%d;Anderepartei\n", fother->no);
}
else {
const attrib *a_otherfaction = a_find(u->attribs, &at_otherfaction);
const faction *otherfaction =
a_otherfaction ? get_otherfaction(a_otherfaction) : NULL;
/* other unit. show visible faction, not u->faction */
stream_printf(out, "%d;Partei\n", sf->no);
if (sf == f) {
stream_printf(out, "1;Verraeter\n");
}
if (otherfaction && otherfaction != u->faction) {
if (alliedunit(u, f, HELP_FSTEALTH)) {
stream_printf(out, "%d;Anderepartei\n", otherfaction->no);
}
}
} else if (!fval(u, UFL_ANON_FACTION)) {
/* OBS: anonymity overrides everything */
/* we have no alliance, so we get duped */
stream_printf(out, "%d;Partei\n", (fother ? fother : u->faction)->no);
if (fother==f) {
/* sieht aus wie unsere, ist es aber nicht. */
stream_printf(out, "1;Verraeter\n");
}
}
if (fval(u, UFL_ANON_FACTION)) {
sputs("1;Parteitarnung", out);
}
prefix = raceprefix(u);
if (prefix) {
prefix = mkname("prefix", prefix);
stream_printf(out, "\"%s\";typprefix\n", translate(prefix, LOC(f->locale,
@ -1099,11 +1091,19 @@ static void cr_reportspell(FILE * F, spell * sp, int level, const struct locale
}
}
static char *cr_output_resource(char *buf, const char *name,
static char *cr_output_resource(char *buf, const resource_type *rtype,
const struct locale *loc, int amount, int level)
{
buf += sprintf(buf, "RESOURCE %u\n", hashstring(name));
buf += sprintf(buf, "\"%s\";type\n", translate(name, LOC(loc, name)));
const char *name, *tname;
assert(rtype);
name = resourcename(rtype, 1);
assert(name);
buf += sprintf(buf, "RESOURCE %u\n", hashstring(rtype->_name));
tname = LOC(loc, rtype->_name);
assert(tname);
tname = translate(name, tname);
assert(tname);
buf += sprintf(buf, "\"%s\";type\n", tname);
if (amount >= 0) {
if (level >= 0)
buf += sprintf(buf, "%d;skill\n", level);
@ -1163,11 +1163,9 @@ cr_borders(const region * r, const faction * f, seen_mode mode, FILE * F)
}
}
static void
cr_output_resources(FILE * F, report_context * ctx, region *r, bool see_unit)
void cr_output_resources(stream *out, const faction * f, const region *r, bool see_unit)
{
char cbuf[BUFFERSIZE], *pos = cbuf;
faction *f = ctx->f;
resource_report result[MAX_RAWMATERIALS];
int n, size = report_resources(r, result, MAX_RAWMATERIALS, f, see_unit);
@ -1175,15 +1173,20 @@ cr_output_resources(FILE * F, report_context * ctx, region *r, bool see_unit)
int trees = rtrees(r, 2);
int saplings = rtrees(r, 1);
if (trees > 0)
fprintf(F, "%d;Baeume\n", trees);
if (saplings > 0)
fprintf(F, "%d;Schoesslinge\n", saplings);
if (fval(r, RF_MALLORN) && (trees > 0 || saplings > 0))
fprintf(F, "1;Mallorn\n");
if (trees > 0) {
stream_printf(out, "%d;Baeume\n", trees);
}
if (saplings > 0) {
stream_printf(out, "%d;Schoesslinge\n", saplings);
}
if (fval(r, RF_MALLORN) && (trees > 0 || saplings > 0)) {
sputs("1;Mallorn", out);
}
for (n = 0; n < size; ++n) {
if (result[n].level >= 0 && result[n].number >= 0) {
fprintf(F, "%d;%s\n", result[n].number, crtag(result[n].name));
const char * name = resourcename(result[n].rtype, result[n].number != 1);
assert(name);
stream_printf(out, "%d;%s\n", result[n].number, crtag(name));
}
}
#endif
@ -1191,14 +1194,25 @@ cr_output_resources(FILE * F, report_context * ctx, region *r, bool see_unit)
for (n = 0; n < size; ++n) {
if (result[n].number >= 0) {
pos =
cr_output_resource(pos, result[n].name, f->locale, result[n].number,
cr_output_resource(pos, result[n].rtype, f->locale, result[n].number,
result[n].level);
}
}
if (pos != cbuf)
fputs(cbuf, F);
if (pos != cbuf) {
swrite(cbuf, 1, pos - cbuf, out);
}
}
static void cr_output_resources_compat(FILE *F, report_context * ctx,
region *r, bool see_unit)
{
/* TODO: eliminate this function */
stream strm;
fstream_init(&strm, F);
cr_output_resources(&strm, ctx->f, r, see_unit);
}
static void
cr_region_header(FILE * F, int plid, int nx, int ny, int uid)
{
@ -1363,7 +1377,7 @@ static void cr_output_region(FILE * F, report_context * ctx, region * r)
/* this writes both some tags (RESOURCECOMPAT) and a block.
* must not write any blocks before it */
cr_output_resources(F, ctx, r, r->seen.mode >= seen_unit);
cr_output_resources_compat(F, ctx, r, r->seen.mode >= seen_unit);
if (r->seen.mode >= seen_unit) {
/* trade */

View file

@ -29,7 +29,8 @@ extern "C" {
int crwritemap(const char *filename);
void cr_output_unit(struct stream *out, const struct region * r,
const struct faction * f, const struct unit * u, seen_mode mode);
void cr_output_resources(struct stream *out, const struct faction * f,
const struct region *r, bool see_unit);
#ifdef __cplusplus
}
#endif

View file

@ -1,9 +1,11 @@
#include <platform.h>
#include "creport.h"
#include "move.h"
#include "spy.h"
#include "travelthru.h"
#include "keyword.h"
#include <kernel/ally.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/item.h>
@ -48,9 +50,259 @@ static void test_cr_unit(CuTest *tc) {
test_cleanup();
}
static void setup_resources(void) {
struct locale *lang;
test_setup();
init_resources();
lang = get_or_create_locale("de"); /* CR tags are translated from this */
locale_setstring(lang, "money", "Silber");
locale_setstring(lang, "money_p", "Silber");
locale_setstring(lang, "horse", "Pferd");
locale_setstring(lang, "horse_p", "Pferde");
locale_setstring(lang, "peasant", "Bauer");
locale_setstring(lang, "peasant_p", "Bauern");
locale_setstring(lang, "tree", "Blume");
locale_setstring(lang, "tree_p", "Blumen");
locale_setstring(lang, "sapling", "Schoessling");
locale_setstring(lang, "sapling_p", "Schoesslinge");
locale_setstring(lang, "mallornsapling", "Mallornschoessling");
locale_setstring(lang, "mallornsapling_p", "Mallornschoesslinge");
locale_setstring(lang, "mallorntree", "Mallorn");
locale_setstring(lang, "mallorntree_p", "Mallorn");
}
static void test_cr_resources(CuTest *tc) {
stream strm;
char line[1024];
faction *f;
region *r;
setup_resources();
f = test_create_faction(0);
r = test_create_region(0, 0, 0);
r->land->horses = 1;
r->land->peasants = 200;
r->land->money = 300;
rsettrees(r, 0, 1);
rsettrees(r, 1, 2);
rsettrees(r, 2, 3);
mstream_init(&strm);
cr_output_resources(&strm, f, r, false);
strm.api->rewind(strm.handle);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "3;Baeume", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "2;Schoesslinge", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Schoesslinge\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "2;number", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Blumen\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "3;number", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Silber\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "300;number", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Bauern\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "200;number", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Pferde\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "1;number", line);
mstream_done(&strm);
test_cleanup();
}
static void test_cr_mallorn(CuTest *tc) {
stream strm;
char line[1024];
faction *f;
region *r;
setup_resources();
f = test_create_faction(0);
r = test_create_region(0, 0, 0);
r->land->horses = 1;
r->land->peasants = 200;
r->land->money = 300;
r->flags |= RF_MALLORN;
rsettrees(r, 0, 1);
rsettrees(r, 1, 2);
rsettrees(r, 2, 3);
mstream_init(&strm);
cr_output_resources(&strm, f, r, false);
strm.api->rewind(strm.handle);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "3;Baeume", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "2;Schoesslinge", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "1;Mallorn", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Mallornschoesslinge\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "2;number", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertIntEquals(tc, 0, memcmp(line, "RESOURCE ", 9));
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "\"Mallorn\";type", line);
CuAssertIntEquals(tc, 0, strm.api->readln(strm.handle, line, sizeof(line)));
CuAssertStrEquals(tc, "3;number", line);
mstream_done(&strm);
test_cleanup();
}
static int cr_get_int(stream *strm, const char *match, int def)
{
char line[1024];
size_t len = strlen(match);
strm->api->rewind(strm->handle);
while (strm->api->readln(strm->handle, line, sizeof(line))==0) {
const char * pos = strstr(line, match);
if (pos && pos[len]=='\0') {
return atoi(line);
}
}
return def;
}
static void test_cr_factionstealth(CuTest *tc) {
stream strm;
faction *f1, *f2;
region *r;
unit *u;
ally *al;
test_setup();
f1 = test_create_faction(0);
f2 = test_create_faction(0);
r = test_create_region(0, 0, 0);
u = test_create_unit(f1, r);
/* report to ourselves */
mstream_init(&strm);
cr_output_unit(&strm, u->region, f1, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Parteitarnung", -1));
mstream_done(&strm);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
mstream_init(&strm);
cr_output_unit(&strm, u->region, f1, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, 1, cr_get_int(&strm, ";Parteitarnung", -1));
u->flags &= ~UFL_ANON_FACTION;
mstream_done(&strm);
/* we see that our unit is cloaked */
set_factionstealth(u, f2);
CuAssertPtrNotNull(tc, u->attribs);
mstream_init(&strm);
cr_output_unit(&strm, u->region, f1, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, f2->no, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Parteitarnung", -1));
mstream_done(&strm);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
mstream_init(&strm);
cr_output_unit(&strm, u->region, f1, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, f2->no, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, 1, cr_get_int(&strm, ";Parteitarnung", -1));
u->flags &= ~UFL_ANON_FACTION;
mstream_done(&strm);
/* we can tell that someone is presenting as us */
mstream_init(&strm);
cr_output_unit(&strm, u->region, f2, u, seen_unit);
CuAssertIntEquals(tc, f2->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, 1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Parteitarnung", -1));
mstream_done(&strm);
/* ... but not if they are anonymous */
u->flags |= UFL_ANON_FACTION;
mstream_init(&strm);
cr_output_unit(&strm, u->region, f2, u, seen_unit);
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, 1, cr_get_int(&strm, ";Parteitarnung", -1));
u->flags &= ~UFL_ANON_FACTION;
mstream_done(&strm);
/* we see the same thing as them when we are an ally */
al = ally_add(&f1->allies, f2);
al->status = HELP_FSTEALTH;
mstream_init(&strm);
cr_output_unit(&strm, u->region, f2, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, f2->no, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Parteitarnung", -1));
mstream_done(&strm);
/* ... also when they are anonymous */
u->flags |= UFL_ANON_FACTION;
mstream_init(&strm);
cr_output_unit(&strm, u->region, f2, u, seen_unit);
CuAssertIntEquals(tc, f1->no, cr_get_int(&strm, ";Partei", -1));
CuAssertIntEquals(tc, f2->no, cr_get_int(&strm, ";Anderepartei", -1));
CuAssertIntEquals(tc, -1, cr_get_int(&strm, ";Verraeter", -1));
CuAssertIntEquals(tc, 1, cr_get_int(&strm, ";Parteitarnung", -1));
u->flags &= ~UFL_ANON_FACTION;
mstream_done(&strm);
test_cleanup();
}
CuSuite *get_creport_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_cr_unit);
SUITE_ADD_TEST(suite, test_cr_resources);
SUITE_ADD_TEST(suite, test_cr_mallorn);
SUITE_ADD_TEST(suite, test_cr_factionstealth);
return suite;
}

View file

@ -1116,7 +1116,7 @@ attrib_allocation(const resource_type * rtype, region * r, allocation * alist)
{
allocation *al;
int nreq = 0;
int avail = 0;
int avail = INT_MAX;
for (al = alist; al; al = al->next) {
nreq += required(al->want, al->save);
@ -1139,7 +1139,7 @@ attrib_allocation(const resource_type * rtype, region * r, allocation * alist)
if (rx>0 && rng_int() % nreq < rx) ++x;
avail -= x;
nreq -= want;
al->get = x * al->save.sa[0] / al->save.sa[1];
al->get = x * al->save.sa[1] / al->save.sa[0];
al->get = MIN(al->want, al->get);
if (!rtype->raw) {
int use = required(al->get, al->save);
@ -2120,7 +2120,7 @@ static void planttrees(unit * u, int raw)
}
/* Mallornb<6E>ume kann man nur in Mallornregionen z<>chten */
rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORNSEED : R_SEED);
rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORN_SEED : R_SEED);
/* Skill pr<70>fen */
skill = effskill(u, SK_HERBALISM, 0);
@ -2185,7 +2185,7 @@ static void breedtrees(unit * u, int raw)
}
/* Mallornb<6E>ume kann man nur in Mallornregionen z<>chten */
rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORNSEED : R_SEED);
rtype = get_resourcetype(fval(r, RF_MALLORN) ? R_MALLORN_SEED : R_SEED);
/* Skill pr<70>fen */
skill = effskill(u, SK_HERBALISM, 0);
@ -2303,7 +2303,7 @@ static void breed_cmd(unit * u, struct order *ord)
default:
if (p != P_ANY) {
rtype = findresourcetype(s, u->faction->locale);
if (rtype == get_resourcetype(R_SEED) || rtype == get_resourcetype(R_MALLORNSEED)) {
if (rtype == get_resourcetype(R_SEED) || rtype == get_resourcetype(R_MALLORN_SEED)) {
breedtrees(u, m);
break;
}

View file

@ -128,12 +128,9 @@ static struct unit *create_recruiter(void) {
unit *u;
const resource_type* rtype;
test_cleanup();
test_create_world();
r=findregion(0, 0);
r=test_create_region(0, 0, NULL);
rsetpeasants(r, 999);
f = test_create_faction(rc_find("human"));
f = test_create_faction(NULL);
u = test_create_unit(f, r);
rtype = get_resourcetype(R_SILVER);
change_resource(u, rtype, 1000);
@ -143,9 +140,10 @@ static struct unit *create_recruiter(void) {
static void test_heroes_dont_recruit(CuTest * tc) {
unit *u;
test_cleanup();
test_setup();
init_resources();
u = create_recruiter();
fset(u, UFL_HERO);
unit_addorder(u, create_order(K_RECRUIT, default_locale, "1"));
@ -160,8 +158,8 @@ static void test_heroes_dont_recruit(CuTest * tc) {
static void test_normals_recruit(CuTest * tc) {
unit *u;
test_cleanup();
test_setup();
init_resources();
u = create_recruiter();
unit_addorder(u, create_order(K_RECRUIT, default_locale, "1"));
@ -193,11 +191,11 @@ static void test_tax_cmd(CuTest *tc) {
request *taxorders = 0;
test_cleanup();
test_setup();
init_resources();
config_set("taxing.perlevel", "20");
test_create_world();
f = test_create_faction(NULL);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
assert(r && f);
u = test_create_unit(f, r);
@ -210,7 +208,7 @@ static void test_tax_cmd(CuTest *tc) {
silver = get_resourcetype(R_SILVER)->itype;
sword = it_get_or_create(rt_get_or_create("sword"));
sword = test_create_itemtype("sword");
new_weapontype(sword, 0, frac_zero, NULL, 0, 0, 0, SK_MELEE, 1);
i_change(&u->items, sword, 1);
set_level(u, SK_MELEE, 1);
@ -405,9 +403,16 @@ static void test_make_item(CuTest *tc) {
CuAssertIntEquals(tc, 22, get_item(u, itype));
CuAssertIntEquals(tc, 283, u->region->resources->amount); /* no free lunches */
rtype->modifiers[0].value = frac_make(1, 2);
make_item(u, itype, 6);
split_allocations(u->region);
CuAssertIntEquals(tc, 28, get_item(u, itype));
CuAssertIntEquals(tc, 280, u->region->resources->amount); /* 50% saving = 3 stones make 6 stones */
rtype->modifiers[0].flags = RMF_REQUIREDBUILDING;
rtype->modifiers[0].race = NULL;
rtype->modifiers[0].btype = bt_get_or_create("mine");
make_item(u, itype, 10);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "error104"));

View file

@ -122,6 +122,28 @@ const resource_type * rtype, struct order *ord, int error)
}
}
static void add_give_person(unit * u, unit * u2, int given,
struct order *ord, int error)
{
assert(u2);
if (error) {
cmistake(u, ord, error, MSG_COMMERCE);
}
else if (u2->faction != u->faction) {
message *msg;
msg = msg_message("give_person", "unit target amount",
u, u2, given);
add_message(&u->faction->msgs, msg);
msg_release(msg);
msg = msg_message("receive_person", "unit target amount",
u, u2, given);
add_message(&u2->faction->msgs, msg);
msg_release(msg);
}
}
static bool limited_give(const item_type * type)
{
/* trade only money 2:1, if at all */
@ -562,7 +584,7 @@ void give_unit(unit * u, unit * u2, order * ord)
cmistake(u, ord, 156, MSG_COMMERCE);
return;
}
add_give(u, u2, u->number, u->number, get_resourcetype(R_PERSON), ord, 0);
add_give_person(u, u2, u->number, ord, 0);
u_setfaction(u, u2->faction);
u2->faction->newbies += u->number;
}

View file

@ -83,6 +83,8 @@ static void test_give_unit(CuTest * tc) {
CuAssertPtrEquals(tc, env.f2, env.src->faction);
CuAssertIntEquals(tc, 1, env.f2->newbies);
CuAssertPtrEquals(tc, 0, env.f1->units);
CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "give_person"));
CuAssertPtrNotNull(tc, test_find_messagetype(env.f2->msgs, "receive_person"));
test_cleanup();
}
@ -322,8 +324,7 @@ static void test_give_herbs(CuTest * tc) {
struct order *ord;
test_setup_ex(tc);
test_create_world();
env.f2 = env.f1 = test_create_faction(0);
env.f2 = env.f1 = test_create_faction(NULL);
setup_give(&env);
i_change(&env.src->items, env.itype, 10);

View file

@ -24,16 +24,20 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "monsters.h"
#include <kernel/ally.h>
#include <kernel/unit.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/building.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
#include <assert.h>
guard_t can_start_guarding(const unit * u)
{
if (u->region->terrain->flags & SEA_REGION) {
return E_GUARD_TERRAIN;
}
if (u->status >= ST_FLEE || fval(u, UFL_FLEEING))
return E_GUARD_FLEEING;
/* Monster der Monsterpartei duerfen immer bewachen */

View file

@ -12,7 +12,7 @@ extern "C" {
struct unit;
struct region;
typedef enum { E_GUARD_OK, E_GUARD_UNARMED, E_GUARD_NEWBIE, E_GUARD_FLEEING } guard_t;
typedef enum { E_GUARD_OK, E_GUARD_UNARMED, E_GUARD_NEWBIE, E_GUARD_FLEEING, E_GUARD_TERRAIN } guard_t;
guard_t can_start_guarding(const struct unit * u);
void update_guards(void);

View file

@ -7,7 +7,9 @@
#include <kernel/config.h>
#include <kernel/faction.h>
#include <kernel/unit.h>
#include <kernel/order.h>
#include <kernel/race.h>
#include <kernel/terrain.h>
#include <kernel/item.h>
#include <kernel/region.h>
@ -128,14 +130,117 @@ static void test_guard_monsters(CuTest * tc)
test_cleanup();
}
static void test_update_guard(CuTest * tc)
/* https://bugs.eressea.de/view.php?id=2292 */
{
unit *ug;
region *r;
item_type *itype;
const struct terrain_type *t_ocean, *t_plain;
test_setup();
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("packice", ARCTIC_REGION);
itype = it_get_or_create(rt_get_or_create("sword"));
new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, SK_MELEE, 2);
r = test_create_region(0, 0, t_plain);
ug = test_create_unit(test_create_faction(0), r);
i_change(&ug->items, itype, 1);
set_level(ug, SK_MELEE, 2);
setguard(ug, true);
CuAssertIntEquals(tc, 1, armedmen(ug, false));
CuAssertTrue(tc, is_guard(ug));
terraform_region(r, t_ocean);
update_guards();
CuAssertTrue(tc, ! is_guard(ug));
test_cleanup();
}
static void test_guard_on(CuTest * tc)
{
unit *ug;
region *r;
item_type *itype;
terrain_type *t_ocean, *t_plain;
test_setup();
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("plain", LAND_REGION);
itype = it_get_or_create(rt_get_or_create("sword"));
new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, SK_MELEE, 2);
r = test_create_region(0, 0, t_plain);
ug = test_create_unit(test_create_faction(0), r);
i_change(&ug->items, itype, 1);
set_level(ug, SK_MELEE, 2);
ug->thisorder = create_order(K_GUARD, ug->faction->locale, NULL);
setguard(ug, false);
CuAssertIntEquals(tc, E_GUARD_OK, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, is_guard(ug));
terraform_region(r, test_create_terrain("packice", ARCTIC_REGION));
setguard(ug, false);
CuAssertIntEquals(tc, E_GUARD_OK, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, is_guard(ug));
terraform_region(r, t_ocean);
setguard(ug, false);
CuAssertIntEquals(tc, E_GUARD_TERRAIN, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, !is_guard(ug));
CuAssertPtrNotNull(tc, test_find_messagetype(ug->faction->msgs, "error2"));
terraform_region(r, t_plain);
i_change(&ug->items, itype, -1);
CuAssertIntEquals(tc, E_GUARD_UNARMED, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, !is_guard(ug));
CuAssertPtrNotNull(tc, test_find_messagetype(ug->faction->msgs, "unit_unarmed"));
i_change(&ug->items, itype, 1);
test_clear_messages(ug->faction);
set_level(ug, SK_MELEE, 0);
CuAssertIntEquals(tc, E_GUARD_UNARMED, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, !is_guard(ug));
CuAssertPtrNotNull(tc, test_find_messagetype(ug->faction->msgs, "unit_unarmed"));
set_level(ug, SK_MELEE, 2);
ug->status = ST_FLEE;
CuAssertIntEquals(tc, E_GUARD_FLEEING, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, !is_guard(ug));
CuAssertPtrNotNull(tc, test_find_messagetype(ug->faction->msgs, "error320"));
ug->status = ST_FIGHT;
config_set("NewbieImmunity", "5");
CuAssertIntEquals(tc, E_GUARD_NEWBIE, can_start_guarding(ug));
guard_on_cmd(ug, ug->thisorder);
CuAssertTrue(tc, !is_guard(ug));
CuAssertPtrNotNull(tc, test_find_messagetype(ug->faction->msgs, "error304"));
config_set("NewbieImmunity", NULL);
test_clear_messages(ug->faction);
test_cleanup();
}
CuSuite *get_guard_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_is_guarded);
SUITE_ADD_TEST(suite, test_is_guard);
SUITE_ADD_TEST(suite, test_guard_unskilled);
SUITE_ADD_TEST(suite, test_guard_on);
SUITE_ADD_TEST(suite, test_guard_armed);
SUITE_ADD_TEST(suite, test_guard_unarmed);
SUITE_ADD_TEST(suite, test_guard_monsters);
SUITE_ADD_TEST(suite, test_update_guard);
return suite;
}

View file

@ -17,7 +17,7 @@ typedef struct alliance_fixture {
} alliance_fixture;
static void setup_alliance(alliance_fixture *fix) {
test_create_world();
test_setup();
fix->rc = test_create_race("human");
fix->f1 = test_create_faction(fix->rc);
fix->f2 = test_create_faction(fix->rc);
@ -49,7 +49,6 @@ static void test_alliance_join(CuTest *tc) {
alliance_fixture fix;
alliance * al;
test_setup();
setup_alliance(&fix);
CuAssertPtrEquals(tc, 0, fix.f1->alliance);
CuAssertPtrEquals(tc, 0, fix.f2->alliance);

View file

@ -40,18 +40,13 @@ static void test_building_set_owner(CuTest * tc)
struct building *bld;
struct unit *u1, *u2;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
btype = bt_find("castle");
f = test_create_faction(human);
r = findregion(0, 0);
f = test_create_faction(NULL);
r = test_create_region(0, 0, NULL);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
u1 = test_create_unit(f, r);
u_set_building(u1, bld);
CuAssertPtrEquals(tc, u1, building_owner(bld));
@ -70,22 +65,13 @@ static void test_buildingowner_goes_to_next_when_empty(CuTest * tc)
struct building *bld;
struct unit *u, *u2;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u = test_create_unit(f, r);
@ -105,22 +91,13 @@ static void test_buildingowner_goes_to_other_when_empty(CuTest * tc)
struct building *bld;
struct unit *u, *u2;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u2 = test_create_unit(f, r);
@ -141,23 +118,14 @@ static void test_buildingowner_goes_to_same_faction_when_empty(CuTest * tc)
struct building *bld;
struct unit *u, *u2, *u3;
struct faction *f1, *f2;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f1 = test_create_faction(NULL);
f2 = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f1 = test_create_faction(human);
f2 = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u2 = test_create_unit(f2, r);
@ -181,22 +149,12 @@ static void test_buildingowner_goes_to_next_after_leave(CuTest * tc)
struct building *bld;
struct unit *u, *u2;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
f = test_create_faction(NULL);
r = test_create_plain(0, 0);
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u = test_create_unit(f, r);
@ -216,22 +174,13 @@ static void test_buildingowner_goes_to_other_after_leave(CuTest * tc)
struct building *bld;
struct unit *u, *u2;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u2 = test_create_unit(f, r);
@ -251,23 +200,14 @@ static void test_buildingowner_goes_to_same_faction_after_leave(CuTest * tc)
struct building *bld;
struct unit *u, *u2, *u3;
struct faction *f1, *f2;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f1 = test_create_faction(NULL);
f2 = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f1 = test_create_faction(human);
f2 = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u2 = test_create_unit(f2, r);
@ -293,22 +233,13 @@ static void test_buildingowner_resets_when_empty(CuTest * tc)
struct building *bld;
struct unit *u;
struct faction *f;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u = test_create_unit(f, r);
@ -328,22 +259,13 @@ void test_buildingowner_goes_to_empty_unit_after_leave(CuTest * tc)
struct building *bld;
struct unit *u1, *u2, *u3;
struct faction *f1;
const struct building_type *btype;
const struct race *human;
test_cleanup();
test_create_world();
test_setup();
human = rc_find("human");
CuAssertPtrNotNull(tc, human);
f1 = test_create_faction(NULL);
r = test_create_plain(0, 0);
btype = bt_find("castle");
CuAssertPtrNotNull(tc, btype);
f1 = test_create_faction(human);
r = findregion(0, 0);
bld = test_create_building(r, btype);
bld = test_create_building(r, NULL);
CuAssertPtrNotNull(tc, bld);
u1 = test_create_unit(f1, r);
@ -394,16 +316,15 @@ static void test_buildingtype_exists(CuTest * tc)
building *b;
building_type *btype, *btype2;
test_cleanup();
test_create_world();
test_setup();
btype2 = bt_get_or_create("castle");
btype2 = test_create_buildingtype("castle");
assert(btype2);
btype = test_create_buildingtype("Hodor");
btype = test_create_buildingtype("lighhouse");
btype->maxsize = 10;
r = findregion(-1, 0);
b = new_building(btype, r, default_locale);
r = test_create_plain(0, 0);
b = test_create_building(r, btype);
CuAssertPtrNotNull(tc, b);
b->size = 10;

View file

@ -833,17 +833,22 @@ const char * game_name(void)
return param ? param : global.gamename;
}
const char * game_name_upper(void)
const char * game_mailcmd(void)
{
static char result[32]; /* FIXME: static result */
char *r = result;
const char *param = game_name();
const char *c = param;
while (*c && (result+sizeof(result))>r) {
*r++ = (char)toupper(*c++);
const char *param = config_get("game.mailcmd");
if (!param) {
static char result[32]; /* FIXME: static result */
char *r = result;
const char *c;
param = game_name();
for (c = param; *c && (result + sizeof(result)) > r; ++c) {
*r++ = (char)toupper(*c);
}
*r = '\0';
log_warning("game.mailcmd configuration is not set, using %s from game.name", result);
return result;
}
*r = '\0';
return result;
return param;
}
int game_id(void) {

View file

@ -51,7 +51,7 @@ extern "C" {
param_t getparam(const struct locale *lang);
const char * game_name(void);
const char * game_name_upper(void);
const char * game_mailcmd(void);
int game_id(void);
/* returns a value between [0..xpct_2], generated with two dice */

View file

@ -245,7 +245,6 @@ static void test_config_inifile(CuTest *tc) {
config_set_from(ini);
CuAssertStrEquals(tc, "Eressea", config_get("game.name"));
CuAssertStrEquals(tc, "Eressea", game_name());
CuAssertStrEquals(tc, "ERESSEA", game_name_upper());
CuAssertIntEquals(tc, 42, game_id());
iniparser_freedict(ini);
test_cleanup();
@ -274,6 +273,18 @@ static void test_findparam(CuTest *tc) {
test_cleanup();
}
static void test_game_mailcmd(CuTest *tc) {
test_setup();
CuAssertStrEquals(tc, "Eressea", game_name());
CuAssertStrEquals(tc, "ERESSEA", game_mailcmd());
config_set("game.name", "Hodor");
CuAssertStrEquals(tc, "Hodor", game_name());
CuAssertStrEquals(tc, "HODOR", game_mailcmd());
config_set("game.mailcmd", "ERESSEA");
CuAssertStrEquals(tc, "ERESSEA", game_mailcmd());
test_cleanup();
}
CuSuite *get_config_suite(void)
{
CuSuite *suite = CuSuiteNew();
@ -287,6 +298,7 @@ CuSuite *get_config_suite(void)
SUITE_ADD_TEST(suite, test_getunit);
SUITE_ADD_TEST(suite, test_read_unitid);
SUITE_ADD_TEST(suite, test_default_order);
SUITE_ADD_TEST(suite, test_game_mailcmd);
SUITE_ADD_TEST(suite, test_rules);
return suite;
}

View file

@ -449,12 +449,10 @@ void destroyfaction(faction ** fp)
/* units of other factions that were disguised as this faction
* have their disguise replaced by ordinary faction hiding. */
if (rule_stealth_other()) {
/* TODO: f.alive should be tested for in get_otherfaction */
region *rc;
for (rc = regions; rc; rc = rc->next) {
for (u = rc->units; u; u = u->next) {
attrib *a = a_find(u->attribs, &at_otherfaction);
if (a && get_otherfaction(a) == f) {
if (u->attribs && get_otherfaction(u) == f) {
a_removeall(&u->attribs, &at_otherfaction);
if (rule_stealth_anon()) {
fset(u, UFL_ANON_FACTION);

View file

@ -153,8 +153,7 @@ static void test_set_origin(CuTest *tc) {
int x = 0, y = 0;
plane *pl;
test_cleanup();
test_create_world();
test_setup();
pl = create_new_plane(0, "", 0, 19, 0, 19, 0);
f = test_create_faction(0);
CuAssertPtrEquals(tc, 0, f->ursprung);
@ -179,8 +178,7 @@ static void test_set_origin_bug(CuTest *tc) {
plane *pl;
int x = 17, y = 10;
test_cleanup();
test_create_world();
test_setup();
pl = create_new_plane(0, "", 0, 19, 0, 19, 0);
f = test_create_faction(0);
faction_setorigin(f, 0, -10, 3);

View file

@ -563,31 +563,22 @@ item *i_new(const item_type * itype, int size)
return i;
}
#include "region.h"
#define R_MINOTHER R_SILVER
#define R_MINHERB R_PLAIN_1
#define R_MINPOTION R_FAST
#define R_MINITEM R_IRON
#define MAXITEMS MAX_ITEMS
#define MAXRESOURCES MAX_RESOURCES
#define MAXHERBS MAX_HERBS
#define MAXPOTIONS MAX_POTIONS
#define MAXHERBSPERPOTION 6
const potion_type *oldpotiontype[MAXPOTIONS + 1];
const potion_type *oldpotiontype[MAX_POTIONS + 1];
/*** alte items ***/
static const char *resourcenames[MAX_RESOURCES] = {
"money", "aura", "permaura",
"hp", "peasant",
"sapling", "mallornsapling",
"tree", "mallorntree",
"seed", "mallornseed",
"iron", "stone", "horse", "ao_healing",
"aots", "roi", "rop", "ao_chastity",
"laen", "fairyboot", "aoc", "pegasus",
"elvenhorse", "charger", "dolphin", "roqf", "trollbelt",
"aurafocus", "sphereofinv", "magicbag",
"magicherbbag", "dreameye", "p2", "seed", "mallornseed",
"money", "aura", "permaura",
"hp", "peasant", "person"
"magicherbbag", "dreameye", "p2"
};
const resource_type *get_resourcetype(resource_t type) {
@ -694,7 +685,7 @@ static void init_oldpotions(void)
};
int p;
for (p = 0; p != MAXPOTIONS; ++p) {
for (p = 0; p != MAX_POTIONS; ++p) {
item_type *itype = it_find(potionnames[p]);
if (itype != NULL) {
oldpotiontype[p] = itype->rtype->ptype;
@ -706,24 +697,37 @@ void init_resources(void)
{
resource_type *rtype;
rt_get_or_create(resourcenames[R_PERSON]); /* lousy hack */
rtype = rt_get_or_create(resourcenames[R_PEASANT]);
rtype->uchange = res_changepeasants;
/* there are resources that are special and must be hard-coded.
* these are not items, but things like trees or hitpoints
* which can be used in a construction recipe or as a spell ingredient.
*/
/* special resources needed in report_region */
rtype = rt_get_or_create(resourcenames[R_SILVER]);
rtype->flags |= RTF_ITEM | RTF_POOLED;
rtype->uchange = res_changeitem;
rtype->itype = it_get_or_create(rtype);
rtype->itype->weight = 1;
rtype = rt_get_or_create(resourcenames[R_PERMAURA]);
rtype->uchange = res_changepermaura;
rtype = rt_get_or_create(resourcenames[R_HORSE]);
rtype->flags |= RTF_ITEM | RTF_LIMITED;
rtype->itype = it_get_or_create(rtype);
rtype->itype->flags |= ITF_ANIMAL | ITF_BIG;
rtype = rt_get_or_create(resourcenames[R_LIFE]);
rtype->uchange = res_changehp;
rtype = rt_get_or_create(resourcenames[R_SAPLING]);
rtype = rt_get_or_create(resourcenames[R_TREE]);
rtype = rt_get_or_create(resourcenames[R_MALLORN_SAPLING]);
rtype = rt_get_or_create(resourcenames[R_MALLORN_TREE]);
/* "special" spell components */
rtype = rt_get_or_create(resourcenames[R_AURA]);
rtype->uchange = res_changeaura;
rtype = rt_get_or_create(resourcenames[R_PERMAURA]);
rtype->uchange = res_changepermaura;
rtype = rt_get_or_create(resourcenames[R_LIFE]);
rtype->uchange = res_changehp;
rtype = rt_get_or_create(resourcenames[R_PEASANT]);
rtype->uchange = res_changepeasants;
/* alte typen registrieren: */
init_oldpotions();

View file

@ -243,8 +243,26 @@ extern "C" {
variant magres, int prot, unsigned int flags);
potion_type *new_potiontype(item_type * itype, int level);
/* these constants are used with get_resourcetype.
* The order of the enum is not important for stored data.
* The resourcenames array must be updated to match.
*/
typedef enum {
/* SPECIAL */
R_SILVER,
R_AURA, /* Aura */
R_PERMAURA, /* Permanente Aura */
R_LIFE,
R_PEASANT,
R_SAPLING,
R_MALLORN_SAPLING,
R_TREE,
R_MALLORN_TREE,
/* ITEMS: */
R_SEED,
R_MALLORN_SEED,
R_IRON,
R_STONE,
R_HORSE,
@ -268,15 +286,7 @@ extern "C" {
R_SACK_OF_CONSERVATION,
R_TACTICCRYSTAL,
R_WATER_OF_LIFE,
R_SEED,
R_MALLORNSEED,
/* SONSTIGE */
R_SILVER,
R_AURA, /* Aura */
R_PERMAURA, /* Permanente Aura */
R_LIFE,
R_PEASANT,
R_PERSON,
MAX_RESOURCES, /* do not use outside item.c ! */
NORESOURCE = -1

View file

@ -117,14 +117,14 @@ void test_findresourcetype(CuTest * tc)
test_setup();
lang = get_or_create_locale("de");
locale_setstring(lang, "horse", "Pferd");
locale_setstring(lang, "log", "Holz");
locale_setstring(lang, "peasant", "Bauer");
init_resources();
CuAssertPtrNotNull(tc, rt_find("peasant"));
CuAssertPtrEquals(tc, 0, rt_find("horse"));
itype = test_create_itemtype("horse");
CuAssertPtrEquals(tc, 0, rt_find("log"));
itype = test_create_itemtype("log");
CuAssertPtrEquals(tc, (void*)itype->rtype, (void*)findresourcetype("Pferd", lang));
CuAssertPtrEquals(tc, (void*)itype->rtype, (void*)findresourcetype("Holz", lang));
CuAssertPtrEquals(tc, (void *)rt_find("peasant"), (void *)findresourcetype("Bauer", lang));
test_cleanup();
}
@ -164,8 +164,6 @@ static void test_core_resources(CuTest *tc) {
CuAssertPtrNotNull(tc, rtype->uchange);
CuAssertPtrNotNull(tc, rtype = rt_find("peasant"));
CuAssertPtrEquals(tc, 0, rtype->itype);
CuAssertPtrNotNull(tc, rtype = rt_find("person"));
CuAssertPtrEquals(tc, 0, rtype->itype);
CuAssertPtrNotNull(tc, rtype = rt_find("permaura"));
CuAssertPtrEquals(tc, 0, rtype->itype);
CuAssertPtrNotNull(tc, rtype = rt_find("hp"));

View file

@ -797,18 +797,18 @@ static void json_settings(cJSON *json) {
return;
}
for (child = json->child; child; child = child->next) {
if (child->valuestring) {
config_set(child->string, child->valuestring);
}
else {
char value[32];
if (child->type == cJSON_Number && child->valuedouble && child->valueint<child->valuedouble) {
sprintf(value, "%f", child->valuedouble);
if (config_get(child->string) == NULL) {
if (child->valuestring) {
config_set(child->string, child->valuestring);
}
else {
sprintf(value, "%d", child->valueint);
}
if (config_get(child->string) == NULL) {
char value[32];
if (child->type == cJSON_Number && child->valuedouble && child->valueint < child->valuedouble) {
sprintf(value, "%f", child->valuedouble);
}
else {
sprintf(value, "%d", child->valueint);
}
config_set(child->string, value);
}
}

View file

@ -70,14 +70,17 @@ static void test_settings(CuTest * tc)
"\"integer\" : 14,"
"\"true\": true,"
"\"game.id\": 4,"
"\"game.name\": \"E3\","
"\"false\": false,"
"\"float\" : 1.5 }}";
cJSON *json = cJSON_Parse(data);
test_cleanup();
config_set("game.id", "42"); /* should not be replaced */
config_set("game.name", "Eressea"); /* should not be replaced */
json_config(json);
CuAssertStrEquals(tc, "42", config_get("game.id"));
CuAssertStrEquals(tc, "Eressea", config_get("game.name"));
CuAssertStrEquals(tc, "1", config_get("true"));
CuAssertStrEquals(tc, "0", config_get("false"));
CuAssertStrEquals(tc, "1d4", config_get("string"));

View file

@ -204,6 +204,7 @@ struct rawmaterial_type *rmt_create(struct resource_type *rtype)
rawmaterial_type *rmtype;
assert(!rtype->raw);
assert(!rtype->itype || rtype->itype->construction);
rmtype = rtype->raw = malloc(sizeof(rawmaterial_type));
rmtype->rtype = rtype;
rmtype->terraform = terraform_default;

View file

@ -1565,9 +1565,11 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
set_group(u, g);
}
}
a = a_find(creator->attribs, &at_otherfaction);
if (a) {
a_add(&u->attribs, make_otherfaction(get_otherfaction(a)));
if (creator->attribs) {
faction *otherf = get_otherfaction(creator);
if (otherf) {
a_add(&u->attribs, make_otherfaction(otherf));
}
}
a = a_add(&u->attribs, a_new(&at_creator));

View file

@ -225,12 +225,12 @@ static void test_default_name(CuTest *tc) {
struct locale* lang;
char buf[32], compare[32];
test_cleanup();
test_create_world();
lang = get_or_create_locale("de");
test_setup();
lang = test_create_locale();
locale_setstring(lang, "unitdefault", "Zweiheit");
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
default_name(u, buf, sizeof(buf));

View file

@ -2691,31 +2691,29 @@ int guard_on_cmd(unit * u, struct order *ord)
return 0;
}
if (fval(u->region->terrain, SEA_REGION)) {
cmistake(u, ord, 2, MSG_EVENT);
if (fval(u, UFL_MOVED)) {
cmistake(u, ord, 187, MSG_EVENT);
}
else if (fval(u_race(u), RCF_ILLUSIONARY)
|| u_race(u) == get_race(RC_SPELL)) {
cmistake(u, ord, 95, MSG_EVENT);
}
else {
if (fval(u, UFL_MOVED)) {
cmistake(u, ord, 187, MSG_EVENT);
int err = can_start_guarding(u);
if (err == E_GUARD_OK) {
setguard(u, true);
}
else if (fval(u_race(u), RCF_ILLUSIONARY)
|| u_race(u) == get_race(RC_SPELL)) {
cmistake(u, ord, 95, MSG_EVENT);
else if (err == E_GUARD_TERRAIN) {
cmistake(u, ord, 2, MSG_EVENT);
}
else {
int err = can_start_guarding(u);
if (err == E_GUARD_OK) {
setguard(u, true);
}
else if (err == E_GUARD_UNARMED) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "unit_unarmed", ""));
}
else if (err == E_GUARD_FLEEING) {
cmistake(u, ord, 320, MSG_EVENT);
}
else if (err == E_GUARD_NEWBIE) {
cmistake(u, ord, 304, MSG_EVENT);
}
else if (err == E_GUARD_UNARMED) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "unit_unarmed", ""));
}
else if (err == E_GUARD_FLEEING) {
cmistake(u, ord, 320, MSG_EVENT);
}
else if (err == E_GUARD_NEWBIE) {
cmistake(u, ord, 304, MSG_EVENT);
}
}
return 0;

View file

@ -34,16 +34,14 @@ static void test_new_building_can_be_renamed(CuTest * tc)
{
region *r;
building *b;
building_type *btype;
test_cleanup();
test_create_world();
test_setup();
test_create_locale();
r = test_create_region(0, 0, 0);
btype = bt_get_or_create("castle");
r = findregion(-1, 0);
b = new_building(btype, r, default_locale);
b = test_create_building(r, NULL);
CuAssertTrue(tc, !renamed_building(b));
test_cleanup();
}
static void test_rename_building(CuTest * tc)
@ -54,12 +52,10 @@ static void test_rename_building(CuTest * tc)
faction *f;
building_type *btype;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(-1, 0);
test_setup();
test_create_locale();
btype = test_create_buildingtype("castle");
r = test_create_region(0, 0, 0);
b = new_building(btype, r, default_locale);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
@ -68,6 +64,7 @@ static void test_rename_building(CuTest * tc)
rename_building(u, NULL, b, "Villa Nagel");
CuAssertStrEquals(tc, "Villa Nagel", b->name);
CuAssertTrue(tc, renamed_building(b));
test_cleanup();
}
static void test_rename_building_twice(CuTest * tc)
@ -78,12 +75,10 @@ static void test_rename_building_twice(CuTest * tc)
building *b;
building_type *btype;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(-1, 0);
test_setup();
test_create_locale();
btype = test_create_buildingtype("castle");
r = test_create_region(0, 0, 0);
b = new_building(btype, r, default_locale);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
@ -94,6 +89,7 @@ static void test_rename_building_twice(CuTest * tc)
rename_building(u, NULL, b, "Villa Kunterbunt");
CuAssertStrEquals(tc, "Villa Kunterbunt", b->name);
test_cleanup();
}
static void test_contact(CuTest * tc)
@ -104,11 +100,10 @@ static void test_contact(CuTest * tc)
building_type *btype;
ally *al;
test_cleanup();
test_create_world();
btype = bt_get_or_create("castle");
r = findregion(0, 0);
test_setup();
test_create_locale();
btype = test_create_buildingtype("castle");
r = test_create_region(0, 0, 0);
b = new_building(btype, r, default_locale);
u1 = test_create_unit(test_create_faction(0), r);
u2 = test_create_unit(test_create_faction(0), r);
@ -125,6 +120,7 @@ static void test_contact(CuTest * tc)
CuAssertIntEquals(tc, HELP_GIVE, can_contact(r, u1, u2));
u_set_building(u2, b);
CuAssertIntEquals(tc, 1, can_contact(r, u1, u2));
test_cleanup();
}
static void test_enter_building(CuTest * tc)
@ -134,13 +130,12 @@ static void test_enter_building(CuTest * tc)
building *b;
race * rc;
test_cleanup();
test_create_world();
r = findregion(0, 0);
rc = rc_get_or_create("human");
test_setup();
test_create_locale();
r = test_create_region(0, 0, 0);
rc = test_create_race("human");
u = test_create_unit(test_create_faction(rc), r);
b = test_create_building(r, bt_get_or_create("castle"));
b = test_create_building(r, test_create_buildingtype("castle"));
rc->flags = RCF_WALK;
u->building = 0;
@ -238,6 +233,7 @@ static void test_display_cmd(CuTest *tc) {
}
static void test_rule_force_leave(CuTest *tc) {
test_setup();
config_set("rules.owners.force_leave", "0");
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, false, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
@ -250,6 +246,7 @@ static void test_rule_force_leave(CuTest *tc) {
config_set("rules.owners.force_leave", "3");
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_ALL));
CuAssertIntEquals(tc, true, rule_force_leave(FORCE_LEAVE_POSTCOMBAT));
test_cleanup();
}
static void test_force_leave_buildings(CuTest *tc) {
@ -258,7 +255,8 @@ static void test_force_leave_buildings(CuTest *tc) {
unit *u1, *u2, *u3;
building * b;
message *msg;
test_cleanup();
test_setup();
r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(u1->faction, r);
@ -288,7 +286,8 @@ static void test_force_leave_ships(CuTest *tc) {
unit *u1, *u2;
ship *sh;
message *msg;
test_cleanup();
test_setup();
r = test_create_region(0, 0, test_create_terrain("plain", LAND_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
@ -307,7 +306,8 @@ static void test_force_leave_ships_on_ocean(CuTest *tc) {
region *r;
unit *u1, *u2;
ship *sh;
test_cleanup();
test_setup();
r = test_create_region(0, 0, test_create_terrain("ocean", SEA_REGION));
u1 = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
@ -328,7 +328,7 @@ static void test_fishing_feeds_2_people(CuTest * tc)
unit *u;
ship *sh;
test_cleanup();
test_setup();
test_create_world();
r = findregion(-1, 0);
CuAssertStrEquals(tc, "ocean", r->terrain->_name); /* test_create_world needs coverage */
@ -353,6 +353,7 @@ static void test_fishing_feeds_2_people(CuTest * tc)
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
test_cleanup();
}
static void test_fishing_does_not_give_goblins_money(CuTest * tc)
@ -363,7 +364,7 @@ static void test_fishing_does_not_give_goblins_money(CuTest * tc)
unit *u;
ship *sh;
test_cleanup();
test_setup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
@ -379,6 +380,7 @@ static void test_fishing_does_not_give_goblins_money(CuTest * tc)
sh->flags |= SF_FISHING;
get_food(r);
CuAssertIntEquals(tc, 42, i_get(u->items, rtype->itype));
test_cleanup();
}
static void test_fishing_gets_reset(CuTest * tc)
@ -389,7 +391,7 @@ static void test_fishing_gets_reset(CuTest * tc)
unit *u;
ship *sh;
test_cleanup();
test_setup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
r = findregion(-1, 0);
@ -408,10 +410,12 @@ static void test_fishing_gets_reset(CuTest * tc)
scale_number(u, 1);
get_food(r);
CuAssertIntEquals(tc, 32, i_get(u->items, rtype->itype));
test_cleanup();
}
static void test_unit_limit(CuTest * tc)
{
test_setup();
config_set("rules.limit.faction", "250");
CuAssertIntEquals(tc, 250, rule_faction_limit());
@ -420,7 +424,7 @@ static void test_unit_limit(CuTest * tc)
config_set("rules.limit.alliance", "250");
CuAssertIntEquals(tc, 250, rule_alliance_limit());
test_cleanup();
}
extern int checkunitnumber(const faction * f, int add);
@ -428,7 +432,7 @@ static void test_cannot_create_unit_above_limit(CuTest * tc)
{
faction *f;
test_cleanup();
test_setup();
test_create_world();
f = test_create_faction(NULL);
config_set("rules.limit.faction", "4");
@ -439,6 +443,7 @@ static void test_cannot_create_unit_above_limit(CuTest * tc)
config_set("rules.limit.alliance", "3");
CuAssertIntEquals(tc, 0, checkunitnumber(f, 3));
CuAssertIntEquals(tc, 1, checkunitnumber(f, 4));
test_cleanup();
}
static void test_reserve_cmd(CuTest *tc) {
@ -448,7 +453,7 @@ static void test_reserve_cmd(CuTest *tc) {
order *ord;
const resource_type *rtype;
test_cleanup();
test_setup();
test_create_world();
rtype = get_resourcetype(R_SILVER);
@ -489,7 +494,7 @@ static void setup_pay_cmd(struct pay_fixture *fix) {
f = test_create_faction(NULL);
r = findregion(0, 0);
assert(r && f);
btcastle = bt_get_or_create("castle");
btcastle = test_create_buildingtype("castle");
btcastle->taxes = level_taxes;
b = test_create_building(r, btcastle);
assert(b);
@ -508,7 +513,7 @@ static void test_pay_cmd(CuTest *tc) {
faction *f;
building *b;
test_cleanup();
test_setup();
setup_pay_cmd(&fix);
b = fix.u1->building;
f = fix.u1->faction;
@ -530,7 +535,8 @@ static void test_pay_cmd_other_building(CuTest *tc) {
test_setup();
setup_pay_cmd(&fix);
f = fix.u1->faction;
b = test_create_building(fix.u1->region, bt_get_or_create("lighthouse"));
/* lighthouse is not in the test locale, so we're using castle */
b = test_create_building(fix.u1->region, test_create_buildingtype("lighthouse"));
config_set("rules.region_owners", "1");
config_set("rules.region_owner_pay_building", "lighthouse");
update_owners(b->region);
@ -550,7 +556,7 @@ static void test_pay_cmd_must_be_owner(CuTest *tc) {
faction *f;
building *b;
test_cleanup();
test_setup();
setup_pay_cmd(&fix);
b = fix.u1->building;
f = fix.u1->faction;
@ -569,14 +575,13 @@ static void test_new_units(CuTest *tc) {
region *r;
const struct locale *loc;
test_cleanup();
test_create_world();
test_setup();
f = test_create_faction(NULL);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
assert(r && f);
u = test_create_unit(f, r);
assert(u && !u->next);
loc = get_locale("de");
loc = test_create_locale();
assert(loc);
u->orders = create_order(K_MAKETEMP, loc, "hurr");
new_units();
@ -598,11 +603,10 @@ void setup_guard(guard_fixture *fix, bool armed) {
faction *f;
unit * u;
test_cleanup();
test_create_world();
test_setup();
f = test_create_faction(NULL);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
assert(r && f);
u = test_create_unit(f, r);
fset(u, UFL_GUARD);
@ -707,18 +711,18 @@ static void test_reserve_self(CuTest *tc) {
const resource_type *rtype;
const struct locale *loc;
test_cleanup();
test_create_world();
test_setup();
init_resources();
rtype = get_resourcetype(R_SILVER);
assert(rtype && rtype->itype);
f = test_create_faction(NULL);
r = findregion(0, 0);
r = test_create_region(0, 0, 0);
assert(r && f);
u1 = test_create_unit(f, r);
u2 = test_create_unit(f, r);
assert(u1 && u2);
loc = get_locale("de");
loc = test_create_locale();
assert(loc);
ord = create_order(K_RESERVE, loc, "200 SILBER");
assert(ord);
@ -741,7 +745,7 @@ static void statistic_test(CuTest *tc, int peasants, int luck, int maxp,
}
static void test_peasant_luck_effect(CuTest *tc) {
test_cleanup();
test_setup();
config_set("rules.peasants.peasantluck.factor", "10");
config_set("rules.peasants.growth.factor", "0.001");
@ -891,7 +895,7 @@ static void test_long_order_normal(CuTest *tc) {
unit *u;
order *ord;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fset(u, UFL_MOVED);
fset(u, UFL_LONGACTION);
@ -909,7 +913,7 @@ static void test_long_order_normal(CuTest *tc) {
static void test_long_order_none(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
update_long_order(u);
CuAssertPtrEquals(tc, 0, u->thisorder);
@ -921,7 +925,7 @@ static void test_long_order_none(CuTest *tc) {
static void test_long_order_cast(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
@ -935,7 +939,7 @@ static void test_long_order_cast(CuTest *tc) {
static void test_long_order_buy_sell(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
@ -950,7 +954,7 @@ static void test_long_order_buy_sell(CuTest *tc) {
static void test_long_order_multi_long(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_MOVE, u->faction->locale, 0));
unit_addorder(u, create_order(K_DESTROY, u->faction->locale, 0));
@ -964,7 +968,7 @@ static void test_long_order_multi_long(CuTest *tc) {
static void test_long_order_multi_buy(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
@ -978,7 +982,7 @@ static void test_long_order_multi_buy(CuTest *tc) {
static void test_long_order_multi_sell(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_SELL, u->faction->locale, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
@ -993,7 +997,7 @@ static void test_long_order_multi_sell(CuTest *tc) {
static void test_long_order_buy_cast(CuTest *tc) {
/* TODO: write more tests */
unit *u;
test_cleanup();
test_setup();
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
unit_addorder(u, create_order(K_BUY, u->faction->locale, 0));
unit_addorder(u, create_order(K_CAST, u->faction->locale, 0));
@ -1006,7 +1010,7 @@ static void test_long_order_buy_cast(CuTest *tc) {
static void test_long_order_hungry(CuTest *tc) {
unit *u;
test_cleanup();
test_setup();
config_set("hunger.long", "1");
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
fset(u, UFL_HUNGER);
@ -1145,7 +1149,7 @@ static void test_ally_cmd(CuTest *tc) {
static void test_nmr_warnings(CuTest *tc) {
faction *f1, *f2;
test_cleanup();
test_setup();
config_set("nmr.timeout", "3");
f1 = test_create_faction(0);
f2 = test_create_faction(0);
@ -1166,7 +1170,7 @@ static void test_nmr_warnings(CuTest *tc) {
static unit * setup_mail_cmd(void) {
faction *f;
test_cleanup();
test_setup();
f = test_create_faction(0);
return test_create_unit(f, test_create_region(0, 0, 0));
}
@ -1280,10 +1284,9 @@ static void test_show_without_item(CuTest *tc)
unit *u;
order *ord;
item_type *itype;
item *i;
struct locale *loc;
test_cleanup();
test_setup();
loc = get_or_create_locale("de");
locale_setstring(loc, parameters[P_ANY], "ALLE");
@ -1293,26 +1296,26 @@ static void test_show_without_item(CuTest *tc)
f = test_create_faction(test_create_race("human"));
u = test_create_unit(f, r);
itype = it_get_or_create(rt_get_or_create("testitem"));
ord = create_order(K_RESHOW, f->locale, "testname");
itype = it_get_or_create(rt_get_or_create("testitem"));
i = i_new(itype, 1);
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") != NULL);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error21"));
test_clear_messages(f);
locale_setstring(loc, "testitem", "testname");
locale_setstring(loc, "iteminfo::testitem", "testdescription");
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") == NULL);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error36") != NULL);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "error21"));
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error36"));
test_clear_messages(f);
i_add(&(u->items), i);
i_add(&(u->items), i_new(itype, 1));
reshow_cmd(u, ord);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error21") == NULL);
CuAssertTrue(tc, test_find_messagetype(f->msgs, "error36") == NULL);
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "error21"));
CuAssertPtrEquals(tc, 0, test_find_messagetype(f->msgs, "error36"));
test_clear_messages(f);
free_order(ord);
@ -1326,13 +1329,13 @@ static void test_show_elf(CuTest *tc) {
struct locale *loc;
message * msg;
test_cleanup();
test_setup();
mt_register(mt_new_va("msg_event", "string:string", 0));
rc = test_create_race("elf");
test_create_itemtype("elvenhorse");
loc = get_or_create_locale("de");
loc = test_create_locale();
locale_setstring(loc, "elvenhorse", "Elfenpferd");
locale_setstring(loc, "elvenhorse_p", "Elfenpferde");
locale_setstring(loc, "race::elf_p", "Elfen");
@ -1362,7 +1365,7 @@ static void test_show_race(CuTest *tc) {
struct locale *loc;
message * msg;
test_cleanup();
test_setup();
mt_register(mt_new_va("msg_event", "string:string", 0));
test_create_race("human");
@ -1406,9 +1409,8 @@ static void test_immigration(CuTest * tc)
double inject[] = { 1 };
int (*old_wage)(const region*, const faction*, const race*, int) = global.functions.wage;
test_cleanup();
test_create_world();
r = findregion(0, 0);
test_setup();
r = test_create_region(0, 0, 0);
rsetpeasants(r, 0);
config_set("rules.economy.repopulate_maximum", 0);
@ -1442,9 +1444,9 @@ static void test_demon_hunger(CuTest * tc)
unit *u;
message* msg;
test_cleanup();
test_create_world();
r = findregion(0, 0);
test_setup();
init_resources();
r = test_create_region(0, 0, 0);
rc = test_create_race("demon");
f = test_create_faction(rc);
u = test_create_unit(f, r);

View file

@ -87,8 +87,8 @@ void test_pay_spell(CuTest * tc)
int level;
test_setup();
test_create_world();
r = findregion(0, 0);
init_resources();
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@ -121,8 +121,8 @@ void test_pay_spell_failure(CuTest * tc)
int level;
test_setup();
test_create_world();
r = findregion(0, 0);
init_resources();
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@ -159,8 +159,7 @@ void test_getspell_unit(CuTest * tc)
struct locale * lang;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, 0);
f = test_create_faction(0);
u = test_create_unit(f, r);
create_mage(u, M_GRAY);
@ -168,7 +167,7 @@ void test_getspell_unit(CuTest * tc)
set_level(u, SK_MAGIC, 1);
lang = get_locale("de");
lang = test_create_locale();
sp = create_spell("testspell", 0);
locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp");
@ -188,8 +187,7 @@ void test_getspell_faction(CuTest * tc)
struct locale * lang;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -198,7 +196,7 @@ void test_getspell_faction(CuTest * tc)
set_level(u, SK_MAGIC, 1);
lang = get_locale("de");
lang = test_create_locale();
sp = create_spell("testspell", 0);
locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp");
@ -220,8 +218,7 @@ void test_getspell_school(CuTest * tc)
struct spellbook * book;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -229,7 +226,7 @@ void test_getspell_school(CuTest * tc)
enable_skill(SK_MAGIC, true);
set_level(u, SK_MAGIC, 1);
lang = get_locale("de");
lang = test_create_locale();
sp = create_spell("testspell", 0);
locale_setstring(lang, mkname("spell", sp->sname), "Herp-a-derp");
@ -251,8 +248,7 @@ void test_set_pre_combatspell(CuTest * tc)
const int index = 0;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -284,8 +280,7 @@ void test_set_main_combatspell(CuTest * tc)
const int index = 1;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -317,8 +312,7 @@ void test_set_post_combatspell(CuTest * tc)
const int index = 2;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -349,8 +343,7 @@ void test_hasspell(CuTest * tc)
struct region * r;
test_setup();
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f = test_create_faction(0);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);

View file

@ -31,9 +31,7 @@ static void test_market_curse(CuTest * tc)
luxury_type *lux;
building_type *btype;
free_gamedata();
test_cleanup();
test_create_world();
test_setup();
htype = test_create_itemtype("herb");
htype->flags |= ITF_HERB;
@ -78,6 +76,7 @@ static void test_market_curse(CuTest * tc)
CuAssertIntEquals(tc, 70, i_get(u->items, htype));
CuAssertIntEquals(tc, 35, i_get(u->items, ltype));
test_cleanup();
}
static void test_rc_trade(CuTest *tc) {

View file

@ -158,16 +158,14 @@ static void test_ship_has_harbormaster_ally(CuTest * tc) {
}
static void test_walkingcapacity(CuTest *tc) {
region *r;
unit *u;
int cap;
const struct item_type *itype;
test_cleanup();
test_create_world();
test_setup();
init_resources();
r = findregion(0, 0);
u = test_create_unit(test_create_faction(0), r);
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
cap = u->number * (u->_race->capacity + u->_race->weight);
CuAssertIntEquals(tc, cap, walkingcapacity(u));
scale_number(u, 2);
@ -183,7 +181,7 @@ static void test_walkingcapacity(CuTest *tc) {
cap += itype->capacity;
CuAssertIntEquals(tc, cap, walkingcapacity(u));
itype = it_find("cart");
itype = test_create_itemtype("cart");
assert(itype);
i_change(&u->items, itype, 1);
CuAssertIntEquals(tc, cap, walkingcapacity(u));
@ -265,15 +263,15 @@ struct drift_fixture {
};
void setup_drift (struct drift_fixture *fix) {
test_cleanup();
test_setup();
test_create_locale();
config_set("rules.ship.storms", "0");
test_create_world();
test_create_shiptype("drifter");
fix->st_boat = st_get_or_create("drifter");
fix->st_boat = test_create_shiptype("boat");
fix->st_boat->cabins = 20000;
fix->u = test_create_unit(fix->f = test_create_faction(0), fix->r=findregion(-1,0));
test_create_ocean(0, 0);
fix->u = test_create_unit(fix->f = test_create_faction(0), fix->r = test_create_ocean(-1, 0));
assert(fix->r && fix->u && fix->f);
set_level(fix->u, SK_SAILING, fix->st_boat->sumskill);
u_set_ship(fix->u, fix->sh = test_create_ship(fix->u->region, fix->st_boat));
@ -437,9 +435,11 @@ static void test_follow_ship_msg(CuTest * tc) {
void *p;
test_setup();
test_create_world();
init_resources();
f = test_create_faction(0);
r = findregion(0, 0);
r = test_create_plain(0, 0);
test_create_ocean(-1, 1); /* D_NORTHWEST */
stype = st_find("boat");
sh = test_create_ship(r, stype);
@ -452,7 +452,7 @@ static void test_follow_ship_msg(CuTest * tc) {
assert(ord);
unit_addorder(u, ord);
set_money(u, 999999);
set_money(u, 999999); /* overloaded ship */
a = a_add(&(r->attribs), a_new(&at_shiptrail));
td = (traveldir *)a->data.v;

View file

@ -116,7 +116,7 @@ static void test_piracy_cmd_errors(CuTest * tc) {
st_boat = st_get_or_create("boat");
r = test_create_race("pirates");
u = test_create_unit(f = test_create_faction(r), test_create_region(0, 0, get_or_create_terrain("ocean")));
f->locale = get_or_create_locale("de");
f->locale = test_create_locale();
u->thisorder = create_order(K_PIRACY, f->locale, "");
assert(u && u->thisorder);

View file

@ -680,7 +680,6 @@ static void rps_nowrap(struct stream *out, const char *s)
static void
nr_unit(struct stream *out, const faction * f, const unit * u, int indent, seen_mode mode)
{
attrib *a_otherfaction;
char marker;
int dh;
bool isbattle = (bool)(mode == seen_battle);
@ -692,16 +691,14 @@ nr_unit(struct stream *out, const faction * f, const unit * u, int indent, seen_
newline(out);
dh = bufunit(f, u, indent, mode, buf, sizeof(buf));
a_otherfaction = a_find(u->attribs, &at_otherfaction);
if (u->faction == f) {
marker = '*';
}
else if (is_allied(u->faction, f)) {
marker = 'o';
}
else if (a_otherfaction && f != u->faction
&& get_otherfaction(a_otherfaction) == f && !fval(u, UFL_ANON_FACTION)) {
else if (u->attribs && f != u->faction
&& !fval(u, UFL_ANON_FACTION) && get_otherfaction(u) == f) {
marker = '!';
}
else {
@ -878,7 +875,7 @@ bool see_border(const connection * b, const faction * f, const region * r)
return cs;
}
static void describe(struct stream *out, const region * r, faction * f)
void report_region(struct stream *out, const region * r, faction * f)
{
int n;
bool dh;
@ -987,10 +984,10 @@ static void describe(struct stream *out, const region * r, faction * f)
}
}
else if (trees == 1) {
bytes = (int)strlcpy(bufp, LOC(f->locale, "nr_tree"), size);
bytes = (int)strlcpy(bufp, LOC(f->locale, "tree"), size);
}
else {
bytes = (int)strlcpy(bufp, LOC(f->locale, "nr_tree_p"), size);
bytes = (int)strlcpy(bufp, LOC(f->locale, "tree_p"), size);
}
if (wrptr(&bufp, &size, bytes) != 0)
WARN_STATIC_BUFFER();
@ -1004,8 +1001,9 @@ static void describe(struct stream *out, const region * r, faction * f)
for (n = 0; n < numresults; ++n) {
if (result[n].number >= 0 && result[n].level >= 0) {
const char * name = resourcename(result[n].rtype, result[n].number!=1);
bytes = snprintf(bufp, size, ", %d %s/%d", result[n].number,
LOC(f->locale, result[n].name), result[n].level);
LOC(f->locale, name), result[n].level);
if (wrptr(&bufp, &size, bytes) != 0)
WARN_STATIC_BUFFER();
}
@ -1181,7 +1179,6 @@ static void describe(struct stream *out, const region * r, faction * f)
dh = 1;
}
}
newline(out);
*bufp = 0;
paragraph(out, buf, 0, 0, 0);
@ -1999,7 +1996,7 @@ static void cb_write_travelthru(region *r, unit *u, void *cbdata) {
}
}
void write_travelthru(struct stream *out, region *r, const faction *f)
void report_travelthru(struct stream *out, region *r, const faction *f)
{
int maxtravel;
char buf[8192];
@ -2281,7 +2278,8 @@ report_plaintext(const char *filename, report_context * ctx,
if (r->seen.mode == seen_unit) {
anyunits = 1;
describe(out, r, f);
newline(out);
report_region(out, r, f);
if (markets_module() && r->land) {
const item_type *lux = r_luxury(r);
const item_type *herb = r->land->herbtype;
@ -2308,20 +2306,22 @@ report_plaintext(const char *filename, report_context * ctx,
}
guards(out, r, f);
newline(out);
write_travelthru(out, r, f);
report_travelthru(out, r, f);
}
else {
if (r->seen.mode == seen_far) {
describe(out, r, f);
newline(out);
report_region(out, r, f);
newline(out);
guards(out, r, f);
newline(out);
write_travelthru(out, r, f);
report_travelthru(out, r, f);
}
else {
describe(out, r, f);
newline(out);
write_travelthru(out, r, f);
report_region(out, r, f);
newline(out);
report_travelthru(out, r, f);
}
}
/* Statistik */

View file

@ -27,7 +27,8 @@ extern "C" {
void register_nr(void);
void report_cleanup(void);
void write_spaces(struct stream *out, size_t num);
void write_travelthru(struct stream *out, struct region * r, const struct faction * f);
void report_travelthru(struct stream *out, struct region * r, const struct faction * f);
void report_region(struct stream *out, const struct region * r, struct faction * f);
void nr_spell_syntax(struct stream *out, struct spellbook_entry * sbe, const struct locale *lang);
void nr_spell(struct stream *out, struct spellbook_entry * sbe, const struct locale *lang);

View file

@ -9,6 +9,7 @@
#include <kernel/item.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/resources.h>
#include <kernel/ship.h>
#include <kernel/unit.h>
#include <kernel/spell.h>
@ -56,7 +57,92 @@ static void test_write_many_spaces(CuTest *tc) {
mstream_done(&out);
}
static void test_write_travelthru(CuTest *tc) {
static void test_report_region(CuTest *tc) {
char buf[1024];
region *r;
faction *f;
unit *u;
stream out = { 0 };
size_t len;
struct locale *lang;
struct resource_type *rt_stone;
construction *cons;
test_setup();
init_resources();
rt_stone = rt_get_or_create("stone");
rt_stone->itype = it_get_or_create(rt_stone);
cons = rt_stone->itype->construction = calloc(1, sizeof(construction));
cons->minskill = 1;
cons->skill = SK_QUARRYING;
rmt_create(rt_stone);
lang = get_or_create_locale("de"); /* CR tags are translated from this */
locale_setstring(lang, "money", "Silber");
locale_setstring(lang, "money_p", "Silber");
locale_setstring(lang, "horse", "Pferd");
locale_setstring(lang, "horse_p", "Pferde");
locale_setstring(lang, "peasant", "Bauer");
locale_setstring(lang, "peasant_p", "Bauern");
locale_setstring(lang, "tree", "Blume");
locale_setstring(lang, "tree_p", "Blumen");
locale_setstring(lang, "stone", "Stein");
locale_setstring(lang, "stone_p", "Steine");
locale_setstring(lang, "sapling", "Schoessling");
locale_setstring(lang, "sapling_p", "Schoesslinge");
locale_setstring(lang, "plain", "Ebene");
locale_setstring(lang, "see_travel", "durchgereist");
mstream_init(&out);
r = test_create_region(0, 0, 0);
add_resource(r, 1, 100, 10, rt_stone);
r->resources->amount = 135;
CuAssertIntEquals(tc, 1, r->resources->level);
r->land->peasants = 5;
r->land->horses = 7;
r->land->money = 2;
rsettrees(r, 0, 1);
rsettrees(r, 1, 2);
rsettrees(r, 2, 3);
region_setname(r, "Hodor");
f = test_create_faction(0);
f->locale = lang;
u = test_create_unit(f, r);
set_level(u, SK_QUARRYING, 1);
r->seen.mode = seen_travel;
report_region(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
buf[len] = '\0';
CuAssertStrEquals(tc, "Hodor (0,0) (durchgereist), Ebene, 3/2 Blumen, 5 Bauern, 2 Silber, 7 Pferde.\n", buf);
r->seen.mode = seen_unit;
out.api->rewind(out.handle);
report_region(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
buf[len] = '\0';
CuAssertStrEquals(tc, "Hodor (0,0), Ebene, 3/2 Blumen, 135 Steine/1, 5 Bauern, 2 Silber, 7 Pferde.\n", buf);
r->resources->amount = 1;
r->land->peasants = 1;
r->land->horses = 1;
r->land->money = 1;
r->seen.mode = seen_unit;
out.api->rewind(out.handle);
report_region(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
buf[len] = '\0';
CuAssertStrEquals(tc, "Hodor (0,0), Ebene, 3/2 Blumen, 1 Stein/1, 1 Bauer, 1 Silber, 1 Pferd.\n", buf);
mstream_done(&out);
test_cleanup();
}
static void test_report_travelthru(CuTest *tc) {
stream out = { 0 };
char buf[1024];
size_t len;
@ -65,7 +151,7 @@ static void test_write_travelthru(CuTest *tc) {
unit *u;
struct locale *lang;
test_cleanup();
test_setup();
lang = get_or_create_locale("de");
locale_setstring(lang, "travelthru_header", "Durchreise: ");
mstream_init(&out);
@ -77,7 +163,7 @@ static void test_write_travelthru(CuTest *tc) {
unit_setname(u, "Hodor");
unit_setid(u, 1);
write_travelthru(&out, r, f);
report_travelthru(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
CuAssertIntEquals_Msg(tc, "no travelers, no report", 0, (int)len);
@ -85,7 +171,7 @@ static void test_write_travelthru(CuTest *tc) {
mstream_init(&out);
travelthru_add(r, u);
write_travelthru(&out, r, f);
report_travelthru(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
buf[len] = '\0';
@ -94,7 +180,7 @@ static void test_write_travelthru(CuTest *tc) {
mstream_init(&out);
move_unit(u, r, 0);
write_travelthru(&out, r, f);
report_travelthru(&out, r, f);
out.api->rewind(out.handle);
len = out.api->read(out.handle, buf, sizeof(buf));
CuAssertIntEquals_Msg(tc, "do not list units that stopped in the region", 0, (int)len);
@ -234,7 +320,8 @@ CuSuite *get_report_suite(void)
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_write_spaces);
SUITE_ADD_TEST(suite, test_write_many_spaces);
SUITE_ADD_TEST(suite, test_write_travelthru);
SUITE_ADD_TEST(suite, test_report_travelthru);
SUITE_ADD_TEST(suite, test_report_region);
SUITE_ADD_TEST(suite, test_write_spell_syntax);
return suite;
}

View file

@ -346,11 +346,11 @@ report_items(const unit *u, item * result, int size, const unit * owner,
return n;
}
static void
report_resource(resource_report * result, const char *name, int number,
int level)
static void report_resource(resource_report * result, const resource_type *rtype,
int number, int level)
{
result->name = name;
assert(rtype);
result->rtype = rtype;
result->number = number;
result->level = level;
}
@ -408,37 +408,38 @@ const faction * viewer, bool see_unit)
int trees = rtrees(r, 2);
int saplings = rtrees(r, 1);
bool mallorn = fval(r, RF_MALLORN) != 0;
const resource_type *rtype;
if (money) {
if (n >= size)
return -1;
report_resource(result + n, "money", money, -1);
++n;
}
if (peasants) {
if (n >= size)
return -1;
report_resource(result + n, "peasant", peasants, -1);
++n;
}
if (horses) {
if (n >= size)
return -1;
report_resource(result + n, "horse", horses, -1);
++n;
}
if (saplings) {
if (n >= size)
return -1;
report_resource(result + n, mallorn ? "mallornsapling" : "sapling",
saplings, -1);
rtype = get_resourcetype(mallorn ? R_MALLORN_SAPLING : R_SAPLING);
report_resource(result + n, rtype, saplings, -1);
++n;
}
if (trees) {
if (n >= size)
return -1;
report_resource(result + n, mallorn ? "mallorn" : "tree", trees,
-1);
rtype = get_resourcetype(mallorn ? R_MALLORN_TREE : R_TREE);
report_resource(result + n, rtype, trees, -1);
++n;
}
if (money) {
if (n >= size)
return -1;
report_resource(result + n, get_resourcetype(R_SILVER), money, -1);
++n;
}
if (peasants) {
if (n >= size)
return -1;
report_resource(result + n, get_resourcetype(R_PEASANT), peasants, -1);
++n;
}
if (horses) {
if (n >= size)
return -1;
report_resource(result + n, get_resourcetype(R_HORSE), horses, -1);
++n;
}
}
@ -448,17 +449,19 @@ const faction * viewer, bool see_unit)
while (res) {
int maxskill = 0;
const item_type *itype = resource2item(res->type->rtype);
int level = res->level + itype->construction->minskill - 1;
int minskill = itype->construction->minskill;
skill_t skill = itype->construction->skill;
int level = res->level + minskill - 1;
int visible = -1;
if (res->type->visible == NULL) {
visible = res->amount;
level = res->level + itype->construction->minskill - 1;
level = res->level + minskill - 1;
}
else {
const unit *u;
for (u = r->units; visible != res->amount && u != NULL; u = u->next) {
if (u->faction == viewer) {
int s = effskill(u, itype->construction->skill, 0);
int s = effskill(u, skill, 0);
if (s > maxskill) {
maxskill = s;
visible = res->type->visible(res, maxskill);
@ -469,7 +472,7 @@ const faction * viewer, bool see_unit)
if (level >= 0 && visible >= 0) {
if (n >= size)
return -1;
report_resource(result + n, res->type->rtype->_name, visible, level);
report_resource(result + n, res->type->rtype, visible, level);
n++;
}
res = res->next;
@ -497,7 +500,6 @@ size_t size)
bufp = STRLCPY(bufp, unitname(u), size);
fv = visible_faction(f, u);
if (!isbattle) {
attrib *a_otherfaction = a_find(u->attribs, &at_otherfaction);
if (u->faction == f) {
if (fval(u, UFL_GROUP)) {
attrib *a = a_find(u->attribs, &at_group);
@ -511,11 +513,11 @@ size_t size)
bufp = STRLCPY(bufp, ", ", size);
bufp = STRLCPY(bufp, LOC(f->locale, "anonymous"), size);
}
else if (a_otherfaction) {
faction *otherfaction = get_otherfaction(a_otherfaction);
if (otherfaction) {
else if (u->attribs) {
faction *otherf = get_otherfaction(u);
if (otherf) {
bufp = STRLCPY(bufp, ", ", size);
bufp = STRLCPY(bufp, factionname(otherfaction), size);
bufp = STRLCPY(bufp, factionname(otherf), size);
}
}
}
@ -525,13 +527,19 @@ size_t size)
bufp = STRLCPY(bufp, LOC(f->locale, "anonymous"), size);
}
else {
if (a_otherfaction && alliedunit(u, f, HELP_FSTEALTH)) {
faction *f = get_otherfaction(a_otherfaction);
int result =
snprintf(bufp, size, ", %s (%s)", factionname(f),
factionname(u->faction));
if (wrptr(&bufp, &size, result) != 0)
WARN_STATIC_BUFFER();
if (u->attribs && alliedunit(u, f, HELP_FSTEALTH)) {
faction *otherf = get_otherfaction(u);
if (otherf) {
int result =
snprintf(bufp, size, ", %s (%s)", factionname(otherf),
factionname(u->faction));
if (wrptr(&bufp, &size, result) != 0)
WARN_STATIC_BUFFER();
}
else {
bufp = STRLCPY(bufp, ", ", size);
bufp = STRLCPY(bufp, factionname(fv), size);
}
}
else {
bufp = STRLCPY(bufp, ", ", size);
@ -1006,7 +1014,7 @@ static void cb_add_address(region *r, unit *ut, void *cbdata) {
for (u = r->units; u; u = u->next) {
faction *sf = visible_faction(f, u);
assert(u->faction != f); /* if this is see_travel only, then I shouldn't be here. */
if (data->lastf != sf && cansee_unit(u, ut, data->stealthmod)) {
if (data->lastf != sf && cansee_unit(ut, u, data->stealthmod)) {
add_seen_faction_i(data->flist, sf);
data->lastf = sf;
break;
@ -1024,7 +1032,7 @@ static void add_travelthru_addresses(region *r, faction *f, selist **flist, int
travelthru_map(r, cb_add_address, &cbdata);
}
static void get_addresses(report_context * ctx)
void get_addresses(report_context * ctx)
{
/* "TODO: travelthru" */
region *r;
@ -1945,7 +1953,7 @@ static void eval_regions(struct opstack **stack, const void *userdata)
const char *get_mailcmd(const struct locale *loc)
{
static char result[64]; /* FIXME: static return buffer */
snprintf(result, sizeof(result), "%s %d %s", game_name_upper(), game_id(), LOC(loc, "mailcmd"));
snprintf(result, sizeof(result), "%s %d %s", game_mailcmd(), game_id(), LOC(loc, "mailcmd"));
return result;
}
@ -2049,7 +2057,8 @@ static void log_orders(const struct message *msg)
}
}
int stream_printf(struct stream * out, const char *format, ...) {
int stream_printf(struct stream * out, const char *format, ...)
{
va_list args;
int result;
char buffer[4096];

View file

@ -81,6 +81,7 @@ extern "C" {
void prepare_report(report_context *ctx, struct faction *f);
void finish_reports(report_context *ctx);
void get_addresses(report_context * ctx);
typedef int(*report_fun) (const char *filename, report_context * ctx,
const char *charset);
@ -106,7 +107,7 @@ extern "C" {
} arg_regions;
typedef struct resource_report {
const char *name;
const struct resource_type *rtype;
int number;
int level;
} resource_report;

View file

@ -2,10 +2,12 @@
#include "reports.h"
#include "move.h"
#include "spy.h"
#include "lighthouse.h"
#include "travelthru.h"
#include "keyword.h"
#include <kernel/ally.h>
#include <kernel/config.h>
#include <kernel/building.h>
#include <kernel/faction.h>
@ -19,10 +21,14 @@
#include <kernel/spellbook.h>
#include <kernel/terrain.h>
#include <util/attrib.h>
#include <util/language.h>
#include <util/lists.h>
#include <util/message.h>
#include <attributes/key.h>
#include <attributes/otherfaction.h>
#include <selist.h>
#include <stream.h>
#include <memstream.h>
@ -39,18 +45,11 @@ static void test_reorder_units(CuTest * tc)
ship * s;
unit *u0, *u1, *u2, *u3, *u4;
struct faction * f;
const building_type *btype;
const ship_type *stype;
test_cleanup();
test_create_world();
btype = bt_find("castle");
stype = st_find("boat");
r = findregion(-1, 0);
b = test_create_building(r, btype);
s = test_create_ship(r, stype);
test_setup();
r = test_create_region(0, 0, NULL);
b = test_create_building(r, NULL);
s = test_create_ship(r, NULL);
f = test_create_faction(0);
u0 = test_create_unit(f, r);
@ -152,14 +151,97 @@ static void test_sparagraph(CuTest *tc) {
freestrlist(sp);
}
static void test_write_unit(CuTest *tc) {
static void test_bufunit_fstealth(CuTest *tc) {
faction *f1, *f2;
region *r;
unit *u;
ally *al;
char buf[256];
struct locale *lang;
test_setup();
lang = get_or_create_locale("de");
locale_setstring(lang, "status_aggressive", "aggressive");
locale_setstring(lang, "anonymous", "anonymous");
f1 = test_create_faction(0);
f1->locale = lang;
f2 = test_create_faction(0);
f2->locale = lang;
r = test_create_region(0, 0, 0);
u = test_create_unit(f1, r);
faction_setname(f1, "UFO");
renumber_faction(f1, 1);
faction_setname(f2, "TWW");
renumber_faction(f2, 2);
unit_setname(u, "Hodor");
unit_setid(u, 1);
key_set(&u->attribs, 42, 42);
/* report to ourselves */
bufunit(f1, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), 1 human, aggressive.", buf);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit(f1, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human, aggressive.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we see that our unit is cloaked */
set_factionstealth(u, f2);
CuAssertPtrNotNull(tc, u->attribs);
bufunit(f1, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2), 1 human, aggressive.", buf);
/* ... also when we are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit(f1, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human, aggressive.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we can see that someone is presenting as us */
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2), 1 human.", buf);
/* ... but not if they are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* we see the same thing as them when we are an ally */
al = ally_add(&f1->allies, f2);
al->status = HELP_FSTEALTH;
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), TWW (2) (UFO (1)), 1 human.", buf);
/* ... also when they are anonymous */
u->flags |= UFL_ANON_FACTION;
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
/* fstealth has no influence when we are allies, same results again */
set_factionstealth(u, NULL);
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), UFO (1), 1 human.", buf);
u->flags |= UFL_ANON_FACTION;
bufunit(f2, u, 0, seen_unit, buf, sizeof(buf));
CuAssertStrEquals(tc, "Hodor (1), anonymous, 1 human.", buf);
u->flags &= ~UFL_ANON_FACTION;
test_cleanup();
}
static void test_bufunit(CuTest *tc) {
unit *u;
faction *f;
race *rc;
struct locale *lang;
char buffer[1024];
char buffer[256];
test_cleanup();
test_setup();
rc = rc_get_or_create("human");
rc->bonus[SK_ALCHEMY] = 1;
lang = get_or_create_locale("de");
@ -190,6 +272,7 @@ static void test_write_unit(CuTest *tc) {
f->locale = get_or_create_locale("de");
bufunit(f, u, 0, 0, buffer, sizeof(buffer));
CuAssertStrEquals(tc, "Hodor (1), UFO (1), 1 human.", buffer);
test_cleanup();
}
@ -279,6 +362,88 @@ static void test_prepare_travelthru(CuTest *tc) {
test_cleanup();
}
static void test_get_addresses(CuTest *tc) {
report_context ctx;
faction *f, *f2, *f1;
region *r;
test_setup();
f = test_create_faction(0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
r = test_create_region(0, 0, 0);
test_create_unit(f, r);
test_create_unit(f1, r);
test_create_unit(f2, r);
prepare_report(&ctx, f);
CuAssertPtrEquals(tc, r, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertIntEquals(tc, 3, selist_length(ctx.addresses));
test_cleanup();
}
static void test_get_addresses_fstealth(CuTest *tc) {
report_context ctx;
faction *f, *f2, *f1;
region *r;
unit *u;
test_setup();
f = test_create_faction(0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
r = test_create_region(0, 0, 0);
test_create_unit(f, r);
u = test_create_unit(f1, r);
set_factionstealth(u, f2);
prepare_report(&ctx, f);
CuAssertPtrEquals(tc, r, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, !selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertIntEquals(tc, 2, selist_length(ctx.addresses));
test_cleanup();
}
static void test_get_addresses_travelthru(CuTest *tc) {
report_context ctx;
faction *f, *f2, *f1;
region *r1, *r2;
unit *u;
test_setup();
f = test_create_faction(0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
r1 = test_create_region(0, 0, 0);
r2 = test_create_region(1, 0, 0);
u = test_create_unit(f, r2);
travelthru_add(r1, u);
u = test_create_unit(f1, r1);
set_factionstealth(u, f2);
u->building = test_create_building(u->region, test_create_buildingtype("tower"));
prepare_report(&ctx, f);
CuAssertPtrEquals(tc, r1, ctx.first);
CuAssertPtrEquals(tc, NULL, ctx.last);
get_addresses(&ctx);
CuAssertPtrNotNull(tc, ctx.addresses);
CuAssertTrue(tc, selist_contains(ctx.addresses, f, NULL));
CuAssertTrue(tc, !selist_contains(ctx.addresses, f1, NULL));
CuAssertTrue(tc, selist_contains(ctx.addresses, f2, NULL));
CuAssertIntEquals(tc, 2, selist_length(ctx.addresses));
test_cleanup();
}
void test_prepare_lighthouse_capacity(CuTest *tc) {
building *b;
building_type *btype;
@ -490,11 +655,15 @@ CuSuite *get_reports_suite(void)
SUITE_ADD_TEST(suite, test_prepare_lighthouse_owners);
SUITE_ADD_TEST(suite, test_prepare_lighthouse_capacity);
SUITE_ADD_TEST(suite, test_prepare_travelthru);
SUITE_ADD_TEST(suite, test_get_addresses);
SUITE_ADD_TEST(suite, test_get_addresses_fstealth);
SUITE_ADD_TEST(suite, test_get_addresses_travelthru);
SUITE_ADD_TEST(suite, test_reorder_units);
SUITE_ADD_TEST(suite, test_seen_faction);
SUITE_ADD_TEST(suite, test_regionid);
SUITE_ADD_TEST(suite, test_sparagraph);
SUITE_ADD_TEST(suite, test_write_unit);
SUITE_ADD_TEST(suite, test_bufunit);
SUITE_ADD_TEST(suite, test_bufunit_fstealth);
SUITE_ADD_TEST(suite, test_arg_resources);
return suite;
}

View file

@ -28,13 +28,12 @@ static void test_magicresistance_unit(CuTest *tc) {
message *msg;
curse *c;
test_cleanup();
test_create_world();
r=findregion(0, 0);
f1 = test_create_faction(test_create_race("human"));
test_setup();
r = test_create_plain(0, 0);
f1 = test_create_faction(NULL);
u1 = test_create_unit(f1, r);
f2 = test_create_faction(test_create_race("human"));
f2 = test_create_faction(NULL);
u2 = test_create_unit(f2, r);
c = create_curse(u1, &u2->attribs, ct_find("magicresistance"), 10, 20, 30, u2->number);
@ -56,13 +55,12 @@ static void test_magicresistance_building(CuTest *tc) {
message *msg;
curse *c;
test_cleanup();
test_create_world();
r = findregion(0, 0);
f1 = test_create_faction(test_create_race("human"));
test_setup();
r = test_create_plain(0, 0);
f1 = test_create_faction(NULL);
u1 = test_create_unit(f1, r);
b1 = test_create_building(r, test_create_buildingtype("castle"));
b1 = test_create_building(r, NULL);
c = create_curse(u1, &b1->attribs, ct_find("magicresistance"), 10, 20, 30, 0);
CuAssertPtrNotNull(tc, b1->attribs);

View file

@ -178,7 +178,7 @@ int spy_cmd(unit * u, struct order *ord)
return 0;
}
void set_factionstealth(unit * u, faction * f)
static bool can_set_factionstealth(const unit * u, const faction * f)
{
region *lastr = NULL;
/* for all units mu of our faction, check all the units in the region
@ -194,7 +194,7 @@ void set_factionstealth(unit * u, faction * f)
faction *fv = visible_faction(f, ru);
if (fv == f) {
if (cansee(f, lastr, ru, 0))
break;
return true;
}
}
ru = ru->next;
@ -204,13 +204,15 @@ void set_factionstealth(unit * u, faction * f)
}
mu = mu->nextF;
}
if (mu != NULL) {
attrib *a = a_find(u->attribs, &at_otherfaction);
if (!a)
a = a_add(&u->attribs, make_otherfaction(f));
else
a->data.v = f;
}
return true;
}
void set_factionstealth(unit *u, faction *f) {
attrib *a = a_find(u->attribs, &at_otherfaction);
if (!a)
a = a_add(&u->attribs, make_otherfaction(f));
else
a->data.v = f;
}
int setstealth_cmd(unit * u, struct order *ord)
@ -315,7 +317,7 @@ int setstealth_cmd(unit * u, struct order *ord)
}
else {
struct faction *f = findfaction(nr);
if (f == NULL) {
if (f == NULL || !can_set_factionstealth(u, f)) {
cmistake(u, ord, 66, MSG_EVENT);
break;
}

View file

@ -26,12 +26,15 @@ extern "C" {
struct region;
struct strlist;
struct order;
struct faction;
extern int setstealth_cmd(struct unit *u, struct order *ord);
extern int spy_cmd(struct unit *u, struct order *ord);
extern int sabotage_cmd(struct unit *u, struct order *ord);
extern void spy_message(int spy, const struct unit *u,
int setstealth_cmd(struct unit *u, struct order *ord);
int spy_cmd(struct unit *u, struct order *ord);
int sabotage_cmd(struct unit *u, struct order *ord);
void spy_message(int spy, const struct unit *u,
const struct unit *target);
void set_factionstealth(struct unit * u, struct faction * f);
#define OCEAN_SWIMMER_CHANCE 0.1
#define CANAL_SWIMMER_CHANCE 0.9

View file

@ -50,14 +50,6 @@ static void test_simple_spy_message(CuTest *tc) {
test_cleanup();
}
static void set_factionstealth(unit *u, faction *f) {
attrib *a = a_find(u->attribs, &at_otherfaction);
if (!a)
a = a_add(&u->attribs, make_otherfaction(f));
else
a->data.v = f;
}
static void test_all_spy_message(CuTest *tc) {
spy_fixture fix;
item_type *itype;
@ -85,23 +77,12 @@ static void test_all_spy_message(CuTest *tc) {
test_cleanup();
}
static void setup_sabotage(void) {
struct locale *lang;
test_setup();
lang = get_or_create_locale("de");
locale_setstring(lang, parameters[P_SHIP], "SCHIFF");
locale_setstring(lang, parameters[P_ANY], "ALLE");
init_parameters(lang);
init_locales();
}
static void test_sabotage_self(CuTest *tc) {
unit *u;
region *r;
order *ord;
setup_sabotage();
test_setup();
r = test_create_region(0, 0, 0);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);
@ -123,7 +104,7 @@ static void test_sabotage_other_fail(CuTest *tc) {
order *ord;
message *msg;
setup_sabotage();
test_setup();
r = test_create_region(0, 0, 0);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);
@ -172,7 +153,7 @@ static void test_sabotage_other_success(CuTest *tc) {
region *r;
order *ord;
setup_sabotage();
test_setup();
r = test_create_region(0, 0, 0);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);

View file

@ -63,8 +63,6 @@ static void setup_locale(struct locale *lang) {
if (!locale_getstring(lang, mkname("skill", skillnames[i])))
locale_setstring(lang, mkname("skill", skillnames[i]), skillnames[i]);
}
locale_setstring(lang, parameters[P_ANY], "ALLE");
init_parameters(lang);
init_skills(lang);
}
@ -76,10 +74,9 @@ static void setup_study(study_fixture *fix, skill_t sk) {
assert(fix);
test_setup();
config_set("study.random_progress", "0");
test_create_world();
r = findregion(0, 0);
r = test_create_region(0, 0, 0);
f = test_create_faction(0);
lang = get_or_create_locale(locale_name(f->locale));
f->locale = lang = test_create_locale();
setup_locale(lang);
fix->u = test_create_unit(f, r);
assert(fix->u);
@ -145,7 +142,7 @@ static void test_study_bug_2194(CuTest *tc) {
test_setup();
random_source_inject_constant(0.0);
init_resources();
loc = get_or_create_locale("de");
loc = test_create_locale();
setup_locale(loc);
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
scale_number(u, 2);
@ -219,7 +216,7 @@ static void test_academy_building(CuTest *tc) {
random_source_inject_constant(0.0);
init_resources();
loc = get_or_create_locale("de");
loc = test_create_locale();
setup_locale(loc);
u = test_create_unit(test_create_faction(0), test_create_region(0, 0, 0));
scale_number(u, 2);

View file

@ -53,9 +53,7 @@ struct region *test_create_region(int x, int y, const terrain_type *terrain)
r = new_region(x, y, findplane(x, y), 0);
}
if (!terrain) {
terrain_type *t = get_or_create_terrain("plain");
t->size = 1000;
fset(t, LAND_REGION|CAVALRY_REGION|FOREST_REGION|FLY_INTO|WALK_INTO);
terrain_type *t = test_create_terrain("plain", LAND_REGION | CAVALRY_REGION | FOREST_REGION | FLY_INTO | WALK_INTO);
terraform_region(r, t);
}
else {
@ -69,12 +67,37 @@ struct region *test_create_region(int x, int y, const terrain_type *terrain)
return r;
}
region *test_create_ocean(int x, int y)
{
terrain_type *ter = test_create_terrain("ocean", SEA_REGION | FLY_INTO | SWIM_INTO);
return test_create_region(x, y, ter);
}
region *test_create_plain(int x, int y) {
return test_create_region(x, y, NULL);
}
struct locale * test_create_locale(void) {
struct locale *loc = get_locale("test");
if (!loc) {
int i;
loc = get_or_create_locale("test");
locale_setstring(loc, "factiondefault", parameters[P_FACTION]);
locale_setstring(loc, "unitdefault", parameters[P_UNIT]);
locale_setstring(loc, "money", "Silber");
locale_setstring(loc, "money_p", "Silber");
locale_setstring(loc, "cart", "Wagen");
locale_setstring(loc, "cart_p", "Wagen");
locale_setstring(loc, "horse", "Pferd");
locale_setstring(loc, "horse_p", "Pferde");
locale_setstring(loc, "iron", "Eisen");
locale_setstring(loc, "iron_p", "Eisen");
locale_setstring(loc, "stone", "Stein");
locale_setstring(loc, "stone_p", "Steine");
locale_setstring(loc, "plain", "Ebene");
locale_setstring(loc, "ocean", "Ozean");
locale_setstring(loc, "race::human", "Mensch");
locale_setstring(loc, "race::human_p", "Menschen");
for (i = 0; i < MAXSKILLS; ++i) {
if (!locale_getstring(loc, mkname("skill", skillnames[i])))
locale_setstring(loc, mkname("skill", skillnames[i]), skillnames[i]);
@ -314,7 +337,7 @@ void test_create_castorder(castorder *co, unit *u, int level, float force, int r
struct locale * lang;
order *ord;
lang = get_or_create_locale("en");
lang = test_create_locale();
create_castorder(co, u, NULL, NULL, u->region, level, force, range, ord = create_order(K_CAST, lang, ""), par);
free_order(ord);
}
@ -373,7 +396,7 @@ void test_create_world(void)
item_type * itype;
struct locale * loc;
loc = get_or_create_locale("de");
loc = test_create_locale();
locale_setstring(loc, parameters[P_SHIP], "SCHIFF");
locale_setstring(loc, parameters[P_ANY], "ALLE");
@ -381,7 +404,18 @@ void test_create_world(void)
locale_setstring(loc, "status_aggressive", "aggressiv");
locale_setstring(loc, keyword(K_RESERVE), "RESERVIEREN");
locale_setstring(loc, "money", "SILBER");
locale_setstring(loc, "money", "Silber");
locale_setstring(loc, "money_p", "Silber");
locale_setstring(loc, "cart", "Wagen");
locale_setstring(loc, "cart_p", "Wagen");
locale_setstring(loc, "horse", "Pferd");
locale_setstring(loc, "horse_p", "Pferde");
locale_setstring(loc, "iron", "Eisen");
locale_setstring(loc, "iron_p", "Eisen");
locale_setstring(loc, "stone", "Stein");
locale_setstring(loc, "stone_p", "Steine");
locale_setstring(loc, "plain", "Ebene");
locale_setstring(loc, "ocean", "Ozean");
init_resources();
get_resourcetype(R_SILVER)->itype->weight = 1;

View file

@ -43,8 +43,9 @@ extern "C" {
struct locale * test_create_locale(void);
struct terrain_type * test_create_terrain(const char * name, unsigned int flags);
struct race *test_create_race(const char *name);
struct region *test_create_region(int x, int y,
const struct terrain_type *terrain);
struct region *test_create_region(int x, int y, const struct terrain_type *terrain);
struct region *test_create_ocean(int x, int y);
struct region *test_create_plain(int x, int y);
struct faction *test_create_faction(const struct race *rc);
struct unit *test_create_unit(struct faction *f, struct region *r);
void test_create_world(void);

View file

@ -34,46 +34,9 @@ static void test_resources(CuTest *tc) {
CuAssertPtrEquals(tc, (void *)rtype, (void *)get_resourcetype(R_STONE));
}
static void test_recreate_world(CuTest * tc)
{
test_setup();
CuAssertPtrEquals(tc, 0, get_locale("de"));
CuAssertPtrEquals(tc, 0, (void *)rt_find("horse"));
test_create_world();
CuAssertPtrEquals(tc, default_locale, get_locale("de"));
CuAssertPtrNotNull(tc, default_locale);
CuAssertPtrNotNull(tc, findregion(0, 0));
CuAssertPtrNotNull(tc, get_terrain("plain"));
CuAssertPtrNotNull(tc, get_terrain("ocean"));
CuAssertPtrNotNull(tc, (void *)rt_find("horse"));
CuAssertPtrNotNull(tc, get_resourcetype(R_HORSE));
CuAssertPtrNotNull(tc, (void *)rt_find("money"));
CuAssertPtrNotNull(tc, get_resourcetype(R_LIFE));
CuAssertPtrNotNull(tc, get_resourcetype(R_SILVER));
CuAssertPtrNotNull(tc, get_resourcetype(R_AURA));
CuAssertPtrNotNull(tc, get_resourcetype(R_PERMAURA));
CuAssertPtrNotNull(tc, get_resourcetype(R_PEASANT));
test_cleanup();
CuAssertPtrEquals(tc, 0, get_locale("de"));
CuAssertPtrEquals(tc, 0, (void*)get_terrain("plain"));
CuAssertPtrEquals(tc, 0, (void*)get_terrain("ocean"));
CuAssertPtrEquals(tc, 0, (void*)rt_find("horse"));
CuAssertPtrEquals(tc, 0, (void*)get_resourcetype(R_HORSE));
CuAssertPtrEquals(tc, 0, (void *)rt_find("money"));
CuAssertPtrEquals(tc, 0, (void *)get_resourcetype(R_LIFE));
CuAssertPtrEquals(tc, 0, (void *)get_resourcetype(R_SILVER));
CuAssertPtrEquals(tc, 0, (void *)get_resourcetype(R_AURA));
CuAssertPtrEquals(tc, 0, (void *)get_resourcetype(R_PERMAURA));
CuAssertPtrEquals(tc, 0, (void *)get_resourcetype(R_PEASANT));
CuAssertPtrEquals(tc, 0, findregion(0, 0));
}
CuSuite *get_tests_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_resources);
SUITE_ADD_TEST(suite, test_recreate_world);
return suite;
}

View file

@ -20,11 +20,10 @@ void test_upkeep_default(CuTest * tc)
const item_type *i_silver;
test_setup();
test_create_world();
init_resources();
i_silver = it_find("money");
assert(i_silver);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f1 = test_create_faction(test_create_race("human"));
f2 = test_create_faction(test_create_race("human"));
assert(f1 && f2);
@ -51,11 +50,11 @@ void test_upkeep_hunger_damage(CuTest * tc)
const item_type *i_silver;
test_setup();
test_create_world();
init_resources();
i_silver = it_find("money");
assert(i_silver);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f1 = test_create_faction(test_create_race("human"));
u1 = test_create_unit(f1, r);
assert(r && u1);
@ -76,11 +75,11 @@ void test_upkeep_from_pool(CuTest * tc)
const item_type *i_silver;
test_setup();
test_create_world();
init_resources();
i_silver = it_find("money");
assert(i_silver);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
assert(r);
u1 = test_create_unit(test_create_faction(test_create_race("human")), r);
assert(u1);
@ -110,11 +109,11 @@ void test_upkeep_from_friend(CuTest * tc)
const item_type *i_silver;
test_setup();
test_create_world();
init_resources();
i_silver = it_find("money");
assert(i_silver);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
f1 = test_create_faction(test_create_race("human"));
f2 = test_create_faction(test_create_race("human"));
assert(f1 && f2);
@ -144,11 +143,11 @@ void test_upkeep_free(CuTest * tc)
const item_type *i_silver;
test_setup();
test_create_world();
init_resources();
i_silver = it_find("money");
assert(i_silver);
r = findregion(0, 0);
r = test_create_region(0, 0, NULL);
u = test_create_unit(test_create_faction(test_create_race("human")), r);
assert(r && u);

View file

@ -2,6 +2,7 @@
#include "variant.h"
#include <assert.h>
#include <stdlib.h>
#include <limits.h>
const variant frac_zero = { .sa = { 0, 1 } };
@ -41,8 +42,13 @@ variant frac_make(int num, int den)
int g = gcd(num, den);
num /= g;
den /= g;
assert(num >= SHRT_MIN && num <= SHRT_MAX);
assert(den >= SHRT_MIN && den <= SHRT_MAX);
if (num < SHRT_MIN || num > SHRT_MAX || den < SHRT_MIN || den > SHRT_MAX) {
int a = abs(num/SHRT_MIN) + 1;
int b = abs(den/SHRT_MIN) + 1;
if (b>a) a = b;
num /= a;
den /= a;
}
v.sa[0] = (short)num;
v.sa[1] = (short)den;
return v;

View file

@ -30,6 +30,16 @@ static void test_fractions(CuTest *tc) {
CuAssertIntEquals(tc, -1, frac_sign(frac_make(-1, 1)));
CuAssertIntEquals(tc, -1, frac_sign(frac_make(1, -1)));
CuAssertIntEquals(tc, 0, frac_sign(frac_make(0, 1)));
/* we reduce large integers by calculating the gcd */
a = frac_make(480000, 3000);
CuAssertIntEquals(tc, 160, a.sa[0]);
CuAssertIntEquals(tc, 1, a.sa[1]);
/* if num is too big for a short, and the gcd is 1, we cheat: */
a = frac_make(480001, 3000);
CuAssertIntEquals(tc, 32000, a.sa[0]);
CuAssertIntEquals(tc, 200, a.sa[1]);
}
CuSuite *get_variant_suite(void)

View file

@ -23,7 +23,7 @@ static void test_move_to_vortex(CuTest *tc) {
struct locale *lang;
test_setup();
lang = get_or_create_locale("en");
lang = test_create_locale();
locale_setstring(lang, "vortex", "wirbel");
init_locale(lang);
t_plain = test_create_terrain("plain", LAND_REGION | FOREST_REGION | WALK_INTO | CAVALRY_REGION);

View file

@ -53,10 +53,13 @@ assert_grep_count reports/$CRFILE '^BURG' 1
assert_grep_count reports/$CRFILE '^EINHEIT' 2
assert_grep_count reports/$CRFILE '^GEGENSTAENDE' 2
assert_grep_count reports/185-heg.cr ';Baeume' 4
assert_grep_count reports/185-heg.cr '"B.ume";type' 4
assert_grep_count reports/185-heg.cr '"Pferde";type' 6
assert_grep_count reports/185-heg.nr 'erblickt' 6
assert_grep_count reports/185-heg.cr '"lighthouse";visibility' 6
assert_grep_count reports/185-heg.cr '"neighbour";visibility' 11
assert_grep_count reports/185-6rLo.cr '^EINHEIT' 2
assert_grep_count reports/185-6rLo.cr '^REGION' 13
echo "integration tests: PASS"
cleanup
#cleanup

View file

@ -3,6 +3,7 @@ IF EXIST ..\build-vs10 SET BUILD=..\build-vs10\eressea\Debug
IF EXIST ..\build-vs11 SET BUILD=..\build-vs11\eressea\Debug
IF EXIST ..\build-vs12 SET BUILD=..\build-vs12\eressea\Debug
IF EXIST ..\build-vs14 SET BUILD=..\build-vs14\eressea\Debug
IF EXIST ..\build-vs15 SET BUILD=..\build-vs15\eressea\Debug
SET SERVER=%BUILD%\eressea.exe
%BUILD%\test_eressea.exe
%SERVER% ..\scripts\run-tests.lua

View file

@ -16,10 +16,10 @@ while [ ! -d $ROOT/.git ]; do
ROOT=`dirname $ROOT`
done
set -e
#set -e
cd $ROOT/tests
setup
cleanup
#cleanup
VALGRIND=`which valgrind`
TESTS=../Debug/eressea/test_eressea
SERVER=../Debug/eressea/eressea
@ -34,6 +34,14 @@ $VALGRIND $SERVER -t 184 ../scripts/reports.lua
[ -d reports ] || quit 4 "no reports directory created"
CRFILE=184-zvto.cr
grep -q PARTEI reports/$CRFILE || quit 1 "CR did not contain any factions"
grep -q -E '"B.ume";type' reports/$CRFILE || \
quit 1 "regions did not contain trees"
grep -q -E '"Silber";type' reports/$CRFILE || \
quit 1 "regions did not contain silver"
grep -q '"Bauern";type' reports/$CRFILE || \
quit 1 "regions did not contain peasants"
grep -q '"Sch..linge";type' reports/$CRFILE || \
quit 1 "regions did not contain saplings"
grep -q REGION reports/$CRFILE || quit 2 "CR did not contain any regions"
grep -q SCHIFF reports/$CRFILE || quit 3 "CR did not contain any ships"
grep -q BURG reports/$CRFILE || quit 4 "CR did not contain any buildings"

View file

@ -9,5 +9,5 @@ IF exist build-vs%VSVERSION% goto HAVEDIR
mkdir build-vs%VSVERSION%
:HAVEDIR
cd build-vs%VSVERSION%
"%ProgramFiles(x86)%\CMake\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%ProgramFiles(x86)%/Lua/5.1;%ERESSEA%/dependencies-win32" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE ..
"%ProgramFiles%\CMake\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%ProgramFiles(x86)%/Lua/5.1;%ERESSEA%/dependencies-win32" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE ..
PAUSE

13
vs2017-build.bat Normal file
View file

@ -0,0 +1,13 @@
@ECHO OFF
SET VSVERSION=15
SET SRCDIR=%CD%
CD ..
SET ERESSEA=%CD%
CD %SRCDIR%
IF exist build-vs%VSVERSION% goto HAVEDIR
mkdir build-vs%VSVERSION%
:HAVEDIR
cd build-vs%VSVERSION%
"%ProgramFiles%\CMake\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%ProgramFiles(x86)%/Lua/5.1;%ERESSEA%/dependencies-win32" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE ..
PAUSE