forked from github/server
kill lua_canuse_item and itype->canuse
This commit is contained in:
parent
d9d542cfee
commit
50bdc71c1b
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="plate">
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<item weight="400" score="150">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="armorer" minskill="4">
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<requirement type="iron" quantity="5"/>
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</construction>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="axe">
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<item weight="200">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="greatbow">
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<item weight="100" allow="elf">
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<function name="canuse" value="lua_canuse_item"/>
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<item weight="100">
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<construction skill="weaponsmithing" minskill="5">
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<modifier function="mod_elves_only"/>
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<requirement type="mallorn" quantity="2"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="greatsword">
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<item weight="200" score="30">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="4">
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<requirement type="iron" quantity="2"/>
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</construction>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="halberd">
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<item weight="200">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="log" quantity="2"/>
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<requirement type="iron" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="lance">
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<item weight="200">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="2">
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<requirement type="log" quantity="2"/>
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</construction>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="mallornlance">
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<item weight="100">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="5">
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<requirement type="mallorn" quantity="2"/>
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</construction>
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@ -1,16 +0,0 @@
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<?xml version="1.0"?>
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<resource name="rep_crossbow">
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<item weight="100" allow="dwarf halfling">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="5">
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<modifier function="mod_dwarves_only"/>
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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</construction>
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<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="1">
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<damage type="rider" value="3d4+5"/>
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<damage type="footman" value="3d4+5"/>
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<modifier type="missile_target" value="0"/>
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</weapon>
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</item>
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</resource>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="rustyaxe">
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<item weight="200">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="rustyhalberd">
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<item weight="200" score="20">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="plate">
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<item weight="400" score="150" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="armorer" minskill="4">
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<requirement type="iron" quantity="4"/>
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</construction>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="scale">
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<item weight="300" score="150" allow="dwarf halfling">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="armorer" minskill="5">
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<modifier function="mod_dwarves_only"/>
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<requirement type="iron" quantity="2"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="towershield">
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<item weight="200" score="60" allow="dwarf">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="armorer" minskill="4">
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<modifier function="mod_dwarves_only"/>
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<requirement type="iron" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="axe">
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<item weight="200" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="log" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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@ -5,7 +5,6 @@
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-->
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<resource name="greatbow">
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<item weight="100" allow="elf">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="5">
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<modifier function="mod_elves_only"/>
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<requirement type="mallorn" quantity="2"/>
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@ -4,7 +4,6 @@
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-->
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<resource name="halberd">
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<item weight="200" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="log" quantity="2"/>
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<requirement type="iron" quantity="1"/>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="lance">
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<item weight="200" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="2">
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<requirement type="log" quantity="2"/>
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</construction>
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@ -1,7 +1,6 @@
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<?xml version="1.0"?>
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<resource name="mallornlance">
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<item weight="100" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="5">
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<requirement type="mallorn" quantity="2"/>
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</construction>
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@ -4,7 +4,6 @@
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-->
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<resource name="rustyhalberd">
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<item weight="200" score="20" deny="goblin">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="weaponsmithing" minskill="3">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="1"/>
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@ -1,31 +1,3 @@
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-- when appending to this, make sure the item has a canuse-function!
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local goblin_denied = " plate lance mallornlance greatbow axe greatsword halberd rustyaxe rustyhalberd towershield scale "
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function item_canuse(u, iname)
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local race = u.race
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if race=="goblin" then
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if string.find(goblin_denied, " " .. iname .. " ") then
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return false
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end
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end
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if iname=="rep_crossbow" then
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-- only dwarves and halflings allowed to use repeating crossbow
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return race=="dwarf" or race=="halfling"
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end
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if iname=="scale" then
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-- only dwarves and halflings can use scale
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return race=="dwarf" or race=="halfling"
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end
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if iname=="towershield" then
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-- only dwarves allowed to use towershield
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return race=="dwarf"
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end
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if iname=="greatbow" then
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-- only elves use greatbow
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return race=="elf"
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end
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return true
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end
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function building_taxes(b, blevel)
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btype = b.type
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if btype=="castle" then
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@ -1,12 +1,5 @@
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-- global functions used in items.xml
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if not item_canuse then
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-- define a default, everyone can use everything
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function item_canuse(u, iname)
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return true
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end
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end
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function peasant_getresource(u)
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return u.region:get_resource("peasant")
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end
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12
src/battle.c
12
src/battle.c
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@ -576,17 +576,7 @@ static weapon *select_weapon(const troop t, bool attacking,
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static bool i_canuse(const unit * u, const item_type * itype)
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{
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bool result = true;
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if (itype->canuse) {
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result = itype->canuse(u, itype);
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}
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if (result!=rc_can_use(u_race(u), itype)) {
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log_error("conversion error: %s should be %s to use %s",
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u->_race->_name,
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result ? "allowed" : "forbidden",
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itype->rtype->_name);
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}
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return result;
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return rc_can_use(u_race(u), itype);
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}
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static int
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@ -320,34 +320,6 @@ static int lua_getresource(unit * u, const struct resource_type *rtype)
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return result;
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}
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static bool lua_canuse_item(const unit * u, const struct item_type *itype)
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{
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bool result = true;
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lua_State *L = (lua_State *)global.vm_state;
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const char *fname = "item_canuse";
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lua_getglobal(L, fname);
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if (lua_isfunction(L, -1)) {
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tolua_pushusertype(L, (void *)u, TOLUA_CAST "unit");
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tolua_pushstring(L, itype->rtype->_name);
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if (lua_pcall(L, 2, 1, 0) != 0) {
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const char *error = lua_tostring(L, -1);
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log_error("use(%s) calling '%s': %s.\n", unitname(u), fname, error);
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lua_pop(L, 1);
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}
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else {
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result = lua_toboolean(L, -1);
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lua_pop(L, 1);
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}
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}
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else {
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log_error("use(%s) calling '%s': not a function.\n", unitname(u), fname);
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lua_pop(L, 1);
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}
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return result;
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}
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static int
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lua_wage(const region * r, const faction * f, const race * rc, int in_turn)
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{
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TOLUA_CAST "lua_initfamiliar");
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register_function((pf_generic)lua_getresource,
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TOLUA_CAST "lua_getresource");
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register_function((pf_generic)lua_canuse_item,
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TOLUA_CAST "lua_canuse_item");
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register_function((pf_generic)lua_changeresource,
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TOLUA_CAST "lua_changeresource");
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register_function((pf_generic)lua_equipmentcallback,
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@ -125,9 +125,6 @@ extern "C" {
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int mask_deny;
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struct construction *construction;
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char *_appearance[2]; /* wie es f<>r andere aussieht */
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/* --- functions --- */
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bool(*canuse) (const struct unit * user,
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const struct item_type * itype);
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int score;
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} item_type;
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@ -873,13 +873,7 @@ static item_type *xml_readitem(xmlXPathContextPtr xpath, resource_type * rtype)
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continue;
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}
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assert(propValue != NULL);
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if (strcmp((const char *)propValue, "canuse") == 0) {
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itype->canuse =
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(bool(*)(const struct unit *, const struct item_type *))fun;
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}
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else {
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log_error("unknown function type '%s' for item '%s'\n", (const char *)propValue, rtype->_name);
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}
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xmlFree(propValue);
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}
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itype->score = xml_ivalue(node, "score", 0);
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