diff --git a/conf/e2/config.json b/conf/e2/config.json
index 4da247263..114fffe52 100644
--- a/conf/e2/config.json
+++ b/conf/e2/config.json
@@ -41,7 +41,8 @@
"nmr.timeout": 5,
"nmr.removenewbie": false,
"GiveRestriction": 3,
- "hunger.long": true,
+ "hunger.long": false,
+ "hunger.damage": "1d8+6",
"init_spells": 0,
"game.era": 2,
"game.start": 184,
diff --git a/conf/e3/races.json b/conf/e3/races.json
index 1ac473f49..a7cd06857 100644
--- a/conf/e3/races.json
+++ b/conf/e3/races.json
@@ -1,9 +1,9 @@
{
"include": [
- "config://res/races/goblin-3.xml",
- "config://res/races/wyrm.xml",
- "config://res/races/dragon.xml",
- "config://res/races/youngdragon.xml",
- "config://res/e3a/races.xml"
+ "config://res/e3a/races.xml",
+ "config://res/e3a/races/goblin.xml",
+ "config://res/e3a/races/wyrm.xml",
+ "config://res/e3a/races/dragon.xml",
+ "config://res/e3a/races/youngdragon.xml"
]
}
diff --git a/process/accept-orders.py b/process/accept-orders.py
index b0acbe0e1..5a7124d43 100755
--- a/process/accept-orders.py
+++ b/process/accept-orders.py
@@ -55,9 +55,6 @@ sendmail = True
maxfiles = 30
# write headers to file?
writeheaders = True
-# write received files to database?
-tooldir = os.path.join(rootdir, 'orders-php')
-writedb = os.path.exists(tooldir)
# reject all html email?
rejecthtml = True
@@ -235,13 +232,6 @@ def copy_orders(message, filename, sender, mtime):
outfile.write(name + ": " + value + "\n")
outfile.close()
- if writedb:
- dirname, basename = os.path.split(filename)
- cli = os.path.join(tooldir, 'cli.php');
- dbname = os.path.join(dirname, 'orders.db')
- datestr = time.strftime('%Y-%m-%d %H:%M:%S', time.gmtime(mtime))
- subprocess.call(['php', cli, '-d', dbname, 'insert', basename, sender, datestr])
-
found = False
outfile = open(filename, "w")
if message.is_multipart():
@@ -262,6 +252,7 @@ def copy_orders(message, filename, sender, mtime):
charset = message.get_content_charset()
logger.error("could not write text/plain message (charset=%s) for %s" % (charset, sender))
outfile.close()
+
return found
# create a file, containing:
@@ -312,6 +303,9 @@ def accept(game, locale, stream, extend=None):
warning = " (" + messages["warning-" + locale] + ")"
msg = msg + formatpar(messages["nodate-" + locale], 76, 2) + "\n"
+ print('ACCEPT_MAIL=' + email)
+ print('ACCEPT_FILE="' + filename + '"')
+
if not text_ok:
warning = " (" + messages["error-" + locale] + ")"
msg = msg + formatpar(messages["multipart-" + locale], 76, 2) + "\n"
diff --git a/process/backup-eressea b/process/backup-eressea
index 12ced938c..3944a9221 100755
--- a/process/backup-eressea
+++ b/process/backup-eressea
@@ -4,6 +4,13 @@ if [ -z $ERESSEA ] ; then
echo "The ERESSEA environment variable is not set. Assuming $ERESSEA."
fi
GAME=$1
+
+upload() {
+ SRC="$1"
+ DST=$(basename "$SRC")
+ echo put "$SRC" "$DST" | cadaver "https://dav.box.com/dav/Eressea/game-$GAME/"
+}
+
if [ ! -d $ERESSEA/game-$GAME ]; then
echo "No such game: game-$GAME."
exit 1
@@ -26,7 +33,7 @@ fi
if [ -e reports/reports.txt ] ; then
echo "backup reports $TURN, game $GAME"
tar cjf backup/$TURN-reports.tar.bz2 reports
- curl -s -n -T backup/$TURN-reports.tar.bz2 https://dav.box.com/dav/Eressea/game-$GAME/$TURN-reports.tar.bz2
+ upload backup/$TURN-reports.tar.bz2
fi
files="data/$TURN.dat parteien.full parteien"
if [ -e orders.$TURN ]; then
@@ -34,5 +41,5 @@ files="$files orders.$TURN"
fi
echo "backup turn $TURN, game $GAME, files: $files"
tar cjf backup/$TURN.tar.bz2 $files
-curl -s -n -T backup/$TURN.tar.bz2 https://dav.box.com/dav/Eressea/game-$GAME/$TURN.tar.bz2
-#curl -s -n -T eressea.db https://dav.box.com/dav/Eressea/eressea.db
+upload backup/$TURN.tar.bz2
+
diff --git a/process/create-orders b/process/create-orders
index ef7a8bf15..5d4088fe5 100755
--- a/process/create-orders
+++ b/process/create-orders
@@ -17,7 +17,7 @@ else
mkdir -p orders.dir
fi
rm -f "orders.$TURN"
-find "orders.dir.$TURN" -maxdepth 1 -type f -printf "%T+\t%p\n" | sort | cut -f2 | while read -r
+find "orders.dir.$TURN" -maxdepth 1 -name "turn-*" -type f -printf "%T+\t%p\n" | sort | cut -f2 | while read -r
do
tr -d '\r' < "$REPLY" >> "orders.$TURN"
done
diff --git a/process/epasswd.py b/process/epasswd.py
index bdb3c4a6d..c5e1712b9 100755
--- a/process/epasswd.py
+++ b/process/epasswd.py
@@ -45,9 +45,7 @@ class EPasswd:
def load_database(self, file):
conn = sqlite3.connect(file)
c = conn.cursor()
- c.execute('SELECT MAX(turn) FROM factions')
- args = c.fetchone()
- for row in c.execute('SELECT no, email, password FROM factions WHERE turn=?', args):
+ for row in c.execute('SELECT `no`, `email`, `password` FROM `faction`'):
(no, email, passwd) = row
self.set_data(baseconvert(no, 36), email, passwd)
conn.close()
diff --git a/process/orders-accept b/process/orders-accept
index 33b3d5ecc..99398e64f 100755
--- a/process/orders-accept
+++ b/process/orders-accept
@@ -1,8 +1,25 @@
#!/bin/sh
-SCRIPT=$(readlink -f $0)
-cd $(dirname $SCRIPT)
+# example: orders-accept 2 de < mail.txt
-lockfile -r3 -l120 orders.queue.lock
-python accept-orders.py "$@"
-rm -f orders.queue.lock
+game="$1"
+[ -z "$ERESSEA" ] && ERESSEA="$HOME/eressea"
+SCRIPT=$(readlink -f "$0")
+BIN=$(dirname "$SCRIPT")
+
+LOCKFILE="$ERESSEA/game-$game/orders.queue.lock"
+set -e
+trap 'rm -f "$LOCKFILE"' EXIT
+
+cd "$ERESSEA/game-$game"
+mkdir -p orders.dir
+cd orders.dir
+lockfile -r3 -l120 "$LOCKFILE"
+eval "$(python "$BIN/accept-orders.py" "$@")"
+rm -f "$LOCKFILE"
+filename=$(basename "$ACCEPT_FILE")
+email="$ACCEPT_MAIL"
+if [ -d "$ERESSEA/orders-php" ]
+then
+ php "$ERESSEA/orders-php/cli.php" insert "$filename" "$email"
+fi
diff --git a/res/core/messages.xml b/res/core/messages.xml
index 7028ab6b9..4de8b0299 100644
--- a/res/core/messages.xml
+++ b/res/core/messages.xml
@@ -2937,13 +2937,6 @@
-
-
-
-
-
-
-
@@ -3244,13 +3237,6 @@
-
-
-
-
-
-
-
diff --git a/res/races/dragon.xml b/res/e3a/races/dragon.xml
similarity index 100%
rename from res/races/dragon.xml
rename to res/e3a/races/dragon.xml
diff --git a/res/races/goblin-3.xml b/res/e3a/races/goblin.xml
similarity index 100%
rename from res/races/goblin-3.xml
rename to res/e3a/races/goblin.xml
diff --git a/res/races/wyrm.xml b/res/e3a/races/wyrm.xml
similarity index 100%
rename from res/races/wyrm.xml
rename to res/e3a/races/wyrm.xml
diff --git a/res/races/youngdragon.xml b/res/e3a/races/youngdragon.xml
similarity index 100%
rename from res/races/youngdragon.xml
rename to res/e3a/races/youngdragon.xml
diff --git a/res/e3a/spellbooks/gray.xml b/res/e3a/spellbooks/gray.xml
index 998405b03..f3f4e496d 100644
--- a/res/e3a/spellbooks/gray.xml
+++ b/res/e3a/spellbooks/gray.xml
@@ -25,7 +25,7 @@
-
+
diff --git a/res/e3a/spellbooks/illaun.xml b/res/e3a/spellbooks/illaun.xml
index 0392842c2..8d820bf71 100644
--- a/res/e3a/spellbooks/illaun.xml
+++ b/res/e3a/spellbooks/illaun.xml
@@ -27,7 +27,7 @@
-
+
diff --git a/res/e3a/spells.xml b/res/e3a/spells.xml
index 94d7cbc08..d72386803 100644
--- a/res/e3a/spells.xml
+++ b/res/e3a/spells.xml
@@ -79,13 +79,13 @@
+
-
+ -->
diff --git a/res/eressea/races.xml b/res/eressea/races.xml
index bf9eeb18c..c858aceb1 100644
--- a/res/eressea/races.xml
+++ b/res/eressea/races.xml
@@ -782,7 +782,7 @@
-
+
diff --git a/res/eressea/spellbooks/gray.xml b/res/eressea/spellbooks/gray.xml
index 942b50237..74486f004 100644
--- a/res/eressea/spellbooks/gray.xml
+++ b/res/eressea/spellbooks/gray.xml
@@ -30,7 +30,7 @@
-
+
diff --git a/res/eressea/spellbooks/illaun.xml b/res/eressea/spellbooks/illaun.xml
index 83ffcfc27..6552a4bd8 100644
--- a/res/eressea/spellbooks/illaun.xml
+++ b/res/eressea/spellbooks/illaun.xml
@@ -20,7 +20,7 @@
-
+
diff --git a/res/eressea/spells.xml b/res/eressea/spells.xml
index 1931a4c74..a56b147ef 100644
--- a/res/eressea/spells.xml
+++ b/res/eressea/spells.xml
@@ -314,7 +314,7 @@
-
+
@@ -446,12 +446,13 @@
-
+
diff --git a/res/races/aquarian.xml b/res/races/aquarian.xml
deleted file mode 100644
index 4950d60d1..000000000
--- a/res/races/aquarian.xml
+++ /dev/null
@@ -1,19 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/cat.xml b/res/races/cat.xml
deleted file mode 100644
index 2e0f73dcf..000000000
--- a/res/races/cat.xml
+++ /dev/null
@@ -1,26 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/demon.xml b/res/races/demon.xml
deleted file mode 100644
index 21a1f289d..000000000
--- a/res/races/demon.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/dwarf.xml b/res/races/dwarf.xml
deleted file mode 100644
index 4f2719649..000000000
--- a/res/races/dwarf.xml
+++ /dev/null
@@ -1,32 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/elf.xml b/res/races/elf.xml
deleted file mode 100644
index 968ad22f2..000000000
--- a/res/races/elf.xml
+++ /dev/null
@@ -1,28 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/goblin.xml b/res/races/goblin.xml
deleted file mode 100644
index ec224a0c7..000000000
--- a/res/races/goblin.xml
+++ /dev/null
@@ -1,30 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/halfling.xml b/res/races/halfling.xml
deleted file mode 100644
index 22001df7d..000000000
--- a/res/races/halfling.xml
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/human.xml b/res/races/human.xml
deleted file mode 100644
index 00c11f8a6..000000000
--- a/res/races/human.xml
+++ /dev/null
@@ -1,16 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/insect.xml b/res/races/insect.xml
deleted file mode 100644
index b783f047a..000000000
--- a/res/races/insect.xml
+++ /dev/null
@@ -1,29 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/orc.xml b/res/races/orc.xml
deleted file mode 100644
index 47754152a..000000000
--- a/res/races/orc.xml
+++ /dev/null
@@ -1,31 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/troll.xml b/res/races/troll.xml
deleted file mode 100644
index 7d3f18551..000000000
--- a/res/races/troll.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/res/races/zombie.xml b/res/races/zombie.xml
deleted file mode 100644
index 01407b29a..000000000
--- a/res/races/zombie.xml
+++ /dev/null
@@ -1,12 +0,0 @@
-
-
-
-
-
-
diff --git a/res/translations/messages.de.po b/res/translations/messages.de.po
index 57b4426ef..5623069d4 100644
--- a/res/translations/messages.de.po
+++ b/res/translations/messages.de.po
@@ -105,7 +105,7 @@ msgid "massive_overload"
msgstr "\"Die $ship($ship) ist zu stark überladen und wird stark beschädigt.\""
msgid "curseinfo::shipspeedup"
-msgstr "\"Die Winde scheinen dieses Schiff besonders zu beguenstigen. ($int36($id))\""
+msgstr "\"Die Winde scheinen dieses Schiff besonders zu begünstigen. ($int36($id))\""
msgid "error152"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit springt über Bord und ertrinkt.\""
@@ -587,9 +587,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Unbekannte Opti
msgid "error131"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Um in Gletschern Straßen bauen zu können, muß zuerst ein Tunnel errichtet werden.\""
-msgid "error241"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Partei muß mindestens 81 Wochen alt sein, um einen Neustart mit einer anderen Rasse zu versuchen.\""
-
msgid "feedback_unit_not_found"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit wurde nicht gefunden.\""
@@ -1002,7 +999,7 @@ msgid "battle_critical"
msgstr "\"$int36($unit.id($unit))/$int($index) erzielt einen kritischen Treffer.\""
msgid "error_spell_on_ship_already"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - Auf $ship($ship) liegt beeits ein Zauber.\""
+msgstr "\"$unit($unit) in $region($region): '$order($command)' - Auf $ship($ship) liegt bereits ein Zauber.\""
msgid "error228"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Nur normale Personen können Steuern eintreiben.\""
@@ -1119,7 +1116,7 @@ msgid "dissolve_units_4"
msgstr "\"$unit($unit) in $region($region): $int($number) $race($race,$number) $if($eq($number,1),\"zerfiel\", \"zerfielen\") zu Staub.\""
msgid "error281"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - Gegen welche Rasse soll der Jihad ausgerufen werden?\""
+msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Zielpartei muss die selbe Rasse haben.\""
msgid "error171"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Diesen Kampfzauber gibt es nicht.\""
@@ -1784,9 +1781,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Es konnte kein
msgid "error50"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - Die Einheit ist nicht erfahren genug dafür.\""
-msgid "error282"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - Gegen diese Rasse kann kein Jihad ausgerufen werden.\""
-
msgid "nmr_warning_final"
msgstr "\"Bitte sende die Befehle nächste Runde ein, wenn du weiterspielen möchtest.\""
diff --git a/res/translations/messages.en.po b/res/translations/messages.en.po
index 060fe09c2..1f1db551c 100644
--- a/res/translations/messages.en.po
+++ b/res/translations/messages.en.po
@@ -587,9 +587,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - Unknown option.
msgid "error131"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - You must build a tunnel before building roads through glaciers.\""
-msgid "error241"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - The faction must be at least 81 weeks old to restart with a new race.\""
-
msgid "feedback_unit_not_found"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit could not be found.\""
@@ -1119,7 +1116,7 @@ msgid "dissolve_units_4"
msgstr "\"$unit($unit) in $region($region): $int($number) $race($race,$number) turned to dust.\""
msgid "error281"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - What race did you want the jihad to be against?\""
+msgstr "\"$unit($unit) in $region($region): '$order($command)' - The target faction must have the same race as yours.\""
msgid "error171"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - This combat spell does not exist.\""
@@ -1784,9 +1781,6 @@ msgstr "\"$unit($unit) in $region($region): '$order($command)' - No peasant coul
msgid "error50"
msgstr "\"$unit($unit) in $region($region): '$order($command)' - The unit is not experienced enough to do this.\""
-msgid "error282"
-msgstr "\"$unit($unit) in $region($region): '$order($command)' - You cannot start a jihad against this race.\""
-
msgid "nmr_warning_final"
msgstr "\"Please send in orders for the next turn if you want to continue playing.\""
diff --git a/scripts/eressea/tunnels.lua b/scripts/eressea/tunnels.lua
index 6b7a8e8d1..96d482abd 100644
--- a/scripts/eressea/tunnels.lua
+++ b/scripts/eressea/tunnels.lua
@@ -16,12 +16,17 @@ local function tunnel_travelers(b)
end
local function get_target(param)
- local ntargets = table.maxn(targets)
- if ntargets==0 then
+ local ntargets = #targets
+ if ntargets == 0 then
+ eressea.log.error("Zero tunnel targets for [" .. param .. "]")
return nil
end
local rn = math.fmod(rng_int(), ntargets)
- return targets[rn]
+ local t = targets[rn + 1]
+ if not t then
+ eressea.log.error("NULL target for [" .. param .. "]" .. " at index " .. rn)
+ end
+ return t
end
local function tunnel_action(b, param)
@@ -50,7 +55,7 @@ function tunnels.init()
local r, b
for r in regions() do
if r:get_key('tnnL') then
- targets[table.maxn(targets)+1] = r
+ table.insert(targets, r)
if (r:get_flag(0)) then
-- target region is chaotic? nope.
r:set_flag(0, false)
@@ -62,10 +67,11 @@ function tunnels.init()
end
for b in r.buildings do
if b.type == 'portal' then
- buildings[table.maxn(buildings)+1] = b
+ table.insert(buildings, b)
end
end
end
+ eressea.log.info("Found " .. #targets .. " tunnel targets")
end
function tunnels.update()
diff --git a/scripts/eressea/wedding.lua b/scripts/eressea/wedding.lua
index 71664eec9..1732392fb 100644
--- a/scripts/eressea/wedding.lua
+++ b/scripts/eressea/wedding.lua
@@ -15,7 +15,7 @@ local function wedding_travellers(b)
local units = {}
for u in b.units do
- if u:get_flag('wdgt') then
+ if u:get_key('wdgt') then
units[u] = u
end
end
diff --git a/scripts/tests/e2/init.lua b/scripts/tests/e2/init.lua
index 55feab5bf..fde840f98 100644
--- a/scripts/tests/e2/init.lua
+++ b/scripts/tests/e2/init.lua
@@ -1,9 +1,3 @@
-function dump_messages(f)
- for k, v in ipairs(f.messages) do
- print(v)
- end
-end
-
require 'tests.e2.movement'
require 'tests.e2.astral'
require 'tests.e2.spells'
diff --git a/scripts/tests/economy.lua b/scripts/tests/economy.lua
index 3379b2ab7..9c72e7e70 100644
--- a/scripts/tests/economy.lua
+++ b/scripts/tests/economy.lua
@@ -216,21 +216,3 @@ function test_sawmill()
assert_equal(6, u:get_item("log"))
assert_equal(97, r:get_resource("tree"))
end
-
-function test_ent_guards_trees()
- local r = region.create(0, 0, "plain")
- r:set_resource("tree", 100)
- local u = unit.create(faction.create("human"), r)
- u:set_skill("mining", 1)
- local guard = unit.create(get_monsters(), r, 1, "ent")
- u:set_skill("forestry", 1)
- guard:clear_orders()
- u:clear_orders()
-
- guard:add_order("BEWACHEN")
- u:add_order("MACHE HOLZ")
- process_orders()
- assert_equal(1, u:get_item("log"))
- process_orders()
- assert_equal(1, u:get_item("log"))
-end
diff --git a/src/attributes/seenspell.c b/src/attributes/seenspell.c
index e20976015..698a83076 100644
--- a/src/attributes/seenspell.c
+++ b/src/attributes/seenspell.c
@@ -54,11 +54,12 @@ static int read_seenspells(variant *var, void *owner, struct gamedata *data)
READ_TOK(store, token, sizeof(token));
while (token[0]) {
spell *sp = find_spell(token);
- if (!sp) {
- log_info("read_seenspells: could not find spell '%s'\n", token);
- return AT_READ_FAIL;
+ if (sp) {
+ selist_push(&ql, sp);
+ }
+ else {
+ log_info("read_seenspells: could not find spell '%s'\n", token);
}
- selist_push(&ql, sp);
READ_TOK(store, token, sizeof(token));
}
var->v = ql;
@@ -70,8 +71,8 @@ static bool cb_write_spell(void *data, void *more) {
storage *store = (storage *)more;
WRITE_TOK(store, sp->sname);
return true;
-
}
+
static void
write_seenspells(const variant *var, const void *owner, struct storage *store)
{
diff --git a/src/bind_gmtool.c b/src/bind_gmtool.c
index d0a023a5b..5901ccf1d 100644
--- a/src/bind_gmtool.c
+++ b/src/bind_gmtool.c
@@ -160,7 +160,7 @@ static int tolua_make_island(lua_State * L)
int y = (int)tolua_tonumber(L, 2, 0);
int s = (int)tolua_tonumber(L, 3, 0);
- s = build_island_e3(x, y, s, NULL, 0);
+ s = build_island(x, y, s, NULL, 0);
lua_pushinteger(L, s);
return 1;
}
diff --git a/src/bind_unit.c b/src/bind_unit.c
index d75323f0b..c5954082b 100644
--- a/src/bind_unit.c
+++ b/src/bind_unit.c
@@ -760,7 +760,7 @@ static int tolua_unit_has_attrib(lua_State *L) {
return 1;
}
-static int tolua_unit_get_flag(lua_State * L)
+static int tolua_unit_get_key(lua_State * L)
{
unit *self = (unit *)tolua_tousertype(L, 1, 0);
const char *name = tolua_tostring(L, 2, 0);
@@ -769,7 +769,7 @@ static int tolua_unit_get_flag(lua_State * L)
return 1;
}
-static int tolua_unit_set_flag(lua_State * L)
+static int tolua_unit_set_key(lua_State * L)
{
unit *self = (unit *)tolua_tousertype(L, 1, 0);
const char *name = tolua_tostring(L, 2, 0);
@@ -784,6 +784,28 @@ static int tolua_unit_set_flag(lua_State * L)
return 0;
}
+static int tolua_unit_get_flag(lua_State * L)
+{
+ unit *self = (unit *)tolua_tousertype(L, 1, NULL);
+ int bit = (int)tolua_tonumber(L, 2, 0);
+
+ lua_pushboolean(L, (self->flags & (1 << bit)));
+ return 1;
+}
+
+static int tolua_unit_set_flag(lua_State * L)
+{
+ unit *self = (unit *)tolua_tousertype(L, 1, NULL);
+ int bit = (int)tolua_tonumber(L, 2, 0);
+ int set = tolua_toboolean(L, 3, 1);
+
+ if (set)
+ self->flags |= (1 << bit);
+ else
+ self->flags &= ~(1 << bit);
+ return 0;
+}
+
static int tolua_unit_get_weight(lua_State * L)
{
unit *self = (unit *)tolua_tousertype(L, 1, 0);
@@ -959,6 +981,8 @@ void tolua_unit_open(lua_State * L)
tolua_function(L, TOLUA_CAST "has_attrib", tolua_unit_has_attrib);
/* key-attributes for named flags: */
+ tolua_function(L, TOLUA_CAST "set_key", tolua_unit_set_key);
+ tolua_function(L, TOLUA_CAST "get_key", tolua_unit_get_key);
tolua_function(L, TOLUA_CAST "set_flag", tolua_unit_set_flag);
tolua_function(L, TOLUA_CAST "get_flag", tolua_unit_get_flag);
tolua_variable(L, TOLUA_CAST "guard", tolua_unit_get_guard,
diff --git a/src/creport.c b/src/creport.c
index 0458f7271..fce3b8bff 100644
--- a/src/creport.c
+++ b/src/creport.c
@@ -100,7 +100,7 @@ struct locale *crtag_locale(void) {
static int config;
if (config_changed(&config)) {
const char *lname = config_get("creport.tags");
- lang = get_locale(lname ? lname : "de");
+ lang = lname ? get_locale(lname) : default_locale;
}
return lang;
}
@@ -108,8 +108,8 @@ struct locale *crtag_locale(void) {
static const char *crtag(const char *key)
{
const char *result;
- result = LOC(crtag_locale(), key);
- return result;
+ result = locale_string(crtag_locale(), key, false);
+ return result ? result : key;
}
/*
* translation table
@@ -849,11 +849,17 @@ void cr_output_unit(stream *out, const faction * f,
pzTmp = get_racename(u->attribs);
if (pzTmp) {
const char *pzRace = locale_string(lang, mkname("race", pzTmp), false);
- pzTmp = pzRace ? translate(pzRace, LOC(lang, pzRace)) : pzTmp;
- stream_printf(out, "\"%s\";Typ\n", pzTmp);
+ if (pzRace) {
+ pzTmp = pzRace;
+ }
+ pzRace = translate(pzTmp, locale_string(lang, pzTmp, false));
+ if (!pzRace) {
+ pzRace = pzTmp;
+ }
+ stream_printf(out, "\"%s\";Typ\n", pzRace);
if (u->faction == f && fval(u_race(u), RCF_SHAPESHIFTANY)) {
pzRace = rc_name_s(u_race(u), NAME_PLURAL);
- stream_printf(out, "\"%s\";wahrerTyp\n", pzTmp);
+ stream_printf(out, "\"%s\";wahrerTyp\n", pzRace);
}
}
else {
diff --git a/src/economy.c b/src/economy.c
index ec6986dd6..efca9ce5c 100644
--- a/src/economy.c
+++ b/src/economy.c
@@ -548,7 +548,7 @@ static void recruit(unit * u, struct order *ord, econ_request ** recruitorders)
return;
}
if (has_skill(u, SK_ALCHEMY)) {
- if (count_skill(u->faction, SK_ALCHEMY) + n > skill_limit(u->faction, SK_ALCHEMY)) {
+ if (faction_count_skill(u->faction, SK_ALCHEMY) + n > faction_skill_limit(u->faction, SK_ALCHEMY)) {
cmistake(u, ord, 156, MSG_EVENT);
return;
}
diff --git a/src/gamedb.c b/src/gamedb.c
index 5f53d9120..abd738ffc 100644
--- a/src/gamedb.c
+++ b/src/gamedb.c
@@ -9,9 +9,27 @@
#include "kernel/faction.h"
#include "kernel/db/driver.h"
+#include "util/strings.h"
+
+static int generate_factions(void *data, db_faction *results, int nresults)
+{
+ int i;
+ faction **iter = (faction **)data;
+ for (i = 0; *iter && i != nresults; ++i) {
+ faction *f = *iter;
+ const char *pwhash;
+ results[i].p_uid = &f->uid;
+ results[i].no = f->no;
+ results[i].email = faction_getemail(f);
+ pwhash = faction_getpassword(f);
+ str_strlcpy(results[i].pwhash, pwhash ? pwhash : "", sizeof(results[i].pwhash));
+ *iter = f->next;
+ }
+ return i;
+}
+
int gamedb_update(void)
{
- faction *f;
int err;
const char *dbname;
@@ -19,14 +37,9 @@ int gamedb_update(void)
err = db_driver_open(DB_GAME, dbname);
if (err == 0) {
- for (f = factions; f; f = f->next) {
- int uid = db_driver_faction_save(f->uid, f->no, turn,
- faction_getemail(f),
- faction_getpassword(f));
- if (uid > 0) {
- f->uid = uid;
- }
- }
+ faction *list = factions;
+ db_driver_update_factions(generate_factions, &list);
+ db_driver_compact(turn);
db_driver_close(DB_GAME);
}
return err;
diff --git a/src/give.c b/src/give.c
index c6e77aa68..64fa39504 100644
--- a/src/give.c
+++ b/src/give.c
@@ -299,7 +299,7 @@ static bool can_give_men(const unit *u, const unit *dst, order *ord, message **m
return false;
}
-static bool rule_transfermen(void)
+bool rule_transfermen(void)
{
int rule = config_get_int("rules.transfermen", 1);
return rule != 0;
@@ -391,7 +391,7 @@ message * give_men(int n, unit * u, unit * u2, struct order *ord)
}
if (has_skill(u, SK_ALCHEMY) || has_skill(u2, SK_ALCHEMY)) {
- int k = count_skill(u2->faction, SK_ALCHEMY);
+ int k = faction_count_skill(u2->faction, SK_ALCHEMY);
/* Falls die Zieleinheit keine Alchemisten sind, werden sie nun
* welche. */
@@ -408,7 +408,7 @@ message * give_men(int n, unit * u, unit * u2, struct order *ord)
/* wird das Alchemistenmaximum ueberschritten ? */
- if (k > skill_limit(u2->faction, SK_ALCHEMY)) {
+ if (k > faction_skill_limit(u2->faction, SK_ALCHEMY)) {
error = 156;
}
}
@@ -472,9 +472,23 @@ message * disband_men(int n, unit * u, struct order *ord) {
return msg_message("give_person_peasants", "unit amount", u, n);
}
+int give_unit_allowed(const unit * u)
+{
+ if (unit_has_cursed_item(u)) {
+ return 78;
+ }
+ if (fval(u, UFL_HERO)) {
+ return 75;
+ }
+ if (fval(u, UFL_LOCKED) || fval(u, UFL_HUNGER)) {
+ return 74;
+ }
+ return 0;
+}
+
void give_unit(unit * u, unit * u2, order * ord)
{
- int maxt = max_transfers();
+ int err, maxt = max_transfers();
assert(u);
if (!rule_transfermen() && u2 && u->faction != u2->faction) {
@@ -482,17 +496,9 @@ void give_unit(unit * u, unit * u2, order * ord)
return;
}
- if (unit_has_cursed_item(u)) {
- cmistake(u, ord, 78, MSG_COMMERCE);
- return;
- }
-
- if (fval(u, UFL_HERO)) {
- cmistake(u, ord, 75, MSG_COMMERCE);
- return;
- }
- if (fval(u, UFL_LOCKED) || fval(u, UFL_HUNGER)) {
- cmistake(u, ord, 74, MSG_COMMERCE);
+ err = give_unit_allowed(u);
+ if (err != 0) {
+ cmistake(u, ord, err, MSG_COMMERCE);
return;
}
@@ -586,8 +592,8 @@ void give_unit(unit * u, unit * u2, order * ord)
}
}
if (has_skill(u, SK_MAGIC)) {
- if (count_skill(u2->faction, SK_MAGIC) + u->number >
- skill_limit(u2->faction, SK_MAGIC)) {
+ if (faction_count_skill(u2->faction, SK_MAGIC) + u->number >
+ faction_skill_limit(u2->faction, SK_MAGIC)) {
cmistake(u, ord, 155, MSG_COMMERCE);
return;
}
@@ -597,8 +603,8 @@ void give_unit(unit * u, unit * u2, order * ord)
}
}
if (has_skill(u, SK_ALCHEMY)
- && count_skill(u2->faction, SK_ALCHEMY) + u->number >
- skill_limit(u2->faction, SK_ALCHEMY)) {
+ && faction_count_skill(u2->faction, SK_ALCHEMY) + u->number >
+ faction_skill_limit(u2->faction, SK_ALCHEMY)) {
cmistake(u, ord, 156, MSG_COMMERCE);
return;
}
diff --git a/src/give.h b/src/give.h
index 94eee729c..4d44790a7 100644
--- a/src/give.h
+++ b/src/give.h
@@ -29,10 +29,12 @@ extern "C" {
struct message * disband_men(int n, struct unit * u, struct order *ord);
struct message * give_men(int n, struct unit *u, struct unit *u2,
struct order *ord);
+ int give_unit_allowed(const struct unit * u);
void give_unit(struct unit *u, struct unit *u2, struct order *ord);
void give_cmd(struct unit * u, struct order * ord);
struct message * check_give(const struct unit * u, const struct unit * u2, struct order *ord);
bool can_give_to(struct unit *u, struct unit *u2);
+ bool rule_transfermen(void);
#ifdef __cplusplus
}
diff --git a/src/gmtool.c b/src/gmtool.c
index 0ab31854e..3ec464a3f 100644
--- a/src/gmtool.c
+++ b/src/gmtool.c
@@ -1143,7 +1143,7 @@ static void handlekey(state * st, int c)
else {
n = minpop;
}
- build_island_e3(nx, ny, n, NULL, 0);
+ build_island(nx, ny, n, NULL, 0);
st->modified = 1;
st->wnd_info->update |= 1;
st->wnd_status->update |= 1;
diff --git a/src/kernel/build.c b/src/kernel/build.c
index 0475c607e..14d07bb55 100644
--- a/src/kernel/build.c
+++ b/src/kernel/build.c
@@ -572,7 +572,7 @@ static int build_limited(unit * u, const construction * con, int completed, int
}
/* Flinkfingerring wirkt nicht auf Mengenbegrenzte (magische)
* Talente */
- if (skill_limit(u->faction, con->skill) == INT_MAX) {
+ if (faction_skill_limit(u->faction, con->skill) == INT_MAX) {
const resource_type *ring = get_resourcetype(R_RING_OF_NIMBLEFINGER);
item *itm = ring ? *i_find(&u->items, ring->itype) : 0;
int i = itm ? itm->number : 0;
@@ -729,8 +729,9 @@ static int build_stages(unit *u, const building_type *btype, int built, int n, i
}
else {
/* err is the amount we built of this stage */
+ built += err;
made += err;
- if (err != con->maxsize && con->maxsize > 0) {
+ if (con->maxsize > 0 && built < con->maxsize) {
/* we did not finish the stage, can quit here */
break;
}
diff --git a/src/kernel/build.test.c b/src/kernel/build.test.c
index a123b5db0..4eba0baaf 100644
--- a/src/kernel/build.test.c
+++ b/src/kernel/build.test.c
@@ -96,6 +96,28 @@ static void test_build_building_stages(CuTest *tc) {
item_type *it_stone;
unit *u;
+ test_setup();
+ init_resources();
+ it_stone = test_create_itemtype("stone");
+ btype = setup_castle(it_stone);
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u->building = test_create_building(u->region, btype);
+ u->building->size = 1;
+ set_level(u, SK_BUILDING, 2);
+ i_change(&u->items, it_stone, 4);
+ build_building(u, btype, -1, INT_MAX, NULL);
+ CuAssertPtrNotNull(tc, u->building);
+ CuAssertIntEquals(tc, 3, u->building->size);
+ CuAssertIntEquals(tc, 2, i_get(u->items, it_stone));
+
+ test_teardown();
+}
+
+static void test_build_building_stage_continue(CuTest *tc) {
+ building_type *btype;
+ item_type *it_stone;
+ unit *u;
+
test_setup();
init_resources();
it_stone = test_create_itemtype("stone");
@@ -450,6 +472,7 @@ CuSuite *get_build_suite(void)
SUITE_ADD_TEST(suite, test_build_with_potion);
SUITE_ADD_TEST(suite, test_build_building_success);
SUITE_ADD_TEST(suite, test_build_building_stages);
+ SUITE_ADD_TEST(suite, test_build_building_stage_continue);
SUITE_ADD_TEST(suite, test_build_building_with_golem);
SUITE_ADD_TEST(suite, test_build_building_no_materials);
SUITE_ADD_TEST(suite, test_build_destroy_cmd);
diff --git a/src/kernel/database.test.c b/src/kernel/database.test.c
index c5aae1af6..975d98f7d 100644
--- a/src/kernel/database.test.c
+++ b/src/kernel/database.test.c
@@ -47,19 +47,28 @@ static void test_save_load_order(CuTest *tc) {
static void test_update_faction(CuTest *tc) {
faction *f;
- int uid;
+ int err;
+ dbrow_id id;
test_setup();
db_driver_open(DB_GAME, NULL);
f = test_create_faction(NULL);
- uid = db_driver_faction_save(f->uid, f->no, 0,
+ CuAssertIntEquals(tc, 0, f->uid);
+ id = 0;
+ err = db_driver_faction_save(&id, f->no,
faction_getemail(f),
faction_getpassword(f));
- f->uid = uid;
- uid = db_driver_faction_save(f->uid, f->no, 0,
+ CuAssertIntEquals(tc, 0, err);
+ CuAssertTrue(tc, 0 != id);
+ f->uid = (int)id;
+ db_driver_close(DB_GAME);
+
+ db_driver_open(DB_GAME, NULL);
+ err = db_driver_faction_save(&id, f->no,
faction_getemail(f),
faction_getpassword(f));
- CuAssertIntEquals(tc, f->uid, uid);
+ CuAssertIntEquals(tc, 0, err);
+ CuAssertIntEquals(tc, f->uid, id);
db_driver_close(DB_GAME);
test_teardown();
}
diff --git a/src/kernel/db/driver.h b/src/kernel/db/driver.h
index 341653991..91fcfbb27 100644
--- a/src/kernel/db/driver.h
+++ b/src/kernel/db/driver.h
@@ -1,6 +1,7 @@
#pragma once
#include
+#include
struct order_data;
@@ -17,6 +18,17 @@ int db_driver_open(database_t db, const char *dbname);
void db_driver_close(database_t db);
dbrow_id db_driver_order_save(const char *str);
struct order_data *db_driver_order_load(dbrow_id id);
-dbrow_id db_driver_faction_save(dbrow_id id, int no, int turn, const char *email, const char *password);
dbrow_id db_driver_string_save(const char *s);
const char *db_driver_string_load(dbrow_id id, size_t *size);
+void db_driver_compact(int turn);
+
+typedef struct db_faction {
+ int *p_uid;
+ int no;
+ const char *email;
+ char pwhash[128];
+} db_faction;
+
+typedef int (*db_faction_generator)(void *, db_faction *, int);
+int db_driver_update_factions(db_faction_generator gen, void *data);
+int db_driver_faction_save(dbrow_id * p_id, int no, const char *email, const char *password);
diff --git a/src/kernel/db/sqlite.c b/src/kernel/db/sqlite.c
index 29638d900..6b88ad6c5 100644
--- a/src/kernel/db/sqlite.c
+++ b/src/kernel/db/sqlite.c
@@ -3,6 +3,7 @@
#include
#include
+#include
#include "driver.h"
@@ -95,68 +96,113 @@ dbrow_id db_driver_order_save(const char *str) {
return (dbrow_id)id;
}
-
-dbrow_id db_driver_faction_save(dbrow_id id, int no, int turn, const char *email, const char *password)
+int db_driver_faction_save(dbrow_id * p_id, int no, const char *email, const char *password)
{
- sqlite3_int64 row_id;
+ dbrow_id id = *p_id;
int err;
+ char dbno[4];
+ size_t len;
+ const char *str;
+ sqlite3_stmt *stmt = (id > 0) ? g_stmt_update_faction : g_stmt_insert_faction;
assert(g_game_db);
- if (id != 0) {
- int rows;
- err = sqlite3_reset(g_stmt_update_faction);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_int(g_stmt_update_faction, 1, no);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_int(g_stmt_update_faction, 2, turn);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_text(g_stmt_update_faction, 3, email, -1, SQLITE_STATIC);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_text(g_stmt_update_faction, 4, password, -1, SQLITE_STATIC);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_int(g_stmt_update_faction, 5, id);
- assert(err == SQLITE_OK);
- err = sqlite3_step(g_stmt_update_faction);
- assert(err == SQLITE_DONE);
- rows = sqlite3_changes(g_game_db);
- if (rows != 0) {
- return id;
- }
+ err = sqlite3_reset(stmt);
+ if (err != SQLITE_OK) return err;
+ str = itoa36(no);
+ len = strlen(str);
+ assert(len <= 4);
+ memcpy(dbno, str, len);
+ err = sqlite3_bind_text(stmt, 1, dbno, len, SQLITE_STATIC);
+ if (err != SQLITE_OK) return err;
+ err = sqlite3_bind_text(stmt, 2, email, -1, SQLITE_STATIC);
+ if (err != SQLITE_OK) return err;
+ err = sqlite3_bind_text(stmt, 3, password, -1, SQLITE_STATIC);
+ if (err != SQLITE_OK) return err;
+
+ if (id > 0) {
+ err = sqlite3_bind_int(stmt, 4, id);
+ if (err != SQLITE_OK) return err;
}
- err = sqlite3_reset(g_stmt_insert_faction);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_int(g_stmt_insert_faction, 1, no);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_int(g_stmt_insert_faction, 2, turn);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_text(g_stmt_insert_faction, 3, email, -1, SQLITE_STATIC);
- assert(err == SQLITE_OK);
- err = sqlite3_bind_text(g_stmt_insert_faction, 4, password, -1, SQLITE_STATIC);
- assert(err == SQLITE_OK);
- err = sqlite3_step(g_stmt_insert_faction);
- assert(err == SQLITE_DONE);
+ err = sqlite3_step(stmt);
+ if (err != SQLITE_DONE) return err;
ERRNO_CHECK();
- row_id = sqlite3_last_insert_rowid(g_game_db);
- assert(row_id>0 && row_id <= UINT_MAX);
- return (dbrow_id)row_id;
+ if (id <= 0) {
+ sqlite3_int64 row_id;
+ row_id = sqlite3_last_insert_rowid(g_game_db);
+ assert(row_id > 0 && row_id <= UINT_MAX);
+ *p_id = (dbrow_id)row_id;
+ }
+ return SQLITE_OK;
+}
+
+int db_driver_update_factions(db_faction_generator gen, void *data)
+{
+ db_faction results[32];
+ int num, err;
+
+ err = sqlite3_exec(g_game_db, "BEGIN TRANSACTION", NULL, NULL, NULL);
+ assert(err == SQLITE_OK);
+ err = sqlite3_exec(g_game_db, "DELETE FROM `faction`", NULL, NULL, NULL);
+ if (err != SQLITE_OK) {
+ sqlite3_exec(g_game_db, "ROLLBACK", NULL, NULL, NULL);
+ return err;
+ }
+ num = gen(data, results, 32);
+ while (num > 0) {
+ int i;
+ for (i = 0; i != num; ++i) {
+ db_faction *dbf = results + i;
+ dbrow_id id = (dbrow_id)*dbf->p_uid;
+ err = db_driver_faction_save(&id, dbf->no, dbf->email, dbf->pwhash);
+ if (err != SQLITE_OK) {
+ sqlite3_exec(g_game_db, "ROLLBACK", NULL, NULL, NULL);
+ return err;
+ }
+ assert(id > 0 && id <= INT_MAX);
+ *dbf->p_uid = (int)id;
+ }
+ num = gen(data, results, 32);
+ }
+ err = sqlite3_exec(g_game_db, "COMMIT", NULL, NULL, NULL);
+ return err;
+}
+
+static int cb_int_col(void *data, int ncols, char **text, char **name) {
+ int *p_int = (int *)data;
+ *p_int = atoi(text[0]);
+ return SQLITE_OK;
}
static int db_open_game(const char *dbname) {
- int err;
+ int err, version = 0;
err = sqlite3_open(dbname, &g_game_db);
assert(err == SQLITE_OK);
- err = sqlite3_exec(g_game_db, "CREATE TABLE IF NOT EXISTS factions (id INTEGER PRIMARY KEY, no INTEGER NOT NULL, email VARCHAR(128), password VARCHAR(128), turn INTEGER NOT NULL)", NULL, NULL, NULL);
+
+ err = sqlite3_exec(g_game_db, "PRAGMA user_version", cb_int_col, &version, NULL);
assert(err == SQLITE_OK);
- err = sqlite3_prepare_v2(g_game_db, "UPDATE factions SET no=?, turn=?, email=?, password=? WHERE id=?", -1, &g_stmt_update_faction, NULL);
+ if (version < 1) {
+ /* drop deprecated table */
+ err = sqlite3_exec(g_game_db, "DROP TABLE IF EXISTS `factions`", NULL, NULL, NULL);
+ assert(err == SQLITE_OK);
+ }
+ if (version < 2) {
+ /* install schema version 2: */
+ err = sqlite3_exec(g_game_db, "CREATE TABLE IF NOT EXISTS `faction` (`id` INTEGER PRIMARY KEY, `no` CHAR(4) NOT NULL UNIQUE, `email` VARCHAR(128), `password` VARCHAR(128))", NULL, NULL, NULL);
+ assert(err == SQLITE_OK);
+ err = sqlite3_exec(g_game_db, "PRAGMA user_version = 2", NULL, NULL, NULL);
+ assert(err == SQLITE_OK);
+ }
+ /* create prepared statments: */
+ err = sqlite3_prepare_v2(g_game_db, "INSERT INTO `faction` (`no`, `email`, `password`, `id`) VALUES (?,?,?,?)", -1, &g_stmt_update_faction, NULL);
assert(err == SQLITE_OK);
- err = sqlite3_prepare_v2(g_game_db, "INSERT INTO factions (no, turn, email, password) VALUES (?,?,?,?)", -1, &g_stmt_insert_faction, NULL);
+ err = sqlite3_prepare_v2(g_game_db, "INSERT INTO `faction` (`no`, `email`, `password`) VALUES (?,?,?)", -1, &g_stmt_insert_faction, NULL);
assert(err == SQLITE_OK);
ERRNO_CHECK();
- return 0;
+ return err;
}
static int db_open_swap(const char *dbname) {
@@ -303,3 +349,13 @@ const char *db_driver_string_load(dbrow_id id, size_t *size) {
ERRNO_CHECK();
return NULL;
}
+
+void db_driver_compact(int turn)
+{
+ int err;
+
+ /* repack database: */
+ err = sqlite3_exec(g_game_db, "VACUUM", 0, 0, 0);
+ assert(err == SQLITE_OK);
+}
+
diff --git a/src/kernel/equipment.test.c b/src/kernel/equipment.test.c
index 331625c14..ff6b5621f 100644
--- a/src/kernel/equipment.test.c
+++ b/src/kernel/equipment.test.c
@@ -24,10 +24,10 @@ static bool equip_callback(unit *u, const char *eqname, int mask) {
static void test_equipment(CuTest * tc)
{
- callbacks.equip_unit = equip_callback;
unit * u;
test_setup();
+ callbacks.equip_unit = equip_callback;
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
CuAssertIntEquals(tc, true, equip_unit_mask(u, "hodor", EQUIP_ALL));
diff --git a/src/kernel/faction.c b/src/kernel/faction.c
index 238ba834b..86f74dc03 100755
--- a/src/kernel/faction.c
+++ b/src/kernel/faction.c
@@ -281,6 +281,7 @@ unit *addplayer(region * r, faction * f)
assert(f->units == NULL);
faction_setorigin(f, 0, r->x, r->y);
u = create_unit(r, f, 1, f->race, 0, NULL, NULL);
+ u->status = ST_FLEE;
u->thisorder = default_order(f->locale);
unit_addorder(u, copy_order(u->thisorder));
name = config_get("rules.equip_first");
@@ -609,7 +610,7 @@ static int allied_skillcount(const faction * f, skill_t sk)
for (qi = 0; members; selist_advance(&members, &qi, 1)) {
faction *m = (faction *)selist_get(members, qi);
- num += count_skill(m, sk);
+ num += faction_count_skill(m, sk);
}
return num;
}
@@ -623,7 +624,7 @@ static int allied_skilllimit(const faction * f, skill_t sk)
return value;
}
-int count_skill(faction * f, skill_t sk)
+int faction_count_skill(faction * f, skill_t sk)
{
int n = 0;
unit *u;
@@ -638,7 +639,7 @@ int count_skill(faction * f, skill_t sk)
return n;
}
-int skill_limit(faction * f, skill_t sk)
+int faction_skill_limit(const faction * f, skill_t sk)
{
int m = INT_MAX;
int al = allied_skilllimit(f, sk);
diff --git a/src/kernel/faction.h b/src/kernel/faction.h
index cbe4c7008..d22e9ee22 100644
--- a/src/kernel/faction.h
+++ b/src/kernel/faction.h
@@ -161,8 +161,8 @@ extern "C" {
struct spellbook * faction_get_spellbook(struct faction *f);
/* skills */
- int skill_limit(struct faction *f, skill_t sk);
- int count_skill(struct faction *f, skill_t sk);
+ int faction_skill_limit(const struct faction *f, skill_t sk);
+ int faction_count_skill(struct faction *f, skill_t sk);
bool faction_id_is_unused(int);
#define COUNT_MONSTERS 0x01
diff --git a/src/kernel/faction.test.c b/src/kernel/faction.test.c
index 65310ee3a..e572cf312 100644
--- a/src/kernel/faction.test.c
+++ b/src/kernel/faction.test.c
@@ -25,6 +25,7 @@
#include
#include
+#include
static void test_destroyfaction_allies(CuTest *tc) {
faction *f1, *f2;
@@ -211,6 +212,26 @@ static void test_max_migrants(CuTest *tc) {
test_teardown();
}
+static void test_skill_limit(CuTest *tc) {
+ faction *f;
+
+ test_setup();
+ f = test_create_faction(NULL);
+ CuAssertIntEquals(tc, INT_MAX, faction_skill_limit(f, SK_ENTERTAINMENT));
+ CuAssertIntEquals(tc, 3, faction_skill_limit(f, SK_ALCHEMY));
+ config_set_int("rules.maxskills.alchemy", 4);
+ CuAssertIntEquals(tc, 4, faction_skill_limit(f, SK_ALCHEMY));
+ CuAssertIntEquals(tc, 3, faction_skill_limit(f, SK_MAGIC));
+ CuAssertIntEquals(tc, 3, max_magicians(f));
+ config_set_int("rules.maxskills.magic", 4);
+ CuAssertIntEquals(tc, 4, faction_skill_limit(f, SK_MAGIC));
+ CuAssertIntEquals(tc, 4, max_magicians(f));
+ f->race = test_create_race(racenames[RC_ELF]);
+ CuAssertIntEquals(tc, 5, faction_skill_limit(f, SK_MAGIC));
+ CuAssertIntEquals(tc, 5, max_magicians(f));
+ test_teardown();
+}
+
static void test_valid_race(CuTest *tc) {
race * rc1, *rc2;
faction *f;
@@ -334,6 +355,7 @@ CuSuite *get_faction_suite(void)
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_addplayer);
SUITE_ADD_TEST(suite, test_max_migrants);
+ SUITE_ADD_TEST(suite, test_skill_limit);
SUITE_ADD_TEST(suite, test_addfaction);
SUITE_ADD_TEST(suite, test_remove_empty_factions);
SUITE_ADD_TEST(suite, test_destroyfaction_allies);
diff --git a/src/kernel/gamedata.h b/src/kernel/gamedata.h
index 64732b7fc..bc1701173 100644
--- a/src/kernel/gamedata.h
+++ b/src/kernel/gamedata.h
@@ -43,8 +43,10 @@
#define FAMILIAR_FIXSPELLBOOK_VERSION 365 /* familiar spells are fixed */
#define FIX_STARTLEVEL_VERSION 366 /* fixing resource startlevels */
#define FIX_RES_BASE_VERSION 367 /* fixing resource base */
+#define FIX_CLONES_VERSION 368 /* dissolve clones */
+#define FIX_MIGRANT_AURA_VERSION 369 /* bug 2585, migrants with aura */
-#define RELEASE_VERSION FIX_RES_BASE_VERSION /* current datafile */
+#define RELEASE_VERSION FIX_MIGRANT_AURA_VERSION /* current datafile */
#define MIN_VERSION UIDHASH_VERSION /* minimal datafile we support */
#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */
@@ -65,6 +67,4 @@ void gamedata_close(gamedata *data);
gamedata *gamedata_open(const char *filename, const char *mode, int version);
int gamedata_openfile(gamedata *data, const char *filename, const char *mode, int version);
-#define STREAM_VERSION 2 /* internal encoding of binary files */
-
#endif
diff --git a/src/kernel/save.c b/src/kernel/save.c
index f5e66162b..2b66c7f18 100644
--- a/src/kernel/save.c
+++ b/src/kernel/save.c
@@ -1395,6 +1395,72 @@ static void fix_fam_triggers(unit *u) {
}
}
+static void fix_clone(unit *uc) {
+ attrib * a;
+ assert(uc);
+ assert(uc->number > 0);
+ ADDMSG(&uc->faction->msgs, msg_message("dissolve_units_5",
+ "unit region number race", uc, uc->region, uc->number, u_race(uc)));
+ a_removeall(&uc->attribs, &at_clonemage);
+ a = a_new(&at_unitdissolve);
+ a->data.ca[0] = 0;
+ a->data.ca[1] = 100;
+ a_add(&uc->attribs, a);
+}
+
+static void fix_clone_mage(unit *um, const item_type *itype) {
+ i_change(&um->items, itype, 1);
+ change_maxspellpoints(um, 20);
+ a_removeall(&um->attribs, &at_clone);
+}
+
+static void fix_clones(void) {
+ const race *rc_clone = rc_find("clone");
+ const item_type *it_potion = it_find("lifepotion");
+
+ if (rc_clone && it_potion) {
+ region *r;
+ for (r = regions; r; r = r->next) {
+ unit * u;
+ for (u = r->units; u; u = u->next) {
+ if (!fval(u, UFL_MARK)) {
+ if (u_race(u) == rc_clone) {
+ attrib *a = a_find(u->attribs, &at_clonemage);
+ unit * um = NULL;
+ fset(u, UFL_MARK);
+ if (a) {
+ um = (unit *)a->data.v;
+ fset(um, UFL_MARK);
+ }
+ }
+ else {
+ attrib *a = a_find(u->attribs, &at_clone);
+ if (a) {
+ unit *uc = (unit *)a->data.v;
+ fset(u, UFL_MARK);
+ fset(uc, UFL_MARK);
+ }
+ }
+ }
+ }
+ }
+ for (r = regions; r; r = r->next) {
+ unit * u;
+ for (u = r->units; u; u = u->next) {
+ if (fval(u, UFL_MARK)) {
+ if (u_race(u) == rc_clone) {
+ fix_clone(u);
+ }
+ else {
+ fix_clone_mage(u, it_potion);
+ }
+ freset(u, UFL_MARK);
+ }
+ }
+ }
+ }
+}
+
static void fix_familiars(void (*callback)(unit *)) {
region *r;
for (r = regions; r; r = r->next) {
@@ -1586,12 +1652,17 @@ int read_game(gamedata *data)
}
}
}
-
+ if (data->version < FIX_CLONES_VERSION) {
+ fix_clones();
+ }
if (data->version < FAMILIAR_FIX_VERSION) {
fix_familiars(fix_fam_triggers);
}
if (data->version < FAMILIAR_FIXSPELLBOOK_VERSION) {
- fix_familiars(fix_fam_mage);
+ fix_familiars(fix_fam_spells);
+ }
+ if (data->version < FIX_MIGRANT_AURA_VERSION) {
+ fix_familiars(fix_fam_migrant);
}
log_debug("Done loading turn %d.", turn);
diff --git a/src/kernel/ship.test.c b/src/kernel/ship.test.c
index 180b558a2..71282cbd8 100644
--- a/src/kernel/ship.test.c
+++ b/src/kernel/ship.test.c
@@ -470,7 +470,7 @@ static void test_shipspeed_stormwind(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
register_shipcurse();
assert(sh && cap && crew);
@@ -488,7 +488,7 @@ static void test_shipspeed_nodrift(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
register_shipcurse();
assert(sh && cap && crew);
@@ -503,7 +503,7 @@ static void test_shipspeed_shipspeedup(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
register_shipcurse();
assert(sh && cap && crew);
@@ -519,7 +519,7 @@ static void test_shipspeed_at_speedup(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
assert(sh && cap && crew);
a = a_new(&at_speedup);
@@ -536,7 +536,7 @@ static void test_shipspeed_race_bonus(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
assert(sh && cap && crew);
rc = rc_get_or_create(cap->_race->_name);
@@ -551,7 +551,7 @@ static void test_shipspeed_damage(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
assert(sh && cap && crew);
sh->damage = 1;
@@ -563,6 +563,32 @@ static void test_shipspeed_damage(CuTest *tc) {
test_teardown();
}
+static void test_maximum_shipspeed(CuTest *tc) {
+ ship *sh;
+ unit *cap, *crew;
+ race *rc;
+ struct faction *f;
+ attrib *a;
+
+ test_setup();
+ sh = setup_ship();
+ rc = test_create_race("aquarian");
+ rc->flags |= RCF_SHIPSPEED;
+ f = test_create_faction(rc);
+ setup_crew(sh, f, &cap, &crew);
+ CuAssertIntEquals(tc, sh->type->range + 1, shipspeed(sh, cap));
+ create_curse(0, &sh->attribs, &ct_stormwind, 1, 1, 1, 0);
+ CuAssertIntEquals(tc, 2 * sh->type->range + 1, shipspeed(sh, cap));
+ create_curse(0, &sh->attribs, &ct_nodrift, 1, 1, 1, 0);
+ CuAssertIntEquals(tc, 2 * sh->type->range + 2, shipspeed(sh, cap));
+ a = a_new(&at_speedup);
+ a->data.i = 3;
+ a_add(&sh->attribs, a);
+ CuAssertIntEquals(tc, 2 * sh->type->range + 5, shipspeed(sh, cap));
+ create_curse(0, &sh->attribs, &ct_shipspeedup, 1, 1, 4, 0);
+ CuAssertIntEquals(tc, 2 * sh->type->range + 9, shipspeed(sh, cap));
+}
+
static void test_shipspeed(CuTest *tc) {
ship *sh;
const ship_type *stype;
@@ -574,7 +600,7 @@ static void test_shipspeed(CuTest *tc) {
CuAssertIntEquals_Msg(tc, "ship without a captain cannot move", 0, shipspeed(sh, NULL));
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
CuAssertPtrEquals(tc, cap, ship_owner(sh));
CuAssertIntEquals_Msg(tc, "ship with fully skilled crew can sail at max speed", 2, shipspeed(sh, cap));
@@ -603,7 +629,7 @@ static void test_shipspeed_max_range(CuTest *tc) {
test_setup();
sh = setup_ship();
- setup_crew(sh, 0, &cap, &crew);
+ setup_crew(sh, NULL, &cap, &crew);
config_set("movement.shipspeed.skillbonus", "5");
r = sh->region;
f = test_create_faction(NULL);
@@ -649,5 +675,6 @@ CuSuite *get_ship_suite(void)
SUITE_ADD_TEST(suite, test_shipspeed_race_bonus);
SUITE_ADD_TEST(suite, test_shipspeed_damage);
SUITE_ADD_TEST(suite, test_shipspeed_max_range);
+ SUITE_ADD_TEST(suite, test_maximum_shipspeed);
return suite;
}
diff --git a/src/kernel/unit.c b/src/kernel/unit.c
index c1e9264b9..23bcc9982 100644
--- a/src/kernel/unit.c
+++ b/src/kernel/unit.c
@@ -1812,17 +1812,27 @@ int maintenance_cost(const struct unit *u)
return u_race(u)->maintenance * u->number;
}
-static skill_t limited_skills[] = { SK_MAGIC, SK_ALCHEMY, SK_TACTICS, SK_SPY, SK_HERBALISM, NOSKILL };
+static skill_t limited_skills[] = { SK_ALCHEMY, SK_HERBALISM, SK_MAGIC, SK_SPY, SK_TACTICS, NOSKILL };
+
+bool is_limited_skill(skill_t sk)
+{
+ int i;
+ for (i = 0; limited_skills[i] != NOSKILL; ++i) {
+ if (sk == limited_skills[i]) {
+ return true;
+ }
+ }
+ return false;
+}
+
bool has_limited_skills(const struct unit * u)
{
- int i, j;
+ int i;
for (i = 0; i != u->skill_size; ++i) {
skill *sv = u->skills + i;
- for (j = 0; limited_skills[j] != NOSKILL; ++j) {
- if (sv->id == limited_skills[j]) {
- return true;
- }
+ if (is_limited_skill(sv->id)) {
+ return true;
}
}
return false;
diff --git a/src/kernel/unit.h b/src/kernel/unit.h
index 46746e3a1..fc5602694 100644
--- a/src/kernel/unit.h
+++ b/src/kernel/unit.h
@@ -251,6 +251,7 @@ extern "C" {
bool has_horses(const struct unit *u);
int maintenance_cost(const struct unit *u);
bool has_limited_skills(const struct unit *u);
+ bool is_limited_skill(skill_t sk);
#ifdef __cplusplus
}
diff --git a/src/kernel/version.c b/src/kernel/version.c
index 1f8f7e0a7..adbb78e18 100644
--- a/src/kernel/version.c
+++ b/src/kernel/version.c
@@ -8,7 +8,7 @@
#ifndef ERESSEA_VERSION
/* the version number, if it was not passed to make with -D */
-#define ERESSEA_VERSION "3.19.0"
+#define ERESSEA_VERSION "3.20.0"
#endif
const char *eressea_version(void) {
diff --git a/src/laws.c b/src/laws.c
index 521ff92ab..e8200c262 100644
--- a/src/laws.c
+++ b/src/laws.c
@@ -30,6 +30,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "battle.h"
#include "contact.h"
#include "economy.h"
+#include "give.h"
#include "market.h"
#include "morale.h"
#include "monsters.h"
@@ -395,8 +396,7 @@ static void peasants(region * r, int rule)
dead += (int)(0.5 + n * PEASANT_STARVATION_CHANCE);
if (dead > 0) {
- message *msg = add_message(&r->msgs, msg_message("phunger", "dead", dead));
- msg_release(msg);
+ ADDMSG(&r->msgs, msg_message("phunger", "dead", dead));
peasants -= dead;
}
@@ -941,6 +941,52 @@ int leave_cmd(unit * u, struct order *ord)
return 0;
}
+void transfer_faction(faction *fsrc, faction *fdst) {
+ unit *u;
+ skill_t sk;
+ int skill_count[MAXSKILLS];
+ int skill_limit[MAXSKILLS];
+
+ for (sk = 0; sk != MAXSKILLS; ++sk) {
+ skill_limit[sk] = faction_skill_limit(fdst, sk);
+ }
+ memset(skill_count, 0, sizeof(skill_count));
+
+ for (u = fdst->units; u != NULL; u = u->nextF) {
+ if (u->skills) {
+ int i;
+ for (i = 0; i != u->skill_size; ++i) {
+ const skill *sv = u->skills + i;
+ skill_t sk = (skill_t)sv->id;
+ skill_count[sk] += u->number;
+ }
+ }
+ }
+
+ for (u = fsrc->units; u != NULL; u = u->nextF) {
+ if (u_race(u) == fdst->race) {
+ u->flags &= ~UFL_HERO;
+ if (give_unit_allowed(u) == 0) {
+ if (u->skills) {
+ int i;
+
+ for (i = 0; i != u->skill_size; ++i) {
+ const skill *sv = u->skills + i;
+ skill_t sk = (skill_t)sv->id;
+ if (skill_count[sk] + u->number > skill_limit[sk]) {
+ break;
+ }
+ }
+ if (i != u->skill_size) {
+ continue;
+ }
+ }
+ u_setfaction(u, fdst);
+ }
+ }
+ }
+}
+
int quit_cmd(unit * u, struct order *ord)
{
char token[128];
@@ -952,7 +998,37 @@ int quit_cmd(unit * u, struct order *ord)
assert(kwd == K_QUIT);
passwd = gettoken(token, sizeof(token));
if (checkpasswd(f, (const char *)passwd)) {
- fset(f, FFL_QUIT);
+ int flags = FFL_QUIT;
+ if (rule_transfermen()) {
+ param_t p;
+ p = getparam(f->locale);
+ if (p == P_FACTION) {
+ faction *f2 = getfaction();
+ if (f2 == NULL) {
+ cmistake(u, ord, 66, MSG_EVENT);
+ flags = 0;
+ }
+ else if (f->race != f2->race) {
+ cmistake(u, ord, 281, MSG_EVENT);
+ flags = 0;
+ }
+ else {
+ unit *u2;
+ for (u2 = u->region->units; u2; u2 = u2->next) {
+ if (u2->faction == f2 && ucontact(u2, u)) {
+ transfer_faction(u->faction, u2->faction);
+ break;
+ }
+ }
+ if (u2 == NULL) {
+ /* no target unit found */
+ cmistake(u, ord, 0, MSG_EVENT);
+ flags = 0;
+ }
+ }
+ }
+ }
+ f->flags |= flags;
}
else {
char buffer[64];
@@ -1488,7 +1564,7 @@ int display_cmd(unit * u, struct order *ord)
{
char token[128];
char **s = NULL;
- const char *str;
+ char *str;
region *r = u->region;
init_order_depr(ord);
@@ -1525,11 +1601,19 @@ int display_cmd(unit * u, struct order *ord)
break;
case P_UNIT:
- unit_setinfo(u, getstrtoken());
+ str = getstrtoken();
+ if (str) {
+ unicode_utf8_trim(str);
+ }
+ unit_setinfo(u, str);
break;
case P_PRIVAT:
- usetprivate(u, getstrtoken());
+ str = getstrtoken();
+ if (str) {
+ unicode_utf8_trim(str);
+ }
+ usetprivate(u, str);
break;
case P_REGION:
@@ -1664,7 +1748,7 @@ int name_cmd(struct unit *u, struct order *ord)
bool foreign = false;
const char *str;
- init_order_depr(ord);
+ init_order(ord, u->faction->locale);
str = gettoken(token, sizeof(token));
p = findparam_ex(str, u->faction->locale);
@@ -2069,7 +2153,7 @@ int banner_cmd(unit * u, struct order *ord)
init_order_depr(ord);
s = getstrtoken();
faction_setbanner(u->faction, s);
- add_message(&u->faction->msgs, msg_message("changebanner", "value", s));
+ ADDMSG(&u->faction->msgs, msg_message("changebanner", "value", s));
return 0;
}
@@ -3205,7 +3289,7 @@ static int faction_getmages(faction * f, unit ** results, int numresults)
for (u = f->units; u; u = u->nextF) {
if (u->number > 0) {
struct sc_mage * mage = get_mage(u);
- if (mage && mage_get_spellbook(mage)) {
+ if (mage) {
int level = effskill(u, SK_MAGIC, NULL);
if (level > maxlevel) {
maxlevel = level;
diff --git a/src/laws.test.c b/src/laws.test.c
index 0896b54f3..33742f427 100644
--- a/src/laws.test.c
+++ b/src/laws.test.c
@@ -1,6 +1,7 @@
#include
#include "laws.h"
#include "battle.h"
+#include "contact.h"
#include "guard.h"
#include "monsters.h"
@@ -221,6 +222,21 @@ static void test_display_cmd(CuTest *tc) {
CuAssertStrEquals(tc, "Hodor", unit_getinfo(u));
free_order(ord);
+ ord = create_order(K_DISPLAY, f->locale, "%s ' Klabautermann '", LOC(f->locale, parameters[P_UNIT]));
+ CuAssertIntEquals(tc, 0, display_cmd(u, ord));
+ CuAssertStrEquals(tc, "Klabautermann", unit_getinfo(u));
+ free_order(ord);
+
+ ord = create_order(K_DISPLAY, f->locale, "%s Hodor", LOC(f->locale, parameters[P_PRIVAT]));
+ CuAssertIntEquals(tc, 0, display_cmd(u, ord));
+ CuAssertStrEquals(tc, "Hodor", uprivate(u));
+ free_order(ord);
+
+ ord = create_order(K_DISPLAY, f->locale, "%s ' Klabautermann '", LOC(f->locale, parameters[P_PRIVAT]));
+ CuAssertIntEquals(tc, 0, display_cmd(u, ord));
+ CuAssertStrEquals(tc, "Klabautermann", uprivate(u));
+ free_order(ord);
+
ord = create_order(K_DISPLAY, f->locale, LOC(f->locale, parameters[P_UNIT]));
CuAssertIntEquals(tc, 0, display_cmd(u, ord));
CuAssertPtrEquals(tc, NULL, (void *)unit_getinfo(u));
@@ -940,6 +956,12 @@ static void test_name_unit(CuTest *tc) {
u = setup_name_cmd();
f = u->faction;
+
+ ord = create_order(K_NAME, f->locale, "%s ' Klabauterfrau '", LOC(f->locale, parameters[P_UNIT]));
+ name_cmd(u, ord);
+ CuAssertStrEquals(tc, "Klabauterfrau", u->_name);
+ free_order(ord);
+
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_UNIT]));
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->_name);
@@ -960,10 +982,15 @@ static void test_name_region(CuTest *tc) {
order *ord;
u = setup_name_cmd();
+ u_set_building(u, test_create_building(u->region, NULL));
f = u->faction;
+ ord = create_order(K_NAME, f->locale, "%s ' Hodor Hodor '", LOC(f->locale, parameters[P_REGION]));
+ name_cmd(u, ord);
+ CuAssertStrEquals(tc, "Hodor Hodor", u->region->land->name);
+ free_order(ord);
+
ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_REGION]));
- u_set_building(u, test_create_building(u->region, NULL));
name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->region->land->name);
free_order(ord);
@@ -980,6 +1007,7 @@ static void test_name_region(CuTest *tc) {
static void test_name_building(CuTest *tc) {
unit *uo, *u, *ux;
faction *f;
+ order *ord;
u = setup_name_cmd();
u->building = test_create_building(u->region, NULL);
@@ -989,29 +1017,33 @@ static void test_name_building(CuTest *tc) {
ux = test_create_unit(f, test_create_region(0, 0, NULL));
u_set_building(ux, u->building);
- u->thisorder = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_BUILDING]));
-
+ ord = create_order(K_NAME, f->locale, "%s ' Hodor Hodor '", LOC(f->locale, parameters[P_BUILDING]));
building_set_owner(uo);
- name_cmd(u, u->thisorder);
+ name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error148"));
test_clear_messages(f);
-
building_set_owner(u);
- name_cmd(u, u->thisorder);
+ name_cmd(u, ord);
+ CuAssertStrEquals(tc, "Hodor Hodor", u->building->name);
+ free_order(ord);
+
+ ord = create_order(K_NAME, f->locale, "%s Hodor", LOC(f->locale, parameters[P_BUILDING]));
+ name_cmd(u, ord);
CuAssertStrEquals(tc, "Hodor", u->building->name);
building_setname(u->building, "Home");
building_set_owner(ux);
- name_cmd(u, u->thisorder);
+ name_cmd(u, ord);
CuAssertPtrEquals(tc, NULL, test_find_messagetype(f->msgs, "error148"));
CuAssertStrEquals(tc, "Hodor", u->building->name);
-
test_clear_messages(f);
- free_order(u->thisorder);
- u->thisorder = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_BUILDING]));
- name_cmd(u, u->thisorder);
+ free_order(ord);
+
+ ord = create_order(K_NAME, f->locale, LOC(f->locale, parameters[P_BUILDING]));
+ name_cmd(u, ord);
CuAssertPtrNotNull(tc, test_find_messagetype(f->msgs, "error84"));
CuAssertStrEquals(tc, "Hodor", u->building->name);
+ free_order(ord);
/* TODO: test BTF_NAMECHANGE:
btype->flags |= BTF_NAMECHANGE;
@@ -1837,6 +1869,149 @@ static void test_long_order_on_ocean(CuTest *tc) {
test_teardown();
}
+static void test_quit(CuTest *tc) {
+ faction *f;
+ unit *u;
+ region *r;
+
+ test_setup();
+ r = test_create_plain(0, 0);
+ f = test_create_faction(NULL);
+ u = test_create_unit(f, r);
+ u->thisorder = create_order(K_QUIT, f->locale, "password");
+
+ faction_setpassword(f, "passwort");
+ quit_cmd(u, u->thisorder);
+ CuAssertIntEquals(tc, 0, f->flags & FFL_QUIT);
+
+ faction_setpassword(f, "password");
+ quit_cmd(u, u->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f->flags & FFL_QUIT);
+
+ test_teardown();
+}
+
+/**
+ * Gifting units to another faction upon voluntary death (QUIT).
+ */
+static void test_quit_transfer(CuTest *tc) {
+ faction *f1, *f2;
+ unit *u1, *u2;
+ region *r;
+
+ test_setup();
+ r = test_create_plain(0, 0);
+ f1 = test_create_faction(NULL);
+ faction_setpassword(f1, "password");
+ u1 = test_create_unit(f1, r);
+ f2 = test_create_faction(NULL);
+ u2 = test_create_unit(f2, r);
+ contact_unit(u2, u1);
+ u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s",
+ LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no));
+ quit_cmd(u1, u1->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT);
+ CuAssertPtrEquals(tc, f2, u1->faction);
+ test_teardown();
+}
+
+/**
+ * Gifting units with limited skills to another faction.
+ *
+ * This is allowed only up to the limit of the target faction.
+ * Units that would break the limit are not transferred.
+ */
+static void test_quit_transfer_limited(CuTest *tc) {
+ faction *f1, *f2;
+ unit *u1, *u2;
+ region *r;
+
+ test_setup();
+ r = test_create_plain(0, 0);
+ f1 = test_create_faction(NULL);
+ faction_setpassword(f1, "password");
+ u1 = test_create_unit(f1, r);
+ f2 = test_create_faction(NULL);
+ u2 = test_create_unit(f2, r);
+ contact_unit(u2, u1);
+ u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s",
+ LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no));
+
+ set_level(u1, SK_MAGIC, 1);
+ set_level(u2, SK_MAGIC, 1);
+ CuAssertIntEquals(tc, true, has_limited_skills(u1));
+
+ config_set_int("rules.maxskills.magic", 1);
+ quit_cmd(u1, u1->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT);
+ CuAssertPtrEquals(tc, f1, u1->faction);
+
+ f1->flags -= FFL_QUIT;
+ config_set_int("rules.maxskills.magic", 2);
+ quit_cmd(u1, u1->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT);
+ CuAssertPtrEquals(tc, f2, u1->faction);
+
+ test_teardown();
+}
+
+/**
+ * Only units of the same race can be gifted to another faction.
+ */
+static void test_quit_transfer_migrants(CuTest *tc) {
+ faction *f1, *f2;
+ unit *u1, *u2;
+ region *r;
+
+ test_setup();
+ r = test_create_plain(0, 0);
+ f1 = test_create_faction(NULL);
+ faction_setpassword(f1, "password");
+ u1 = test_create_unit(f1, r);
+ f2 = test_create_faction(NULL);
+ u2 = test_create_unit(f2, r);
+ contact_unit(u2, u1);
+ u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s",
+ LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no));
+
+ u_setrace(u1, test_create_race("smurf"));
+
+ quit_cmd(u1, u1->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT);
+ CuAssertPtrEquals(tc, f1, u1->faction);
+
+ test_teardown();
+}
+
+/**
+ * A hero that is gifted to another faction loses their status.
+ */
+static void test_quit_transfer_hero(CuTest *tc) {
+ faction *f1, *f2;
+ unit *u1, *u2;
+ region *r;
+
+ test_setup();
+ r = test_create_plain(0, 0);
+ f1 = test_create_faction(NULL);
+ faction_setpassword(f1, "password");
+ u1 = test_create_unit(f1, r);
+ f2 = test_create_faction(NULL);
+ u2 = test_create_unit(f2, r);
+ contact_unit(u2, u1);
+ u1->thisorder = create_order(K_QUIT, f1->locale, "password %s %s",
+ LOC(f1->locale, parameters[P_FACTION]), itoa36(f2->no));
+
+ u1->flags |= UFL_HERO;
+
+ quit_cmd(u1, u1->thisorder);
+ CuAssertIntEquals(tc, FFL_QUIT, f1->flags & FFL_QUIT);
+ CuAssertPtrEquals(tc, f2, u1->faction);
+ CuAssertIntEquals(tc, 0, u1->flags & UFL_HERO);
+
+ test_teardown();
+}
+
CuSuite *get_laws_suite(void)
{
CuSuite *suite = CuSuiteNew();
@@ -1912,6 +2087,11 @@ CuSuite *get_laws_suite(void)
SUITE_ADD_TEST(suite, test_nmr_timeout);
SUITE_ADD_TEST(suite, test_long_orders);
SUITE_ADD_TEST(suite, test_long_order_on_ocean);
+ SUITE_ADD_TEST(suite, test_quit);
+ SUITE_ADD_TEST(suite, test_quit_transfer);
+ SUITE_ADD_TEST(suite, test_quit_transfer_limited);
+ SUITE_ADD_TEST(suite, test_quit_transfer_migrants);
+ SUITE_ADD_TEST(suite, test_quit_transfer_hero);
return suite;
}
diff --git a/src/magic.c b/src/magic.c
index fdd74d55e..5b64b1459 100644
--- a/src/magic.c
+++ b/src/magic.c
@@ -117,6 +117,11 @@ typedef struct sc_mage {
struct spellbook *spellbook;
} sc_mage;
+void mage_set_spellpoints(sc_mage *m, int aura)
+{
+ m->spellpoints = aura;
+}
+
int mage_get_spellpoints(const sc_mage *m)
{
return m ? m->spellpoints : 0;
@@ -603,7 +608,7 @@ void set_spellpoints(unit * u, int sp)
{
sc_mage *m = get_mage(u);
if (m) {
- m->spellpoints = sp;
+ mage_set_spellpoints(m, sp);
}
}
@@ -615,18 +620,6 @@ int change_spellpoints(unit * u, int mp)
return mage_change_spellpoints(get_mage(u), mp);
}
-/**
- * Bietet die Moeglichkeit, die maximale Anzahl der Magiepunkte mit
- * Regionszaubern oder Attributen zu beinflussen
- */
-static int get_spchange(const unit * u)
-{
- sc_mage *m;
-
- m = get_mage(u);
- return m ? m->spchange : 0;
-}
-
/* ein Magier kann normalerweise maximal Stufe^2.1/1.2+1 Magiepunkte
* haben.
* Manche Rassen haben einen zusaetzlichen Multiplikator
@@ -655,12 +648,16 @@ int max_spellpoints(const struct unit *u, const region * r)
double potenz = 2.1;
double divisor = 1.2;
const struct resource_type *rtype;
+ const sc_mage *m;
assert(u);
+ m = get_mage(u);
+ if (!m) return 0;
if (!r) r = u->region;
sk = effskill(u, SK_MAGIC, r);
- msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1) + get_spchange(u);
+ msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1);
+ msp += m->spchange;
rtype = rt_find("aurafocus");
if (rtype && i_get(u->items, rtype->itype) > 0) {
@@ -1464,44 +1461,47 @@ void regenerate_aura(void)
for (r = regions; r; r = r->next) {
for (u = r->units; u; u = u->next) {
- if (u->number && is_mage(u)) {
- aura = get_spellpoints(u);
- auramax = max_spellpoints_depr(r, u);
- if (aura < auramax) {
- struct building *b = inside_building(u);
- const struct building_type *btype = building_is_active(b) ? b->type : NULL;
- reg_aura = regeneration(u);
+ if (u->number && u->attribs) {
+ sc_mage *m = get_mage(u);
+ if (m) {
+ aura = mage_get_spellpoints(m);
+ auramax = max_spellpoints(u, r);
+ if (aura < auramax) {
+ struct building *b = inside_building(u);
+ const struct building_type *btype = building_is_active(b) ? b->type : NULL;
+ reg_aura = regeneration(u);
- /* Magierturm erhoeht die Regeneration um 75% */
- /* Steinkreis erhoeht die Regeneration um 50% */
- if (btype)
- reg_aura *= btype->auraregen;
+ /* Magierturm erhoeht die Regeneration um 75% */
+ /* Steinkreis erhoeht die Regeneration um 50% */
+ if (btype)
+ reg_aura *= btype->auraregen;
- /* Bonus/Malus durch Zauber */
- mod = get_curseeffect(u->attribs, &ct_auraboost);
- if (mod > 0) {
- reg_aura = (reg_aura * mod) / 100.0;
+ /* Bonus/Malus durch Zauber */
+ mod = get_curseeffect(u->attribs, &ct_auraboost);
+ if (mod > 0) {
+ reg_aura = (reg_aura * mod) / 100.0;
+ }
+
+ /* Einfluss von Artefakten */
+ /* TODO (noch gibs keine) */
+
+ /* maximal Differenz bis Maximale-Aura regenerieren
+ * mindestens 1 Aura pro Monat */
+ regen = (int)reg_aura;
+ reg_aura -= regen;
+ if (chance(reg_aura)) {
+ ++regen;
+ }
+ if (regen < 1) regen = 1;
+ if (regen > auramax - aura) regen = auramax - aura;
+
+ aura += regen;
+ ADDMSG(&u->faction->msgs, msg_message("regenaura",
+ "unit region amount", u, r, regen));
}
-
- /* Einfluss von Artefakten */
- /* TODO (noch gibs keine) */
-
- /* maximal Differenz bis Maximale-Aura regenerieren
- * mindestens 1 Aura pro Monat */
- regen = (int)reg_aura;
- reg_aura -= regen;
- if (chance(reg_aura)) {
- ++regen;
- }
- if (regen < 1) regen = 1;
- if (regen > auramax - aura) regen = auramax - aura;
-
- aura += regen;
- ADDMSG(&u->faction->msgs, msg_message("regenaura",
- "unit region amount", u, r, regen));
+ if (aura > auramax) aura = auramax;
+ mage_set_spellpoints(m, aura);
}
- if (aura > auramax) aura = auramax;
- set_spellpoints(u, aura);
}
}
}
@@ -2251,12 +2251,29 @@ static int copy_spell_cb(spellbook_entry *sbe, void *udata) {
}
/**
+ * Entferne Magie-Attribut von Migranten, die keine Vertrauten sind.
+ *
+ * Einmalige Reparatur von Vertrauten (Bug 2585).
+ */
+void fix_fam_migrant(unit *u) {
+ if (!is_familiar(u)) {
+ a_removeall(&u->attribs, &at_mage);
+ }
+}
+
+/**
+ * Einheiten, die Vertraute sind, bekommen ihre fehlenden Zauber.
+ *
* Einmalige Reparatur von Vertrauten (Bugs 2451, 2517).
*/
-void fix_fam_mage(unit *u) {
+void fix_fam_spells(unit *u) {
sc_mage *dmage;
unit *du = unit_create(0);
+ if (!is_familiar(u)) {
+ return;
+ }
+
u_setrace(du, u_race(u));
dmage = create_mage(du, M_GRAY);
equip_familiar(du);
@@ -2286,7 +2303,6 @@ void fix_fam_mage(unit *u) {
void create_newfamiliar(unit * mage, unit * fam)
{
-
create_mage(fam, M_GRAY);
set_familiar(mage, fam);
equip_familiar(fam);
diff --git a/src/magic.h b/src/magic.h
index 8d2b2b534..15870e90c 100644
--- a/src/magic.h
+++ b/src/magic.h
@@ -210,6 +210,7 @@ extern "C" {
const struct spell *mage_get_combatspell(const struct sc_mage *mage, int nr, int *level);
struct spellbook * mage_get_spellbook(const struct sc_mage * mage);
int mage_get_spellpoints(const struct sc_mage *m);
+ void mage_set_spellpoints(struct sc_mage *m, int aura);
int mage_change_spellpoints(struct sc_mage *m, int delta);
enum magic_t unit_get_magic(const struct unit *u);
@@ -259,7 +260,7 @@ extern "C" {
/* veraendert die maximalen Magiepunkte einer Einheit */
/* Zaubern */
- extern double spellpower(struct region *r, struct unit *u, const struct spell * sp,
+ double spellpower(struct region *r, struct unit *u, const struct spell * sp,
int cast_level, struct order *ord);
/* ermittelt die Staerke eines Spruchs */
bool fumble(struct region *r, struct unit *u, const struct spell * sp,
@@ -315,7 +316,7 @@ extern "C" {
int resist_bonus);
/* gibt false zurueck, wenn der Zauber gelingt, true, wenn das Ziel
* widersteht */
- extern struct spell * unit_getspell(struct unit *u, const char *s,
+ struct spell * unit_getspell(struct unit *u, const char *s,
const struct locale *lang);
const char *magic_name(magic_t mtype, const struct locale *lang);
@@ -329,7 +330,8 @@ extern "C" {
void create_newfamiliar(struct unit *mage, struct unit *familiar);
void create_newclone(struct unit *mage, struct unit *familiar);
- void fix_fam_mage(struct unit *u);
+ void fix_fam_spells(struct unit *u);
+ void fix_fam_migrant(struct unit *u);
const char *spell_info(const struct spell *sp,
const struct locale *lang);
diff --git a/src/magic.test.c b/src/magic.test.c
index 577e88a37..068efdfa4 100644
--- a/src/magic.test.c
+++ b/src/magic.test.c
@@ -108,7 +108,7 @@ void test_pay_spell(CuTest * tc)
test_setup();
init_resources();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@@ -142,7 +142,7 @@ void test_pay_spell_failure(CuTest * tc)
test_setup();
init_resources();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@@ -179,7 +179,7 @@ void test_getspell_unit(CuTest * tc)
struct locale * lang;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
create_mage(u, M_GWYRRD);
@@ -207,7 +207,7 @@ void test_getspell_faction(CuTest * tc)
struct locale * lang;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -238,7 +238,7 @@ void test_getspell_school(CuTest * tc)
struct spellbook * book;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -268,7 +268,7 @@ void test_set_pre_combatspell(CuTest * tc)
const int index = 0;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -300,7 +300,7 @@ void test_set_main_combatspell(CuTest * tc)
const int index = 1;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -332,7 +332,7 @@ void test_set_post_combatspell(CuTest * tc)
const int index = 2;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -363,7 +363,7 @@ void test_hasspell(CuTest * tc)
struct region * r;
test_setup();
- r = test_create_region(0, 0, NULL);
+ r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@@ -405,7 +405,7 @@ void test_multi_cast(CuTest *tc) {
locale_setstring(lang, mkname("spell", sp->sname), "Feuerball");
CuAssertStrEquals(tc, "Feuerball", spell_name(sp, lang));
- u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
set_level(u, SK_MAGIC, 10);
unit_add_spell(u, sp, 1);
CuAssertPtrEquals(tc, sp, unit_getspell(u, "Feuerball", lang));
@@ -426,7 +426,7 @@ static void test_magic_resistance(CuTest *tc) {
test_setup();
rc = test_create_race("human");
- u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
+ u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
CuAssertTrue(tc, frac_equal(rc->magres, magic_resistance(u)));
rc->magres = frac_one;
CuAssert(tc, "magic resistance is capped at 0.9", frac_equal(magic_resistance(u), frac_make(9, 10)));
@@ -442,23 +442,153 @@ static void test_magic_resistance(CuTest *tc) {
static void test_max_spellpoints(CuTest *tc) {
unit *u;
race *rc;
+ item_type *it_aura;
test_setup();
rc = test_create_race("human");
- u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
- CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
- rc->maxaura = 100;
- CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
- rc->maxaura = 200;
- CuAssertIntEquals(tc, 2, max_spellpoints_depr(u->region, u));
+ u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
+ CuAssertIntEquals(tc, 0, max_spellpoints_depr(u->region, u));
+ CuAssertIntEquals(tc, 0, max_spellpoints(u, u->region));
+ CuAssertIntEquals(tc, 0, max_spellpoints(u, NULL));
create_mage(u, M_GWYRRD);
+ rc->maxaura = 100;
+ CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
+ rc->maxaura = 200;
+ CuAssertIntEquals(tc, 2, max_spellpoints(u, NULL));
set_level(u, SK_MAGIC, 1);
- CuAssertIntEquals(tc, 3, max_spellpoints_depr(u->region, u));
+ CuAssertIntEquals(tc, 3, max_spellpoints(u, NULL));
set_level(u, SK_MAGIC, 2);
- CuAssertIntEquals(tc, 9, max_spellpoints_depr(u->region, u));
+ CuAssertIntEquals(tc, 9, max_spellpoints(u, NULL));
/* permanent aura loss: */
CuAssertIntEquals(tc, 7, change_maxspellpoints(u, -2));
- CuAssertIntEquals(tc, 7, max_spellpoints_depr(u->region, u));
+ CuAssertIntEquals(tc, 7, max_spellpoints(u, NULL));
+ /* aurafocus: */
+ it_aura = test_create_itemtype("aurafocus");
+ i_change(&u->items, it_aura, 1);
+ CuAssertIntEquals(tc, 9, max_spellpoints(u, NULL));
+ test_teardown();
+}
+
+static void test_regenerate_aura(CuTest *tc) {
+ unit *u;
+
+ test_setup();
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ create_mage(u, M_GWYRRD);
+ CuAssertIntEquals(tc, 0, get_spellpoints(u));
+ CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
+ regenerate_aura();
+ CuAssertIntEquals(tc, 1, get_spellpoints(u));
+
+ u = test_create_unit(u->faction, u->region);
+ create_mage(u, M_GRAY);
+ CuAssertIntEquals(tc, 0, get_spellpoints(u));
+ CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
+ regenerate_aura();
+ CuAssertIntEquals(tc, 1, get_spellpoints(u));
+ test_teardown();
+}
+
+/**
+ * Test for Bug 2582.
+ *
+ * Migrant units that are not familiars, but whose race has a maxaura
+ * must not regenerate aura.
+ */
+static void test_regenerate_aura_migrants(CuTest *tc) {
+ unit *u;
+ race *rc;
+
+ test_setup();
+ rc = test_create_race("demon");
+ rc->maxaura = 100;
+ rc->flags |= RCF_FAMILIAR;
+
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u_setrace(u, rc);
+ CuAssertIntEquals(tc, 0, get_spellpoints(u));
+ regenerate_aura();
+ CuAssertIntEquals(tc, 0, get_spellpoints(u));
+ test_teardown();
+}
+
+static void test_fix_fam_migrants(CuTest *tc) {
+ unit *u, *mage;
+ race *rc;
+
+ test_setup();
+ rc = test_create_race("demon");
+ rc->maxaura = 100;
+ rc->flags |= RCF_FAMILIAR;
+
+ /* u is a migrant with at_mage attribute, but not a familiar */
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u_setrace(u, rc);
+ create_mage(u, M_GRAY);
+ CuAssertTrue(tc, !is_familiar(u));
+ CuAssertPtrNotNull(tc, get_mage(u));
+ fix_fam_migrant(u);
+ CuAssertTrue(tc, !is_familiar(u));
+ CuAssertPtrEquals(tc, NULL, get_mage(u));
+
+ /* u is a familiar, and stays unchanged: */
+ mage = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u_setrace(u, rc);
+ /* reproduce the bug, create a broken familiar: */
+ create_newfamiliar(mage, u);
+ set_level(u, SK_MAGIC, 1);
+ CuAssertTrue(tc, is_familiar(u));
+ CuAssertPtrNotNull(tc, get_mage(u));
+ fix_fam_migrant(u);
+ CuAssertTrue(tc, is_familiar(u));
+ CuAssertPtrNotNull(tc, get_mage(u));
+
+ test_teardown();
+}
+
+static bool equip_spell(unit *u, const char *eqname, int mask) {
+ spell * sp = find_spell("test");
+ unit_add_spell(u, sp, 1);
+ return true;
+}
+
+static void test_fix_fam_spells(CuTest *tc) {
+ unit *u, *mage;
+ race *rc;
+ spell * sp;
+
+ test_setup();
+ sp = create_spell("test");
+ rc = test_create_race("demon");
+ rc->maxaura = 100;
+ rc->flags |= RCF_FAMILIAR;
+
+ /* u is a familiar, and gets equipped: */
+ mage = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u_setrace(u, rc);
+ /* reproduce the bug, create a broken familiar: */
+ callbacks.equip_unit = NULL;
+ create_newfamiliar(mage, u);
+ set_level(u, SK_MAGIC, 1);
+ CuAssertPtrEquals(tc, NULL, unit_get_spellbook(u));
+ CuAssertTrue(tc, !u_hasspell(u, sp));
+ callbacks.equip_unit = equip_spell;
+ CuAssertTrue(tc, is_familiar(u));
+ fix_fam_spells(u);
+ CuAssertTrue(tc, is_familiar(u));
+ CuAssertPtrNotNull(tc, unit_get_spellbook(u));
+ CuAssertTrue(tc, u_hasspell(u, sp));
+
+ /* u is a migrant, and does not get equipped: */
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u_setrace(u, rc);
+ CuAssertTrue(tc, !is_familiar(u));
+ fix_fam_spells(u);
+ CuAssertTrue(tc, !is_familiar(u));
+ CuAssertPtrEquals(tc, NULL, unit_get_spellbook(u));
+
test_teardown();
}
@@ -470,7 +600,7 @@ static void test_illusioncastle(CuTest *tc)
test_setup();
btype = test_create_buildingtype("castle");
bt_icastle = test_create_buildingtype("illusioncastle");
- b = test_create_building(test_create_region(0, 0, NULL), bt_icastle);
+ b = test_create_building(test_create_plain(0, 0), bt_icastle);
b->size = 1;
make_icastle(b, btype, 10);
a = a_find(b->attribs, &at_icastle);
@@ -488,7 +618,7 @@ static void test_is_mage(CuTest *tc) {
struct sc_mage *mage;
test_setup();
- u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_mage(u));
CuAssertTrue(tc, !is_mage(u));
set_level(u, SK_MAGIC, 1);
@@ -505,7 +635,7 @@ static void test_get_mage(CuTest *tc) {
struct sc_mage *mage;
test_setup();
- u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
+ u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_mage(u));
CuAssertPtrNotNull(tc, mage = create_mage(u, M_CERDDOR));
CuAssertPtrEquals(tc, mage, get_mage(u));
@@ -517,8 +647,8 @@ static void test_familiar_set(CuTest *tc) {
test_setup();
- mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
- fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
+ mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ fam = test_create_unit(mag->faction, test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_familiar(mag));
CuAssertPtrEquals(tc, NULL, get_familiar_mage(fam));
CuAssertPtrEquals(tc, NULL, a_find(mag->attribs, &at_skillmod));
@@ -537,8 +667,8 @@ static void test_familiar_age(CuTest *tc) {
test_setup();
- mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
- fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
+ mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ fam = test_create_unit(mag->faction, test_create_plain(0, 0));
set_familiar(mag, fam);
CuAssertPtrEquals(tc, fam, get_familiar(mag));
CuAssertPtrEquals(tc, mag, get_familiar_mage(fam));
@@ -568,8 +698,8 @@ static void test_familiar_equip(CuTest *tc) {
test_setup();
callbacks.equip_unit = equip_callback;
- mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
- u = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
+ mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
+ u = test_create_unit(mag->faction, test_create_plain(0, 0));
CuAssertStrEquals(tc, "human", u->_race->_name);
set_familiar(mag, u);
create_newfamiliar(mag, u);
@@ -612,5 +742,9 @@ CuSuite *get_magic_suite(void)
SUITE_ADD_TEST(suite, test_magic_resistance);
SUITE_ADD_TEST(suite, test_max_spellpoints);
SUITE_ADD_TEST(suite, test_illusioncastle);
+ SUITE_ADD_TEST(suite, test_regenerate_aura);
+ SUITE_ADD_TEST(suite, test_regenerate_aura_migrants);
+ SUITE_ADD_TEST(suite, test_fix_fam_spells);
+ SUITE_ADD_TEST(suite, test_fix_fam_migrants);
return suite;
}
diff --git a/src/modules/autoseed.c b/src/modules/autoseed.c
index 65d4b1dfc..a59567dd4 100644
--- a/src/modules/autoseed.c
+++ b/src/modules/autoseed.c
@@ -49,7 +49,7 @@
#include
#include
-const terrain_type *random_terrain(const terrain_type * terrains[],
+static const terrain_type *random_terrain_select(const terrain_type * terrains[],
int distribution[], int size)
{
int ndistribution = size;
@@ -583,7 +583,7 @@ int autoseed(newfaction ** players, int nsize, int max_agediff)
break;
}
else {
- terraform_region(r, random_terrain(terrainarr, distribution, nterrains));
+ terraform_region(r, random_terrain_select(terrainarr, distribution, nterrains));
--isize;
}
}
@@ -619,7 +619,7 @@ int autoseed(newfaction ** players, int nsize, int max_agediff)
pnormalize(&x, &y, pl);
rn = new_region(x, y, pl, 0);
if (rng_int() % SPECIALCHANCE < special) {
- terrain = random_terrain(terrainarr, distribution, nterrains);
+ terrain = random_terrain_select(terrainarr, distribution, nterrains);
special = SPECIALCHANCE / 3; /* 33% chance auf noch eines */
}
else {
@@ -698,23 +698,21 @@ region *regionqueue_pop(region_list ** rlist)
return 0;
}
-#define GEOMAX 8
+#define GEOMAX 7
static struct geo {
int distribution;
terrain_t type;
} geography_e3[GEOMAX] = {
- {
- 8, T_OCEAN }, {
- 3, T_SWAMP }, {
- 1, T_VOLCANO }, {
- 3, T_DESERT }, {
- 4, T_HIGHLAND }, {
- 3, T_MOUNTAIN }, {
- 2, T_GLACIER }, {
- 1, T_PLAIN }
+ { 8, T_OCEAN },
+ { 3, T_SWAMP },
+ { 3, T_DESERT },
+ { 4, T_HIGHLAND },
+ { 3, T_MOUNTAIN },
+ { 2, T_GLACIER },
+ { 1, T_PLAIN }
};
-const terrain_type *random_terrain_e3(direction_t dir)
+const terrain_type *random_terrain(direction_t dir)
{
static const terrain_type **terrainarr = 0;
static int *distribution = 0;
@@ -731,7 +729,7 @@ const terrain_type *random_terrain_e3(direction_t dir)
distribution[n] = geography_e3[n].distribution;
}
}
- return random_terrain(terrainarr, distribution, GEOMAX);
+ return random_terrain_select(terrainarr, distribution, GEOMAX);
}
static int
@@ -864,8 +862,8 @@ static void starting_region(newfaction ** players, region * r, region * rn[])
}
}
-/* E3A island generation */
-int build_island_e3(int x, int y, int minsize, newfaction ** players, int numfactions)
+/* island generator */
+int build_island(int x, int y, int minsize, newfaction ** players, int numfactions)
{
#define MIN_QUALITY 1000
int nfactions = 0;
@@ -881,14 +879,14 @@ int build_island_e3(int x, int y, int minsize, newfaction ** players, int numfac
r = new_region(x, y, pl, 0);
}
do {
- terraform_region(r, random_terrain_e3(NODIRECTION));
+ terraform_region(r, random_terrain(NODIRECTION));
} while (!r->land);
while (r) {
fset(r, RF_MARK);
if (r->land) {
if (nsize < minsize) {
- nsize += random_neighbours(r, &rlist, &random_terrain_e3, minsize - nsize);
+ nsize += random_neighbours(r, &rlist, &random_terrain, minsize - nsize);
}
else {
nsize += random_neighbours(r, &rlist, &get_ocean, minsize - nsize);
diff --git a/src/modules/autoseed.h b/src/modules/autoseed.h
index b78a2df55..cec42ba4a 100644
--- a/src/modules/autoseed.h
+++ b/src/modules/autoseed.h
@@ -33,10 +33,8 @@ extern "C" {
extern int autoseed(newfaction ** players, int nsize, int max_agediff);
extern newfaction *read_newfactions(const char *filename);
- extern const struct terrain_type *random_terrain(const struct terrain_type
- *terrains[], int distribution[], int size);
- extern int build_island_e3(int x, int y, int minsize, newfaction **players, int numfactions);
+ extern int build_island(int x, int y, int minsize, newfaction **players, int numfactions);
#ifdef __cplusplus
}
diff --git a/src/monsters.c b/src/monsters.c
index 290cbdb87..535e03166 100644
--- a/src/monsters.c
+++ b/src/monsters.c
@@ -442,7 +442,7 @@ static order *monster_move(region * r, unit * u)
if (fval(u_race(u), RCF_DRAGON)) {
d = richest_neighbour(r, u->faction, 1);
}
- else if (get_race(RC_TREEMAN)==u_race(u)) {
+ else if (get_race(RC_TREEMAN) == u_race(u)) {
d = treeman_neighbour(r);
}
else {
diff --git a/src/races/dragons.c b/src/races/dragons.c
index 5ab877c40..872893b64 100644
--- a/src/races/dragons.c
+++ b/src/races/dragons.c
@@ -32,9 +32,9 @@ static int age_chance(int a, int b, int p) {
static void evolve_dragon(unit * u, const struct race *rc) {
scale_number(u, 1);
+ u->hp = unit_max_hp(u);
u_setrace(u, rc);
u->irace = NULL;
- u->hp = unit_max_hp(u);
}
void age_firedragon(unit * u)
diff --git a/src/randenc.c b/src/randenc.c
index b0e5dd13a..e6ebf549b 100644
--- a/src/randenc.c
+++ b/src/randenc.c
@@ -239,6 +239,7 @@ static void move_iceberg(region * r)
"region dir", r, dir));
}
+ stats_count("iceberg.drift", 1);
x = r->x;
y = r->y;
@@ -379,6 +380,7 @@ static void create_icebergs(void)
continue;
r->terrain = t_iceberg;
+ stats_count("iceberg.terraform", 1);
fset(r, RF_SELECT);
move_iceberg(r);
@@ -603,8 +605,7 @@ void plagues(region * r)
}
if (dead > 0) {
- message *msg = add_message(&r->msgs, msg_message("pest", "dead", dead));
- msg_release(msg);
+ ADDMSG(&r->msgs, msg_message("pest", "dead", dead));
deathcounts(r, dead);
rsetpeasants(r, peasants - dead);
}
diff --git a/src/report.c b/src/report.c
index 669412cdd..61cb915b8 100644
--- a/src/report.c
+++ b/src/report.c
@@ -1216,14 +1216,14 @@ static void statistics(struct stream *out, const region * r, const faction * f)
if (!markets_module()) {
if (buildingtype_exists(r, bt_find("caravan"), true)) {
- m = msg_message("nr_stat_luxuries", "max", (p * 2) / TRADE_FRACTION);
+ p *= 2;
}
- else {
+ if (p >= TRADE_FRACTION) {
m = msg_message("nr_stat_luxuries", "max", p / TRADE_FRACTION);
+ nr_render(m, f->locale, buf, sizeof(buf), f);
+ paragraph(out, buf, 2, 2, 0);
+ msg_release(m);
}
- nr_render(m, f->locale, buf, sizeof(buf), f);
- paragraph(out, buf, 2, 2, 0);
- msg_release(m);
}
/* count */
@@ -1545,7 +1545,7 @@ static int show_allies_cb(struct allies *all, faction *af, int status, void *uda
}
}
if (show->num_allies == show->num_listed) {
- sbs_strcat(sbp, ").");
+ sbs_strcat(sbp, ").\n");
pump_paragraph(sbp, show->out, show->maxlen, true);
}
else {
@@ -1577,11 +1577,24 @@ void report_allies(struct stream *out, size_t maxlen, const struct faction * f,
}
}
+static void rpline(struct stream *out)
+{
+ static char line[REPORTWIDTH + 1];
+ if (line[0] != '-') {
+ memset(line, '-', sizeof(line));
+ line[REPORTWIDTH] = '\n';
+ }
+ swrite(line, sizeof(line), 1, out);
+}
+
static void allies(struct stream *out, const faction * f)
{
const group *g = f->groups;
char prefix[64];
+ centre(out, LOC(f->locale, "nr_alliances"), false);
+ newline(out);
+
if (f->allies) {
snprintf(prefix, sizeof(prefix), "%s ", LOC(f->locale, "faction_help"));
report_allies(out, REPORTWIDTH, f, f->allies, prefix);
@@ -1660,16 +1673,6 @@ static void guards(struct stream *out, const region * r, const faction * see)
}
}
-static void rpline(struct stream *out)
-{
- static char line[REPORTWIDTH + 1];
- if (line[0] != '-') {
- memset(line, '-', sizeof(line));
- line[REPORTWIDTH] = '\n';
- }
- swrite(line, sizeof(line), 1, out);
-}
-
static void list_address(struct stream *out, const faction * uf, selist * seenfactions)
{
int qi = 0;
@@ -1699,8 +1702,6 @@ static void list_address(struct stream *out, const faction * uf, selist * seenfa
}
selist_advance(&flist, &qi, 1);
}
- newline(out);
- rpline(out);
}
static void
@@ -2114,14 +2115,6 @@ report_plaintext(const char *filename, report_context * ctx,
}
}
newline(out);
- ERRNO_CHECK();
- centre(out, LOC(f->locale, "nr_alliances"), false);
- newline(out);
-
- allies(out, f);
-
- rpline(out);
-
ERRNO_CHECK();
anyunits = 0;
@@ -2134,9 +2127,10 @@ report_plaintext(const char *filename, report_context * ctx,
continue;
/* Beschreibung */
+ rpline(out);
+ newline(out);
if (r->seen.mode >= seen_unit) {
anyunits = 1;
- newline(out);
report_region(out, r, f);
if (markets_module() && r->land) {
const item_type *lux = r_luxury(r);
@@ -2173,20 +2167,21 @@ report_plaintext(const char *filename, report_context * ctx,
newline(out);
report_travelthru(out, r, f);
}
- newline(out);
if (wants_stats && r->seen.mode >= seen_travel) {
if (r->land || r->seen.mode >= seen_unit) {
- statistics(out, r, f);
newline(out);
+ statistics(out, r, f);
}
}
/* Nachrichten an REGION in der Region */
if (r->seen.mode >= seen_travel) {
message_list *mlist = r_getmessages(r, f);
+ newline(out);
if (mlist) {
struct mlist **split = merge_messages(mlist, r->msgs);
+ newline(out);
rp_messages(out, mlist, f, 0, false);
split_messages(mlist, split);
}
@@ -2240,7 +2235,6 @@ report_plaintext(const char *filename, report_context * ctx,
assert(!u);
newline(out);
- rpline(out);
ERRNO_CHECK();
}
if (!is_monsters(f)) {
@@ -2249,6 +2243,7 @@ report_plaintext(const char *filename, report_context * ctx,
paragraph(out, LOC(f->locale, "nr_youaredead"), 0, 2, 0);
}
else {
+ allies(out, f);
list_address(out, f, ctx->addresses);
}
}
diff --git a/src/report.test.c b/src/report.test.c
index 59148d3a2..b6696ea1b 100644
--- a/src/report.test.c
+++ b/src/report.test.c
@@ -192,7 +192,7 @@ static void test_report_allies(CuTest *tc) {
f1 = test_create_faction(NULL);
f2 = test_create_faction(NULL);
f3 = test_create_faction(NULL);
- snprintf(exp, sizeof(exp), "Wir helfen %s (%s).\n",
+ snprintf(exp, sizeof(exp), "Wir helfen %s (%s).\n\n",
factionname(f1),
LOC(lang, parameters[P_GUARD]));
ally_set(&f->allies, f1, HELP_GUARD);
@@ -211,7 +211,7 @@ static void test_report_allies(CuTest *tc) {
factionname(f2),
LOC(lang, parameters[P_GIVE]));
linebreak = strlen(exp);
- snprintf(exp, sizeof(exp), "Wir helfen %s (%s), %s (%s)\nund %s (%s).\n",
+ snprintf(exp, sizeof(exp), "Wir helfen %s (%s), %s (%s)\nund %s (%s).\n\n",
factionname(f1),
LOC(lang, parameters[P_GUARD]),
factionname(f2),
diff --git a/src/reports.c b/src/reports.c
index 42deefb12..306fe0e10 100644
--- a/src/reports.c
+++ b/src/reports.c
@@ -144,8 +144,6 @@ bool omniscient(const faction *f)
return (f->race == rc_template);
}
-
-
static char *groupid(const struct group *g, const struct faction *f)
{
typedef char name[OBJECTIDSIZE + 1];
diff --git a/src/spells.c b/src/spells.c
index 5e2474861..6f1c5b60e 100644
--- a/src/spells.c
+++ b/src/spells.c
@@ -2242,13 +2242,12 @@ static int sp_stormwinds(castorder * co)
sh = pa->param[n]->data.sh;
- /* mit C_SHIP_NODRIFT haben wir kein Problem */
if (is_cursed(sh->attribs, &ct_flyingship)) {
ADDMSG(&caster->faction->msgs, msg_feedback(caster, co->order,
"error_spell_on_flying_ship", "ship", sh))
continue;
}
- if (is_cursed(sh->attribs, &ct_shipspeedup)) {
+ if (is_cursed(sh->attribs, &ct_stormwind)) {
ADDMSG(&caster->faction->msgs, msg_feedback(caster, co->order,
"error_spell_on_ship_already", "ship", sh))
continue;
@@ -3110,8 +3109,8 @@ static int sp_chaossuction(castorder * co)
create_special_direction(rt, r, 2, "vortex_desc", "vortex", false);
new_border(&bt_chaosgate, r, rt);
- add_message(&r->msgs, msg_message("chaosgate_effect_1", "mage", caster));
- add_message(&rt->msgs, msg_message("chaosgate_effect_2", ""));
+ ADDMSG(&r->msgs, msg_message("chaosgate_effect_1", "mage", caster));
+ ADDMSG(&rt->msgs, msg_message("chaosgate_effect_2", ""));
return cast_level;
}
@@ -3451,7 +3450,7 @@ static bool can_charm(const unit * u, int maxlevel)
while (l < h) {
int m = (l + h) / 2;
if (sk == expskills[m]) {
- if (skill_limit(u->faction, sk) != INT_MAX) {
+ if (faction_skill_limit(u->faction, sk) != INT_MAX) {
return false;
}
else if ((int)sv->level > maxlevel) {
diff --git a/src/spells/combatspells.c b/src/spells/combatspells.c
index 2eae5dc6a..e8a1be274 100644
--- a/src/spells/combatspells.c
+++ b/src/spells/combatspells.c
@@ -62,7 +62,7 @@ static const char *spell_damage(int sp)
{
switch (sp) {
case 0:
- /* meist toetlich 20-65 HP */
+ /* meist toedlich 20-65 HP */
return "5d10+15";
case 1:
/* sehr variabel 4-48 HP */
@@ -71,7 +71,7 @@ static const char *spell_damage(int sp)
/* leicht verwundet 4-18 HP */
return "2d8+2";
case 3:
- /* fast immer toetlich 30-50 HP */
+ /* fast immer toedlich 30-50 HP */
return "5d5+25";
case 4:
/* verwundet 11-26 HP */
diff --git a/src/study.c b/src/study.c
index 7e5ca9812..8d39e5d5f 100644
--- a/src/study.c
+++ b/src/study.c
@@ -635,9 +635,9 @@ int study_cmd(unit * u, order * ord)
mtype = M_GRAY;
}
else if (!has_skill(u, SK_MAGIC)) {
- int mmax = skill_limit(u->faction, SK_MAGIC);
+ int mmax = faction_skill_limit(u->faction, SK_MAGIC);
/* Die Einheit ist noch kein Magier */
- if (count_skill(u->faction, SK_MAGIC) + u->number > mmax) {
+ if (faction_count_skill(u->faction, SK_MAGIC) + u->number > mmax) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_magicians",
"amount", mmax));
return -1;
@@ -694,8 +694,8 @@ int study_cmd(unit * u, order * ord)
if (sk == SK_ALCHEMY) {
maxalchemy = effskill(u, SK_ALCHEMY, NULL);
if (!has_skill(u, SK_ALCHEMY)) {
- int amax = skill_limit(u->faction, SK_ALCHEMY);
- if (count_skill(u->faction, SK_ALCHEMY) + u->number > amax) {
+ int amax = faction_skill_limit(u->faction, SK_ALCHEMY);
+ if (faction_count_skill(u->faction, SK_ALCHEMY) + u->number > amax) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_max_alchemists",
"amount", amax));
return -1;
diff --git a/src/tests.c b/src/tests.c
index 26e57d23a..a34e6c743 100644
--- a/src/tests.c
+++ b/src/tests.c
@@ -7,8 +7,9 @@
#include "vortex.h"
#include "kernel/calendar.h"
-#include
-#include
+#include "kernel/callbacks.h"
+#include "kernel/config.h"
+#include "kernel/alliance.h"
#include
#include
#include
@@ -228,7 +229,7 @@ static void test_reset(void) {
errno = 0;
log_error("errno: %d (%s)", error, strerror(error));
}
-
+ memset(&callbacks, 0, sizeof(callbacks));
free_gamedata();
free_terrains();
free_resources();
diff --git a/src/util/parser.c b/src/util/parser.c
index 3d1ba250d..bd187b5f8 100644
--- a/src/util/parser.c
+++ b/src/util/parser.c
@@ -233,12 +233,12 @@ const char *parse_token_depr(const char **str)
return parse_token(str, pbuf, MAXTOKENSIZE);
}
-const char *getstrtoken(void)
+char *getstrtoken(void)
{
return parse_token((const char **)&states->current_token, pbuf, MAXTOKENSIZE);
}
-const char *gettoken(char *lbuf, size_t bufsize)
+char *gettoken(char *lbuf, size_t bufsize)
{
return parse_token((const char **)&states->current_token, lbuf, bufsize);
}
diff --git a/src/util/parser.h b/src/util/parser.h
index a540aa2ac..329d6f654 100644
--- a/src/util/parser.h
+++ b/src/util/parser.h
@@ -26,8 +26,8 @@ extern "C" {
void parser_pushstate(void);
void parser_popstate(void);
bool parser_end(void);
- const char *getstrtoken(void);
- const char *gettoken(char *lbuf, size_t bufsize);
+ char *getstrtoken(void);
+ char *gettoken(char *lbuf, size_t bufsize);
int getuint(void);
int getint(void);
int getid(void);
diff --git a/src/util/unicode.c b/src/util/unicode.c
index 90b63205d..b4bb803dd 100644
--- a/src/util/unicode.c
+++ b/src/util/unicode.c
@@ -11,6 +11,7 @@
#include
#include "unicode.h"
+#include
#include
#include
#include
@@ -36,6 +37,7 @@ int unicode_utf8_trim(utf8_t *buf)
{
int result = 0, ts = 0;
utf8_t *op = buf, *ip = buf, *lc = buf;
+ assert(buf);
while (*ip) {
size_t size = 1;
wint_t wc = *ip;
diff --git a/tests/runtests.bat b/tests/runtests.bat
index 88afc8d31..e73580851 100644
--- a/tests/runtests.bat
+++ b/tests/runtests.bat
@@ -7,9 +7,9 @@ IF EXIST ..\build-vs15 SET BUILD=..\build-vs15\eressea\Debug
SET SERVER=%BUILD%\eressea.exe
%BUILD%\test_eressea.exe
-%SERVER% ..\scripts\run-tests.lua
-%SERVER% -re2 ..\scripts\run-tests-e2.lua
-%SERVER% -re3 ..\scripts\run-tests-e3.lua
+%SERVER% -v1 ..\scripts\run-tests.lua
+%SERVER% -v1 -re2 ..\scripts\run-tests-e2.lua
+%SERVER% -v1 -re3 ..\scripts\run-tests-e3.lua
%SERVER% --version
PAUSE
RMDIR /s /q reports
diff --git a/vs2017-build.bat b/vs2017-build.bat
index 22e153874..b79a81e85 100644
--- a/vs2017-build.bat
+++ b/vs2017-build.bat
@@ -12,5 +12,8 @@ IF exist build-vs%VSVERSION% goto HAVEDIR
mkdir build-vs%VSVERSION%
:HAVEDIR
cd build-vs%VSVERSION%
+IF NOT EXIST CMakeCache.txt GOTO NOCACHE
+DEL CMakeCache.txt
+:NOCACHE
"%CMAKE_ROOT%\bin\cmake.exe" -G "Visual Studio %VSVERSION%" -DCMAKE_PREFIX_PATH="%LUA_DEV%;%WIN32_DEV%" -DCMAKE_MODULE_PATH="%SRCDIR%/cmake/Modules" -DCMAKE_SUPPRESS_REGENERATION=TRUE ..
PAUSE