forked from github/server
do not remove new players for missing their first turn.
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parent
3074a6077d
commit
4e67c4ac3f
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@ -89,7 +89,7 @@
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<param name="entertain.base" value="0"/>
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<param name="entertain.base" value="0"/>
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<param name="entertain.perlevel" value="20"/>
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<param name="entertain.perlevel" value="20"/>
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<param name="nmr.timeout" value="5"/>
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<param name="nmr.timeout" value="5"/>
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<param name="nmr.removenewbie" value="10"/>
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<param name="nmr.removenewbie" value="0"/>
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<param name="GiveRestriction" value="3"/>
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<param name="GiveRestriction" value="3"/>
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<param name="hunger.long" value="1"/>
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<param name="hunger.long" value="1"/>
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<param name="init_spells" value="0"/>
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<param name="init_spells" value="0"/>
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@ -113,7 +113,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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/* - exported global symbols ----------------------------------- */
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/* - exported global symbols ----------------------------------- */
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static int RemoveNMRNewbie(void)
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static bool RemoveNMRNewbie(void)
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{
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{
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static int value = -1;
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static int value = -1;
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static int gamecookie = -1;
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static int gamecookie = -1;
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@ -122,7 +122,7 @@ static int RemoveNMRNewbie(void)
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value = get_param_int(global.parameters, "nmr.removenewbie", 0);
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value = get_param_int(global.parameters, "nmr.removenewbie", 0);
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gamecookie = global.cookie;
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gamecookie = global.cookie;
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}
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}
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return value;
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return value!=0;
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}
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}
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static void checkorders(void)
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static void checkorders(void)
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