Merge pull request #146 from CTD1/bewegung_blockiert_von

Guard chance repaired
This commit is contained in:
Enno Rehling 2015-02-15 18:22:38 +01:00
commit 4e63febdb8
1 changed files with 6 additions and 6 deletions

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@ -919,17 +919,17 @@ static unit *bewegung_blockiert_von(unit * reisender, region * r)
}
if (guard) {
prob += base_prob; /* 30% base chance */
prob = +guard_count*guard_number_prob;
prob += guard_count*guard_number_prob;
if (r->terrain == newterrain(T_GLACIER))
prob = +region_type_prob * 2;
prob += region_type_prob * 2;
if (r->terrain == newterrain(T_SWAMP))
prob = +region_type_prob * 2;
prob += region_type_prob * 2;
if (r->terrain == newterrain(T_MOUNTAIN))
prob = +region_type_prob;
prob += region_type_prob;
if (r->terrain == newterrain(T_VOLCANO))
prob = +region_type_prob;
prob += region_type_prob;
if (r->terrain == newterrain(T_VOLCANO_SMOKING))
prob = +region_type_prob;
prob += region_type_prob;
if (prob > 0 && chance(prob)) {
return guard;