- GUARD_DISABLES_PRODUCTION

- Bewache wirkt nur noch, wenn der Bewacher den Bewachten sieht
This commit is contained in:
Christian Schlittchen 2002-04-21 17:22:48 +00:00
parent d81be270aa
commit 4e076dd4ae
12 changed files with 434 additions and 399 deletions

View File

@ -358,6 +358,9 @@ recruit(region * r, unit * u, strlist * S,
int recruitcost; int recruitcost;
#if GUARD_DISABLES_RECRUIT == 1 #if GUARD_DISABLES_RECRUIT == 1
/* this is a very special case because the recruiting unit may be empty
* at this point and we have to look at the creating unit instead. This
* is done in cansee, which is called indirectly by is_guarded(). */
if(is_guarded(r, u, GUARD_RECRUIT)) { if(is_guarded(r, u, GUARD_RECRUIT)) {
cmistake(u, S->s, 70, MSG_EVENT); cmistake(u, S->s, 70, MSG_EVENT);
return; return;
@ -464,7 +467,7 @@ recruit(region * r, unit * u, strlist * S,
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
int int
count_max_migrants(faction * f) count_max_migrants(faction * f)
{ {
int x = (int)(log10(count_all(f) / 50.0) * 20); int x = (int)(log10(count_all(f) / 50.0) * 20);
@ -473,7 +476,7 @@ count_max_migrants(faction * f)
extern const char* resname(resource_t res, int i); extern const char* resname(resource_t res, int i);
void void
add_give(unit * u, unit * u2, int n, const resource_type * rtype, const char * cmd, int error) add_give(unit * u, unit * u2, int n, const resource_type * rtype, const char * cmd, int error)
{ {
if (error) if (error)
@ -491,7 +494,7 @@ add_give(unit * u, unit * u2, int n, const resource_type * rtype, const char * c
} }
} }
void void
addgive(unit * u, unit * u2, int n, resource_t res, const char * cmd, int error) addgive(unit * u, unit * u2, int n, resource_t res, const char * cmd, int error)
{ {
add_give(u, u2, n, oldresourcetype[res], cmd, error); add_give(u, u2, n, oldresourcetype[res], cmd, error);
@ -501,7 +504,7 @@ addgive(unit * u, unit * u2, int n, resource_t res, const char * cmd, int error)
/* Derzeit fallen nur Silber und Pferde an die Region /* Derzeit fallen nur Silber und Pferde an die Region
* */ * */
void void
give_peasants(int n, const item_type * itype, unit * src) give_peasants(int n, const item_type * itype, unit * src)
{ {
region *r = src->region; region *r = src->region;
@ -513,7 +516,7 @@ give_peasants(int n, const item_type * itype, unit * src)
} }
} }
void void
give_item(int want, const item_type * itype, unit * src, unit * dest, const char * cmd) give_item(int want, const item_type * itype, unit * src, unit * dest, const char * cmd)
{ {
short error = 0; short error = 0;
@ -547,7 +550,7 @@ give_item(int want, const item_type * itype, unit * src, unit * dest, const char
handle_event(&src->attribs, "give", dest); handle_event(&src->attribs, "give", dest);
handle_event(&dest->attribs, "receive", src); handle_event(&dest->attribs, "receive", src);
#if defined(MUSEUM_PLANE) && defined(TODO) #if defined(MUSEUM_PLANE) && defined(TODO)
TODO: Einen Trigger benutzen! TODO: Einen Trigger benutzen!
if (a_find(dest->attribs, &at_warden)) { if (a_find(dest->attribs, &at_warden)) {
/* warden_add_give(src, dest, itype, n); */ /* warden_add_give(src, dest, itype, n); */
} }
@ -560,7 +563,7 @@ give_item(int want, const item_type * itype, unit * src, unit * dest, const char
add_give(src, dest, n, item2resource(itype), cmd, error); add_give(src, dest, n, item2resource(itype), cmd, error);
} }
void void
givemen(int n, unit * u, unit * u2, const char * cmd) givemen(int n, unit * u, unit * u2, const char * cmd)
{ {
ship *sh; ship *sh;
@ -673,7 +676,7 @@ givemen(int n, unit * u, unit * u2, const char * cmd)
addgive(u, u2, n, R_PERSON, cmd, error); addgive(u, u2, n, R_PERSON, cmd, error);
} }
void void
giveunit(region * r, unit * u, unit * u2, strlist * S) giveunit(region * r, unit * u, unit * u2, strlist * S)
{ {
int n = u->number; int n = u->number;
@ -788,9 +791,9 @@ giveunit(region * r, unit * u, unit * u2, strlist * S)
} }
} }
static void static void
dogive(region * r, unit * u, strlist * S, boolean liefere, int mode) dogive(region * r, unit * u, strlist * S, boolean liefere, int mode)
/* /*
* mode=0: give to any units * mode=0: give to any units
* mode=1: give to other units and peasants only * mode=1: give to other units and peasants only
* mode=2: give to own units only * mode=2: give to own units only
@ -1044,7 +1047,7 @@ dogive(region * r, unit * u, strlist * S, boolean liefere, int mode)
cmistake(u, S->s, 123, MSG_COMMERCE); cmistake(u, S->s, 123, MSG_COMMERCE);
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
void void
forgetskill(unit * u) forgetskill(unit * u)
{ {
skill_t talent; skill_t talent;
@ -1062,7 +1065,7 @@ forgetskill(unit * u)
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
void void
report_donations(void) report_donations(void)
{ {
spende * sp; spende * sp;
@ -1078,7 +1081,7 @@ report_donations(void)
} }
} }
void void
add_spende(faction * f1, faction * f2, int betrag, region * r) add_spende(faction * f1, faction * f2, int betrag, region * r)
{ {
spende *sp; spende *sp;
@ -1102,9 +1105,9 @@ add_spende(faction * f1, faction * f2, int betrag, region * r)
spenden = sp; spenden = sp;
} }
static boolean static boolean
maintain(building * b, boolean first) maintain(building * b, boolean first)
/* first==false -> take money from wherever you can */ /* first==false -> take money from wherever you can */
{ {
int c; int c;
region * r = b->region; region * r = b->region;
@ -1199,7 +1202,7 @@ maintain(building * b, boolean first)
return true; return true;
} }
static void static void
gebaeude_stuerzt_ein(region * r, building * b) gebaeude_stuerzt_ein(region * r, building * b)
{ {
unit *u; unit *u;
@ -1253,7 +1256,7 @@ gebaeude_stuerzt_ein(region * r, building * b)
destroy_building(b); destroy_building(b);
} }
void void
maintain_buildings(boolean crash) maintain_buildings(boolean crash)
{ {
region * r; region * r;
@ -1279,7 +1282,7 @@ maintain_buildings(boolean crash)
} }
} }
void void
economics(void) economics(void)
{ {
region *r; region *r;
@ -1348,7 +1351,7 @@ economics(void)
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
static void static void
manufacture(unit * u, const item_type * itype, int want) manufacture(unit * u, const item_type * itype, int want)
{ {
int n; int n;
@ -1428,7 +1431,7 @@ typedef struct allocation_list {
static allocation_list * allocations; static allocation_list * allocations;
static void static void
allocate_resource(unit * u, const resource_type * rtype, int want) allocate_resource(unit * u, const resource_type * rtype, int want)
{ {
const item_type * itype = resource2item(rtype); const item_type * itype = resource2item(rtype);
@ -1612,7 +1615,7 @@ typedef struct allocator {
static struct allocator * allocators; static struct allocator * allocators;
static const allocator * static const allocator *
get_allocator(const struct resource_type * type) get_allocator(const struct resource_type * type)
{ {
const struct allocator * alloc = allocators; const struct allocator * alloc = allocators;
@ -1620,7 +1623,7 @@ get_allocator(const struct resource_type * type)
return alloc; return alloc;
} }
static allocator * static allocator *
make_allocator(const struct resource_type * type, void (*allocate)(const struct allocator *, region *, allocation *)) make_allocator(const struct resource_type * type, void (*allocate)(const struct allocator *, region *, allocation *))
{ {
allocator * alloc = (allocator *)malloc(sizeof(allocator)); allocator * alloc = (allocator *)malloc(sizeof(allocator));
@ -1629,7 +1632,7 @@ make_allocator(const struct resource_type * type, void (*allocate)(const struct
return alloc; return alloc;
} }
static void static void
add_allocator(allocator * alloc) add_allocator(allocator * alloc)
{ {
alloc->next = allocators; alloc->next = allocators;
@ -1641,7 +1644,7 @@ enum {
AFL_LOWSKILL = 1<<1 AFL_LOWSKILL = 1<<1
}; };
static int static int
required(int want, double save) required(int want, double save)
{ {
int norders = (int)(want * save); int norders = (int)(want * save);
@ -1650,7 +1653,7 @@ required(int want, double save)
} }
#if NEW_RESOURCEGROWTH #if NEW_RESOURCEGROWTH
static void static void
leveled_allocation(const allocator * self, region * r, allocation * alist) leveled_allocation(const allocator * self, region * r, allocation * alist)
{ {
const resource_type * rtype = self->type; const resource_type * rtype = self->type;
@ -1710,7 +1713,7 @@ leveled_allocation(const allocator * self, region * r, allocation * alist)
} }
#endif #endif
static void static void
attrib_allocation(const allocator * self, region * r, allocation * alist) attrib_allocation(const allocator * self, region * r, allocation * alist)
{ {
allocation * al; allocation * al;
@ -1750,7 +1753,7 @@ attrib_allocation(const allocator * self, region * r, allocation * alist)
assert(avail==0 || norders==0); assert(avail==0 || norders==0);
} }
static void static void
split_allocations(region * r) split_allocations(region * r)
{ {
allocation_list ** p_alist=&allocations; allocation_list ** p_alist=&allocations;
@ -1794,7 +1797,7 @@ split_allocations(region * r)
allocations = NULL; allocations = NULL;
} }
static void static void
create_potion(unit * u, const potion_type * ptype, int want) create_potion(unit * u, const potion_type * ptype, int want)
{ {
int built; int built;
@ -1842,12 +1845,18 @@ create_potion(unit * u, const potion_type * ptype, int want)
} }
} }
static void static void
create_item(unit * u, const item_type * itype, int want) create_item(unit * u, const item_type * itype, int want)
{ {
if (fval(itype->rtype, RTF_LIMITED)) if (fval(itype->rtype, RTF_LIMITED)) {
#if GUARD_DISABLE_PRODUCTION == 1
if(is_guarded(r, u, GUARD_PRODUCE)) {
cmistake(u, findorder(u, u->thisorder), 70, MSG_EVENT);
return;
}
#endif
allocate_resource(u, itype->rtype, want); allocate_resource(u, itype->rtype, want);
else { } else {
const potion_type * ptype = resource2potion(itype->rtype); const potion_type * ptype = resource2potion(itype->rtype);
if (ptype!=NULL) create_potion(u, ptype, want); if (ptype!=NULL) create_potion(u, ptype, want);
else if (itype->construction && itype->construction->materials) manufacture(u, itype, want); else if (itype->construction && itype->construction->materials) manufacture(u, itype, want);
@ -1855,7 +1864,7 @@ create_item(unit * u, const item_type * itype, int want)
} }
} }
static void static void
make(region * r, unit * u) make(region * r, unit * u)
{ {
char *s; char *s;
@ -1887,10 +1896,7 @@ make(region * r, unit * u)
return; return;
} }
if (p == P_HERBS) { if (p == P_ROAD) {
herbsearch(r, u, m);
return;
} else if (p == P_ROAD) {
direction_t d; direction_t d;
if(r->planep && fval(r->planep, PFL_NOBUILD)) { if(r->planep && fval(r->planep, PFL_NOBUILD)) {
cmistake(u, findorder(u, u->thisorder), 275, MSG_PRODUCE); cmistake(u, findorder(u, u->thisorder), 275, MSG_PRODUCE);
@ -1912,6 +1918,9 @@ make(region * r, unit * u)
} }
continue_ship(r, u, m); continue_ship(r, u, m);
return; return;
} else if (p == P_HERBS) {
herbsearch(r, u, m);
return;
} }
stype = findshiptype(s, u->faction->locale); stype = findshiptype(s, u->faction->locale);
@ -1942,7 +1951,7 @@ const attrib_type at_luxuries = {
"luxuries", NULL, NULL, NULL, NULL, NULL "luxuries", NULL, NULL, NULL, NULL, NULL
}; };
static void static void
expandbuying(region * r, request * buyorders) expandbuying(region * r, request * buyorders)
{ {
int max_products; int max_products;
@ -2050,7 +2059,7 @@ attrib_type at_trades = {
NO_READ NO_READ
}; };
void void
buy(region * r, unit * u, request ** buyorders, const char * cmd) buy(region * r, unit * u, request ** buyorders, const char * cmd)
{ {
int n, k; int n, k;
@ -2145,7 +2154,7 @@ buy(region * r, unit * u, request ** buyorders, const char * cmd)
static int tax_per_size[7] = static int tax_per_size[7] =
{0, 6, 12, 18, 24, 30, 36}; {0, 6, 12, 18, 24, 30, 36};
static void static void
expandselling(region * r, request * sellorders) expandselling(region * r, request * sellorders)
{ {
int money, price, j, max_products; int money, price, j, max_products;
@ -2290,7 +2299,7 @@ expandselling(region * r, request * sellorders)
if (taxcollected > 0) { if (taxcollected > 0) {
change_money(maxowner, (int) taxcollected); change_money(maxowner, (int) taxcollected);
add_income(maxowner, IC_TRADETAX, taxcollected, taxcollected); add_income(maxowner, IC_TRADETAX, taxcollected, taxcollected);
/* sprintf(buf, "%s verdient %d Silber durch den Handel in %s.", /* sprintf(buf, "%s verdient %d Silber durch den Handel in %s.",
unitname(maxowner), (int) taxcollected, regionid(r)); */ unitname(maxowner), (int) taxcollected, regionid(r)); */
} }
} }
@ -2318,7 +2327,7 @@ expandselling(region * r, request * sellorders)
} }
} }
void void
sell(region * r, unit * u, request ** sellorders, const char * cmd) sell(region * r, unit * u, request ** sellorders, const char * cmd)
{ {
const item_type * itype; const item_type * itype;
@ -2443,7 +2452,7 @@ sell(region * r, unit * u, request ** sellorders, const char * cmd)
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
static void static void
expandstealing(region * r, request * stealorders) expandstealing(region * r, request * stealorders)
{ {
int i; int i;
@ -2488,7 +2497,7 @@ expandstealing(region * r, request * stealorders)
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
void void
plant(region *r, unit *u, int raw) plant(region *r, unit *u, int raw)
{ {
int n, i, skill, planted = 0; int n, i, skill, planted = 0;
@ -2544,7 +2553,7 @@ plant(region *r, unit *u, int raw)
} }
#if GROWING_TREES #if GROWING_TREES
static void static void
planttrees(region *r, unit *u, int raw) planttrees(region *r, unit *u, int raw)
{ {
int n, i, skill, planted = 0; int n, i, skill, planted = 0;
@ -2604,7 +2613,7 @@ planttrees(region *r, unit *u, int raw)
} }
/* züchte bäume */ /* züchte bäume */
void void
breedtrees(region *r, unit *u, int raw) breedtrees(region *r, unit *u, int raw)
{ {
int n, i, skill, planted = 0; int n, i, skill, planted = 0;
@ -2663,7 +2672,7 @@ breedtrees(region *r, unit *u, int raw)
#endif #endif
void void
pflanze(region *r, unit *u) pflanze(region *r, unit *u)
{ {
int m; int m;
@ -2709,7 +2718,7 @@ pflanze(region *r, unit *u)
/* züchte pferde */ /* züchte pferde */
void void
breedhorses(region *r, unit *u) breedhorses(region *r, unit *u)
{ {
int n, c; int n, c;
@ -2742,7 +2751,7 @@ breedhorses(region *r, unit *u)
"raised%u:unit%i:amount", u, gezuechtet)); "raised%u:unit%i:amount", u, gezuechtet));
} }
void void
zuechte(region *r, unit *u) zuechte(region *r, unit *u)
{ {
int m; int m;
@ -2781,7 +2790,7 @@ zuechte(region *r, unit *u)
} }
} }
static const char * static const char *
rough_amount(int a, int m) rough_amount(int a, int m)
{ {
@ -2799,7 +2808,7 @@ rough_amount(int a, int m)
return "sehr viele"; return "sehr viele";
} }
static void static void
research(region *r, unit *u) research(region *r, unit *u)
{ {
char *s; char *s;
@ -2833,7 +2842,7 @@ research(region *r, unit *u)
} }
} }
int int
wahrnehmung(region * r, faction * f) wahrnehmung(region * r, faction * f)
{ {
unit *u; unit *u;
@ -2854,7 +2863,7 @@ wahrnehmung(region * r, faction * f)
return w; return w;
} }
void void
steal(region * r, unit * u, request ** stealorders) steal(region * r, unit * u, request ** stealorders)
{ {
int n, i, id; int n, i, id;
@ -2962,7 +2971,7 @@ steal(region * r, unit * u, request ** stealorders)
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
int int
entertainmoney(const region *r) entertainmoney(const region *r)
{ {
int n; int n;
@ -2980,7 +2989,7 @@ entertainmoney(const region *r)
return n; return n;
} }
static void static void
expandentertainment(region * r) expandentertainment(region * r)
{ {
unit *u; unit *u;
@ -3005,7 +3014,7 @@ expandentertainment(region * r)
} }
} }
void void
entertain(region * r, unit * u) entertain(region * r, unit * u)
{ {
int max_e; int max_e;
@ -3046,7 +3055,7 @@ entertain(region * r, unit * u)
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
static void static void
expandwork(region * r) expandwork(region * r)
{ {
int n, earnings; int n, earnings;
@ -3102,7 +3111,7 @@ expandwork(region * r)
rsetmoney(r, rmoney(r) + earnings); rsetmoney(r, rmoney(r) + earnings);
} }
void void
work(region * r, unit * u) work(region * r, unit * u)
{ {
request *o; request *o;
@ -3129,7 +3138,7 @@ work(region * r, unit * u)
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
static void static void
expandtax(region * r, request * taxorders) expandtax(region * r, request * taxorders)
{ {
unit *u; unit *u;
@ -3150,7 +3159,7 @@ expandtax(region * r, request * taxorders)
add_income(u, IC_TAX, u->wants, u->n); add_income(u, IC_TAX, u->wants, u->n);
} }
void void
tax(region * r, unit * u, request ** taxorders) tax(region * r, unit * u, request ** taxorders)
{ {
/* Steuern werden noch vor der Forschung eingetrieben */ /* Steuern werden noch vor der Forschung eingetrieben */
@ -3206,7 +3215,7 @@ tax(region * r, unit * u, request ** taxorders)
} }
/* ------------------------------------------------------------- */ /* ------------------------------------------------------------- */
void void
produce(void) produce(void)
{ {
region *r; region *r;
@ -3361,7 +3370,7 @@ produce(void)
} }
} }
void void
init_economy(void) init_economy(void)
{ {
add_allocator(make_allocator(item2resource(olditemtype[I_HORSE]), attrib_allocation)); add_allocator(make_allocator(item2resource(olditemtype[I_HORSE]), attrib_allocation));

View File

@ -688,7 +688,7 @@ horses(region * r)
rsethorses(r, (int)(horses*0.9)); rsethorses(r, (int)(horses*0.9));
} else if (maxhorses > 0) { } else if (maxhorses > 0) {
int i; int i;
int growth = (HORSEGROWTH * 200 * (maxhorses-horses))/maxhorses; int growth = (RESOURCE_QUANTITY * HORSEGROWTH * 200 * (maxhorses-horses))/maxhorses;
if(a_find(r->attribs, &at_horseluck)) growth *= 2; if(a_find(r->attribs, &at_horseluck)) growth *= 2;
/* printf("Horses: <%d> %d -> ", growth, horses); */ /* printf("Horses: <%d> %d -> ", growth, horses); */
@ -3029,6 +3029,7 @@ maxunits(faction *f)
return (int) (global.maxunits * (1 + 0.4 * fspecial(f, FS_ADMINISTRATOR))); return (int) (global.maxunits * (1 + 0.4 * fspecial(f, FS_ADMINISTRATOR)));
} }
static void static void
new_units (void) new_units (void)
{ {

View File

@ -1866,15 +1866,14 @@ report(FILE *F, faction * f, const faction_list * addresses,
} }
if (f->age <= 2) { if (f->age <= 2) {
/* doppelt gemoppelt und funktioniert nicht. */
if (f->age <= 1) { if (f->age <= 1) {
ADDMSG(&f->msgs, msg_message("changepasswd", ADDMSG(&f->msgs, msg_message("changepasswd",
"value", gc_add(strdup(f->passw)))); "value", gc_add(strdup(f->passw))));
} }
/* Was tut das? */
RENDER(f, buf, sizeof(buf), ("newbie_password", "password", f->passw)); RENDER(f, buf, sizeof(buf), ("newbie_password", "password", f->passw));
rnl(F); rnl(F);
centre(F, buf, true); centre(F, buf, true);
rnl(F);
centre(F, LOC(f->locale, "newbie_info_1"), true); centre(F, LOC(f->locale, "newbie_info_1"), true);
rnl(F); rnl(F);
centre(F, LOC(f->locale, "newbie_info_2"), true); centre(F, LOC(f->locale, "newbie_info_2"), true);

View File

@ -33,6 +33,7 @@
#include "race.h" #include "race.h"
#include "unit.h" #include "unit.h"
#include "skill.h" #include "skill.h"
#include "movement.h"
/* util includes */ /* util includes */
#include <rand.h> #include <rand.h>
@ -50,11 +51,17 @@ herbsearch(region * r, unit * u, int max)
{ {
int herbsfound; int herbsfound;
const herb_type * whichherb; const herb_type * whichherb;
if (eff_skill(u, SK_HERBALISM, r) == 0) { if (eff_skill(u, SK_HERBALISM, r) == 0) {
cmistake(u, u->thisorder, 59, MSG_PRODUCE); cmistake(u, u->thisorder, 59, MSG_PRODUCE);
return; return;
} }
if(is_guarded(r, u, GUARD_PRODUCE)) {
cmistake(u, findorder(u, u->thisorder), 70, MSG_EVENT);
return;
}
whichherb = rherbtype(r); whichherb = rherbtype(r);
if (whichherb == NULL) { if (whichherb == NULL) {
cmistake(u, u->thisorder, 108, MSG_PRODUCE); cmistake(u, u->thisorder, 108, MSG_PRODUCE);

View File

@ -796,9 +796,20 @@ cansee(const faction * f, const region * r, const unit * u, int modifier)
int n; int n;
boolean cansee = false; boolean cansee = false;
unit *u2; unit *u2;
if (u->faction == f || omniscient(f)) cansee = true;
else if (old_race(u->race) == RC_SPELL || u->number == 0) return false; if (u->faction == f || omniscient(f)) {
else { return true;
} else if (old_race(u->race) == RC_SPELL) {
return false;
} else if (u->number == 0) {
attrib *a = a_find(u->attribs, &at_creator);
if(a) { /* u is an empty temporary unit. In this special case
we look at the creating unit. */
u = (unit *)a->data.v;
} else {
return false;
}
}
n = eff_stealth(u, r) - modifier; n = eff_stealth(u, r) - modifier;
for (u2 = r->units; u2; u2 = u2->next) { for (u2 = r->units; u2; u2 = u2->next) {
if (u2->faction == f) { if (u2->faction == f) {
@ -823,7 +834,6 @@ cansee(const faction * f, const region * r, const unit * u, int modifier)
} }
} }
} }
}
return cansee; return cansee;
} }
@ -1615,6 +1625,11 @@ createunit(region * r, faction * f, int number, const struct race * rc)
return create_unit(r, f, number, rc, 0, NULL, NULL); return create_unit(r, f, number, rc, 0, NULL, NULL);
} }
attrib_type at_creator = {
"creator"
/* Rest ist NULL; temporäres, nicht alterndes Attribut */
};
unit * unit *
create_unit(region * r, faction * f, int number, const struct race *urace, int id, const char * dname, unit *creator) create_unit(region * r, faction * f, int number, const struct race *urace, int id, const char * dname, unit *creator)
{ {
@ -1686,6 +1701,9 @@ create_unit(region * r, faction * f, int number, const struct race *urace, int i
if (a) { if (a) {
a_add(&u->attribs, make_otherfaction(get_otherfaction(a))); a_add(&u->attribs, make_otherfaction(get_otherfaction(a)));
} }
a = a_add(&u->attribs, a_new(&at_creator));
a->data.v = creator;
} }
/* Monster sind grundsätzlich parteigetarnt */ /* Monster sind grundsätzlich parteigetarnt */
if(f->no <= 0) fset(u, FL_PARTEITARNUNG); if(f->no <= 0) fset(u, FL_PARTEITARNUNG);

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@ -1107,6 +1107,7 @@ void cmistake(const struct unit * u, const char *cmd, int mno, int mtype);
extern struct attrib_type at_guard; extern struct attrib_type at_guard;
extern struct attrib_type at_lighthouse; extern struct attrib_type at_lighthouse;
extern struct attrib_type at_creator;
#define GUARD_NONE 0 #define GUARD_NONE 0
#define GUARD_TAX 1 #define GUARD_TAX 1
@ -1123,6 +1124,8 @@ extern struct attrib_type at_lighthouse;
/* Verhindert Unterhaltung auf Schiffen */ /* Verhindert Unterhaltung auf Schiffen */
#define GUARD_RECRUIT 64 #define GUARD_RECRUIT 64
/* Verhindert Rekrutieren */ /* Verhindert Rekrutieren */
#define GUARD_PRODUCE 128
/* Verhindert Abbau von Resourcen mit RTF_LIMITED */
#define GUARD_ALL 0xFFFF #define GUARD_ALL 0xFFFF
extern void setguard(struct unit * u, unsigned int flags); extern void setguard(struct unit * u, unsigned int flags);

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@ -698,11 +698,11 @@ is_guardian(unit * u2, unit *u, unsigned int mask)
&& getguard(u2)&mask && getguard(u2)&mask
&& u2->number && u2->number
&& !ucontact(u2, u) && !besieged(u2) && !ucontact(u2, u) && !besieged(u2)
&& allied(u2, u->faction, HELP_GUARD) && allied(u2, u->faction, HELP_GUARD) != HELP_GUARD
!= HELP_GUARD
#ifdef WACH_WAFF #ifdef WACH_WAFF
&& armedmen(u2) && armedmen(u2)
#endif #endif
&& cansee(u2->faction, u->region, u, 0)
) return true; ) return true;
return false; return false;

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@ -30,7 +30,8 @@
#define SKILLPOINTS 0 #define SKILLPOINTS 0
#define NEW_MIGRATION 1 #define NEW_MIGRATION 1
#define PEASANTS_DO_NOT_STARVE 0 #define PEASANTS_DO_NOT_STARVE 0
#define GUARD_DISABLES_RECRUIT 0 #define GUARD_DISABLES_RECRUIT 1
#define GUARD_DISABLES_PRODUCTION 1
#define RESOURCE_QUANTITY 1.0 #define RESOURCE_QUANTITY 1.0

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@ -103,8 +103,7 @@ nr_render(const struct message * msg, const struct locale * lang, char * buffer,
if (m) { if (m) {
strcpy(buffer, m); strcpy(buffer, m);
return 0; return 0;
} } else {
else {
log_error(("Couldn't render message %s\n", nrt->mtype->name)); log_error(("Couldn't render message %s\n", nrt->mtype->name));
} }
} }

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@ -244,6 +244,6 @@ extern char * strdup(const char *s);
#ifdef STRNCPY_HAS_ZEROTERMINATION #ifdef STRNCPY_HAS_ZEROTERMINATION
# define strnzcpy(dst, src, len) strncpy(dst, src, len) # define strnzcpy(dst, src, len) strncpy(dst, src, len)
#else #else
# define strnzcpy(dst, src, len) (strncpy(dst, src, len), len?dst[len-1]=0:0, dst) # define strnzcpy(dst, src, len) (strncpy(dst, src, len), len?dst[len]=0:0, dst)
#endif #endif
#endif #endif

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@ -31,6 +31,11 @@
<text locale="en">very few </text> <text locale="en">very few </text>
</string> </string>
<string name="sehr viele">
<text locale="de">sehr viele</text>
<text locale="en">a great many </text>
</string>
<string name="prefix_Dunkel"> <string name="prefix_Dunkel">
<text locale="de">Dunkel</text> <text locale="de">Dunkel</text>
<text locale="en">dark </text> <text locale="en">dark </text>

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@ -955,13 +955,6 @@
<text locale="en">Belts of Heroic Legends</text> <text locale="en">Belts of Heroic Legends</text>
</string> </string>
<string name="viele">
<text locale="en">many</text>
</string>
<string name="sehr viele">
<text locale="en">a great many</text>
</string>
<comment> intranslatables:</comment> <comment> intranslatables:</comment>
<string name="h0"> <string name="h0">
<text locale="en">Flachwurz</text> <text locale="en">Flachwurz</text>