mark missing test files in CMakeLists.txt

kill some dead code prototypes
This commit is contained in:
Enno Rehling 2016-04-09 18:19:30 +02:00
parent c0acfddb71
commit 4dc9b737de
2 changed files with 7 additions and 4 deletions

View File

@ -7,6 +7,7 @@ build.test.c
building.test.c
command.test.c
config.test.c
# connection.test.c
curse.test.c
equipment.test.c
faction.test.c
@ -14,15 +15,21 @@ group.test.c
item.test.c
messages.test.c
order.test.c
# pathdinder.test.c
plane.test.c
pool.test.c
race.test.c
# region.test.c
# resources.test.c
save.test.c
ship.test.c
# skills.test.c
spellbook.test.c
spell.test.c
# terrain.test.c
unit.test.c
jsonconf.test.c
# xmlreader.test.c
)
SET(_FILES

View File

@ -168,7 +168,6 @@ extern "C" {
extern struct attrib_type at_woodcount;
extern struct attrib_type at_deathcount;
void initrhash(void);
void rhash(struct region *r);
void runhash(struct region *r);
@ -176,10 +175,7 @@ extern "C" {
void add_regionlist(region_list ** rl, struct region *r);
int deathcount(const struct region *r);
int chaoscount(const struct region *r);
void deathcounts(struct region *r, int delta);
void chaoscounts(struct region *r, int delta);
void setluxuries(struct region *r, const struct luxury_type *sale);
int get_maxluxuries(void);