forked from github/server
better testing for is_potion (should be a function)
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4ef7009de7
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4d38a40e96
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@ -2417,10 +2417,10 @@ static void reshow_other(unit * u, struct order *ord, const char *s) {
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int i = i_get(u->items, itype);
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err = 36; /* we do not have this item? */
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if (i <= 0) {
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/* we don't have the item, but it may be a potion that we know */
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if (i <= 0 && (itype->flags & ITF_POTION)) {
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/* we don't have the item, but it is a potion. do we know it? */
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int level = potion_level(itype);
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if (2 * level > effskill(u, SK_ALCHEMY, 0)) {
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if (level > 0 && 2 * level > effskill(u, SK_ALCHEMY, 0)) {
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itype = NULL;
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}
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}
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@ -2452,8 +2452,9 @@ static void reshow_other(unit * u, struct order *ord, const char *s) {
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found = true;
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}
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}
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if (!found)
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if (!found) {
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cmistake(u, ord, err, MSG_EVENT);
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}
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}
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static void reshow(unit * u, struct order *ord, const char *s, param_t p)
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