forked from github/server
added the forgotten bindings to gamecode
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@ -276,6 +276,7 @@ lua_init(void)
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bind_building(luaState);
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bind_building(luaState);
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bind_event(luaState);
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bind_event(luaState);
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bind_message(luaState);
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bind_message(luaState);
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bind_gamecode(luaState);
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return luaState;
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return luaState;
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}
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}
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