eliminate some dead code that was still marked with TODO.

This commit is contained in:
Enno Rehling 2015-08-21 10:54:09 +02:00
parent 89bc83c4ab
commit 4c32fe19ee
3 changed files with 0 additions and 106 deletions

View File

@ -1223,11 +1223,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
res -= magic_resistance(du) * 3.0; res -= magic_resistance(du) * 3.0;
if (u_race(du)->battle_flags & BF_EQUIPMENT) { if (u_race(du)->battle_flags & BF_EQUIPMENT) {
#ifdef TODO_RUNESWORD
/* Runenschwert gibt im Kampf 80% Resistenzbonus */
if (dwp == WP_RUNESWORD)
res -= 0.80;
#endif
/* der Effekt von Laen steigt nicht linear */ /* der Effekt von Laen steigt nicht linear */
if (armor && fval(armor, ATF_LAEN)) if (armor && fval(armor, ATF_LAEN))
res *= (1 - armor->magres); res *= (1 - armor->magres);
@ -1304,10 +1299,6 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
da, ar, df->person[dt.index].hp + rda, df->person[dt.index].hp); da, ar, df->person[dt.index].hp + rda, df->person[dt.index].hp);
} }
if (u_race(au) == get_race(RC_DAEMON)) { if (u_race(au) == get_race(RC_DAEMON)) {
#ifdef TODO_RUNESWORD
if (select_weapon(dt, 0, -1) == WP_RUNESWORD)
continue;
#endif
if (!(df->person[dt.index].flags & (FL_COURAGE | FL_DAZZLED))) { if (!(df->person[dt.index].flags & (FL_COURAGE | FL_DAZZLED))) {
df->person[dt.index].flags |= FL_DAZZLED; df->person[dt.index].flags |= FL_DAZZLED;
df->person[dt.index].defence--; df->person[dt.index].defence--;

View File

@ -681,80 +681,6 @@ static int tolua_set_alliance_name(lua_State * L)
return 0; return 0;
} }
#ifdef WRITE_SPELLS
#include <libxml/tree.h>
#include <util/functions.h>
#include <util/xml.h>
#include <kernel/spell.h>
static int tolua_write_spells(lua_State * L)
{
spell_f fun = (spell_f) get_function("lua_castspell");
const char *filename = "magic.xml";
xmlDocPtr doc = xmlNewDoc(BAD_CAST "1.0");
xmlNodePtr root = xmlNewNode(NULL, BAD_CAST "spells");
quicklist *ql;
int qi;
for (ql = spells, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
spell *sp = (spell *) ql_get(ql, qi);
if (sp->cast != fun) {
int combat = 0;
xmlNodePtr node = xmlNewNode(NULL, BAD_CAST "spell");
xmlNewProp(node, BAD_CAST "name", BAD_CAST sp->sname);
xmlNewProp(node, BAD_CAST "type", BAD_CAST magic_school[sp->magietyp]);
xmlNewProp(node, BAD_CAST "rank", xml_i(sp->rank));
xmlNewProp(node, BAD_CAST "level", xml_i(sp->level));
xmlNewProp(node, BAD_CAST "index", xml_i(sp->id));
if (sp->syntax)
xmlNewProp(node, BAD_CAST "syntax", BAD_CAST sp->syntax);
if (sp->parameter)
xmlNewProp(node, BAD_CAST "parameters", BAD_CAST sp->parameter);
if (sp->components) {
spell_component *comp = sp->components;
for (; comp->type != 0; ++comp) {
static const char *costs[] = { "fixed", "level", "linear" };
xmlNodePtr cnode = xmlNewNode(NULL, BAD_CAST "resource");
xmlNewProp(cnode, BAD_CAST "name", BAD_CAST comp->type->_name);
xmlNewProp(cnode, BAD_CAST "amount", xml_i(comp->amount));
xmlNewProp(cnode, BAD_CAST "cost", BAD_CAST costs[comp->cost]);
xmlAddChild(node, cnode);
}}
if (sp->sptyp & TESTCANSEE) {
xmlNewProp(node, BAD_CAST "los", BAD_CAST "true");
}
if (sp->sptyp & ONSHIPCAST) {
xmlNewProp(node, BAD_CAST "ship", BAD_CAST "true");
}
if (sp->sptyp & OCEANCASTABLE) {
xmlNewProp(node, BAD_CAST "ocean", BAD_CAST "true");
}
if (sp->sptyp & FARCASTING) {
xmlNewProp(node, BAD_CAST "far", BAD_CAST "true");
}
if (sp->sptyp & SPELLLEVEL) {
xmlNewProp(node, BAD_CAST "variable", BAD_CAST "true");
}
if (sp->sptyp & POSTCOMBATSPELL)
combat = 3;
else if (sp->sptyp & COMBATSPELL)
combat = 2;
else if (sp->sptyp & PRECOMBATSPELL)
combat = 1;
if (combat) {
xmlNewProp(node, BAD_CAST "combat", xml_i(combat));
}
xmlAddChild(root, node);
}
}
xmlDocSetRootElement(doc, root);
xmlKeepBlanksDefault(0);
xmlSaveFormatFileEnc(filename, doc, "utf-8", 1);
xmlFreeDoc(doc);
return 0;
}
#endif
static int config_get_ships(lua_State * L) static int config_get_ships(lua_State * L)
{ {
quicklist *ql; quicklist *ql;
@ -973,22 +899,6 @@ static int tolua_get_spell_text(lua_State * L)
return 1; return 1;
} }
#ifdef TODO
static int tolua_get_spell_school(lua_State * L)
{
spell *self = (spell *) tolua_tousertype(L, 1, 0);
lua_pushstring(L, magic_school[self->magietyp]);
return 1;
}
static int tolua_get_spell_level(lua_State * L)
{
spell *self = (spell *) tolua_tousertype(L, 1, 0);
lua_pushinteger(L, self->level);
return 1;
}
#endif
static int tolua_get_spell_name(lua_State * L) static int tolua_get_spell_name(lua_State * L)
{ {
spell *self = (spell *)tolua_tousertype(L, 1, 0); spell *self = (spell *)tolua_tousertype(L, 1, 0);
@ -1204,9 +1114,6 @@ int tolua_bindings_open(lua_State * L)
tolua_function(L, TOLUA_CAST "translate", &tolua_translate); tolua_function(L, TOLUA_CAST "translate", &tolua_translate);
tolua_function(L, TOLUA_CAST "rng_int", tolua_rng_int); tolua_function(L, TOLUA_CAST "rng_int", tolua_rng_int);
tolua_function(L, TOLUA_CAST "spells", tolua_get_spells); tolua_function(L, TOLUA_CAST "spells", tolua_get_spells);
#ifdef WRITE_SPELLS
tolua_function(L, TOLUA_CAST "write_spells", tolua_write_spells);
#endif
tolua_function(L, TOLUA_CAST "read_xml", tolua_read_xml); tolua_function(L, TOLUA_CAST "read_xml", tolua_read_xml);
} tolua_endmodule(L); } tolua_endmodule(L);
return 1; return 1;

View File

@ -2817,10 +2817,6 @@ void sinkships(struct region * r)
} }
} }
/* The following functions do not really belong here: */
#include <kernel/config.h>
#include <kernel/build.h>
static attrib_type at_number = { static attrib_type at_number = {
"faction_renum", "faction_renum",
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,