forked from github/server
BUG 2311: enforce all unit limits.
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21e260907c
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4c21ff5d63
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@ -88,6 +88,7 @@ static void test_give_unit_limits(CuTest * tc) {
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CuAssertIntEquals(tc, 0, env.f2->newbies);
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CuAssertIntEquals(tc, 0, env.f2->newbies);
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CuAssertIntEquals(tc, 1, env.f1->num_units);
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CuAssertIntEquals(tc, 1, env.f1->num_units);
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CuAssertIntEquals(tc, 1, env.f2->num_units);
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CuAssertIntEquals(tc, 1, env.f2->num_units);
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CuAssertPtrNotNull(tc, test_find_messagetype(env.f1->msgs, "too_many_units_in_faction"));
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test_cleanup();
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test_cleanup();
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}
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}
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@ -239,8 +239,25 @@ static void perform_transfer(void)
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}
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}
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}
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}
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bool num_units_cb(void *entry, void *more) {
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faction *f = (faction *)entry;
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int *num = (int *)more;
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*num += f->num_units;
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return true;
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}
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int alliance_size(const alliance *al)
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{
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int num = 0;
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if (al) {
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selist_foreach_ex(al->members, num_units_cb, &num);
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}
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return num;
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}
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static void perform_join(void)
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static void perform_join(void)
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{
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{
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int alimit = rule_alliance_limit();
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alliance_transaction **tap = transactions + ALLIANCE_JOIN;
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alliance_transaction **tap = transactions + ALLIANCE_JOIN;
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while (*tap) {
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while (*tap) {
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alliance_transaction *ta = *tap;
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alliance_transaction *ta = *tap;
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@ -270,7 +287,16 @@ static void perform_join(void)
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ti = *tip;
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ti = *tip;
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}
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}
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if (ti) {
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if (ti) {
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setalliance(fj, al);
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int maxsize = (alimit > 0) ? (alimit - alliance_size(al)) : 0;
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if (alimit > 0 && fj->num_units > maxsize) {
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ADDMSG(&fj->msgs,
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msg_feedback(ta->u, ta->ord,
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"too_many_units_in_alliance",
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"allowed", alimit));
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}
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else {
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setalliance(fj, al);
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}
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*tip = ti->next;
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*tip = ti->next;
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free(ti);
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free(ti);
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}
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}
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@ -67,7 +67,7 @@ extern "C" {
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struct faction *alliance_get_leader(struct alliance *al);
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struct faction *alliance_get_leader(struct alliance *al);
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void alliance_cmd(void);
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void alliance_cmd(void);
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bool is_allied(const struct faction *f1, const struct faction *f2);
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bool is_allied(const struct faction *f1, const struct faction *f2);
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int alliance_size(const struct alliance *al); /* #units in the alliance */
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void alliance_setname(alliance * self, const char *name);
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void alliance_setname(alliance * self, const char *name);
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/* execute commands */
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/* execute commands */
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@ -112,6 +112,29 @@ static void test_alliance_cmd(CuTest *tc) {
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test_cleanup();
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test_cleanup();
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}
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}
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static void test_alliance_limits(CuTest *tc) {
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unit *u1, *u2;
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struct region *r;
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test_setup();
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r = test_create_region(0, 0, 0);
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u1 = test_create_unit(test_create_faction(0), r);
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u2 = test_create_unit(test_create_faction(0), r);
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config_set("rules.limit.alliance", "1");
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unit_addorder(u1, create_order(K_ALLIANCE, u1->faction->locale, "%s %s", alliance_kwd[ALLIANCE_NEW], itoa36(42)));
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unit_addorder(u1, create_order(K_ALLIANCE, u1->faction->locale, "%s %s", alliance_kwd[ALLIANCE_INVITE], itoa36(u2->faction->no)));
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unit_addorder(u2, create_order(K_ALLIANCE, u1->faction->locale, "%s %s", alliance_kwd[ALLIANCE_JOIN], itoa36(42)));
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CuAssertTrue(tc, !is_allied(u1->faction, u2->faction));
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CuAssertPtrEquals(tc, 0, f_get_alliance(u1->faction));
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alliance_cmd();
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CuAssertPtrNotNull(tc, f_get_alliance(u1->faction));
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CuAssertPtrEquals(tc, 0, f_get_alliance(u2->faction));
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CuAssertTrue(tc, !is_allied(u1->faction, u2->faction));
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CuAssertPtrNotNull(tc, test_find_messagetype(u2->faction->msgs, "too_many_units_in_alliance"));
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test_cleanup();
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}
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static void test_alliance_cmd_kick(CuTest *tc) {
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static void test_alliance_cmd_kick(CuTest *tc) {
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unit *u1, *u2;
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unit *u1, *u2;
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struct region *r;
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struct region *r;
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@ -200,6 +223,7 @@ CuSuite *get_alliance_suite(void)
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SUITE_ADD_TEST(suite, test_alliance_dead_faction);
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SUITE_ADD_TEST(suite, test_alliance_dead_faction);
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SUITE_ADD_TEST(suite, test_alliance_make);
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SUITE_ADD_TEST(suite, test_alliance_make);
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SUITE_ADD_TEST(suite, test_alliance_join);
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SUITE_ADD_TEST(suite, test_alliance_join);
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SUITE_ADD_TEST(suite, test_alliance_limits);
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SUITE_ADD_TEST(suite, test_alliance_cmd);
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SUITE_ADD_TEST(suite, test_alliance_cmd);
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SUITE_ADD_TEST(suite, test_alliance_cmd_no_invite);
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SUITE_ADD_TEST(suite, test_alliance_cmd_no_invite);
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SUITE_ADD_TEST(suite, test_alliance_cmd_kick);
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SUITE_ADD_TEST(suite, test_alliance_cmd_kick);
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14
src/laws.c
14
src/laws.c
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@ -3028,20 +3028,10 @@ int checkunitnumber(const faction * f, int add)
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alimit = rule_alliance_limit();
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alimit = rule_alliance_limit();
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if (alimit) {
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if (alimit) {
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faction *f2;
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int unitsinalliance = alliance_size(f->alliance);
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int unitsinalliance = fno;
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if (unitsinalliance + add > alimit) {
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if (unitsinalliance > alimit) {
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return 1;
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return 1;
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}
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}
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for (f2 = factions; f2; f2 = f2->next) {
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if (f != f2 && f->alliance == f2->alliance) {
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unitsinalliance += f2->num_units;
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if (unitsinalliance > alimit) {
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return 1;
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}
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}
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}
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}
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}
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return 0;
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return 0;
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