Merge branch 'release-3.7.11' into upstream-master

accidentally added a test that fails for the currently broken passwort-crypting

Conflicts:
	scripts/tests/e3/rules.lua
	src/attributes/reduceproduction.c
	src/building_action.c
	src/buildno.h
	src/kernel/region.c
	src/kernel/save.c
	src/kernel/save.test.c
	src/kernel/version.h
	src/laws.c
	src/magic.c
	src/magic.h
	src/wormhole.c
This commit is contained in:
Enno Rehling 2016-02-21 11:01:50 +01:00
commit 4bf282bdd7
6 changed files with 130 additions and 10 deletions

View File

@ -929,6 +929,7 @@ function test_volcanooutbreak_message()
assert_not_equal("", msg:render("en")) assert_not_equal("", msg:render("en"))
end end
<<<<<<< HEAD
function test_bug2083() function test_bug2083()
local herb_multi = 500 -- from rc_herb_trade() local herb_multi = 500 -- from rc_herb_trade()
local r = region.create(0,0,"plain") local r = region.create(0,0,"plain")
@ -961,7 +962,13 @@ function test_bug2083()
assert_equal(0, u:get_item("balm")) assert_equal(0, u:get_item("balm"))
end end
=======
>>>>>>> release-3.7.11
function test_no_uruk() function test_no_uruk()
local f1 = faction.create("noreply@eressea.de", "uruk", "de") local f1 = faction.create("noreply@eressea.de", "uruk", "de")
assert_equal(f1.race, "orc") assert_equal(f1.race, "orc")
end end
<<<<<<< HEAD
=======
>>>>>>> release-3.7.11

View File

@ -1,3 +1,3 @@
#define VERSION_MAJOR 3 #define VERSION_MAJOR 3
#define VERSION_MINOR 8 #define VERSION_MINOR 8
#define VERSION_BUILD 3 #define VERSION_BUILD 4

View File

@ -1154,6 +1154,58 @@ void write_spellbook(const struct spellbook *book, struct storage *store)
WRITE_TOK(store, "end"); WRITE_TOK(store, "end");
} }
static char * getpasswd(int fno) {
const char *prefix = itoa36(fno);
size_t len = strlen(prefix);
FILE * F = fopen("passwords.txt", "r");
char line[80];
if (F) {
while (!feof(F)) {
fgets(line, sizeof(line), F);
if (line[len]==':' && strncmp(prefix, line, len)==0) {
size_t slen = strlen(line)-1;
assert(line[slen]=='\n');
line[slen] = 0;
fclose(F);
return _strdup(line+len+1);
}
}
fclose(F);
}
return NULL;
}
static void read_password(gamedata *data, faction *f) {
char name[128];
READ_STR(data->store, name, sizeof(name));
if (data->version == BADCRYPT_VERSION) {
char * pass = getpasswd(f->no);
if (pass) {
faction_setpassword(f, password_hash(pass, 0, PASSWORD_DEFAULT));
free(pass); // TODO: remove this allocation!
}
else {
free(f->_password);
f->_password = NULL;
}
}
else {
faction_setpassword(f, (data->version >= CRYPT_VERSION) ? name : password_hash(name, 0, PASSWORD_DEFAULT));
}
}
void _test_read_password(gamedata *data, faction *f) {
read_password(data, f);
}
static void write_password(gamedata *data, const faction *f) {
WRITE_TOK(data->store, (const char *)f->_password);
}
void _test_write_password(gamedata *data, const faction *f) {
write_password(data, f);
}
/** Reads a faction from a file. /** Reads a faction from a file.
* This function requires no context, can be called in any state. The * This function requires no context, can be called in any state. The
* faction may not already exist, however. * faction may not already exist, however.
@ -1220,8 +1272,7 @@ faction *readfaction(struct gamedata * data)
set_email(&f->email, ""); set_email(&f->email, "");
} }
READ_STR(data->store, name, sizeof(name)); read_password(data, f);
faction_setpassword(f, (data->version > CRYPT_VERSION) ? name : password_hash(name, 0, PASSWORD_DEFAULT));
if (data->version < NOOVERRIDE_VERSION) { if (data->version < NOOVERRIDE_VERSION) {
READ_STR(data->store, 0, 0); READ_STR(data->store, 0, 0);
} }
@ -1328,7 +1379,7 @@ void writefaction(struct gamedata *data, const faction * f)
WRITE_STR(data->store, f->name); WRITE_STR(data->store, f->name);
WRITE_STR(data->store, f->banner); WRITE_STR(data->store, f->banner);
WRITE_STR(data->store, f->email); WRITE_STR(data->store, f->email);
WRITE_TOK(data->store, f->_password); write_password(data, f);
WRITE_TOK(data->store, locale_name(f->locale)); WRITE_TOK(data->store, locale_name(f->locale));
WRITE_INT(data->store, f->lastorders); WRITE_INT(data->store, f->lastorders);
WRITE_INT(data->store, f->age); WRITE_INT(data->store, f->age);

View File

@ -83,6 +83,9 @@ extern "C" {
struct gamedata *gamedata_open(const char *filename, const char *mode); struct gamedata *gamedata_open(const char *filename, const char *mode);
void gamedata_close(struct gamedata *data); void gamedata_close(struct gamedata *data);
/* test-only functions that give access to internal implementation details (BAD) */
void _test_write_password(struct gamedata *data, const struct faction *f);
void _test_read_password(struct gamedata *data, struct faction *f);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View File

@ -5,9 +5,14 @@
#include "unit.h" #include "unit.h"
#include "faction.h" #include "faction.h"
#include "version.h" #include "version.h"
#include <util/base36.h>
#include <util/password.h>
#include <CuTest.h> #include <CuTest.h>
#include <tests.h> #include <tests.h>
#include <storage.h>
#include <stdio.h> #include <stdio.h>
static void test_readwrite_data(CuTest * tc) static void test_readwrite_data(CuTest * tc)
@ -42,15 +47,17 @@ static void test_readwrite_unit(CuTest * tc)
u = test_create_unit(f, r); u = test_create_unit(f, r);
join_path(datapath(), filename, path, sizeof(path)); join_path(datapath(), filename, path, sizeof(path));
data = gamedata_open(path, "w"); data = gamedata_open(path, "wb");
CuAssertPtrNotNull(tc, data); // TODO: intermittent test CuAssertPtrNotNull(tc, data);
write_unit(data, u); write_unit(data, u);
gamedata_close(data); gamedata_close(data);
free_gamedata(); free_gamedata();
f = test_create_faction(0); f = test_create_faction(0);
renumber_faction(f, fno); renumber_faction(f, fno);
data = gamedata_open(path, "r"); data = gamedata_open(path, "rb");
CuAssertPtrNotNull(tc, data);
u = read_unit(data); u = read_unit(data);
gamedata_close(data); gamedata_close(data);
@ -61,10 +68,61 @@ static void test_readwrite_unit(CuTest * tc)
test_cleanup(); test_cleanup();
} }
static void test_read_password(CuTest *tc) {
const char *path = "test.dat";
gamedata *data;
faction *f;
f = test_create_faction(0);
faction_setpassword(f, password_hash("secret", 0, PASSWORD_DEFAULT));
data = gamedata_open(path, "wb");
CuAssertPtrNotNull(tc, data);
_test_write_password(data, f);
gamedata_close(data);
data = gamedata_open(path, "rb");
CuAssertPtrNotNull(tc, data);
_test_read_password(data, f);
gamedata_close(data);
CuAssertTrue(tc, checkpasswd(f, "secret"));
CuAssertIntEquals(tc, 0, remove(path));
}
static void test_read_password_external(CuTest *tc) {
const char *path = "test.dat", *pwfile = "passwords.txt";
gamedata *data;
faction *f;
FILE * F;
remove(pwfile);
f = test_create_faction(0);
faction_setpassword(f, password_hash("secret", 0, PASSWORD_DEFAULT));
CuAssertPtrNotNull(tc, f->_password);
data = gamedata_open(path, "wb");
CuAssertPtrNotNull(tc, data);
WRITE_TOK(data->store, (const char *)f->_password);
WRITE_TOK(data->store, (const char *)f->_password);
gamedata_close(data);
data = gamedata_open(path, "rb");
CuAssertPtrNotNull(tc, data);
data->version = BADCRYPT_VERSION;
_test_read_password(data, f);
CuAssertPtrEquals(tc, 0, f->_password);
F = fopen(pwfile, "wt");
fprintf(F, "%s:secret\n", itoa36(f->no));
fclose(F);
_test_read_password(data, f);
CuAssertPtrNotNull(tc, f->_password);
gamedata_close(data);
CuAssertTrue(tc, checkpasswd(f, "secret"));
CuAssertIntEquals(tc, 0, remove(path));
CuAssertIntEquals(tc, 0, remove(pwfile));
}
CuSuite *get_save_suite(void) CuSuite *get_save_suite(void)
{ {
CuSuite *suite = CuSuiteNew(); CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_readwrite_data); SUITE_ADD_TEST(suite, test_readwrite_data);
SUITE_ADD_TEST(suite, test_readwrite_unit); SUITE_ADD_TEST(suite, test_readwrite_unit);
SUITE_ADD_TEST(suite, test_read_password);
SUITE_ADD_TEST(suite, test_read_password_external);
return suite; return suite;
} }

View File

@ -33,9 +33,10 @@
#define SPELL_LEVEL_VERSION 348 /* f->max_spelllevel gets stored, not calculated */ #define SPELL_LEVEL_VERSION 348 /* f->max_spelllevel gets stored, not calculated */
#define OWNER_3_VERSION 349 /* regions store last owner, not last alliance */ #define OWNER_3_VERSION 349 /* regions store last owner, not last alliance */
#define ATTRIBOWNER_VERSION 350 /* all attrib_type functions know who owns the attribute */ #define ATTRIBOWNER_VERSION 350 /* all attrib_type functions know who owns the attribute */
#define CRYPT_VERSION 351 /* passwords are encrypted */ #define BADCRYPT_VERSION 351 /* passwords are encrypted, poorly */
#define RELEASE_VERSION CRYPT_VERSION /* current datafile */ #define CRYPT_VERSION 352 /* passwords are encrypted */
#define RELEASE_VERSION ATTRIBOWNER_VERSION /* current datafile */
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */ #define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
#define MAX_VERSION RELEASE_VERSION /* change this if we can need to read the future datafile, and we can do so */ #define MAX_VERSION BADCRYPT_VERSION /* change this if we can need to read the future datafile, and we can do so */
#define STREAM_VERSION 2 /* internal encoding of binary files */ #define STREAM_VERSION 2 /* internal encoding of binary files */